chore(Circle): use tsx
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import { watch, computed, PropType } from 'vue';
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import { raf, cancelRaf } from '@vant/use';
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import { isObject, getSizeStyle, createNamespace } from '../utils';
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import { BLUE, WHITE } from '../utils/constant';
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const [createComponent, bem] = createNamespace('circle');
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let uid = 0;
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function format(rate: string | number) {
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return Math.min(Math.max(+rate, 0), 100);
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}
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function getPath(clockwise: boolean, viewBoxSize: number) {
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const sweepFlag = clockwise ? 1 : 0;
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return `M ${viewBoxSize / 2} ${
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viewBoxSize / 2
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} m 0, -500 a 500, 500 0 1, ${sweepFlag} 0, 1000 a 500, 500 0 1, ${sweepFlag} 0, -1000`;
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}
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export default createComponent({
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props: {
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text: String,
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strokeLinecap: String as PropType<CanvasLineCap>,
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currentRate: {
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type: Number,
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default: 0,
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},
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speed: {
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type: [Number, String],
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default: 0,
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},
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size: {
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type: [Number, String],
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default: 100,
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},
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fill: {
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type: String,
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default: 'none',
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},
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rate: {
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type: [Number, String],
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default: 100,
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},
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layerColor: {
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type: String,
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default: WHITE,
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},
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color: {
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type: [String, Object],
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default: BLUE,
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},
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strokeWidth: {
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type: [Number, String],
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default: 40,
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},
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clockwise: {
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type: Boolean,
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default: true,
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},
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},
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emits: ['update:currentRate'],
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setup(props, { emit, slots }) {
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const id = `van-circle-${uid++}`;
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const viewBoxSize = computed(() => +props.strokeWidth + 1000);
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const path = computed(() => getPath(props.clockwise, viewBoxSize.value));
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watch(
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() => props.rate,
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(rate) => {
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let rafId;
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const startTime = Date.now();
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const startRate = props.currentRate;
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const endRate = format(rate);
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const duration = Math.abs(
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((startRate - endRate) * 1000) / +props.speed
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);
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const animate = () => {
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const now = Date.now();
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const progress = Math.min((now - startTime) / duration, 1);
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const rate = progress * (endRate - startRate) + startRate;
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emit('update:currentRate', format(parseFloat(rate.toFixed(1))));
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if (endRate > startRate ? rate < endRate : rate > endRate) {
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rafId = raf(animate);
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}
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};
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if (props.speed) {
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if (rafId) {
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cancelRaf(rafId);
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}
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rafId = raf(animate);
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} else {
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emit('update:currentRate', endRate);
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}
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},
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{ immediate: true }
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);
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const renderHover = () => {
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const style = {
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fill: props.fill,
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stroke: props.layerColor,
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strokeWidth: `${props.strokeWidth}px`,
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};
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return <path class={bem('hover')} style={style} d={path.value} />;
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};
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const renderLayer = () => {
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const PERIMETER = 3140;
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const { color, strokeWidth, currentRate, strokeLinecap } = props;
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const offset = (PERIMETER * currentRate) / 100;
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const style = {
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stroke: `${color}`,
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strokeWidth: `${+strokeWidth + 1}px`,
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strokeLinecap,
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strokeDasharray: `${offset}px ${PERIMETER}px`,
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};
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return (
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<path
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d={path.value}
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style={style}
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class={bem('layer')}
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stroke={isObject(color) ? `url(#${id})` : color}
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/>
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);
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};
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const renderGradient = () => {
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const { color } = props;
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if (!isObject(color)) {
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return;
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}
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const Stops = Object.keys(color)
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.sort((a, b) => parseFloat(a) - parseFloat(b))
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.map((key, index) => (
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<stop key={index} offset={key} stop-color={color[key]} />
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));
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return (
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<defs>
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<linearGradient id={id} x1="100%" y1="0%" x2="0%" y2="0%">
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{Stops}
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</linearGradient>
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</defs>
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);
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};
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const renderText = () => {
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if (slots.default) {
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return slots.default();
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}
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if (props.text) {
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return <div class={bem('text')}>{props.text}</div>;
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}
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};
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return () => (
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<div class={bem()} style={getSizeStyle(props.size)}>
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<svg viewBox={`0 0 ${viewBoxSize.value} ${viewBoxSize.value}`}>
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{renderGradient()}
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{renderHover()}
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{renderLayer()}
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</svg>
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{renderText()}
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</div>
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);
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},
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});
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