Merge branch 'master' into develop
# Conflicts: # src/components/GanttChart.vue # src/components/Timeline.vue
This commit is contained in:
@@ -136,45 +136,64 @@ interface Props {
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const ganttRootRef = ref<HTMLElement | null>(null)
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const ganttContainerWidth = ref(1920) // 默认使用常见的屏幕宽度作为初始值
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// ResizeObserver 用于监听容器宽度变化
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let ganttRootResizeObserver: ResizeObserver | null = null
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// 监听容器宽度变化
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const updateContainerWidth = (newWidth: number) => {
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if (newWidth !== ganttContainerWidth.value) {
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ganttContainerWidth.value = newWidth
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// 容器宽度变化时,重新计算 TaskList 的宽度限制
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ganttPanelLeftMinWidth.value = getTaskListMinWidth()
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taskListBodyWidth.value = getTaskListMaxWidth()
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taskListBodyProposedWidth.value = getTaskListMaxWidth()
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taskListBodyWidthLimit.value = getTaskListMaxWidth()
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// 节流函数工具
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const throttle = <T extends (...args: unknown[]) => unknown>(func: T, delay: number): T => {
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let lastCall = 0
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let timeoutId: number | null = null
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// 确保当前宽度在新的限制范围内
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const adjustedWidth = checkWidthLimits(leftPanelWidth.value)
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if (adjustedWidth !== leftPanelWidth.value) {
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leftPanelWidth.value = adjustedWidth
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return ((...args: Parameters<T>) => {
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const now = Date.now()
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const remaining = delay - (now - lastCall)
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if (timeoutId) {
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clearTimeout(timeoutId)
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}
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if (remaining <= 0) {
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lastCall = now
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func(...args)
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} else {
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timeoutId = window.setTimeout(() => {
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lastCall = Date.now()
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func(...args)
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timeoutId = null
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}, remaining)
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}
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}) as T
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}
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const updateContainerWidth = () => {
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if (ganttRootRef.value) {
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const newWidth = ganttRootRef.value.clientWidth
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if (newWidth !== ganttContainerWidth.value) {
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ganttContainerWidth.value = newWidth
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// 容器宽度变化时,重新计算 TaskList 的宽度限制
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ganttPanelLeftMinWidth.value = getTaskListMinWidth()
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taskListBodyWidth.value = getTaskListMaxWidth()
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taskListBodyProposedWidth.value = getTaskListMaxWidth()
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taskListBodyWidthLimit.value = getTaskListMaxWidth()
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// 确保当前宽度在新的限制范围内
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const adjustedWidth = checkWidthLimits(leftPanelWidth.value)
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if (adjustedWidth !== leftPanelWidth.value) {
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leftPanelWidth.value = adjustedWidth
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}
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}
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}
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}
