feat: merge store with props
* if options are passed to useVueFlow, we want to merge them with possibly passed props * renamed flowStore to stateStore * fix examples * add store prop to pass an already existing store to flow Signed-off-by: Braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
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import { setActivePinia, createPinia, defineStore, StoreDefinition } from 'pinia'
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import diff from 'microdiff'
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import { parseElements } from './utils'
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import { FlowState, Node, FlowActions, Elements, FlowGetters, Edge, EdgeTypes, NodeTypes } from '~/types'
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import { clampPosition, getDimensions, getConnectedEdges, getNodesInside, getRectOfNodes, isNode } from '~/utils'
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import { getHandleBounds } from '~/components/Nodes/utils'
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import { defaultEdgeTypes, defaultNodeTypes } from '~/store/index'
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const pinia = createPinia()
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export default function flowStore(
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id: string,
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preloadedState: FlowState,
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): StoreDefinition<string, FlowState, FlowGetters, FlowActions> {
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setActivePinia(pinia)
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const { nextEdges, nextNodes } = parseElements(preloadedState.elements, [], [], preloadedState.nodeExtent)
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preloadedState.nodes = nextNodes
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preloadedState.edges = nextEdges
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return defineStore({
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id: id ?? 'vue-flow',
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state: () => ({
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...preloadedState,
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}),
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getters: {
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getEdgeTypes(): EdgeTypes {
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return { ...defaultEdgeTypes, ...this.edgeTypes }
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},
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getNodeTypes(): NodeTypes {
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return { ...defaultNodeTypes, ...this.nodeTypes }
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},
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getNodes(): Node[] {
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const n = this.onlyRenderVisibleElements
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? this.nodes &&
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getNodesInside(
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this.nodes,
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{
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x: 0,
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y: 0,
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width: this.dimensions.width,
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height: this.dimensions.height,
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},
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this.transform,
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true,
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)
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: this.nodes
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return n.filter((node) => !node.isHidden)
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},
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getEdges(): Edge[] {
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return this.edges.filter((edge) => !edge.isHidden)
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},
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},
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actions: {
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setElements(elements) {
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const { nextNodes, nextEdges } = parseElements(elements, this.nodes, this.edges, this.nodeExtent)
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this.elements = elements
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this.nodes = nextNodes
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this.edges = nextEdges
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},
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updateNodeDimensions({ id, nodeElement, forceUpdate }) {
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const i = this.nodes.map((x) => x.id).indexOf(id)
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const node = this.nodes[i]
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const dimensions = getDimensions(nodeElement)
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if (!node.__rf) node.__rf = {}
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const doUpdate =
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dimensions.width &&
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dimensions.height &&
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(node.__rf.width !== dimensions.width || node.__rf.height !== dimensions.height || forceUpdate)
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if (doUpdate) {
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const handleBounds = getHandleBounds(nodeElement, this.transform[2])
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this.nodes.splice(i, 1, {
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...node,
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__rf: {
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...node.__rf,
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...dimensions,
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handleBounds,
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},
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})
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}
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},
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updateNodePos({ id, pos }) {
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const i = this.nodes.map((x) => x.id).indexOf(id)
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const node = this.nodes[i]
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if (this.snapToGrid) {
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const [gridSizeX, gridSizeY] = this.snapGrid
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pos = {
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x: gridSizeX * Math.round(pos.x / gridSizeX),
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y: gridSizeY * Math.round(pos.y / gridSizeY),
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}
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}
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this.nodes.splice(i, 1, {
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...node,
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__rf: {
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...node.__rf,
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position: pos,
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},
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})
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},
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updateNodePosDiff({ id, diff, isDragging }) {
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const update = (node: Node, i: number) => {
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const updatedNode = {
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...node,
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__rf: {
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...node.__rf,
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isDragging,
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},
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}
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if (diff) {
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updatedNode.__rf.position = {
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x: (node.__rf?.position?.x as number) + diff.x,
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y: (node.__rf?.position?.y as number) + diff.y,
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}
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}
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this.nodes.splice(i, 1, {
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...node,
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...updatedNode,
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})
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}
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if (!id) {
