refactor(elements): split into nodes and edges
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@@ -2,7 +2,8 @@ export const SET_ON_CONNECT = 'SET_ON_CONNECT';
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export const SET_ON_CONNECT_START = 'SET_ON_CONNECT_START';
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export const SET_ON_CONNECT_STOP = 'SET_ON_CONNECT_STOP';
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export const SET_ON_CONNECT_END = 'SET_ON_CONNECT_END';
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export const SET_ELEMENTS = 'SET_ELEMENTS';
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export const SET_NODES = 'SET_NODES';
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export const SET_EDGES = 'SET_EDGES';
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export const UPDATE_NODE_DIMENSIONS = 'UPDATE_NODE_DIMENSIONS';
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export const UPDATE_NODE_POS = 'UPDATE_NODE_POS';
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export const UPDATE_NODE_POS_DIFF = 'UPDATE_NODE_POS_DIFF';
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@@ -31,3 +32,5 @@ export const SET_ELEMENTS_SELECTABLE = 'SET_ELEMENTS_SELECTABLE';
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export const SET_MULTI_SELECTION_ACTIVE = 'SET_MULTI_SELECTION_ACTIVE';
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export const SET_CONNECTION_MODE = 'SET_CONNECTION_MODE';
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export const SET_NODE_EXTENT = 'SET_NODE_EXTENT';
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export const SET_ON_NODES_CHANGE = 'SET_ON_NODES_CHANGE';
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export const SET_ON_EDGES_CHANGE = 'SET_ON_EDGES_CHANGE';
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