update: Add injection keys

This commit is contained in:
Braks
2021-10-20 22:39:54 +02:00
parent 1853c21353
commit a895853b64
19 changed files with 113 additions and 133 deletions
+45
View File
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// global hooks
import { EventHook } from '@vueuse/core'
import { Connection, Edge, Elements, FlowTransform, Node, OnConnectStartParams, OnLoadParams } from '../types'
export interface FlowHooks {
elementClick: EventHook<{ event: MouseEvent; element: Node | Edge }>
elementsRemove: EventHook<Elements>
nodeDoubleClick: EventHook<{ event: MouseEvent; node: Node }>
nodeClick: EventHook<{ event: MouseEvent; node: Node }>
nodeMouseEnter: EventHook<{ event: MouseEvent; node: Node }>
nodeMouseMove: EventHook<{ event: MouseEvent; node: Node }>
nodeMouseLeave: EventHook<{ event: MouseEvent; node: Node }>
nodeContextMenu: EventHook<{ event: MouseEvent; node: Node }>
nodeDragStart: EventHook<{ event: MouseEvent; node: Node }>
nodeDrag: EventHook<{ event: MouseEvent; node: Node }>
nodeDragStop: EventHook<{ event: MouseEvent; node: Node }>
connect: EventHook<Connection>
connectStart: EventHook<{
event: MouseEvent
params: OnConnectStartParams
}>
connectStop: EventHook<MouseEvent>
connectEnd: EventHook<MouseEvent>
load: EventHook<OnLoadParams>
move: EventHook<FlowTransform | undefined>
moveStart: EventHook<FlowTransform | undefined>
moveEnd: EventHook<FlowTransform | undefined>
selectionChange: EventHook<Elements | null>
selectionDragStart: EventHook<{ event: MouseEvent; nodes: Node[] }>
selectionDrag: EventHook<{ event: MouseEvent; nodes: Node[] }>
selectionDragStop: EventHook<{ event: MouseEvent; nodes: Node[] }>
selectionContextMenu: EventHook<{ event: MouseEvent; nodes: Node[] }>
paneScroll: EventHook<WheelEvent | undefined>
paneClick: EventHook<MouseEvent>
paneContextMenu: EventHook<MouseEvent>
edgeUpdate: EventHook<{ edge: Edge; connection: Connection }>
edgeContextMenu: EventHook<{ event: MouseEvent; edge: Edge }>
edgeMouseEnter: EventHook<{ event: MouseEvent; edge: Edge }>
edgeMouseMove: EventHook<{ event: MouseEvent; edge: Edge }>
edgeMouseLeave: EventHook<{ event: MouseEvent; edge: Edge }>
edgeDoubleClick: EventHook<{ event: MouseEvent; edge: Edge }>
edgeClick: EventHook<{ event: MouseEvent; edge: Edge }>
edgeUpdateStart: EventHook<{ event: MouseEvent; edge: Edge }>
edgeUpdateEnd: EventHook<{ event: MouseEvent; edge: Edge }>
}