feat(pkg): Add pathfinding edge pkg to packages dir
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<script lang="ts" setup>
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import { Component, CSSProperties, DefineComponent } from 'vue'
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import { getEdgeCenter, BezierEdge, EdgeText, Position, EdgeProps, EdgeTextProps, GraphNode } from '@braks/vue-flow'
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import { createGrid, gridRatio } from './createGrid'
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import { drawSmoothLinePath } from './drawSvgPath'
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import { generatePath } from './generatePath'
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import { getBoundingBoxes } from './getBoundingBoxes'
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import { gridToGraphPoint } from './pointConversion'
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interface PathFindingEdgeProps extends EdgeProps {
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nodes: GraphNode[]
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id: string
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source: string
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target: string
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sourceX: number
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sourceY: number
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targetX: number
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targetY: number
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selected?: boolean
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animated?: boolean
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sourcePosition: Position
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targetPosition: Position
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label?:
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| string
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| {
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component: Component<EdgeTextProps> | DefineComponent<EdgeTextProps>
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props?: EdgeTextProps
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}
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labelStyle?: any
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labelShowBg?: boolean
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labelBgStyle?: any
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labelBgPadding?: [number, number]
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labelBgBorderRadius?: number
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style?: CSSProperties
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markerEnd?: string
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markerStart?: string
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data?: any
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sourceHandleId?: string
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targetHandleId?: string
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}
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const nodePadding = 10
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const graphPadding = 20
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const roundCoordinatesTo = gridRatio
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const props = withDefaults(defineProps<PathFindingEdgeProps>(), {
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selected: false,
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sourcePosition: Position.Bottom,
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targetPosition: Position.Top,
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labelStyle: () => ({}),
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labelShowBg: true,
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labelBgStyle: () => ({}),
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})
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const centered = computed(() =>
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getEdgeCenter({
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...props,
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}),
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)
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const source = computed(() => ({
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x: props.sourceX,
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y: props.sourceY,
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position: props.sourcePosition,
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}))
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const target = computed(() => ({
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x: props.targetX,
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y: props.targetY,
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position: props.targetPosition,
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}))
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// We use the nodes information to generate bounding boxes for them
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// and the graph
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const bb = computed(() => getBoundingBoxes(props.nodes, nodePadding, graphPadding, roundCoordinatesTo))
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const gridPath = computed(() => {
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let path: number[][] = []
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if (target.value.x && source.value.x && props.nodes.length) {
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// We then can use the grid representation to do pathfinding
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// With this information, we can create a 2D grid representation of
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// our graph, that tells us where in the graph there is a "free" space or not
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const { grid, start, end } = createGrid(bb.value.graph, bb.value.nodes, source.value, target.value)
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path = generatePath(grid, start, end)
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}
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return path
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})
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const path = computed(() => {
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let svgPath = ''
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if (gridPath.value?.length) {
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// Here we convert the grid path to a sequence of graph coordinates.
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const graphPath = gridPath.value.map((gridPoint) => {
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const [x, y] = gridPoint
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const graphPoint = gridToGraphPoint({ x, y }, bb.value.graph.xMin, bb.value.graph.yMin)
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return [graphPoint.x, graphPoint.y]
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})
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// Finally, we can use the graph path to draw the edge
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svgPath = drawSmoothLinePath(source.value, target.value, graphPath)
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}
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return svgPath
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})
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const attrs: any = useAttrs()
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</script>
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<script lang="ts">
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export default {
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name: 'PathFindingEdge',
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inheritAttrs: false,
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}
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</script>
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<template>
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<BezierEdge v-if="gridPath && gridPath.length <= 2" v-bind="{ ...props, ...attrs }" />
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<template v-else>
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<path
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:style="{ ...props.style, ...attrs.style }"
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class="vue-flow__edge-path"
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:d="path"
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:marker-end="props.markerEnd"
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:marker-start="props.markerStart"
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/>
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<EdgeText
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v-if="props.label"
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:x="centered[0]"
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:y="centered[1]"
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:label="props.label"
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:label-style="props.labelStyle"
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:label-show-bg="props.labelShowBg"
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:label-bg-style="props.labelBgStyle"
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:label-bg-padding="props.labelBgPadding"
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:label-bg-border-radius="props.labelBgBorderRadius"
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/>
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</template>
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</template>
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