fix(core,edges): use nullish check to fallback to default center
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@@ -85,8 +85,8 @@ function getPoints({
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// opposite handle positions, default case
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// opposite handle positions, default case
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if (sourceDir[dirAccessor] * targetDir[dirAccessor] === -1) {
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if (sourceDir[dirAccessor] * targetDir[dirAccessor] === -1) {
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centerX = center.x || defaultCenterX
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centerX = center.x ?? defaultCenterX
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centerY = center.y || defaultCenterY
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centerY = center.y ?? defaultCenterY
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// --->
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// --->
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// |
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// |
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// >---
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// >---
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