refactor(applyChanges): use specific replace events instead of a rough reset

This commit is contained in:
moklick
2024-01-11 16:03:02 +01:00
parent 51c22c804e
commit 2ba35de186
6 changed files with 145 additions and 61 deletions
@@ -78,7 +78,7 @@ const initEdges: Edge[] = [
];
const CustomNodeFlow = () => {
const [nodes, setNodes, onNodesChange] = useNodesState(initNodes);
const [nodes, , onNodesChange] = useNodesState(initNodes);
const [edges, setEdges, onEdgesChange] = useEdgesState(initEdges);
const onConnect = useCallback((connection: Connection) => setEdges((eds) => addEdge(connection, eds)), [setEdges]);
@@ -1,4 +1,4 @@
import { useCallback, MouseEvent, useEffect } from 'react';
import { useCallback, MouseEvent, useEffect, useRef } from 'react';
import {
ReactFlow,
Background,
@@ -68,6 +68,7 @@ const UseZoomPanHelperFlow = () => {
getNodes,
getEdges,
deleteElements,
updateNodeData,
} = useReactFlow();
const onPaneClick = useCallback(
@@ -125,12 +126,31 @@ const UseZoomPanHelperFlow = () => {
deleteElements({ nodes: [{ id: '2' }], edges: [{ id: 'e1-3' }] });
}, []);
const edgeAdded = useRef(false);
useEffect(() => {
addEdges({ id: 'e3-4', source: '3', target: '4' });
if (!edgeAdded.current) {
addEdges({ id: 'e3-4', source: '3', target: '4' });
edgeAdded.current = true;
}
}, [addEdges]);
const onResetNodes = useCallback(() => setNodesHook(initialNodes), [setNodesHook]);
const onSetNodes = () => {
setNodes([
{ id: 'a', position: { x: 0, y: 0 }, data: { label: 'Node a' } },
{ id: 'b', position: { x: 0, y: 150 }, data: { label: 'Node b' } },
]);
setEdges([{ id: 'a-b', source: 'a', target: 'b' }]);
};
const onUpdateNode = () => {
updateNodeData('1', { label: 'update' });
updateNodeData('2', { label: 'update' });
};
return (
<ReactFlow
nodes={nodes}
@@ -153,6 +173,8 @@ const UseZoomPanHelperFlow = () => {
<button onClick={logNodes}>useNodes</button>
<button onClick={deleteSelectedElements}>deleteSelectedElements</button>
<button onClick={deleteSomeElements}>deleteSomeElements</button>
<button onClick={onSetNodes}>setNodes</button>
<button onClick={onUpdateNode}>updateNode</button>
</Panel>
<Background />
<MiniMap />