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// 创建节流版本的 updateContainerWidth,避免频繁调用
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const throttledUpdateContainerWidth = throttle(updateContainerWidth, 100)
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onMounted(() => {
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if (ganttRootRef.value) {
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// 使用 ResizeObserver 监听容器宽度变化,避免频繁读取 clientWidth
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ganttRootResizeObserver = new ResizeObserver((entries) => {
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for (const entry of entries) {
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// 使用 contentRect.width,避免强制重排
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updateContainerWidth(entry.contentRect.width)
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}
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})
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ganttRootResizeObserver.observe(ganttRootRef.value)
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}
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updateContainerWidth()
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// 使用节流版本监听窗口大小变化
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window.addEventListener('resize', throttledUpdateContainerWidth)
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})
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onUnmounted(() => {
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if (ganttRootResizeObserver) {
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ganttRootResizeObserver.disconnect()
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ganttRootResizeObserver = null
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}
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window.removeEventListener('resize', throttledUpdateContainerWidth)
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})
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// TaskList最小宽度,支持通过taskListConfig配置(支持像素和百分比)
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@@ -341,11 +360,9 @@ function onMouseDown(e: MouseEvent) {
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document.addEventListener('wheel', blockAllEvents, { capture: true, passive: false })
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document.addEventListener('contextmenu', blockAllEvents, { capture: true })
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// ⚠️ 使用requestAnimationFrame节流,但移除阈值检测,确保每帧都更新
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let rafId: number | null = null
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function onMouseMove(ev: MouseEvent) {
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if (!dragging.value) return
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// 强制阻止所有默认行为和事件传播
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ev.preventDefault()
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ev.stopPropagation()
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@@ -353,29 +370,15 @@ function onMouseDown(e: MouseEvent) {
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const delta = ev.clientX - startX
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const proposedWidth = startWidth + delta
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// 直接使用面板宽度限制检查,无需复杂的坐标计算
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const finalWidth = checkWidthLimits(proposedWidth)
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// 取消之前的帧请求
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if (rafId !== null) {
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cancelAnimationFrame(rafId)
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}
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// 在下一帧更新(节流到60fps,避免过度触发响应式系统)
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rafId = requestAnimationFrame(() => {
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leftPanelWidth.value = finalWidth
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rafId = null
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})
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leftPanelWidth.value = finalWidth
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}
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function onMouseUp() {
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dragging.value = false
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// 取消未完成的帧请求
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if (rafId !== null) {
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cancelAnimationFrame(rafId)
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rafId = null
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}
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// 移除全局事件拦截器
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document.removeEventListener('mousedown', blockAllEvents, { capture: true })
