refactor(types)!: Remove elements prop, change EdgeTypes/NodeTypes prop to string[]
* no more elements prop - v-model instead! * Instead of passing an object map to components just pass in an array of strings as nodeTypes/edgeTypes object * the string name will either be resolved to a dynamic component with :is="type" or a slot with the type-name * update all examples Signed-off-by: Braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
+19
-11
@@ -1,7 +1,7 @@
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import { setActivePinia, createPinia, defineStore, StoreDefinition } from 'pinia'
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import diff from 'microdiff'
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import { parseElements, defaultNodeTypes, defaultEdgeTypes, deepUnref } from './utils'
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import { FlowState, Node, FlowActions, Elements, FlowGetters, Edge, EdgeTypes, NodeTypes } from '~/types'
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import { parseElements, defaultNodeTypes, defaultEdgeTypes, deepUnref, NextElements } from './utils'
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import { FlowState, Node, FlowActions, Elements, FlowGetters, Edge } from '~/types'
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import { clampPosition, getDimensions, getConnectedEdges, getNodesInside, getRectOfNodes, isNode } from '~/utils'
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import { getHandleBounds } from '~/components/Nodes/utils'
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import parseElementsWorker from '~/workers/parseElements'
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@@ -20,11 +20,19 @@ export default function flowStore(
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...preloadedState,
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}),
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getters: {
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getEdgeTypes(): EdgeTypes {
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return { ...defaultEdgeTypes, ...this.edgeTypes }
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getEdgeTypes() {
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const edgeTypes: Record<string, any> = {
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...defaultEdgeTypes,
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}
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this.edgeTypes?.forEach((n) => (edgeTypes[n] = n))
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return edgeTypes
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},
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getNodeTypes(): NodeTypes {
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return { ...defaultNodeTypes, ...this.nodeTypes }
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getNodeTypes() {
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const nodeTypes: Record<string, any> = {
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...defaultNodeTypes,
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}
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this.nodeTypes?.forEach((n) => (nodeTypes[n] = n))
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return nodeTypes
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},
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getNodes(): Node[] {
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const n = this.onlyRenderVisibleElements
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@@ -50,12 +58,12 @@ export default function flowStore(
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},
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actions: {
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async setElements(elements) {
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let next: any = {
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let next: NextElements = {
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nextEdges: [],
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nextNodes: [],
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}
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if (!this.worker || import.meta.env.SSR || typeof window === 'undefined') {
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next = parseElements(elements, this.nodes, this.edges, this.nodeExtent)
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next = await parseElements(elements, this.nodes, this.edges, this.nodeExtent)
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} else if (this.worker) {
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const { workerFn, workerTerminate } = parseElementsWorker()
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const res = await workerFn(
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@@ -70,7 +78,7 @@ export default function flowStore(
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if (res) {
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workerTerminate('SUCCESS')
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next = res
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} else next = parseElements(elements, this.nodes, this.edges, this.nodeExtent)
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} else next = await parseElements(elements, this.nodes, this.edges, this.nodeExtent)
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}
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if (next) {
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this.elements = elements ?? []
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@@ -255,8 +263,8 @@ export default function flowStore(
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this.nodesConnectable = isInteractive
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this.elementsSelectable = isInteractive
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},
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addElements(elements: Elements) {
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const { nextNodes, nextEdges } = parseElements(elements, this.nodes, this.edges, this.nodeExtent)
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async addElements(elements: Elements) {
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const { nextNodes, nextEdges } = await parseElements(elements, this.nodes, this.edges, this.nodeExtent)
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this.elements = [...this.elements, ...elements]
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this.nodes = [...this.nodes, ...nextNodes]
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this.edges = [...this.edges, ...nextEdges]
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+52
-51
@@ -1,25 +1,26 @@
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import { ConnectionMode, Edge, EdgeTypes, Elements, FlowState, Node, NodeExtent, NodeTypes, PanOnScrollMode } from '~/types'
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import { Component } from 'vue'
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import { ConnectionMode, Edge, EdgeProps, Elements, FlowState, Node, NodeExtent, NodeProps, PanOnScrollMode } from '~/types'
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import { isEdge, isNode, parseEdge, parseNode } from '~/utils'
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import { DefaultNode, InputNode, OutputNode } from '~/components/Nodes'
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import { BezierEdge, SmoothStepEdge, StepEdge, StraightEdge } from '~/components/Edges'
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import { createHooks } from '~/composables'
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type NextElements = {
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export type NextElements = {
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nextNodes: Node[]
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nextEdges: Edge[]
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}
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export const defaultNodeTypes: NodeTypes = {
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input: markRaw(InputNode),
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default: markRaw(DefaultNode),
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output: markRaw(OutputNode),
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export const defaultNodeTypes: Record<string, Component<NodeProps>> = {
