refactor(flow)!: properly nest components
Signed-off-by: Braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
@@ -1,21 +1,6 @@
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<script lang="ts" setup>
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import { CSSProperties } from 'vue'
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import { getElements } from './utils'
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import {
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VueFlow,
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removeElements,
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addEdge,
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MiniMap,
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isNode,
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Controls,
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Background,
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FlowInstance,
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Elements,
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Connection,
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Edge,
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} from '~/index'
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const buttonWrapperStyles: CSSProperties = { position: 'absolute', right: 10, top: 10, zIndex: 4 }
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import { VueFlow, FlowInstance } from '~/index'
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const instance = ref<FlowInstance>()
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const onLoad = (flowInstance: FlowInstance) => {
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@@ -24,50 +9,10 @@ const onLoad = (flowInstance: FlowInstance) => {
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console.log(flowInstance.getNodes())
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}
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const initialElements: Elements = getElements(50, 20)
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const elements = ref(initialElements)
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const onConnect = (params: Connection | Edge) => (elements.value = addEdge(params, elements.value))
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const onElementsRemove = (elementsToRemove: Elements) => (elements.value = removeElements(elementsToRemove, elements.value))
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const updatePos = () => {
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elements.value = elements.value.map((el) => {
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if (isNode(el)) {
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return {
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...el,
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position: {
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x: Math.random() * window.innerWidth,
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y: Math.random() * window.innerHeight,
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},
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}
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}
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return el
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})
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}
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const updateElements = () => {
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const grid = Math.ceil(Math.random() * 10)
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elements.value = getElements(grid, grid)
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setTimeout(() => instance.value.fitView({ padding: 0.5 }))
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}
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const { nodes, edges } = getElements(5, 5)
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</script>
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<template>
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<VueFlow
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v-model="elements"
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loading="One moment please..."
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@load="onLoad"
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@elementsRemove="onElementsRemove"
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@connect="onConnect"
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>
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<MiniMap />
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<Controls />
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<Background />
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<div :style="buttonWrapperStyles">
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<button style="margin-right: 5px" @click="updatePos">change pos</button>
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<button @click="updateElements">update elements</button>
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</div>
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</VueFlow>
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<VueFlow :nodes="nodes" :edges="edges" @load="onLoad"> </VueFlow>
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</template>
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<style>
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.fade-enter-active,
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@@ -1,24 +1,24 @@
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import { Elements } from '~/index'
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import { Edge, Node } from '~/index'
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export function getElements(xElements = 10, yElements = 10): Elements {
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const initialElements = []
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export function getElements(xElements = 10, yElements = 10) {
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const initialNodes: Node[] = []
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const initialEdges: Edge[] = []
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let nodeId = 1
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let recentNodeId = null
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for (let y = 0; y < yElements; y++) {
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for (let x = 0; x < xElements; x++) {
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const position = { x: x * 100, y: y * 50 }
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const data = { label: `Node ${nodeId}` }
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const node = {
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id: nodeId.toString(),
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style: { width: 50, fontSize: 11 },
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data,
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label: `Node ${nodeId}`,
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position,
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}
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initialElements.push(node)
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initialNodes.push(node)
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if (recentNodeId && nodeId <= xElements * yElements) {
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initialElements.push({ id: `${x}-${y}`, source: recentNodeId.toString(), target: nodeId.toString() })
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initialEdges.push({ id: `${x}-${y}`, source: recentNodeId.toString(), target: nodeId.toString() })
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}
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recentNodeId = nodeId
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@@ -26,5 +26,8 @@ export function getElements(xElements = 10, yElements = 10): Elements {
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}
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}
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return initialElements
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return {
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nodes: initialNodes,
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edges: initialEdges,
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}
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}
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