Merge pull request #4548 from xyflow/handle-lookup
Improve search algorithm for close handles
This commit is contained in:
@@ -0,0 +1,6 @@
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---
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'@xyflow/react': patch
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'@xyflow/system': patch
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---
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Replaced algorithm used for searching close handles while connecting
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@@ -53,6 +53,7 @@ import UseHandleConnections from '../examples/UseHandleConnections';
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import AddNodeOnEdgeDrop from '../examples/AddNodeOnEdgeDrop';
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import AddNodeOnEdgeDrop from '../examples/AddNodeOnEdgeDrop';
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import DevTools from '../examples/DevTools';
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import DevTools from '../examples/DevTools';
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import Redux from '../examples/Redux';
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import Redux from '../examples/Redux';
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import MovingHandles from '../examples/MovingHandles';
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export interface IRoute {
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export interface IRoute {
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name: string;
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name: string;
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@@ -206,6 +207,11 @@ const routes: IRoute[] = [
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path: 'multi-setnodes',
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path: 'multi-setnodes',
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component: MultiSetNodes,
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component: MultiSetNodes,
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},
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},
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{
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name: 'Moving Handles',
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path: 'moving-handles',
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component: MovingHandles,
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},
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{
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{
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name: 'Multi Flows',
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name: 'Multi Flows',
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path: 'multiflows',
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path: 'multiflows',
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@@ -2,9 +2,7 @@ import { Handle, NodeProps, Position, useConnection } from '@xyflow/react';
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export default function CustomNode({ id }: NodeProps) {
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export default function CustomNode({ id }: NodeProps) {
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const connection = useConnection();
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const connection = useConnection();
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const isTarget = connection.inProgress && connection.fromNode.id !== id;
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const isTarget = connection.inProgress && connection.fromNode.id !== id;
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const label = isTarget ? 'Drop here' : 'Drag to connect';
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const label = isTarget ? 'Drop here' : 'Drag to connect';
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return (
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return (
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@@ -17,12 +15,12 @@ export default function CustomNode({ id }: NodeProps) {
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}}
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}}
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>
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>
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{/* If handles are conditionally rendered and not present initially, you need to update the node internals https://reactflow.dev/docs/api/hooks/use-update-node-internals/ */}
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{/* If handles are conditionally rendered and not present initially, you need to update the node internals https://reactflow.dev/docs/api/hooks/use-update-node-internals/ */}
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{/* In this case we don't need to use useUpdateNodeInternals, since !connection.inProgress is true at the beginning and all handles are rendered initially. */}
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{/* In this case we don't need to use useUpdateNodeInternals, since !isConnecting is true at the beginning and all handles are rendered initially. */}
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{!connection.inProgress && <Handle className="customHandle" position={Position.Right} type="source" id="src" />}
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{!connection.inProgress && <Handle className="customHandle" position={Position.Right} type="source" />}
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{/* We want to disable the target handle, if the connection was started from this node */}
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{/* We want to disable the target handle, if the connection was started from this node */}
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{/* {(!connection.inProgress || isTarget) && ( */}
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{(!connection.inProgress || isTarget) && (
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<Handle className="customHandle" position={Position.Left} type="target" isConnectableStart={false} id="trgt" />
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<Handle className="customHandle" position={Position.Left} type="target" isConnectableStart={false} />
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)}
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{label}
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{label}
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</div>
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</div>
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</div>
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</div>
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@@ -0,0 +1,57 @@
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import React, { memo, CSSProperties } from 'react';
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import { Handle, Position, NodeProps, useConnection } from '@xyflow/react';
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import type { MovingHandleNode } from '.';
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const sourceHandleStyle: CSSProperties = {
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position: 'relative',
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transform: 'translate(-50%, 0)',
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top: 0,
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transition: 'transform 0.5s',
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};
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function MovingHandleNode({}: NodeProps<MovingHandleNode>) {
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const connection = useConnection();
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return (
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<>
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<div
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style={{
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display: 'flex',
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flexDirection: 'column',
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position: 'absolute',
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left: 0,
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top: 0,
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justifyContent: 'space-around',
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height: '100%',
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}}
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>
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<Handle
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type="target"
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id="a"
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position={Position.Left}
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style={{
