refactor(autoPan): naming things
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@@ -16,7 +16,7 @@ export const clampPosition = (position: XYPosition = { x: 0, y: 0 }, extent: Coo
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// returns a number between 0 and 1 that represents the velocity of the movement
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// when the mouse is close to the edge of the canvas
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export const getVelocity = (value: number, min: number, max: number): number => {
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export const calcAutoPanVelocity = (value: number, min: number, max: number): number => {
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if (value < min) {
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return clamp(Math.abs(value - min), 1, 100) / 100;
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} else if (value > max) {
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