also postpone starting selection when clicking on a node
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@@ -120,13 +120,6 @@
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event.stopPropagation();
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event.preventDefault();
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}
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if (paneClickDistance === 0 || store.selectionKeyPressed) {
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store.unselectNodesAndEdges();
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onselectionstart?.(event);
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selectionInProgress = true;
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}
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}
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function onPointerMove(event: PointerEvent) {
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@@ -137,14 +130,10 @@
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const mousePos = getEventPosition(event, containerBounds);
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const { startX = 0, startY = 0 } = store.selectionRect;
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if (
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!selectionInProgress &&
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event.target === container &&
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!store.selectionKeyPressed &&
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paneClickDistance > 0
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) {
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if (!selectionInProgress) {
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const requiredDistance = store.selectionKeyPressed ? 0 : paneClickDistance;
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const distance = Math.hypot(mousePos.x - startX, mousePos.y - startY);
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if (distance <= paneClickDistance) {
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if (distance <= requiredDistance) {
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return;
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}
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store.unselectNodesAndEdges();
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