chore: setup monorepo using preconstruct
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@@ -0,0 +1,102 @@
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import React, { memo } from 'react';
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import cc from 'classcat';
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import shallow from 'zustand/shallow';
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import MiniMapNode from './MiniMapNode';
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import { useStore } from '../../store';
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import { getRectOfNodes } from '../../utils/graph';
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import { getBoundsofRects } from '../../utils';
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import { MiniMapProps, GetMiniMapNodeAttribute, ReactFlowState, Rect } from '../../types';
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declare const window: any;
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const defaultWidth = 200;
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const defaultHeight = 150;
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const selector = (s: ReactFlowState) => ({
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width: s.width,
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height: s.height,
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transform: s.transform,
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nodes: Array.from(s.nodeInternals.values()),
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});
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const getAttrFunction = (func: any): GetMiniMapNodeAttribute => (func instanceof Function ? func : () => func);
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const MiniMap = ({
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style,
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className,
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nodeStrokeColor = '#555',
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nodeColor = '#fff',
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nodeClassName = '',
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nodeBorderRadius = 5,
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nodeStrokeWidth = 2,
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maskColor = 'rgb(240, 242, 243, 0.7)',
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}: MiniMapProps) => {
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const { width: containerWidth, height: containerHeight, transform, nodes } = useStore(selector, shallow);
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const elementWidth = (style?.width as number) ?? defaultWidth;
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const elementHeight = (style?.height as number) ?? defaultHeight;
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const nodeColorFunc = getAttrFunction(nodeColor);
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const nodeStrokeColorFunc = getAttrFunction(nodeStrokeColor);
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const nodeClassNameFunc = getAttrFunction(nodeClassName);
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const viewBB: Rect = {
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x: -transform[0] / transform[2],
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y: -transform[1] / transform[2],
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width: containerWidth / transform[2],
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height: containerHeight / transform[2],
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};
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const boundingRect = nodes.length > 0 ? getBoundsofRects(getRectOfNodes(nodes), viewBB) : viewBB;
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const scaledWidth = boundingRect.width / elementWidth;
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const scaledHeight = boundingRect.height / elementHeight;
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const viewScale = Math.max(scaledWidth, scaledHeight);
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const viewWidth = viewScale * elementWidth;
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const viewHeight = viewScale * elementHeight;
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const offset = 5 * viewScale;
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const x = boundingRect.x - (viewWidth - boundingRect.width) / 2 - offset;
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const y = boundingRect.y - (viewHeight - boundingRect.height) / 2 - offset;
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const width = viewWidth + offset * 2;
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const height = viewHeight + offset * 2;
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const shapeRendering = typeof window === 'undefined' || !!window.chrome ? 'crispEdges' : 'geometricPrecision';
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return (
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<svg
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width={elementWidth}
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height={elementHeight}
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viewBox={`${x} ${y} ${width} ${height}`}
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style={style}
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className={cc(['react-flow__minimap', className])}
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>
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{nodes
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.filter((node) => !node.hidden && node.width && node.height)
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.map((node) => {
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return (
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<MiniMapNode
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key={node.id}
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x={node.positionAbsolute?.x ?? 0}
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y={node.positionAbsolute?.y ?? 0}
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width={node.width!}
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height={node.height!}
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style={node.style}
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className={nodeClassNameFunc(node)}
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color={nodeColorFunc(node)}
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borderRadius={nodeBorderRadius}
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strokeColor={nodeStrokeColorFunc(node)}
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strokeWidth={nodeStrokeWidth}
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shapeRendering={shapeRendering}
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/>
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);
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})}
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<path
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className="react-flow__minimap-mask"
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d={`M${x - offset},${y - offset}h${width + offset * 2}v${height + offset * 2}h${-width - offset * 2}z
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M${viewBB.x},${viewBB.y}h${viewBB.width}v${viewBB.height}h${-viewBB.width}z`}
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fill={maskColor}
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fillRule="evenodd"
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/>
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</svg>
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);
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};
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MiniMap.displayName = 'MiniMap';
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export default memo(MiniMap);
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