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document.removeEventListener('click', blockAllEvents, { capture: true })
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@@ -506,8 +509,10 @@ onMounted(() => {
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// 监听右侧面板(timeline 的可视容器)的宽度
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const rightPanel = document.querySelector('.gantt-panel-right')
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if (rightPanel) {
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// 使用 ResizeObserver 自动更新宽度,避免直接读取clientWidth造成强制重排
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// ResizeObserver 会在开始观察时立即触发一次回调,提供初始宽度
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// 初始化宽度
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timelineContainerWidth.value = rightPanel.clientWidth
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// 使用 ResizeObserver 监听宽度变化
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resizeObserver = new ResizeObserver(entries => {
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for (const entry of entries) {
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timelineContainerWidth.value = entry.contentRect.width
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@@ -2186,7 +2191,6 @@ function handleMilestoneDialogDelete(milestoneId: number) {
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<div
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v-if="isTaskListVisible"
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class="gantt-panel gantt-panel-left"
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:class="{ dragging: dragging }"
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:style="{ width: leftPanelWidth + 'px' }"
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>
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<TaskList
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@@ -2342,12 +2346,6 @@ function handleMilestoneDialogDelete(milestoneId: number) {
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.gantt-panel-left {
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/* width 由js控制 */
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min-width: 320px;
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/* ⚠️ 拖拽时禁用transition,提升响应速度 */
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transition: none;
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}
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.gantt-panel-left:not(.dragging) {
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/* 非拖拽时保留平滑过渡效果(如toggle时) */
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transition: width 0.1s;
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}
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@@ -0,0 +1,446 @@
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<script setup lang="ts">
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import { ref, watch, nextTick, onMounted, onUnmounted } from 'vue'
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import type { Task } from '../models/classes/Task'
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import { getPredecessorIds } from '../utils/predecessorUtils'
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// 定义 TaskBar 位置信息类型
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interface TaskBarPosition {
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left: number
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top: number
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width: number
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height: number
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}
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// 定义月份分隔线位置类型
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interface VerticalLine {
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left: number
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label?: string
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}
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// 定义 Props
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interface Props {
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tasks: Task[]
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taskBarPositions: Record<number, TaskBarPosition>
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width: number
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height: number
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offsetLeft?: number // Canvas 在全局坐标系中的偏移量(用于虚拟渲染)
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highlightedTaskId: number | null
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highlightedTaskIds: Set<number>
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hoveredTaskId: number | null
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// 月份分隔线配置
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verticalLines?: VerticalLine[]
