refactor(applyChanges): use specific replace events instead of a rough reset

This commit is contained in:
moklick
2024-01-11 16:03:02 +01:00
parent 51c22c804e
commit 2ba35de186
6 changed files with 145 additions and 61 deletions
+41 -41
View File
@@ -8,14 +8,12 @@ import type {
Instance,
NodeAddChange,
EdgeAddChange,
NodeResetChange,
EdgeResetChange,
NodeRemoveChange,
EdgeRemoveChange,
Node,
Edge,
NodeChange,
EdgeChange,
} from '../types';
import { isNode } from '../utils';
import { getElementsDiffChanges, isNode } from '../utils';
/**
* Hook for accessing the ReactFlow instance.
@@ -30,10 +28,6 @@ export function useReactFlow<NodeType extends Node = Node, EdgeType extends Edge
const viewportHelper = useViewportHelper();
const store = useStoreApi();
// this is used to handle multiple syncronous setNodes calls
const setNodesData = useRef<Node[]>();
const setNodesTimeout = useRef<ReturnType<typeof setTimeout>>();
const getNodes = useCallback<Instance.GetNodes<NodeType>>(() => {
return store.getState().nodes.map((n) => ({ ...n })) as NodeType[];
}, []);
@@ -52,48 +46,54 @@ export function useReactFlow<NodeType extends Node = Node, EdgeType extends Edge
return edges.find((e) => e.id === id) as EdgeType;
}, []);
// this is used to handle multiple syncronous setNodes calls
const setNodesData = useRef<Node[]>();
const setNodesTimeout = useRef<ReturnType<typeof setTimeout>>();
const setNodes = useCallback<Instance.SetNodes<NodeType>>((payload) => {
const { nodes, setNodes, hasDefaultNodes, onNodesChange } = store.getState();
setNodesData.current = setNodesData.current || nodes;
const nextNodes = typeof payload === 'function' ? payload(setNodesData.current as NodeType[]) : payload;
const { nodes = [], setNodes, hasDefaultNodes, onNodesChange, nodeLookup } = store.getState();
const nextNodes = typeof payload === 'function' ? payload((setNodesData.current as NodeType[]) || nodes) : payload;
setNodesData.current = nextNodes;
if (hasDefaultNodes) {
setNodes(nextNodes);
} else if (onNodesChange) {
if (setNodesTimeout.current) {
clearTimeout(setNodesTimeout.current);
}
// if there are multiple synchronous setNodes calls, we only want to call onNodesChange once
// for this, we use a timeout to wait for the last call and store updated nodes in setNodesData
// this is not perfect, but should work in most cases
setNodesTimeout.current = setTimeout(() => {
const changes =
nextNodes.length === 0
? nodes.map((node) => ({ type: 'remove', id: node.id } as NodeRemoveChange))
: nextNodes.map((node) => ({ item: node, type: 'reset' } as NodeResetChange<NodeType>));
onNodesChange(changes);
setNodesData.current = undefined;
}, 0);
if (setNodesTimeout.current) {
clearTimeout(setNodesTimeout.current);
}
// if there are multiple synchronous setNodes calls, we only want to call onNodesChange once
// for this, we use a timeout to wait for the last call and store updated nodes in setNodesData
// this is not perfect, but should work in most cases
setNodesTimeout.current = setTimeout(() => {
if (hasDefaultNodes) {
setNodes(nextNodes);
} else if (onNodesChange) {
const changes: NodeChange[] = getElementsDiffChanges({ items: setNodesData.current, lookup: nodeLookup });
onNodesChange(changes);
setNodesData.current = undefined;
}
}, 0);
}, []);
// this is used to handle multiple syncronous setNodes calls
const setEdgesData = useRef<Edge[]>();
const setEdgesTimeout = useRef<ReturnType<typeof setTimeout>>();
const setEdges = useCallback<Instance.SetEdges<EdgeType>>((payload) => {
const { edges = [], setEdges, hasDefaultEdges, onEdgesChange } = store.getState();
const nextEdges = typeof payload === 'function' ? payload(edges as EdgeType[]) : payload;
const { edges = [], setEdges, hasDefaultEdges, onEdgesChange, edgeLookup } = store.getState();
const nextEdges = typeof payload === 'function' ? payload((setEdgesData.current as EdgeType[]) || edges) : payload;
if (hasDefaultEdges) {
setEdges(nextEdges);
} else if (onEdgesChange) {
const changes =
nextEdges.length === 0
? edges.map((edge) => ({ type: 'remove', id: edge.id } as EdgeRemoveChange))
: nextEdges.map((edge) => ({ item: edge, type: 'reset' } as EdgeResetChange<EdgeType>));
onEdgesChange(changes);
setEdgesData.current = nextEdges;
if (setEdgesTimeout.current) {
clearTimeout(setEdgesTimeout.current);
}
setEdgesTimeout.current = setTimeout(() => {
if (hasDefaultEdges) {
setEdges(nextEdges);
} else if (onEdgesChange) {
const changes: EdgeChange[] = getElementsDiffChanges({ items: nextEdges, lookup: edgeLookup });
onEdgesChange(changes);
}
}, 0);
}, []);
const addNodes = useCallback<Instance.AddNodes<NodeType>>((payload) => {