refactor(edges): Make edge updating optional

* add an option to enable edge updating globally
* pass an option to an edge to enable updating for a single edge

Signed-off-by: Braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
Braks
2021-11-26 11:08:12 +01:00
parent 98b6fdb717
commit 4630f3efc1
12 changed files with 48 additions and 27 deletions
+1
View File
@@ -201,6 +201,7 @@ export default (id: string, preloadedState: FlowState) => {
if (typeof state.elementsSelectable !== 'undefined') this.elementsSelectable = state.elementsSelectable
if (typeof state.onlyRenderVisibleElements !== 'undefined')
this.onlyRenderVisibleElements = state.onlyRenderVisibleElements
if (typeof state.edgesUpdatable !== 'undefined') this.edgesUpdatable = state.edgesUpdatable
if (typeof state.nodesConnectable !== 'undefined') this.nodesConnectable = state.nodesConnectable
if (typeof state.nodesDraggable !== 'undefined') this.nodesDraggable = state.nodesDraggable
if (typeof state.arrowHeadColor !== 'undefined') this.arrowHeadColor = state.arrowHeadColor