refactor(edge-renderer): work with edge ids instead of edges, like node renderer

This commit is contained in:
moklick
2023-12-17 13:53:07 +01:00
parent 2bc02547f6
commit 4316e23309
15 changed files with 300 additions and 269 deletions
@@ -0,0 +1,133 @@
// Updatable edges have a anchors around their handles to update the edge.
import { XYHandle, type Connection, getEdgePosition } from '@xyflow/system';
import { EdgeAnchor } from '../Edges/EdgeAnchor';
import type { EdgeWrapperProps, Edge } from '../../types/edges';
import { useStoreApi } from '../../hooks/useStore';
type EdgeUpdateAnchorsProps = {
edgePosition: NonNullable<ReturnType<typeof getEdgePosition>>;
edge: Edge;
isUpdatable: boolean | 'source' | 'target';
edgeUpdaterRadius: EdgeWrapperProps['edgeUpdaterRadius'];
sourceHandleId: EdgeWrapperProps['sourceHandleId'];
targetHandleId: EdgeWrapperProps['targetHandleId'];
onEdgeUpdate: EdgeWrapperProps['onEdgeUpdate'];
onEdgeUpdateStart: EdgeWrapperProps['onEdgeUpdateStart'];
onEdgeUpdateEnd: EdgeWrapperProps['onEdgeUpdateEnd'];
setUpdateHover: (hover: boolean) => void;
setUpdating: (updating: boolean) => void;
};
function EdgeUpdateAnchors({
isUpdatable,
edgeUpdaterRadius,
onEdgeUpdate,
onEdgeUpdateStart,
onEdgeUpdateEnd,
setUpdating,
setUpdateHover,
edgePosition,
edge,
targetHandleId,
sourceHandleId,
}: EdgeUpdateAnchorsProps) {
const store = useStoreApi();
const handleEdgeUpdater = (event: React.MouseEvent<SVGGElement, MouseEvent>, isSourceHandle: boolean) => {
// avoid triggering edge updater if mouse btn is not left
if (event.button !== 0) {
return;
}
const {
autoPanOnConnect,
domNode,
isValidConnection,
connectionMode,
connectionRadius,
lib,
onConnectStart,
onConnectEnd,
cancelConnection,
nodes,
panBy,
updateConnection,
} = store.getState();
const nodeId = isSourceHandle ? edge.target : edge.source;
const handleId = (isSourceHandle ? targetHandleId : sourceHandleId) || null;
const handleType = isSourceHandle ? 'target' : 'source';
const isTarget = isSourceHandle;
setUpdating(true);
onEdgeUpdateStart?.(event, edge, handleType);
const _onEdgeUpdateEnd = (evt: MouseEvent | TouchEvent) => {
setUpdating(false);
onEdgeUpdateEnd?.(evt, edge, handleType);
};
const onConnectEdge = (connection: Connection) => onEdgeUpdate?.(edge, connection);
XYHandle.onPointerDown(event.nativeEvent, {
autoPanOnConnect,
connectionMode,
connectionRadius,
domNode,
handleId,
nodeId,
nodes,
isTarget,
edgeUpdaterType: handleType,
lib,
cancelConnection,
panBy,
isValidConnection,
onConnect: onConnectEdge,
onConnectStart,
onConnectEnd,
onEdgeUpdateEnd: _onEdgeUpdateEnd,
updateConnection,
getTransform: () => store.getState().transform,
});
};
const onEdgeUpdaterSourceMouseDown = (event: React.MouseEvent<SVGGElement, MouseEvent>): void =>
handleEdgeUpdater(event, true);
const onEdgeUpdaterTargetMouseDown = (event: React.MouseEvent<SVGGElement, MouseEvent>): void =>
handleEdgeUpdater(event, false);
const onEdgeUpdaterMouseEnter = () => setUpdateHover(true);
const onEdgeUpdaterMouseOut = () => setUpdateHover(false);
return (
<>
{(isUpdatable === 'source' || isUpdatable === true) && (
<EdgeAnchor
position={edgePosition.sourcePosition}
centerX={edgePosition.sourceX}
centerY={edgePosition.sourceY}
radius={edgeUpdaterRadius}
onMouseDown={onEdgeUpdaterSourceMouseDown}
onMouseEnter={onEdgeUpdaterMouseEnter}
onMouseOut={onEdgeUpdaterMouseOut}
type="source"
/>
)}
{(isUpdatable === 'target' || isUpdatable === true) && (
<EdgeAnchor
position={edgePosition.targetPosition}
centerX={edgePosition.targetX}
centerY={edgePosition.targetY}
radius={edgeUpdaterRadius}
onMouseDown={onEdgeUpdaterTargetMouseDown}
onMouseEnter={onEdgeUpdaterMouseEnter}
onMouseOut={onEdgeUpdaterMouseOut}
type="target"
/>
)}
</>
);
}
export default EdgeUpdateAnchors;