feat(core,nodes): add elevateNodesOnSelect option
Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>
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@@ -32,6 +32,7 @@ const {
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getNodeTypes,
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nodeExtent,
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onNodesInitialized,
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elevateNodesOnSelect,
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} = $(useVueFlow())
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const node = $(useVModel(props, 'node'))
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@@ -116,7 +117,7 @@ watch(
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x: newX,
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y: newY,
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// if a zIndex style is present, add 1000 to it
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z: (isNumber(getStyle.value.zIndex) ? getStyle.value.zIndex : 0) + (node.selected ? 1000 : 0),
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z: (isNumber(getStyle.value.zIndex) ? getStyle.value.zIndex : 0) + (elevateNodesOnSelect ? (node.selected ? 1000 : 0) : 0),
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}
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updatePosition(xyzPos, parentX && parentY ? { x: parentX, y: parentY, z: parentZ || 0 } : undefined)
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@@ -137,21 +138,20 @@ onNodesInitialized(() => {
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initialized.value = true
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})
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onMounted(() => {
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until(initialized)
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.toBe(true)
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.then(() => {
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const extent = applyExtent(node, nodeExtent, parentNode)
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/** Initial clamp of node position */
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until(initialized)
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.toBe(true)
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.then(() => {
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const extent = applyExtent(node, nodeExtent, parentNode)
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const clampedPos = clampPosition(node.computedPosition, extent)
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const clampedPos = clampPosition(node.computedPosition, extent)
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node.computedPosition = { ...node.computedPosition, ...clampedPos }
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node.position = {
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x: node.computedPosition.x - (parentNode?.computedPosition.x || 0),
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y: node.computedPosition.y - (parentNode?.computedPosition.y || 0),
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}
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})
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})
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node.computedPosition = { ...node.computedPosition, ...clampedPos }
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node.position = {
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x: node.computedPosition.x - (parentNode?.computedPosition.x || 0),
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y: node.computedPosition.y - (parentNode?.computedPosition.y || 0),
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}
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})
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function updateInternals() {
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if (nodeElement.value) updateNodeDimensions([{ id, nodeElement: nodeElement.value, forceUpdate: true }])
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