Files
vue-flow/packages/core/src/composables/useDrag.ts
Braks d4ccb11a4c feat(core): add autoPanSpeed prop (#1535)
* feat(core): add `autoPanSpeed` prop

* chore(changeset): add
2024-07-15 19:14:01 +02:00

304 lines
8.1 KiB
TypeScript

import type { D3DragEvent, DragBehavior, SubjectPosition } from 'd3-drag'
import { drag } from 'd3-drag'
import { select } from 'd3-selection'
import type { MaybeRefOrGetter, Ref } from 'vue'
import { ref, toValue, watch } from 'vue'
import type { NodeDragEvent, NodeDragItem, XYPosition } from '../types'
import {
calcAutoPan,
calcNextPosition,
getDragItems,
getEventHandlerParams,
getEventPosition,
handleNodeClick,
hasSelector,
} from '../utils'
import { useGetPointerPosition, useVueFlow } from '.'
export type UseDragEvent = D3DragEvent<HTMLDivElement, null, SubjectPosition>
interface UseDragParams {
onStart: (event: NodeDragEvent) => void
onDrag: (event: NodeDragEvent) => void
onStop: (event: NodeDragEvent) => void
onClick?: (event: MouseEvent) => void
el: Ref<Element | null>
disabled?: MaybeRefOrGetter<boolean>
selectable?: MaybeRefOrGetter<boolean>
dragHandle?: MaybeRefOrGetter<string | undefined>
id?: string
}
/**
* Composable that provides drag behavior for nodes
*
* @internal
* @param params
*/
export function useDrag(params: UseDragParams) {
const {
vueFlowRef,
snapToGrid,
snapGrid,
noDragClassName,
nodes,
nodeExtent,
nodeDragThreshold,
viewport,
autoPanOnNodeDrag,
autoPanSpeed,
nodesDraggable,
panBy,
findNode,
multiSelectionActive,
nodesSelectionActive,
selectNodesOnDrag,
removeSelectedElements,
addSelectedNodes,
updateNodePositions,
emits,
} = useVueFlow()
const { onStart, onDrag, onStop, onClick, el, disabled, id, selectable, dragHandle } = params
const dragging = ref(false)
let dragItems: NodeDragItem[] = []
let dragHandler: DragBehavior<Element, unknown, unknown>
let containerBounds: DOMRect | null = null
let lastPos: Partial<XYPosition> = { x: undefined, y: undefined }
let mousePosition: XYPosition = { x: 0, y: 0 }
let dragEvent: MouseEvent | null = null
let dragStarted = false
let dragAborted = false
let autoPanId = 0
let autoPanStarted = false
const getPointerPosition = useGetPointerPosition()
const updateNodes = ({ x, y }: XYPosition) => {
lastPos = { x, y }
let hasChange = false
dragItems = dragItems.map((n) => {
const nextPosition = { x: x - n.distance.x, y: y - n.distance.y }
if (snapToGrid.value) {
nextPosition.x = snapGrid.value[0] * Math.round(nextPosition.x / snapGrid.value[0])
nextPosition.y = snapGrid.value[1] * Math.round(nextPosition.y / snapGrid.value[1])
}
const { computedPosition } = calcNextPosition(
n,
nextPosition,
emits.error,
nodeExtent.value,
n.parentNode ? findNode(n.parentNode) : undefined,
)
// we want to make sure that we only fire a change event when there is a change
hasChange = hasChange || n.position.x !== computedPosition.x || n.position.y !== computedPosition.y
n.position = computedPosition
return n
})
if (!hasChange) {
return
}
updateNodePositions(dragItems, true, true)
dragging.value = true
if (dragEvent) {
const [currentNode, nodes] = getEventHandlerParams({
id,
dragItems,
findNode,
})
onDrag({ event: dragEvent, node: currentNode, nodes })
}
}
const autoPan = () => {
if (!containerBounds) {
return
}
const [xMovement, yMovement] = calcAutoPan(mousePosition, containerBounds, autoPanSpeed.value)
if (xMovement !== 0 || yMovement !== 0) {
const nextPos = {
x: (lastPos.x ?? 0) - xMovement / viewport.value.zoom,
y: (lastPos.y ?? 0) - yMovement / viewport.value.zoom,
}
if (panBy({ x: xMovement, y: yMovement })) {
updateNodes(nextPos)
}
}
autoPanId = requestAnimationFrame(autoPan)
}
const startDrag = (event: UseDragEvent, nodeEl: Element) => {