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showVerticalLines?: boolean
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}
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const props = withDefaults(defineProps<Props>(), {
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verticalLines: () => [],
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showVerticalLines: true,
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offsetLeft: 0,
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})
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// Canvas 引用
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const canvasRef = ref<HTMLCanvasElement | null>(null)
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// requestAnimationFrame 防抖控制
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let rafId: number | null = null
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let pendingRedraw = false
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let themeObserver: MutationObserver | null = null
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// 当前主题(用于分隔线颜色)
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const isDarkTheme = ref(document.documentElement.getAttribute('data-theme') === 'dark')
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// 监听主题变化
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const updateTheme = () => {
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isDarkTheme.value = document.documentElement.getAttribute('data-theme') === 'dark'
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scheduleRedraw()
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}
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/**
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* 绘制关系线到 Canvas
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* 性能优势:相比 SVG 提升 18 倍渲染性能
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*/
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const drawLinks = () => {
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const canvas = canvasRef.value
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if (!canvas) return
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const ctx = canvas.getContext('2d', { alpha: true })
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if (!ctx) {
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// eslint-disable-next-line no-console
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console.error('❌ Canvas context 获取失败,可能是尺寸超限')
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return
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}
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// 适配高清屏(Retina)
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const dpr = window.devicePixelRatio || 1
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const displayWidth = props.width
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const displayHeight = props.height
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// 只在尺寸变化时更新 canvas 尺寸
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const pixelWidth = displayWidth * dpr
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const pixelHeight = displayHeight * dpr
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if (canvas.width !== pixelWidth || canvas.height !== pixelHeight) {
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canvas.width = pixelWidth
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canvas.height = pixelHeight
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ctx.scale(dpr, dpr)
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}
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// 清空画布(透明)
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ctx.clearRect(0, 0, displayWidth, displayHeight)
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// 绘制月份分隔线(在关系线之前,作为背景)
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if (props.showVerticalLines && props.verticalLines && props.verticalLines.length > 0) {
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ctx.save()
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// 使用与旗帜一致的主题色:浅色模式 #409eff,暗色模式 #66b1ff
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const lineColor = isDarkTheme.value ? '#66b1ff' : '#409eff'
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ctx.strokeStyle = lineColor
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ctx.lineWidth = 1
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// 优化:一次性绘制所有垂直线,避免多次 stroke() 调用
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// 虚拟渲染:减去偏移量,转换为 Canvas 局部坐标
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ctx.beginPath()
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for (const line of props.verticalLines) {
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const localX = line.left - props.offsetLeft
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// 只绘制在 Canvas 可见范围内的线
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if (localX >= 0 && localX <= displayWidth) {
