refactor(elements): split into nodes and edges
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@@ -26,7 +26,7 @@ const MiniMapNode = ({
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strokeWidth,
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className,
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borderRadius,
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shapeRendering
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shapeRendering,
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}: MiniMapNodeProps) => {
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const { background, backgroundColor } = style || {};
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const fill = (color || background || backgroundColor) as string;
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