refactor(node-renderer): use default type if type is invalid closes #2033

This commit is contained in:
moklick
2022-05-22 16:56:11 +02:00
parent b6dd9d1936
commit 37d473c940
2 changed files with 18 additions and 5 deletions
+12 -1
View File
@@ -1,3 +1,4 @@
import { MouseEvent } from 'react';
import ReactFlow, { Node, Edge, useNodesState, useEdgesState } from 'react-flow-renderer';
import DragHandleNode from './DragHandleNode';
@@ -17,13 +18,23 @@ const initialNodes: Node[] = [
},
];
const onNodeClick = (_: MouseEvent, node: Node) => console.log('click', node);
const initialEdges: Edge[] = [];
const DragHandleFlow = () => {
const [nodes, , onNodesChange] = useNodesState(initialNodes);
const [edges] = useEdgesState(initialEdges);
return <ReactFlow nodes={nodes} onNodesChange={onNodesChange} edges={edges} nodeTypes={nodeTypes} />;
return (
<ReactFlow
nodes={nodes}
onNodesChange={onNodesChange}
edges={edges}
nodeTypes={nodeTypes}
onNodeClick={onNodeClick}
/>
);
};
export default DragHandleFlow;