Files
vue-flow/package/src/utils/edge.ts
T
2022-04-04 21:42:48 +02:00

163 lines
4.0 KiB
TypeScript

import { rectToBox } from './graph'
import { EdgePositions, GraphEdge, GraphNode, HandleElement, Position, Rect, Transform, XYPosition } from '~/types'
export const getHandlePosition = (position: Position, rect: Rect, handle?: HandleElement): XYPosition => {
const x = (handle?.x ?? 0) + rect.x
const y = (handle?.y ?? 0) + rect.y
const width = handle?.width ?? rect.width
const height = handle?.height ?? rect.height
switch (position) {
case Position.Top:
return {
x: x + width / 2,
y,
}
case Position.Right:
return {
x: x + width,
y: y + height / 2,
}
case Position.Bottom:
return {
x: x + width / 2,
y: y + height,
}
case Position.Left:
return {
x,
y: y + height / 2,
}
}
}
export const getHandle = (bounds: HandleElement[] = [], handleId?: string | null): HandleElement | undefined => {
if (!bounds.length) return undefined
// there is no handleId when there are no multiple handles/ handles with ids
// so we just pick the first one
let handle
if (bounds.length === 1 ?? !handleId) handle = bounds[0]
else if (handleId) handle = bounds.find((d) => d.id === handleId)
return handle
}
export const getEdgePositions = (
sourceNode: GraphNode,
sourceHandle: HandleElement | undefined,
sourcePosition: Position,
targetNode: GraphNode,
targetHandle: HandleElement | undefined,
targetPosition: Position,
): EdgePositions => {
const sourceHandlePos = getHandlePosition(
sourcePosition,
{
...sourceNode.dimensions,
...sourceNode.computedPosition,
},
sourceHandle,
)
const targetHandlePos = getHandlePosition(
targetPosition,
{
...targetNode.dimensions,
...targetNode.computedPosition,
},
targetHandle,
)
return {
sourceX: sourceHandlePos.x,
sourceY: sourceHandlePos.y,
targetX: targetHandlePos.x,
targetY: targetHandlePos.y,
}
}
interface IsEdgeVisibleParams {
sourcePos: XYPosition
targetPos: XYPosition
sourceWidth: number
sourceHeight: number
targetWidth: number
targetHeight: number
width: number
height: number
transform: Transform
}
export function isEdgeVisible({
sourcePos,
targetPos,
sourceWidth,
sourceHeight,
targetWidth,
targetHeight,
width,
height,
transform,
}: IsEdgeVisibleParams): boolean {
const edgeBox = {
x: Math.min(sourcePos.x, targetPos.x),
y: Math.min(sourcePos.y, targetPos.y),
x2: Math.max(sourcePos.x + sourceWidth, targetPos.x + targetWidth),
y2: Math.max(sourcePos.y + sourceHeight, targetPos.y + targetHeight),
}
if (edgeBox.x === edgeBox.x2) {
edgeBox.x2 += 1
}
if (edgeBox.y === edgeBox.y2) {
edgeBox.y2 += 1
}
const viewBox = rectToBox({
x: (0 - transform[0]) / transform[2],
y: (0 - transform[1]) / transform[2],
width: width / transform[2],
height: height / transform[2],
})
const xOverlap = Math.max(0, Math.min(viewBox.x2, edgeBox.x2) - Math.max(viewBox.x, edgeBox.x))
const yOverlap = Math.max(0, Math.min(viewBox.y2, edgeBox.y2) - Math.max(viewBox.y, edgeBox.y))
const overlappingArea = Math.ceil(xOverlap * yOverlap)
return overlappingArea > 0
}
export const groupEdgesByZLevel = (edges: GraphEdge[], nodes: GraphNode[]) => {
let maxLevel = -1
const nodeIds = nodes.map((n) => n.id)
const levelLookup = edges.reduce<Record<string, GraphEdge[]>>((tree, edge) => {
const z = edge.z
? edge.z
: Math.max(
nodes[nodeIds.indexOf(edge.source)]?.computedPosition.z || 0,
nodes[nodeIds.indexOf(edge.target)]?.computedPosition.z || 0,
)
if (tree[z]) {
tree[z].push(edge)
} else {
tree[z] = [edge]
}
maxLevel = z > maxLevel ? z : maxLevel
return tree
}, {})
return Object.entries(Object.keys(levelLookup).length ? levelLookup : { 0: [] }).map(([key, edges]) => {
const level = +key
return {
edges,
level,
isMaxLevel: level === maxLevel,
}
})
}