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...sourceHandleStyle,
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transform: connection.inProgress ? 'translate(-20px, 0)' : 'translate(-50%, 0)',
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}}
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/>
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<Handle
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type="target"
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id="b"
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position={Position.Left}
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style={{
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...sourceHandleStyle,
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transform: connection.inProgress ? 'translate(-20px, 0)' : 'translate(-50%, 0)',
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}}
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/>
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</div>
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<div style={{ background: '#f4f4f4', padding: 10 }}>
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<div>moving handles</div>
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<Handle type="source" position={Position.Right} />
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<Handle type="source" position={Position.Right} />
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</div>
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</>
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);
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}
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export default memo(MovingHandleNode);
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@@ -0,0 +1,116 @@
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import { useState, useCallback, useEffect } from 'react';
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import {
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ReactFlow,
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Controls,
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addEdge,
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Node,
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Position,
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useEdgesState,
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Background,
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applyNodeChanges,
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OnNodesChange,
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OnConnect,
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BuiltInNode,
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BuiltInEdge,
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NodeTypes,
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ReactFlowProvider,
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useConnection,
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useReactFlow,
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useUpdateNodeInternals,
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} from '@xyflow/react';
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import MovingHandleNode from './MovingHandleNode';
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export type MovingHandleNode = Node<{}, 'movingHandle'>;
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export type MyNode = BuiltInNode | MovingHandleNode;
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export type MyEdge = BuiltInEdge;
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const nodeTypes: NodeTypes = {
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movingHandle: MovingHandleNode,
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};
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const initNodes: MyNode[] = [
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{
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id: 'input',
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type: 'input',
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data: { label: 'input' },
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position: { x: -300, y: 0 },
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sourcePosition: Position.Right,
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},
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];
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for (let i = 0; i < 10; i++) {
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initNodes.push({
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id: `${i}`,
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type: 'movingHandle',
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position: { x: 0, y: i * 60 },
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data: {},
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});
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}
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const initEdges: MyEdge[] = [];
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const CustomNodeFlow = () => {
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const [nodes, setNodes] = useState<MyNode[]>(initNodes);
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const onNodesChange: OnNodesChange<MyNode> = useCallback(
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(changes) =>
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setNodes((nds) => {
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const nextNodes = applyNodeChanges(changes, nds);
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return nextNodes;
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}),
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[setNodes]
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);
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const [edges, setEdges, onEdgesChange] = useEdgesState<MyEdge>(initEdges);
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const onConnect: OnConnect = useCallback(
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(connection) => setEdges((eds) => addEdge({ ...connection, animated: true }, eds)),
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[setEdges]
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);
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return (
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<ReactFlow
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nodes={nodes}
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edges={edges}
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onNodesChange={onNodesChange}
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onEdgesChange={onEdgesChange}
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onConnect={onConnect}
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nodeTypes={nodeTypes}
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minZoom={0.2}
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fitView
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>
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<Controls />
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<Background />
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<NodeUpdater />
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</ReactFlow>
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);
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};
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function NodeUpdater() {
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const connection = useConnection();
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const { getNodes } = useReactFlow();
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const updateNodeInternals = useUpdateNodeInternals();
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useEffect(() => {
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const startTime = Date.now();
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const nodeIds = getNodes().map((n) => n.id);
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function update() {
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if (Date.now() - startTime < 500) {
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updateNodeInternals(nodeIds);
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requestAnimationFrame(update);
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}
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}
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update();
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}, [connection.inProgress]);
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return null;
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}
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export default () => (
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<ReactFlowProvider>
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<CustomNodeFlow />