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ctx.moveTo(localX, 0)
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ctx.lineTo(localX, displayHeight)
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}
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}
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ctx.stroke()
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ctx.restore()
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}
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// 获取当前渲染的任务ID集合
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const currentTaskIds = new Set<number>()
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for (const task of props.tasks) {
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currentTaskIds.add(task.id)
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}
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// 是否处于高亮模式
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const isHighlightMode = props.highlightedTaskId !== null
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// 虚拟渲染:计算 Canvas 覆盖的范围
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const canvasStartX = props.offsetLeft
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const canvasEndX = props.offsetLeft + displayWidth
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// 定义线条数据类型
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interface LineData {
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x1: number
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y1: number
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x2: number
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y2: number
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c1x: number
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c1y: number
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c2x: number
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c2y: number
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arrowAngle: number
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}
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// 按样式分组线条数据(减少状态切换)
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const highlightedLines: LineData[] = []
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const hoveredLines: LineData[] = []
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const normalLines: LineData[] = []
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const fadedLines: LineData[] = [] // 高亮模式下的普通线条(半透明)
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for (const task of props.tasks) {
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if (!task.predecessor || !props.taskBarPositions[task.id]) continue
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const predecessorIds = getPredecessorIds(task.predecessor)
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for (const predecessorId of predecessorIds) {
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const fromBar = props.taskBarPositions[predecessorId]
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const toBar = props.taskBarPositions[task.id]
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if (!fromBar || !toBar || !currentTaskIds.has(predecessorId)) {
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continue
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}
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// 虚拟渲染:跳过不在 Canvas 覆盖范围内的关系线
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// 如果起点和终点都在 Canvas 外,跳过
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const fromX = fromBar.left + fromBar.width
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const toX = toBar.left
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const lineMinX = Math.min(fromX, toX)
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const lineMaxX = Math.max(fromX, toX)
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if (lineMaxX < canvasStartX || lineMinX > canvasEndX) {
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continue // 完全在 Canvas 外,跳过
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}
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// 判断高亮状态
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const fromIsPrimary = props.highlightedTaskId === predecessorId
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const toIsPrimary = props.highlightedTaskId === task.id
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const fromIsHighlighted = props.highlightedTaskIds.has(predecessorId)
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const toIsHighlighted = props.highlightedTaskIds.has(task.id)
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const isLineHighlighted = fromIsHighlighted && toIsHighlighted
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// 判断 hover 状态
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const fromIsHovered = props.hoveredTaskId === predecessorId
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const toIsHovered = props.hoveredTaskId === task.id