dragStarted = true
const node = findNode(id)
if (!selectNodesOnDrag.value && !multiSelectionActive.value && node) {
if (!node.selected) {
// we need to reset selected nodes when selectNodesOnDrag=false
removeSelectedElements()
}
}
if (node && toValue(selectable) && selectNodesOnDrag.value) {
handleNodeClick(
node,
multiSelectionActive.value,
addSelectedNodes,
removeSelectedElements,
nodesSelectionActive,
false,
nodeEl as HTMLDivElement,
)
}
const pointerPos = getPointerPosition(event)
lastPos = pointerPos
dragItems = getDragItems(nodes.value, nodesDraggable.value, pointerPos, findNode, id)
if (dragItems.length) {
const [currentNode, nodes] = getEventHandlerParams({
id,
dragItems,
findNode,
})
onStart({ event: event.sourceEvent, node: currentNode, nodes })
}
}
const eventStart = (event: UseDragEvent, nodeEl: Element) => {
if (event.sourceEvent.type === 'touchmove' && event.sourceEvent.touches.length > 1) {
return
}
if (nodeDragThreshold.value === 0) {
startDrag(event, nodeEl)
}
lastPos = getPointerPosition(event)
containerBounds = vueFlowRef.value?.getBoundingClientRect() || null
mousePosition = getEventPosition(event.sourceEvent, containerBounds!)
}
const eventDrag = (event: UseDragEvent, nodeEl: Element) => {
const pointerPos = getPointerPosition(event)
if (!autoPanStarted && dragStarted && autoPanOnNodeDrag.value) {
autoPanStarted = true
autoPan()
}
if (!dragStarted) {
const x = pointerPos.xSnapped - (lastPos.x ?? 0)
const y = pointerPos.ySnapped - (lastPos.y ?? 0)
const distance = Math.sqrt(x * x + y * y)
if (distance > nodeDragThreshold.value) {
startDrag(event, nodeEl)
}
// we have to ignore very small movements as they would be picked up as regular clicks even though a potential drag might have been registered as well
dragAborted = distance >= 0.5 && distance < nodeDragThreshold.value
}
// skip events without movement
if ((lastPos.x !== pointerPos.xSnapped || lastPos.y !== pointerPos.ySnapped) && dragItems.length && dragStarted) {
dragEvent = event.sourceEvent as MouseEvent
mousePosition = getEventPosition(event.sourceEvent, containerBounds!)
updateNodes(pointerPos)
}
}
const eventEnd = (event: UseDragEvent) => {
if (!dragStarted) {
// if the node was dragged without any movement, and we're not dragging a selection, we want to emit the node-click event
if (dragAborted && onClick) {
onClick?.(event.sourceEvent)
dragAborted = false
}
return
}
dragging.value = false
autoPanStarted = false
dragStarted = false
dragAborted = false
cancelAnimationFrame(autoPanId)
if (dragItems.length) {
updateNodePositions(dragItems, false, false)
const [currentNode, nodes] = getEventHandlerParams({
id,
dragItems,
findNode,
})
onStop({ event: event.sourceEvent, node: currentNode, nodes })
}
}
watch([() => toValue(disabled), el], ([isDisabled, nodeEl], _, onCleanup) => {
if (nodeEl) {
const selection = select(nodeEl)
if (!isDisabled) {
dragHandler = drag()
.on('start', (event: UseDragEvent) => eventStart(event, nodeEl))
.on('drag', (event: UseDragEvent) => eventDrag(event, nodeEl))
.on('end', (event: UseDragEvent) => eventEnd(event))
.filter((event: D3DragEvent<HTMLDivElement, null, SubjectPosition>['sourceEvent']) => {
const target = event.target as HTMLDivElement
const unrefDragHandle = toValue(dragHandle)
return (
!event.button &&
(!noDragClassName.value ||
(!hasSelector(target, `.${noDragClassName.value}`, nodeEl) &&
(!unrefDragHandle || hasSelector(target, unrefDragHandle, nodeEl))))
)
})
selection.call(dragHandler)
}
onCleanup(() => {
selection.on('.drag', null)
if (dragHandler) {
dragHandler.on('start', null)
dragHandler.on('drag', null)
dragHandler.on('end', null)
}
})
}
})
return dragging
}