feat(Rate): optimize touchmove gesture (#4336)
This commit is contained in:
@@ -1,191 +0,0 @@
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import { createNamespace, addUnit } from '../utils';
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import { emit, inherit } from '../utils/functional';
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import { preventDefault } from '../utils/dom/event';
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import Icon from '../icon';
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// Types
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import { CreateElement, RenderContext } from 'vue/types';
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import { DefaultSlots } from '../utils/types';
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const [createComponent, bem] = createNamespace('rate');
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export type RateProps = {
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size: number;
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icon: string;
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count: number;
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color: string;
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value: number;
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gutter?: string | number;
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voidIcon: string;
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voidColor: string;
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readonly?: boolean;
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disabled?: boolean;
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allowHalf?: boolean;
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disabledColor: string;
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};
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export type RateEvents = {
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input(index: number): void;
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change(index: number): void;
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};
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type RateStatus = 'full' | 'half' | 'void';
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function getRateStatus(value: number, index: number, allowHalf?: boolean): RateStatus {
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if (value >= index) {
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return 'full';
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}
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if (value + 0.5 >= index && allowHalf) {
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return 'half';
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}
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return 'void';
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}
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function Rate(
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h: CreateElement,
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props: RateProps,
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slots: DefaultSlots,
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ctx: RenderContext<RateProps>
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) {
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const {
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icon,
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color,
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count,
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voidIcon,
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readonly,
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disabled,
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voidColor,
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disabledColor
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} = props;
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const list: RateStatus[] = [];
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for (let i = 1; i <= count; i++) {
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list.push(getRateStatus(props.value, i, props.allowHalf));
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}
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function onSelect(index: number) {
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if (!disabled && !readonly) {
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emit(ctx, 'input', index);
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emit(ctx, 'change', index);
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}
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}
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function onTouchMove(event: TouchEvent) {
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if (readonly || disabled || !document.elementFromPoint) {
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return;
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}
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preventDefault(event);
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const { clientX, clientY } = event.touches[0];
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const target = document.elementFromPoint(clientX, clientY) as HTMLElement;
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if (target && target.dataset) {
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const { score } = target.dataset;
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/* istanbul ignore else */
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if (score) {
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onSelect(+score);
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}
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}
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}
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const gutter = addUnit(props.gutter);
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function renderStar(status: RateStatus, index: number) {
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const isFull = status === 'full';
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const isVoid = status === 'void';
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const score = index + 1;
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const size = addUnit(props.size);
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let style;
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if (gutter && score !== count) {
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style = { paddingRight: gutter };
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}
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return (
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<div
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key={index}
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role="radio"
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style={style}
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tabindex="0"
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aria-setsize={count}
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aria-posinset={score}
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aria-checked={String(!isVoid)}
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class={bem('item')}
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>
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<Icon
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size={size}
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name={isFull ? icon : voidIcon}
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class={bem('icon')}
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data-score={score}
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color={disabled ? disabledColor : isFull ? color : voidColor}
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onClick={() => {
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onSelect(score);
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}}
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/>
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{props.allowHalf && (
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<Icon
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size={size}
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name={isVoid ? voidIcon : icon}
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class={bem('icon', 'half')}
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data-score={score - 0.5}
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color={disabled ? disabledColor : isVoid ? voidColor : color}
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onClick={() => {
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onSelect(score - 0.5);
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}}
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/>
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)}
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</div>
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);
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}
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return (
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<div
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class={bem()}
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tabindex="0"
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role="radiogroup"
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{...inherit(ctx)}
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onTouchmove={onTouchMove}
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>
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{list.map((status, index) => renderStar(status, index))}
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</div>
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);
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}
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Rate.props = {
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size: [Number, String],
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gutter: [Number, String],
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readonly: Boolean,
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disabled: Boolean,
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allowHalf: Boolean,
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value: {
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type: Number,
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default: 0
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},
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icon: {
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type: String,
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default: 'star'
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},
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voidIcon: {
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type: String,
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default: 'star-o'
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},
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color: {
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type: String,
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default: '#ffd21e'
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},
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voidColor: {
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type: String,
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default: '#c7c7c7'
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},
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disabledColor: {
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type: String,
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default: '#bdbdbd'
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},
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count: {
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type: Number,
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default: 5
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}
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};
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export default createComponent<RateProps, RateEvents>(Rate);
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