Files
vue-flow/docs/examples/layout/useRunProcess.js
Braks e94611a3b0 chore(docs): simplify animated layout example (#1747)
* chore(examples): update ts example of layouting

Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>

* chore(docs): cleanup animated layout example

Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>

---------

Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>
2025-01-13 00:22:13 +01:00

235 lines
6.6 KiB
JavaScript

import { ref, toRef, toValue } from 'vue'
import { useVueFlow } from '@vue-flow/core'
export const ProcessStatus = {
ERROR: 'error',
SKIPPED: 'skipped',
CANCELLED: 'cancelled',
FINISHED: 'finished',
RUNNING: 'running',
}
/**
* Composable to simulate running a process tree.
*
* It loops through each node, pretends to run an async process, and updates the node's data indicating whether the process has finished.
* When one node finishes, the next one starts.
*
* When a node has multiple descendants, it will run them in parallel.
*
* @param options
* @param options.graph The graph object containing the nodes and edges.
* @param options.cancelOnError Whether to cancel the process if an error occurs.
*/
export function useRunProcess({ graph: dagreGraph, cancelOnError = true }) {
const { updateNodeData, getConnectedEdges } = useVueFlow()
const graph = toRef(() => toValue(dagreGraph))
const isRunning = ref(false)
/** Map of running tasks with the node ID as the key and the timeout as the value. */
const runningTasks = new Map()
/** Set of node ids of nodes that have been executed */
const executedNodes = new Set()
/** Set of node ids yet to be executed */
const upcomingTasks = new Set()
/**
* Run the process on a node.
* It will mark the node as running, simulate an async process, and then mark the node as finished or errored.
*
* @param nodeId The ID of the node to run.
* @param isStart Whether this is a starting node.
*/
async function runNode(nodeId, isStart = false) {
if (executedNodes.has(nodeId)) {
return
}
// save the upcoming task in case it gets cancelled before we even start it
upcomingTasks.add(nodeId)
// get all incoming edges to this node
const incomers = getConnectedEdges(nodeId).filter((connection) => connection.target === nodeId)
// wait for edge animations to finish before starting the process
await Promise.all(incomers.map((incomer) => until(() => !incomer.data?.isAnimating)))
// remove the upcoming task since we are about to start it
upcomingTasks.clear()
if (!isRunning.value) {
// The process was stopped
return
}
// mark the node as executed, so it doesn't run again
executedNodes.add(nodeId)
updateNodeStatus(nodeId, ProcessStatus.RUNNING)
// simulate an async process with a random timeout between 1-2 seconds
const delay = Math.floor(Math.random() * 2000) + 1000
return new Promise((resolve) => {
const timeout = setTimeout(
async () => {
// get all children of this node
const children = graph.value.successors(nodeId) || []
// randomly decide whether the node will throw an error
const willThrowError = Math.random() < 0.15
// we avoid throwing an error on the starting node
if (!isStart && willThrowError) {
updateNodeStatus(nodeId, ProcessStatus.ERROR)
// if cancelOnError is true, we stop the process and mark all descendants as skipped
if (toValue(cancelOnError)) {
await skipDescendants(nodeId)
runningTasks.delete(nodeId)
resolve(true)
return
}
}
updateNodeStatus(nodeId, ProcessStatus.FINISHED)
runningTasks.delete(nodeId)
if (children.length > 0) {
// run the process on the children in parallel
await Promise.all(children.map((child) => runNode(child)))
}
resolve(true)
},
// if this is a starting node, we don't want to wait
isStart ? 0 : delay,
)
// save the timeout so we can cancel it if needed
runningTasks.set(nodeId, timeout)
})
}
/**
* Run a sequence of nodes.
* It will start with the nodes that have no predecessors and then run the process on each node in sequence.
* If a node has multiple descendants, it will run them in parallel.
* If an error occurs, it will stop the process and mark all descendants as skipped.
* If cancelOnError is true, it will stop the process if an error occurs.
* If the process is stopped, it will mark all running nodes as cancelled.
*
* @param nodes The nodes to run.
*/
async function run(nodes) {
// if the process is already running, we don't want to start it again
if (isRunning.value) {
return
}
// reset all nodes to their initial state
reset(nodes)
isRunning.value = true
// get all starting nodes (nodes with no predecessors)
const startingNodes = nodes.filter((node) => graph.value.predecessors(node.id)?.length === 0)
// run the process on all starting nodes in parallel
await Promise.all(startingNodes.map((node) => runNode(node.id, true)))
clear()
}
/**
* Reset all nodes to their initial state.
*
* @param nodes The nodes to reset.
*/
function reset(nodes) {
clear()
for (const node of nodes) {
updateNodeStatus(node.id, null)
}
}
/**
* Skip all descendants of a node.
*
* @param nodeId The ID of the node to skip descendants for.
*/
async function skipDescendants(nodeId) {
const children = graph.value.successors(nodeId) || []
for (const child of children) {
updateNodeStatus(child, ProcessStatus.SKIPPED)
await skipDescendants(child)
}
}
/**
* Stop the process.
*
* It will mark all running nodes as cancelled and skip all upcoming tasks.
*/
async function stop() {
isRunning.value = false
for (const nodeId of upcomingTasks) {
clearTimeout(runningTasks.get(nodeId))
runningTasks.delete(nodeId)
updateNodeStatus(nodeId, ProcessStatus.CANCELLED)
await skipDescendants(nodeId)
}
for (const [nodeId, task] of runningTasks) {
clearTimeout(task)
runningTasks.delete(nodeId)
updateNodeStatus(nodeId, ProcessStatus.CANCELLED)
await skipDescendants(nodeId)
}
executedNodes.clear()
upcomingTasks.clear()
}
/**
* Clear all running tasks and executed nodes.
*/
function clear() {
isRunning.value = false
executedNodes.clear()
runningTasks.clear()
}
/**
* Update the status of a node.
*
* @param nodeId The ID of the node to update.
* @param status The new status of the node.
*/
function updateNodeStatus(nodeId, status) {
updateNodeData(nodeId, { status })
}
return { run, stop, reset, isRunning }
}
async function until(condition) {
return new Promise((resolve) => {
const interval = setInterval(() => {
if (condition()) {
clearInterval(interval)
resolve(true)
}
}, 100)
})
}