refactor: Refactor some jsx files to vue files
feat: add global hooks to emulate sort of an event bus between components * global hooks are not exposed to user but emit events upward from Revue-flow component, just more convenient
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<template>
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<RevueFlow
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v-model="elements"
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:onElementClick="onElementClick"
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:onElementsRemove="onElementsRemove"
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:onConnect="onConnect"
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:onNodeDragStop="onNodeDragStop"
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:style="`background: ${bgColor}`"
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:onLoad="onLoad"
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:nodeTypes="nodeTypes"
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:connectionLineStyle="connectionLineStyle"
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:snapToGrid="true"
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:snapGrid="snapGrid"
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:defaultZoom="1.5"
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>
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<MiniMap :node-stroke-color="nodeStroke" :node-color="nodeColor" />
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<Controls />
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</RevueFlow>
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</template>
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<script lang="ts">
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import { defineComponent, onMounted, ref } from 'vue';
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import RevueFlow, {
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isEdge,
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removeElements,
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addEdge,
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MiniMap,
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Controls,
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Node,
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FlowElement,
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OnLoadParams,
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Elements,
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Position,
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SnapGrid,
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Connection,
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Edge
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} from '../../src';
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import ColorSelectorNode from './ColorSelectorNode.vue';
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const CustomNodeFlow = defineComponent({
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components: { RevueFlow, MiniMap, Controls },
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setup() {
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const connectionLineStyle = { stroke: '#fff' };
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const snapGrid: SnapGrid = [16, 16];
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const nodeTypes = {
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selectorNode: ColorSelectorNode
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};
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const onLoad = (revueFlowInstance: OnLoadParams) => console.log('flow loaded:', revueFlowInstance);
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const onNodeDragStop = (_: MouseEvent, node: Node) => console.log('drag stop', node);
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const onElementClick = (_: MouseEvent, element: FlowElement) => console.log('click', element);
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const nodeStroke = (n: Node): string => {
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if (n.type === 'input') return '#0041d0';
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if (n.type === 'selectorNode') return bgColor.value;
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if (n.type === 'output') return '#ff0072';
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return '#eee';
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};
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const nodeColor = (n: Node): string => {
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if (n.type === 'selectorNode') return bgColor.value;
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return '#fff';
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};
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const elements = ref<Elements>([]);
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const bgColor = ref('#1A192B');
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onMounted(() => {
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const onChange = (event: Event) => {
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elements.value = elements.value.map((e: FlowElement) => {
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if (isEdge(e) || e.id !== '2') {
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return e;
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}
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const color = (event.target as HTMLInputElement).value;
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bgColor.value = color;
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return {
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...e,
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data: {
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...e.data,
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color
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}
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};
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});
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};
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elements.value = [
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{
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id: '1',
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type: 'input',
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data: { label: 'An input node' },
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position: { x: 0, y: 50 },
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sourcePosition: Position.Right
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},
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{
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id: '2',
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type: 'selectorNode',
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data: { onChange: onChange, color: bgColor.value },
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style: { border: '1px solid #777', padding: 10 },
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position: { x: 250, y: 50 }
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},
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{
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id: '3',
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type: 'output',
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data: { label: 'Output A' },
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position: { x: 550, y: 25 },
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targetPosition: Position.Left
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},
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{
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id: '4',
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type: 'output',
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data: { label: 'Output B' },
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position: { x: 550, y: 100 },
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targetPosition: Position.Left
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},
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{ id: 'e1-2', source: '1', target: '2', animated: true, style: { stroke: '#fff' } },
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{ id: 'e2a-3', source: '2', sourceHandle: 'a', target: '3', animated: true, style: { stroke: '#fff' } },
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{ id: 'e2b-4', source: '2', sourceHandle: 'b', target: '4', animated: true, style: { stroke: '#fff' } }
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];
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});
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const onElementsRemove = (elementsToRemove: Elements) =>
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(elements.value = removeElements(elementsToRemove, elements.value as Elements));
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const onConnect = (params: Connection | Edge) =>
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(elements.value = addEdge(
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{
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...params,
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animated: true,
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style: { stroke: '#fff' }
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} as Edge,
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elements.value as Elements
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));
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return {
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elements,
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onConnect,
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onElementsRemove,
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onLoad,
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onNodeDragStop,
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onElementClick,
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nodeStroke,
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nodeColor,
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connectionLineStyle,
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snapGrid,
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nodeTypes,
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bgColor
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};
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}
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});
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export default CustomNodeFlow;
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</script>
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