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const selectedNodes = this.nodes.filter((x) => this.selectedElements?.find((sNode) => sNode?.id === x.id))
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selectedNodes.forEach((node) => {
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const i = this.nodes.map((x) => x.id).indexOf((node as Node).id)
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update(node as Node, i)
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})
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} else {
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const i = this.nodes.map((x) => x.id).indexOf(id)
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const node = this.nodes[i]
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update(node, i)
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}
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},
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setUserSelection(mousePos) {
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this.selectionActive = true
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this.userSelectionRect = {
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width: 0,
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height: 0,
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startX: mousePos.x,
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startY: mousePos.y,
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x: mousePos.x,
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y: mousePos.y,
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draw: true,
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}
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},
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updateUserSelection(mousePos) {
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const startX = this.userSelectionRect.startX || 0
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const startY = this.userSelectionRect.startY || 0
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const nextUserSelectRect: FlowState['userSelectionRect'] = {
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...this.userSelectionRect,
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x: mousePos.x < startX ? mousePos.x : this.userSelectionRect.x,
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y: mousePos.y < startY ? mousePos.y : this.userSelectionRect.y,
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width: Math.abs(mousePos.x - startX),
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height: Math.abs(mousePos.y - startY),
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}
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const selectedNodes = getNodesInside(this.nodes, nextUserSelectRect, this.transform)
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const selectedEdges = getConnectedEdges(selectedNodes, this.edges)
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const nextSelectedElements = [...selectedNodes, ...selectedEdges]
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this.userSelectionRect = nextUserSelectRect
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this.selectedElements = nextSelectedElements
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},
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unsetUserSelection() {
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const selectedNodes = this.selectedElements?.filter((node) => node && isNode(node) && node.__rf) as Node[]
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this.selectionActive = false
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this.userSelectionRect.draw = false
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if (!selectedNodes || selectedNodes.length === 0) {
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this.selectedElements = undefined
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this.nodesSelectionActive = false
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} else {
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this.selectedNodesBbox = getRectOfNodes(selectedNodes)
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this.nodesSelectionActive = true
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}
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},
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addSelectedElements(elements) {
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const selectedElementsArr = Array.isArray(elements) ? elements : [elements]
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const selectedElementsUpdated = diff(selectedElementsArr, this.selectedElements ?? []).length
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this.selectedElements = selectedElementsUpdated ? selectedElementsArr : this.selectedElements
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},
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initD3Zoom({ d3ZoomHandler, d3Zoom, d3Selection }) {
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this.d3Zoom = d3Zoom
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this.d3Selection = d3Selection
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this.d3ZoomHandler = d3ZoomHandler
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},
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setMinZoom(minZoom) {
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this.d3Zoom?.scaleExtent([minZoom, this.maxZoom])
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this.minZoom = minZoom
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},
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setMaxZoom(maxZoom) {
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this.d3Zoom?.scaleExtent([this.minZoom, maxZoom])
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this.maxZoom = maxZoom
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},
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setTranslateExtent(translateExtent) {
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this.d3Zoom?.translateExtent(translateExtent)
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this.translateExtent = translateExtent
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},
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setNodeExtent(nodeExtent) {
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this.nodeExtent = nodeExtent
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this.nodes = this.nodes.map((node) => {
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return {
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...node,
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__rf: {
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...node.__rf,
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position: node.__rf?.position && clampPosition(node.__rf.position, nodeExtent),
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},
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}
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})
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},
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resetSelectedElements() {
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this.selectedElements = undefined
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},
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unsetNodesSelection() {
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this.nodesSelectionActive = false
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},
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updateSize(size) {
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this.dimensions = size
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},
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setConnectionNodeId({ connectionHandleId, connectionHandleType, connectionNodeId }) {
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this.connectionNodeId = connectionNodeId
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this.connectionHandleId = connectionHandleId
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this.connectionHandleType = connectionHandleType
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},
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setInteractive(isInteractive) {
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this.nodesDraggable = isInteractive
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this.nodesConnectable = isInteractive
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this.elementsSelectable = isInteractive
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},
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addElements(elements: Elements) {
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const { nextNodes, nextEdges } = parseElements(elements, this.nodes, this.edges, this.nodeExtent)
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this.elements = [...this.elements, ...elements]
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this.nodes = [...this.nodes, ...nextNodes]
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this.edges = [...this.edges, ...nextEdges]
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},
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},
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})
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}
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