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input: InputNode,
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default: DefaultNode,
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output: OutputNode,
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}
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export const defaultEdgeTypes: EdgeTypes = {
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default: markRaw(BezierEdge),
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straight: markRaw(StraightEdge),
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step: markRaw(StepEdge),
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smoothstep: markRaw(SmoothStepEdge),
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export const defaultEdgeTypes: Record<string, Component<EdgeProps>> = {
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default: BezierEdge,
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straight: StraightEdge,
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step: StepEdge,
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smoothstep: SmoothStepEdge,
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}
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export const initialState = (): FlowState => ({
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@@ -93,52 +94,52 @@ export const initialState = (): FlowState => ({
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vueFlowVersion: typeof __VUE_FLOW_VERSION__ !== 'undefined' ? __VUE_FLOW_VERSION__ : '-',
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})
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export const parseElements = (elements: Elements, nodes: Node[], edges: Edge[], nodeExtent: NodeExtent) => {
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const nextElements: NextElements = {
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nextNodes: [],
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nextEdges: [],
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}
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for (const element of elements) {
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if (isNode(element)) {
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const storeNode = nodes[nodes.map((x) => x.id).indexOf(element.id)]
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export const parseElements = async (elements: Elements, nodes: Node[], edges: Edge[], nodeExtent: NodeExtent) =>
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new Promise<NextElements>((resolve) => {
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const nextElements: NextElements = {
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nextNodes: [],
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nextEdges: [],
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}
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for (const element of elements) {
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if (isNode(element)) {
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const storeNode = nodes[nodes.map((x) => x.id).indexOf(element.id)]
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if (storeNode) {
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const updatedNode: Node = {
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...storeNode,
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...element,
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if (storeNode) {
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const updatedNode: Node = {
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...storeNode,
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...element,
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}
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if (!updatedNode.__rf) updatedNode.__rf = {}
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if (storeNode.position.x !== element.position.x || storeNode.position.y !== element.position.y) {
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updatedNode.__rf.position = element.position
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}
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if (typeof element.type !== 'undefined' && element.type !== storeNode.type) {
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// we reset the elements dimensions here in order to force a re-calculation of the bounds.
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// When the type of a node changes it is possible that the number or positions of handles changes too.
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updatedNode.__rf.width = undefined
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}
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nextElements.nextNodes.push(updatedNode)
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} else {
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nextElements.nextNodes.push(parseNode(element, nodeExtent))
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}
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if (!updatedNode.__rf) updatedNode.__rf = {}
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} else if (isEdge(element)) {
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const storeEdge = edges[edges.map((x) => x.id).indexOf(element.id)]
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if (storeNode.position.x !== element.position.x || storeNode.position.y !== element.position.y) {
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updatedNode.__rf.position = element.position
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if (storeEdge) {
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nextElements.nextEdges.push({
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...storeEdge,
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...element,
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})
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} else {
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nextElements.nextEdges.push(parseEdge(element))
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}
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if (typeof element.type !== 'undefined' && element.type !== storeNode.type) {
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// we reset the elements dimensions here in order to force a re-calculation of the bounds.
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// When the type of a node changes it is possible that the number or positions of handles changes too.
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updatedNode.__rf.width = undefined
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}
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nextElements.nextNodes.push(updatedNode)
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} else {
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nextElements.nextNodes.push(parseNode(element, nodeExtent))
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}
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} else if (isEdge(element)) {
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const storeEdge = edges[edges.map((x) => x.id).indexOf(element.id)]
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if (storeEdge) {
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nextElements.nextEdges.push({
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...storeEdge,
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...element,
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})
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} else {
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nextElements.nextEdges.push(parseEdge(element))
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}
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}
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}
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return nextElements
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}
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resolve(nextElements)
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})
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const isObject = (val: any) => val !== null && typeof val === 'object'
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const isArray = Array.isArray
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