refactor(store): clean up
This commit is contained in:
@@ -0,0 +1,396 @@
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import isEqual from 'fast-deep-equal';
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import { getDimensions } from '../utils';
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import { getNodesInside, getConnectedEdges, getRectOfNodes, isNode, isEdge, parseElement } from '../utils/graph';
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import { getHandleBounds } from '../components/Nodes/utils';
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import { ReactFlowState, FlowElement, Node, XYPosition } from '../types';
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import {
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ActionTypes,
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ADD_SELECTED_ELEMENTS,
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BATCH_UPDATE_NODE_DIMENSIONS,
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INIT_D3ZOOM,
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RESET_SELECTED_ELEMENTS,
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SET_CONNECTION_MODE,
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SET_CONNECTION_NODEID,
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SET_CONNECTION_POSITION,
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SET_ELEMENTS,
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SET_ELEMENTS_SELECTABLE,
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SET_INTERACTIVE,
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SET_MAXZOOM,
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SET_MINZOOM,
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SET_MULTI_SELECTION_ACTIVE,
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SET_NODES_CONNECTABLE,
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SET_NODES_DRAGGABLE,
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SET_ON_CONNECT,
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SET_ON_CONNECT_END,
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SET_ON_CONNECT_START,
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SET_ON_CONNECT_STOP,
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SET_SELECTED_ELEMENTS,
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SET_SNAPGRID,
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SET_SNAPTOGRID,
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SET_TRANSLATEEXTENT,
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SET_USER_SELECTION,
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UNSET_USER_SELECTION,
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UPDATE_NODE_DIMENSIONS,
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UPDATE_NODE_POS,
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UPDATE_NODE_POS_DIFF,
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UPDATE_SIZE,
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UPDATE_TRANSFORM,
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UPDATE_USER_SELECTION,
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} from './action-types';
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import { initialState } from './index';
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export default function reactFlowReducer(state = initialState, action: ActionTypes): ReactFlowState {
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switch (action.type) {
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case SET_ELEMENTS: {
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const propElements = action.elements;
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const nextElements = propElements.map((el: FlowElement) => {
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let storeElement = state.elements.find((se) => se.id === el.id);
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// update existing element
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if (storeElement) {
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if (isNode(storeElement)) {
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const propNode = el as Node;
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const positionChanged =
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storeElement.position.x !== propNode.position.x || storeElement.position.y !== propNode.position.y;
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const typeChanged = typeof propNode.type !== 'undefined' && propNode.type !== storeElement.type;
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storeElement = {
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...storeElement,
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...propNode,
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};
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if (positionChanged) {
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(storeElement as Node).__rf.position = propNode.position;
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}
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if (typeChanged) {
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// we reset the elements dimensions here in order to force a re-calculation of the bounds.
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// When the type of a node changes it is possible that the number or positions of handles changes too.
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(storeElement as Node).__rf.width = null;
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}
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} else {
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storeElement = {
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...storeElement,
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...el,
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};
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}
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return storeElement;
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} else {
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// add new element
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return parseElement(el);
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}
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});
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return { ...state, elements: nextElements };
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}
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case BATCH_UPDATE_NODE_DIMENSIONS: {
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const updatedElements = state.elements.map((el) => {
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const update = action.updates.find((u) => u.id === el.id);
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if (update) {
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const dimensions = getDimensions(update.nodeElement);
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const nodeToUpdate = el as Node;
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if (
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dimensions.width &&
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dimensions.height &&
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(nodeToUpdate.__rf.width !== dimensions.width || nodeToUpdate.__rf.height !== dimensions.height)
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) {
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const handleBounds = getHandleBounds(update.nodeElement, state.transform[2]);
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return {
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...nodeToUpdate,
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__rf: {
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...nodeToUpdate.__rf,
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...dimensions,
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handleBounds,
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},
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};
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}
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}
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return el;
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});
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return {
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...state,
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elements: updatedElements,
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};
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}
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case UPDATE_NODE_DIMENSIONS: {
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const { nodeElement, id } = action.payload;
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const dimensions = getDimensions(nodeElement);
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if (!dimensions.width || !dimensions.height) {
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return state;
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}
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const nextElements = state.elements.map((el) => {
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if (el.id === id && isNode(el)) {
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const handleBounds = getHandleBounds(nodeElement, state.transform[2]);
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return {
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...el,
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__rf: {
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...el.__rf,
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width: dimensions.width,
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height: dimensions.height,
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handleBounds,
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},
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};
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}
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return el;
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});
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return { ...state, elements: nextElements };
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}
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case UPDATE_NODE_POS: {
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const { id, pos } = action.payload;
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let position: XYPosition = pos;
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if (state.snapToGrid) {
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const [gridSizeX, gridSizeY] = state.snapGrid;
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position = {
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x: gridSizeX * Math.round(pos.x / gridSizeX),
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y: gridSizeY * Math.round(pos.y / gridSizeY),
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};
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}
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const nextElements = state.elements.map((el) => {
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if (el.id === id && isNode(el)) {
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return {
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...el,
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__rf: {
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...el.__rf,
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position,
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},
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};
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}
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return el;
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});
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return { ...state, elements: nextElements };
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}
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case UPDATE_NODE_POS_DIFF: {
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const { id, diff, isDragging } = action.payload;
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const nextElements = state.elements.map((el) => {
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if (isNode(el) && (id === el.id || state.selectedElements?.find((sNode) => sNode.id === el.id))) {
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if (diff) {
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return {
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...el,
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__rf: {
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...el.__rf,
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isDragging,
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position: {
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x: el.__rf.position.x + diff.x,
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y: el.__rf.position.y + diff.y,
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},
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},