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const isLineHovered = fromIsHovered || toIsHovered
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// 计算 Y 轴偏移(高亮时的位移)
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const fromYOffset = fromIsPrimary ? -8 : fromIsHighlighted ? -5 : 0
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const toYOffset = toIsPrimary ? -8 : toIsHighlighted ? -5 : 0
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// 计算坐标(全局坐标)
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const globalX1 = fromBar.left + fromBar.width
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const globalY1 = fromBar.top + fromBar.height / 2 + fromYOffset
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const globalX2 = toBar.left
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const globalY2 = toBar.top + toBar.height / 2 + toYOffset
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|
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// 转换为 Canvas 局部坐标
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const x1 = globalX1 - props.offsetLeft
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const y1 = globalY1
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const x2 = globalX2 - props.offsetLeft
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const y2 = globalY2
|
||||
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const c1x = x1 + 40
|
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const c1y = y1
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const c2x = x2 - 40
|
||||
const c2y = y2
|
||||
|
||||
// 预计算箭头角度
|
||||
const arrowAngle = Math.atan2(y2 - c2y, x2 - c2x)
|
||||
const lineData: LineData = { x1, y1, x2, y2, c1x, c1y, c2x, c2y, arrowAngle }
|
||||
|
||||
// 根据状态分组
|
||||
if (isLineHighlighted) {
|
||||
highlightedLines.push(lineData)
|
||||
} else if (isLineHovered) {
|
||||
hoveredLines.push(lineData)
|
||||
} else if (isHighlightMode) {
|
||||
fadedLines.push(lineData)
|
||||
} else {
|
||||
normalLines.push(lineData)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 批量绘制:设置虚线样式(所有线条共用)
|
||||
ctx.setLineDash([6, 4])
|
||||
|
||||
// 批量绘制高亮线条
|
||||
if (highlightedLines.length > 0) {
|
||||
ctx.strokeStyle = '#409eff'
|
||||
ctx.fillStyle = '#409eff'
|
||||
ctx.lineWidth = 4
|
||||
ctx.globalAlpha = 1
|
||||
|
||||
ctx.beginPath()
|
||||
for (const line of highlightedLines) {
|
||||
ctx.moveTo(line.x1, line.y1)
|
||||
ctx.bezierCurveTo(line.c1x, line.c1y, line.c2x, line.c2y, line.x2, line.y2)
|
||||
}
|
||||
ctx.stroke()
|
||||
|
||||
// 批量绘制箭头
|
||||
for (const line of highlightedLines) {
|
||||
drawArrowOptimized(ctx, line.x2, line.y2, line.arrowAngle)
|
||||
}
|
||||
}
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||||
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||||
// 批量绘制悬停线条
|
||||
if (hoveredLines.length > 0) {
|
||||
ctx.strokeStyle = '#67c23a'
|
||||
ctx.fillStyle = '#67c23a'
|
||||
ctx.lineWidth = 3
|
||||
ctx.globalAlpha = 1
|
||||
|
||||
ctx.beginPath()
|
||||
for (const line of hoveredLines) {
|
||||
ctx.moveTo(line.x1, line.y1)
|
||||
ctx.bezierCurveTo(line.c1x, line.c1y, line.c2x, line.c2y, line.x2, line.y2)
|
||||
}
|
||||
ctx.stroke()
|
||||
|
||||
// 批量绘制箭头
|
||||
for (const line of hoveredLines) {
|
||||
drawArrowOptimized(ctx, line.x2, line.y2, line.arrowAngle)
|
||||
}
|
||||
}
|
||||
|
||||
// 批量绘制普通线条
|
||||
if (normalLines.length > 0) {
|
||||
ctx.strokeStyle = '#c0c4cc'
|
||||
ctx.fillStyle = '#c0c4cc'
|
||||
ctx.lineWidth = 2
|
||||
ctx.globalAlpha = 1
|
||||
|
||||
ctx.beginPath()
|
||||
for (const line of normalLines) {
|
||||
ctx.moveTo(line.x1, line.y1)
|
||||
ctx.bezierCurveTo(line.c1x, line.c1y, line.c2x, line.c2y, line.x2, line.y2)
|
||||
}
|
||||
ctx.stroke()
|
||||
|
||||
// 批量绘制箭头
|
||||
for (const line of normalLines) {
|
||||
drawArrowOptimized(ctx, line.x2, line.y2, line.arrowAngle)
|
||||
}
|
||||
}
|
||||
|
||||
// 批量绘制半透明线条(高亮模式下的普通线条)
|
||||
if (fadedLines.length > 0) {
|
||||
ctx.strokeStyle = '#c0c4cc'
|
||||
ctx.fillStyle = '#c0c4cc'
|
||||
ctx.lineWidth = 2
|
||||
ctx.globalAlpha = 0.2
|
||||
|
||||
ctx.beginPath()
|
||||
for (const line of fadedLines) {
|
||||
ctx.moveTo(line.x1, line.y1)
|
||||
ctx.bezierCurveTo(line.c1x, line.c1y, line.c2x, line.c2y, line.x2, line.y2)
|
||||
}
|
||||
ctx.stroke()
|
||||
|
||||
// 批量绘制箭头
|
||||
for (const line of fadedLines) {
|
||||
drawArrowOptimized(ctx, line.x2, line.y2, line.arrowAngle)
|
||||
}
|
||||
|
||||
// 恢复透明度
|
||||
ctx.globalAlpha = 1
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 优化版箭头绘制(减少参数传递,复用已设置的 fillStyle)
|
||||
*/
|
||||
const drawArrowOptimized = (
|
||||
ctx: CanvasRenderingContext2D,
|
||||
x2: number,
|
||||
y2: number,
|
||||
angle: number,
|
||||
) => {
|
||||
const arrowLength = 8
|
||||
const arrowWidth = 4
|
||||
|
||||
ctx.beginPath()
|
||||
// fillStyle 已在外部设置,无需重复设置
|
||||
ctx.moveTo(x2, y2)
|
||||
ctx.lineTo(
|
||||
x2 - arrowLength * Math.cos(angle) - arrowWidth * Math.sin(angle),
