refactor(background): move background to own package, replace example import

This commit is contained in:
Christopher Möller
2022-07-21 13:25:04 +02:00
parent 229c156d79
commit 272d0dfcb4
29 changed files with 384 additions and 275 deletions
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import React, { memo } from 'react';
import cc from 'classcat';
import shallow from 'zustand/shallow';
import {
useStore,
getRectOfNodes,
Box,
ReactFlowState,
Rect,
} from '@react-flow/core';
import MiniMapNode from './MiniMapNode';
import MiniMapDrag from './MiniMapDrag';
import { MiniMapProps, GetMiniMapNodeAttribute } from './types';
declare const window: any;
const defaultWidth = 200;
const defaultHeight = 150;
const selector = (s: ReactFlowState) => ({
width: s.width,
height: s.height,
transform: s.transform,
nodes: Array.from(s.nodeInternals.values()),
});
const getAttrFunction = (func: any): GetMiniMapNodeAttribute =>
func instanceof Function ? func : () => func;
export const getBoundsOfBoxes = (box1: Box, box2: Box): Box => ({
x: Math.min(box1.x, box2.x),
y: Math.min(box1.y, box2.y),
x2: Math.max(box1.x2, box2.x2),
y2: Math.max(box1.y2, box2.y2),
});
export const rectToBox = ({ x, y, width, height }: Rect): Box => ({
x,
y,
x2: x + width,
y2: y + height,
});
export const boxToRect = ({ x, y, x2, y2 }: Box): Rect => ({
x,
y,
width: x2 - x,
height: y2 - y,
});
export const getBoundsofRects = (rect1: Rect, rect2: Rect): Rect =>
boxToRect(getBoundsOfBoxes(rectToBox(rect1), rectToBox(rect2)));
const MiniMap = ({
style,
className,
nodeStrokeColor = '#555',
nodeColor = '#fff',
nodeClassName = '',
nodeBorderRadius = 5,
nodeStrokeWidth = 2,
maskColor = 'rgb(240, 242, 243, 0.7)',
}: MiniMapProps) => {
const {
width: containerWidth,
height: containerHeight,
transform,
nodes,
} = useStore(selector, shallow);
const elementWidth = (style?.width as number) ?? defaultWidth;
const elementHeight = (style?.height as number) ?? defaultHeight;
const nodeColorFunc = getAttrFunction(nodeColor);
const nodeStrokeColorFunc = getAttrFunction(nodeStrokeColor);
const nodeClassNameFunc = getAttrFunction(nodeClassName);
const viewBB: Rect = {
x: -transform[0] / transform[2],
y: -transform[1] / transform[2],
width: containerWidth / transform[2],
height: containerHeight / transform[2],
};
const boundingRect =
nodes.length > 0 ? getBoundsofRects(getRectOfNodes(nodes), viewBB) : viewBB;
const scaledWidth = boundingRect.width / elementWidth;
const scaledHeight = boundingRect.height / elementHeight;
const viewScale = Math.max(scaledWidth, scaledHeight);
const viewWidth = viewScale * elementWidth;
const viewHeight = viewScale * elementHeight;
const offset = 5 * viewScale;
const x = boundingRect.x - (viewWidth - boundingRect.width) / 2 - offset;
const y = boundingRect.y - (viewHeight - boundingRect.height) / 2 - offset;
const width = viewWidth + offset * 2;
const height = viewHeight + offset * 2;
const shapeRendering =
typeof window === 'undefined' || !!window.chrome
? 'crispEdges'
: 'geometricPrecision';
return (
<svg
width={elementWidth}
height={elementHeight}
viewBox={`${x} ${y} ${width} ${height}`}
style={style}
className={cc(['react-flow__minimap', className])}
>
{nodes
.filter((node) => !node.hidden && node.width && node.height)
.map((node) => {
return (
<MiniMapNode
key={node.id}
x={node.positionAbsolute?.x ?? 0}
y={node.positionAbsolute?.y ?? 0}
width={node.width!}
height={node.height!}
style={node.style}
className={nodeClassNameFunc(node)}
color={nodeColorFunc(node)}
borderRadius={nodeBorderRadius}
strokeColor={nodeStrokeColorFunc(node)}
strokeWidth={nodeStrokeWidth}
shapeRendering={shapeRendering}
/>
);
})}
<MiniMapDrag
x={viewBB.x}
y={viewBB.y}
width={viewBB.width}
height={viewBB.height}
/>
<path
className='react-flow__minimap-mask'
d={`M${x - offset},${y - offset}h${width + offset * 2}v${
height + offset * 2
}h${-width - offset * 2}z
M${viewBB.x},${viewBB.y}h${viewBB.width}v${
viewBB.height
}h${-viewBB.width}z`}
fill={maskColor}
fillRule='evenodd'
/>
</svg>
);
};
MiniMap.displayName = 'MiniMap';
export default memo(MiniMap);
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import React, { memo } from 'react';
import cc from 'classcat';
import shallow from 'zustand/shallow';
import {
useStore,
getRectOfNodes,