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};
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}
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return {
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...el,
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__rf: {
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...el.__rf,
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isDragging,
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},
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};
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}
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return el;
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});
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return { ...state, elements: nextElements };
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}
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case SET_USER_SELECTION: {
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const { mousePos } = action;
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const userSelectionRect = {
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width: 0,
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height: 0,
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startX: mousePos.x,
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startY: mousePos.y,
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x: mousePos.x,
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y: mousePos.y,
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draw: true,
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};
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return {
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...state,
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userSelectionRect,
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selectionActive: true,
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};
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}
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case UPDATE_USER_SELECTION: {
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const { mousePos } = action;
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const startX = state.userSelectionRect.startX || 0;
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const startY = state.userSelectionRect.startY || 0;
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const negativeX = mousePos.x < startX;
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const negativeY = mousePos.y < startY;
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const nextUserSelectRect = {
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...state.userSelectionRect,
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x: negativeX ? mousePos.x : state.userSelectionRect.x,
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y: negativeY ? mousePos.y : state.userSelectionRect.y,
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width: Math.abs(mousePos.x - startX),
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height: Math.abs(mousePos.y - startY),
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};
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const nodes = state.elements.filter(isNode);
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const edges = state.elements.filter(isEdge);
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const selectedNodes = getNodesInside(nodes, nextUserSelectRect, state.transform);
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const selectedEdges = getConnectedEdges(selectedNodes, edges);
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const nextSelectedElements = [...selectedNodes, ...selectedEdges];
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const selectedElementsUpdated = !isEqual(nextSelectedElements, state.selectedElements);
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if (selectedElementsUpdated) {
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return {
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...state,
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selectedElements: nextSelectedElements.length > 0 ? nextSelectedElements : null,
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userSelectionRect: nextUserSelectRect,
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};
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}
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return {
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...state,
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userSelectionRect: nextUserSelectRect,
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};
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}
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case UNSET_USER_SELECTION: {
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const selectedNodes = state.selectedElements?.filter((node) => isNode(node) && node.__rf) as Node[];
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const selectionActive = false;
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const userSelectionRect = {
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...state.userSelectionRect,
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draw: false,
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};
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if (!selectedNodes || selectedNodes.length === 0) {
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return {
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...state,
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selectionActive,
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userSelectionRect,
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selectedElements: null,
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nodesSelectionActive: false,
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};
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}
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const selectedNodesBbox = getRectOfNodes(selectedNodes);
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return {
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...state,
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selectionActive,
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userSelectionRect,
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selectedNodesBbox,
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nodesSelectionActive: true,
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};
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}
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case SET_SELECTED_ELEMENTS: {
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const { elements } = action;
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const selectedElementsArr = Array.isArray(elements) ? elements : [elements];
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const selectedElementsUpdated = !isEqual(selectedElementsArr, state.selectedElements);
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const selectedElements = selectedElementsUpdated ? selectedElementsArr : state.selectedElements;
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return {
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...state,
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selectedElements,
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};
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}
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case ADD_SELECTED_ELEMENTS: {
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const { multiSelectionActive, selectedElements } = state;
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const { elements } = action;
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const selectedElementsArr = Array.isArray(elements) ? elements : [elements];
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let nextElements = selectedElementsArr;
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if (multiSelectionActive) {
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nextElements = selectedElements ? [...selectedElements, ...selectedElementsArr] : selectedElementsArr;
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}
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const selectedElementsUpdated = !isEqual(nextElements, state.selectedElements);
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const nextSelectedElements = selectedElementsUpdated ? nextElements : state.selectedElements;
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return { ...state, selectedElements: nextSelectedElements };
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}
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case INIT_D3ZOOM: {
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const { d3Zoom, d3Selection, d3ZoomHandler, transform } = action.payload;
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return {
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...state,
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d3Zoom,
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d3Selection,
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d3ZoomHandler,
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transform,
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};
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}
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case SET_MINZOOM: {
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const { minZoom } = action.payload;
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if (state.d3Zoom) {
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state.d3Zoom.scaleExtent([minZoom, state.maxZoom]);
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}
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return {
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...state,
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minZoom,
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};
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}
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case SET_MAXZOOM: {
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const { maxZoom } = action.payload;
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if (state.d3Zoom) {
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state.d3Zoom.scaleExtent([state.minZoom, maxZoom]);
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}
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return {
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...state,
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maxZoom,
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};
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}
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case SET_TRANSLATEEXTENT: {
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const { translateExtent } = action.payload;
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if (state.d3Zoom) {
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state.d3Zoom.translateExtent(translateExtent);
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}
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return {
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...state,
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translateExtent,
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};
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}
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case SET_ON_CONNECT:
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case SET_ON_CONNECT_START:
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case SET_ON_CONNECT_STOP:
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case SET_ON_CONNECT_END:
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case RESET_SELECTED_ELEMENTS:
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case UPDATE_TRANSFORM:
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case UPDATE_SIZE:
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case SET_CONNECTION_POSITION:
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case SET_CONNECTION_NODEID:
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case SET_SNAPTOGRID:
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case SET_SNAPGRID:
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case SET_INTERACTIVE:
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case SET_NODES_DRAGGABLE:
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case SET_NODES_CONNECTABLE:
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case SET_ELEMENTS_SELECTABLE:
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case SET_MULTI_SELECTION_ACTIVE:
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case SET_CONNECTION_MODE:
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return { ...state, ...action.payload };
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default:
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return state;
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}
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}
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