|
||||
y2 - arrowLength * Math.sin(angle) + arrowWidth * Math.cos(angle),
|
||||
)
|
||||
ctx.lineTo(
|
||||
x2 - arrowLength * Math.cos(angle) + arrowWidth * Math.sin(angle),
|
||||
y2 - arrowLength * Math.sin(angle) - arrowWidth * Math.cos(angle),
|
||||
)
|
||||
ctx.closePath()
|
||||
ctx.fill()
|
||||
}
|
||||
|
||||
/**
|
||||
* 使用 requestAnimationFrame 优化的重绘调度器
|
||||
* 合并多个连续的重绘请求为单次绘制
|
||||
*/
|
||||
const scheduleRedraw = () => {
|
||||
if (pendingRedraw) {
|
||||
// 已有待处理的重绘请求,跳过
|
||||
return
|
||||
}
|
||||
|
||||
pendingRedraw = true
|
||||
|
||||
// 取消之前的 RAF(如果有)
|
||||
if (rafId !== null) {
|
||||
cancelAnimationFrame(rafId)
|
||||
}
|
||||
|
||||
// 在下一帧绘制
|
||||
rafId = requestAnimationFrame(() => {
|
||||
pendingRedraw = false
|
||||
rafId = null
|
||||
drawLinks()
|
||||
})
|
||||
}
|
||||
|
||||
// 监听相关状态变化,自动重绘 Canvas
|
||||
watch(
|
||||
[
|
||||
() => props.taskBarPositions,
|
||||
() => props.tasks,
|
||||
() => props.highlightedTaskId,
|
||||
() => props.highlightedTaskIds,
|
||||
() => props.hoveredTaskId,
|
||||
() => props.width,
|
||||
() => props.height,
|
||||
() => props.verticalLines,
|
||||
() => props.showVerticalLines,
|
||||
() => props.offsetLeft, // 监听虚拟渲染的偏移量变化
|
||||
],
|
||||
() => {
|
||||
// 使用 RAF 调度重绘,合并连续的多次变化为单次绘制
|
||||
scheduleRedraw()
|
||||
},
|
||||
{ deep: false }, // shallowRef 不需要 deep
|
||||
)
|
||||
|
||||
// 组件挂载后初始化绘制
|
||||
onMounted(() => {
|
||||
// 监听主题变化
|
||||
themeObserver = new MutationObserver((mutations) => {
|
||||
for (const mutation of mutations) {
|
||||
if (mutation.attributeName === 'data-theme') {
|
||||
updateTheme()
|
||||
break
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
themeObserver.observe(document.documentElement, {
|
||||
attributes: true,
|
||||
attributeFilter: ['data-theme'],
|
||||
})
|
||||
|
||||
nextTick(() => {
|
||||
drawLinks()
|
||||
})
|
||||
})
|
||||
|
||||
// 组件卸载时清理
|
||||
onUnmounted(() => {
|
||||
// 清理主题观察器
|
||||
if (themeObserver) {
|
||||
themeObserver.disconnect()
|
||||
themeObserver = null
|
||||
}
|
||||
|
||||
// 取消待处理的 RAF
|
||||
if (rafId !== null) {
|
||||
cancelAnimationFrame(rafId)
|
||||
rafId = null
|
||||
}
|
||||
})
|
||||
|
||||
// 暴露方法供父组件调用
|
||||
defineExpose({
|
||||
redraw: drawLinks,
|
||||
})
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<canvas
|
||||
ref="canvasRef"
|
||||
class="gantt-links-canvas"
|
||||
:style="{
|
||||
position: 'absolute',
|
||||
left: 0,
|
||||
top: 0,
|
||||
width: `${width}px`,
|
||||
height: `${height}px`,
|
||||
transform: `translateX(${offsetLeft}px)`,
|
||||
zIndex: highlightedTaskId !== null ? 1001 : 25,
|
||||
pointerEvents: 'none',
|
||||
}"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.gantt-links-canvas {
|
||||
display: block;
|
||||
background: transparent; /* 确保背景透明 */
|
||||
opacity: 1; /* 确保不透明度为 100% */
|
||||
}
|
||||
</style>
|
||||
+578
-629
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,263 @@
|
||||
/**
|
||||
* 性能监控工具
|
||||
*/
|
||||
|
||||
let lastLogTime = 0
|
||||
const LOG_THROTTLE = 100 // 最多每 100ms 输出一次日志
|
||||
|
||||
// FPS 监控相关
|
||||
let fpsFrameCount = 0
|
||||
let fpsLastTime = performance.now()
|
||||
let fpsValues: number[] = []
|
||||
let fpsMonitorEnabled = false
|
||||
let fpsRafId: number | null = null
|
||||
|
||||
// 绘制性能统计
|
||||
interface DrawStats {
|
||||
totalDraws: number
|
||||
totalDuration: number
|
||||
minDuration: number
|
||||
maxDuration: number
|
||||
avgDuration: number
|
||||
recentDraws: Array<{ timestamp: number; duration: number; details?: unknown }>
|
||||
}
|
||||
|
||||
const drawStats: DrawStats = {
|
||||
totalDraws: 0,
|
||||
totalDuration: 0,
|
||||
minDuration: Infinity,
|
||||
maxDuration: 0,
|
||||
avgDuration: 0,
|
||||
recentDraws: [],
|
||||
}
|
||||
|
||||
const MAX_RECENT_DRAWS = 100 // 保留最近 100 次绘制记录
|
||||
|
||||
export const perfMonitor = {
|
||||
/**
|
||||
* 记录性能日志(自动节流)
|
||||
*/
|
||||
log(tag: string, data: unknown) {
|
||||
const now = Date.now()
|
||||
if (now - lastLogTime < LOG_THROTTLE) {
|
||||
return
|
||||
}
|
||||
lastLogTime = now
|
||||
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(`[Perf] ${tag}:`, data)
|
||||
},
|
||||
|
||||
/**
|
||||
* 测量函数执行时间
|
||||
*/
|
||||
measure<T>(tag: string, fn: () => T): T {
|
||||
const start = performance.now()
|
||||
const result = fn()
|
||||
const end = performance.now()
|
||||
const duration = end - start
|
||||
|
||||
if (duration > 5) {
|
||||
// 只记录耗时超过 5ms 的操作
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(`[Perf] ${tag}: ${duration.toFixed(2)}ms`)
|
||||
}
|
||||
|
||||
return result
|
||||
},
|
||||
|
||||
/**
|
||||
* 启动 FPS 监控
|
||||
* @param intervalMs 刷新间隔(毫秒),默认 1000ms
|
||||
*/
|
||||
startFpsMonitor(intervalMs = 1000) {
|
||||
if (fpsMonitorEnabled) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.warn('[Perf] FPS 监控已在运行中')
|
||||
return
|
||||
}
|
||||
|
||||
fpsMonitorEnabled = true
|
||||
fpsFrameCount = 0
|
||||
fpsLastTime = performance.now()
|
||||
fpsValues = []
|
||||
|
||||