Box,
MiniMapProps,
GetMiniMapNodeAttribute,
ReactFlowState,
Rect,
} from '@react-flow/core';
import MiniMapNode from './MiniMapNode';
import MiniMapDrag from './MiniMapDrag';
declare const window: any;
const defaultWidth = 200;
const defaultHeight = 150;
const selector = (s: ReactFlowState) => ({
width: s.width,
height: s.height,
transform: s.transform,
nodes: Array.from(s.nodeInternals.values()),
});
const getAttrFunction = (func: any): GetMiniMapNodeAttribute =>
func instanceof Function ? func : () => func;
export const getBoundsOfBoxes = (box1: Box, box2: Box): Box => ({
x: Math.min(box1.x, box2.x),
y: Math.min(box1.y, box2.y),
x2: Math.max(box1.x2, box2.x2),
y2: Math.max(box1.y2, box2.y2),
});
export const rectToBox = ({ x, y, width, height }: Rect): Box => ({
x,
y,
x2: x + width,
y2: y + height,
});
export const boxToRect = ({ x, y, x2, y2 }: Box): Rect => ({
x,
y,
width: x2 - x,
height: y2 - y,
});
export const getBoundsofRects = (rect1: Rect, rect2: Rect): Rect =>
boxToRect(getBoundsOfBoxes(rectToBox(rect1), rectToBox(rect2)));
const MiniMap = ({
style,
className,
nodeStrokeColor = '#555',
nodeColor = '#fff',
nodeClassName = '',
nodeBorderRadius = 5,
nodeStrokeWidth = 2,
maskColor = 'rgb(240, 242, 243, 0.7)',
}: MiniMapProps) => {
const {
width: containerWidth,
height: containerHeight,
transform,
nodes,
} = useStore(selector, shallow);
const elementWidth = (style?.width as number) ?? defaultWidth;
const elementHeight = (style?.height as number) ?? defaultHeight;
const nodeColorFunc = getAttrFunction(nodeColor);
const nodeStrokeColorFunc = getAttrFunction(nodeStrokeColor);
const nodeClassNameFunc = getAttrFunction(nodeClassName);
const viewBB: Rect = {
x: -transform[0] / transform[2],
y: -transform[1] / transform[2],
width: containerWidth / transform[2],
height: containerHeight / transform[2],
};
const boundingRect =
nodes.length > 0 ? getBoundsofRects(getRectOfNodes(nodes), viewBB) : viewBB;
const scaledWidth = boundingRect.width / elementWidth;
const scaledHeight = boundingRect.height / elementHeight;
const viewScale = Math.max(scaledWidth, scaledHeight);
const viewWidth = viewScale * elementWidth;
const viewHeight = viewScale * elementHeight;
const offset = 5 * viewScale;
const x = boundingRect.x - (viewWidth - boundingRect.width) / 2 - offset;
const y = boundingRect.y - (viewHeight - boundingRect.height) / 2 - offset;
const width = viewWidth + offset * 2;
const height = viewHeight + offset * 2;
const shapeRendering =
typeof window === 'undefined' || !!window.chrome
? 'crispEdges'
: 'geometricPrecision';
return (
<svg
width={elementWidth}
height={elementHeight}
viewBox={`${x} ${y} ${width} ${height}`}
style={style}
className={cc(['react-flow__minimap', className])}
>
{nodes
.filter((node) => !node.hidden && node.width && node.height)
.map((node) => {
return (
<MiniMapNode
key={node.id}
x={node.positionAbsolute?.x ?? 0}
y={node.positionAbsolute?.y ?? 0}
width={node.width!}
height={node.height!}
style={node.style}
className={nodeClassNameFunc(node)}
color={nodeColorFunc(node)}
borderRadius={nodeBorderRadius}
strokeColor={nodeStrokeColorFunc(node)}
strokeWidth={nodeStrokeWidth}
shapeRendering={shapeRendering}
/>
);
})}
<MiniMapDrag
x={viewBB.x}
y={viewBB.y}
width={viewBB.width}
height={viewBB.height}
/>
<path
className='react-flow__minimap-mask'
d={`M${x - offset},${y - offset}h${width + offset * 2}v${
height + offset * 2
}h${-width - offset * 2}z
M${viewBB.x},${viewBB.y}h${viewBB.width}v${
viewBB.height
}h${-viewBB.width}z`}
fill={maskColor}
fillRule='evenodd'
/>
</svg>
);
};
MiniMap.displayName = 'MiniMap';
export default memo(MiniMap);
export * from './types';
export { default as MiniMap, default } from './MiniMap';
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import { HTMLAttributes } from 'react';
import { Node } from '@react-flow/core';
export type GetMiniMapNodeAttribute<NodeData = any> = (
node: Node<NodeData>
) => string;
export interface MiniMapProps<NodeData = any>
extends HTMLAttributes<SVGSVGElement> {
nodeColor?: string | GetMiniMapNodeAttribute<NodeData>;
nodeStrokeColor?: string | GetMiniMapNodeAttribute<NodeData>;
nodeClassName?: string | GetMiniMapNodeAttribute<NodeData>;
nodeBorderRadius?: number;
nodeStrokeWidth?: number;
maskColor?: string;
}