Files
vue-flow/src/additional-components/MiniMap/index.tsx
T
2021-10-20 22:39:54 +02:00

131 lines
5.1 KiB
TypeScript

import { getRectOfNodes, getBoundsofRects } from '../../utils/graph'
import { Node, Rect, RevueFlowStore } from '../../types'
import MiniMapNode from './MiniMapNode'
import { computed, defineComponent, HTMLAttributes, inject, PropType } from 'vue'
type StringFunc = (node: Node) => string
export interface MiniMapProps extends HTMLAttributes {
nodeColor?: string | StringFunc
nodeStrokeColor?: string | StringFunc
nodeClassName?: string | StringFunc
nodeBorderRadius?: number
nodeStrokeWidth?: number
maskColor?: string
}
declare const window: any
const defaultWidth = 200
const defaultHeight = 150
const MiniMap = defineComponent({
name: 'MiniMap',
props: {
nodeStrokeColor: {
type: [String, Function] as PropType<MiniMapProps['nodeStrokeColor']>,
required: false,
default: '#555'
},
nodeColor: {
type: [String, Function] as PropType<MiniMapProps['nodeColor']>,
required: false,
default: '#fff'
},
nodeClassName: {
type: [String, Function] as PropType<MiniMapProps['nodeClassName']>,
required: false,
default: ''
},
nodeBorderRadius: {
type: Number as PropType<MiniMapProps['nodeBorderRadius']>,
required: false,
default: 5
},
nodeStrokeWidth: {
type: Number as PropType<MiniMapProps['nodeStrokeWidth']>,
required: false,
default: 2
},
maskColor: {
type: String as PropType<MiniMapProps['maskColor']>,
required: false,
default: 'rgb(240, 242, 243, 0.7)'
}
},
setup(props, { attrs }: { attrs: Record<string, any> }) {
const store = inject<RevueFlowStore>('store')!
const transform = computed(() => store.transform)
const elementWidth = computed(() => (attrs.style?.width || defaultWidth)! as number)
const elementHeight = computed(() => (attrs.style?.height || defaultHeight)! as number)
const nodeColorFunc = computed(
() => (props.nodeColor instanceof Function ? props.nodeColor : () => props.nodeColor) as StringFunc
)
const nodeStrokeColorFunc = computed(
() => (props.nodeStrokeColor instanceof Function ? props.nodeStrokeColor : () => props.nodeStrokeColor) as StringFunc
)
const nodeClassNameFunc = computed(
() => (props.nodeClassName instanceof Function ? props.nodeClassName : () => props.nodeClassName) as StringFunc
)
const hasNodes = computed(() => store.nodes && store.nodes.length)
const bb = computed(() => getRectOfNodes(store.nodes))
const viewBB = computed<Rect>(() => ({
x: -transform.value[0] / transform.value[2],
y: -transform.value[1] / transform.value[2],
width: store.width / transform.value[2],
height: store.height / transform.value[2]
}))
const boundingRect = computed(() => (hasNodes.value ? getBoundsofRects(bb.value, viewBB.value) : viewBB.value))
const scaledWidth = computed(() => boundingRect.value.width / elementWidth.value)
const scaledHeight = computed(() => boundingRect.value.height / elementHeight.value)
const viewScale = computed(() => Math.max(scaledWidth.value, scaledHeight.value))
const viewWidth = computed(() => viewScale.value * elementWidth.value)
const viewHeight = computed(() => viewScale.value * elementHeight.value)
const offset = computed(() => 5 * viewScale.value)
const x = computed(() => boundingRect.value.x - (viewWidth.value - boundingRect.value.width) / 2 - offset.value)
const y = computed(() => boundingRect.value.y - (viewHeight.value - boundingRect.value.height) / 2 - offset.value)
const width = computed(() => viewWidth.value + offset.value * 2)
const height = computed(() => viewHeight.value + offset.value * 2)
const shapeRendering = typeof window === 'undefined' || !!window.chrome ? 'crispEdges' : 'geometricPrecision'
return () => (
<svg
width={elementWidth.value}
height={elementHeight.value}
viewBox={`${x.value} ${y.value} ${width.value} ${height.value}`}
class="revue-flow__minimap"
>
{store.nodes
.filter((node) => !node.isHidden)
.map((node) => (
<MiniMapNode
key={node.id}
x={node.__rf.position.x}
y={node.__rf.position.y}
width={node.__rf.width || 0}
height={node.__rf.height || 0}
style={node.style}
class={nodeClassNameFunc.value(node)}
color={nodeColorFunc.value(node)}
borderRadius={props.nodeBorderRadius}
strokeColor={nodeStrokeColorFunc.value(node)}
strokeWidth={props.nodeStrokeWidth}
shapeRendering={shapeRendering}
/>
))}
<path
class="revue-flow__minimap-mask"
d={`M${x.value - offset.value},${y.value - offset.value}h${width.value + offset.value * 2}v${
height.value + offset.value * 2
}h${-width.value - offset.value * 2}z
M${viewBB.value.x},${viewBB.value.y}h${viewBB.value.width}v${viewBB.value.height}h${-viewBB.value.width}z`}
fill={props.maskColor}
fill-rule="evenodd"
/>
</svg>
)
}
})
export default MiniMap