refactor(types): Split types into separate files
* for better organization split typings into separate files * use index as barrel file
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import { ComponentPublicInstance, HTMLAttributes, VNode } from 'vue'
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import { ArrowHeadType, ElementId, Position } from './types'
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import { Connection } from './connection'
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export interface Edge<T = any> {
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id: ElementId
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type?: string
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source: ElementId
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target: ElementId
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sourceHandle?: ElementId | null
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targetHandle?: ElementId | null
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label?: string | VNode
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labelStyle?: any
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labelShowBg?: boolean
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labelBgStyle?: any
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labelBgPadding?: [number, number]
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labelBgBorderRadius?: number
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style?: any
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animated?: boolean
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arrowHeadType?: ArrowHeadType
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isHidden?: boolean
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data?: T
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className?: string
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}
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export interface EdgeProps<T = any> {
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id: ElementId
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source: ElementId
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target: ElementId
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sourceX: number
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sourceY: number
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targetX: number
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targetY: number
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selected?: boolean
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animated?: boolean
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sourcePosition: Position
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targetPosition: Position
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label?: string | VNode
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labelStyle?: any
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labelShowBg?: boolean
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labelBgStyle?: any
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labelBgPadding?: [number, number]
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labelBgBorderRadius?: number
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style?: any
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arrowHeadType?: ArrowHeadType
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markerEndId?: string
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data?: T
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sourceHandleId?: ElementId | null
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targetHandleId?: ElementId | null
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}
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export interface EdgeSmoothStepProps<T = any> extends EdgeProps<T> {
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borderRadius?: number
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}
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export interface EdgeTextProps extends HTMLAttributes {
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x: number
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y: number
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label?: string | VNode
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labelStyle?: any
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labelShowBg?: boolean
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labelBgStyle?: any
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labelBgPadding?: [number, number]
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labelBgBorderRadius?: number
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}
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export type EdgeType = ComponentPublicInstance<EdgeSmoothStepProps>
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export type OnEdgeUpdateFunc<T = any> = (oldEdge: Edge<T>, newConnection: Connection) => void
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