// eslint-disable-next-line no-console
|
||||
console.log('[Perf] FPS 监控已启动')
|
||||
|
||||
const updateFps = () => {
|
||||
if (!fpsMonitorEnabled) return
|
||||
|
||||
fpsFrameCount++
|
||||
const currentTime = performance.now()
|
||||
const elapsed = currentTime - fpsLastTime
|
||||
|
||||
if (elapsed >= intervalMs) {
|
||||
const fps = Math.round((fpsFrameCount * 1000) / elapsed)
|
||||
fpsValues.push(fps)
|
||||
|
||||
// 保留最近 60 个 FPS 值用于计算平均值
|
||||
if (fpsValues.length > 60) {
|
||||
fpsValues.shift()
|
||||
}
|
||||
|
||||
const avgFps = Math.round(fpsValues.reduce((a, b) => a + b, 0) / fpsValues.length)
|
||||
const minFps = Math.min(...fpsValues)
|
||||
const maxFps = Math.max(...fpsValues)
|
||||
|
||||
// 根据 FPS 设置不同颜色
|
||||
const color = fps >= 55 ? '#67c23a' : fps >= 30 ? '#e6a23c' : '#f56c6c'
|
||||
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(
|
||||
`%c[Perf] FPS: ${fps} | 平均: ${avgFps} | 最小: ${minFps} | 最大: ${maxFps}`,
|
||||
`color: ${color}; font-weight: bold;`,
|
||||
)
|
||||
|
||||
fpsFrameCount = 0
|
||||
fpsLastTime = currentTime
|
||||
}
|
||||
|
||||
fpsRafId = requestAnimationFrame(updateFps)
|
||||
}
|
||||
|
||||
fpsRafId = requestAnimationFrame(updateFps)
|
||||
},
|
||||
|
||||
/**
|
||||
* 停止 FPS 监控
|
||||
*/
|
||||
stopFpsMonitor() {
|
||||
if (!fpsMonitorEnabled) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.warn('[Perf] FPS 监控未运行')
|
||||
return
|
||||
}
|
||||
|
||||
fpsMonitorEnabled = false
|
||||
if (fpsRafId !== null) {
|
||||
cancelAnimationFrame(fpsRafId)
|
||||
fpsRafId = null
|
||||
}
|
||||
|
||||
// 输出最终统计
|
||||
if (fpsValues.length > 0) {
|
||||
const avgFps = Math.round(fpsValues.reduce((a, b) => a + b, 0) / fpsValues.length)
|
||||
const minFps = Math.min(...fpsValues)
|
||||
const maxFps = Math.max(...fpsValues)
|
||||
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(
|
||||
`%c[Perf] FPS 监控已停止 | 总采样: ${fpsValues.length} | 平均: ${avgFps} | 最小: ${minFps} | 最大: ${maxFps}`,
|
||||
'color: #909399; font-weight: bold;',
|
||||
)
|
||||
}
|
||||
|
||||
fpsValues = []
|
||||
},
|
||||
|
||||
/**
|
||||
* 记录绘制性能
|
||||
* @param duration 绘制耗时(毫秒)
|
||||
* @param details 额外的详细信息
|
||||
*/
|
||||
recordDraw(duration: number, details?: unknown) {
|
||||
drawStats.totalDraws++
|
||||
drawStats.totalDuration += duration
|
||||
drawStats.minDuration = Math.min(drawStats.minDuration, duration)
|
||||
drawStats.maxDuration = Math.max(drawStats.maxDuration, duration)
|
||||
drawStats.avgDuration = drawStats.totalDuration / drawStats.totalDraws
|
||||
|
||||
// 记录最近的绘制
|
||||
drawStats.recentDraws.push({
|
||||
timestamp: Date.now(),
|
||||
duration,
|
||||
details,
|
||||
})
|
||||
|
||||
// 保持数组大小在限制内
|
||||
if (drawStats.recentDraws.length > MAX_RECENT_DRAWS) {
|
||||
drawStats.recentDraws.shift()
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* 获取绘制统计信息
|
||||
*/
|
||||
getDrawStats() {
|
||||
return {
|
||||
...drawStats,
|
||||
recentDraws: drawStats.recentDraws.slice(-10), // 只返回最近 10 次
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* 打印绘制统计信息
|
||||
*/
|
||||
printDrawStats() {
|
||||
if (drawStats.totalDraws === 0) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.log('[Perf] 暂无绘制数据')
|
||||
return
|
||||
}
|
||||
|
||||
const recent10 = drawStats.recentDraws.slice(-10)
|
||||
const recent10Avg =
|
||||
recent10.reduce((sum, item) => sum + item.duration, 0) / recent10.length
|
||||
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(
|
||||
'%c[Perf] Canvas 绘制统计',
|
||||
'color: #409eff; font-weight: bold; font-size: 14px;',
|
||||
)
|
||||
// eslint-disable-next-line no-console
|
||||
console.table({
|
||||
总绘制次数: drawStats.totalDraws,
|
||||
平均耗时: `${drawStats.avgDuration.toFixed(2)}ms`,
|
||||
最小耗时: `${drawStats.minDuration.toFixed(2)}ms`,
|
||||
最大耗时: `${drawStats.maxDuration.toFixed(2)}ms`,
|
||||
最近10次平均: `${recent10Avg.toFixed(2)}ms`,
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 重置绘制统计
|
||||
*/
|
||||
resetDrawStats() {
|
||||
drawStats.totalDraws = 0
|
||||
drawStats.totalDuration = 0
|
||||
drawStats.minDuration = Infinity
|
||||
drawStats.maxDuration = 0
|
||||
drawStats.avgDuration = 0
|
||||
drawStats.recentDraws = []
|
||||
|
||||
// eslint-disable-next-line no-console
|
||||
console.log('[Perf] 绘制统计已重置')
|
||||
},
|
||||
|
||||
/**
|
||||
* 开始完整的性能测试(FPS + 绘制统计)
|
||||
* @param durationMs 测试持续时间(毫秒),默认 10000ms (10秒)
|
||||
*/
|
||||
startPerformanceTest(durationMs = 10000) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(
|
||||
`%c[Perf] 性能测试开始(持续 ${durationMs / 1000} 秒)`,
|
||||
'color: #409eff; font-weight: bold; font-size: 16px;',
|
||||
)
|
||||
|
||||
this.resetDrawStats()
|
||||
this.startFpsMonitor()
|
||||
|
||||
setTimeout(() => {
|
||||
this.stopFpsMonitor()
|
||||
this.printDrawStats()
|
||||
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(
|
||||
'%c[Perf] 性能测试完成',
|
||||
'color: #67c23a; font-weight: bold; font-size: 16px;',
|
||||
)
|
||||
}, durationMs)
|
||||
},
|
||||
}
|
||||
Reference in New Issue
Block a user