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</ReactFlowProvider>
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);
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@@ -161,6 +161,7 @@ function HandleComponent(
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isValidConnection: isValidConnectionStore,
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isValidConnection: isValidConnectionStore,
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lib,
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lib,
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rfId: flowId,
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rfId: flowId,
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nodeLookup,
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connection: connectionState,
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connection: connectionState,
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} = store.getState();
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} = store.getState();
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@@ -190,6 +191,7 @@ function HandleComponent(
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flowId,
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flowId,
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doc,
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doc,
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lib,
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lib,
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nodeLookup,
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});
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});
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if (isValid && connection) {
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if (isValid && connection) {
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@@ -15,7 +15,7 @@ import {
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type Connection,
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type Connection,
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} from '../types';
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} from '../types';
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import { getClosestHandle, isConnectionValid, getHandleLookup, getHandleType } from './utils';
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import { getClosestHandle, isConnectionValid, getHandleType, getHandle } from './utils';
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import { IsValidParams, OnPointerDownParams, Result, XYHandleInstance } from './types';
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import { IsValidParams, OnPointerDownParams, Result, XYHandleInstance } from './types';
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const alwaysValid = () => true;
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const alwaysValid = () => true;
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@@ -61,19 +61,17 @@ function onPointerDown(
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return;
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return;
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}
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}
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const fromHandleInternal = getHandle(nodeId, handleType, handleId, nodeLookup);
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if (!fromHandleInternal) {
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return;
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}
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let position = getEventPosition(event, containerBounds);
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let position = getEventPosition(event, containerBounds);
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let autoPanStarted = false;
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let autoPanStarted = false;
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let connection: Connection | null = null;
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let connection: Connection | null = null;
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let isValid: boolean | null = false;
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let isValid: boolean | null = false;
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let handleDomNode: Element | null = null;
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let handleDomNode: Element | null = null;
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const [handleLookup, fromHandleInternal] = getHandleLookup({
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nodeLookup,
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nodeId,
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handleId,
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handleType,
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});
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// when the user is moving the mouse close to the edge of the canvas while connecting we move the canvas
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// when the user is moving the mouse close to the edge of the canvas while connecting we move the canvas
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function autoPan(): void {
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function autoPan(): void {
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if (!autoPanOnConnect || !containerBounds) {
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if (!autoPanOnConnect || !containerBounds) {
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@@ -128,7 +126,8 @@ function onPointerDown(
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closestHandle = getClosestHandle(
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closestHandle = getClosestHandle(
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pointToRendererPoint(position, transform, false, [1, 1]),
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pointToRendererPoint(position, transform, false, [1, 1]),
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connectionRadius,
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connectionRadius,
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handleLookup
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nodeLookup,
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fromHandle
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);
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);
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|
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if (!autoPanStarted) {
|
if (!autoPanStarted) {
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@@ -146,7 +145,7 @@ function onPointerDown(
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doc,
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doc,
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lib,
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lib,
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flowId,
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flowId,
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handleLookup,
|
nodeLookup,
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});
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});
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|
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handleDomNode = result.handleDomNode;
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handleDomNode = result.handleDomNode;
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@@ -238,7 +237,7 @@ function isValidHandle(
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lib,
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lib,
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flowId,
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flowId,
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isValidConnection = alwaysValid,
|
isValidConnection = alwaysValid,
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handleLookup,
|
nodeLookup,
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}: IsValidParams
|
}: IsValidParams
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) {
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) {
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const isTarget = fromType === 'target';
|
const isTarget = fromType === 'target';
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@@ -266,7 +265,7 @@ function isValidHandle(
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const connectable = handleToCheck.classList.contains('connectable');
|
const connectable = handleToCheck.classList.contains('connectable');
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const connectableEnd = handleToCheck.classList.contains('connectableend');
|
const connectableEnd = handleToCheck.classList.contains('connectableend');
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|
|
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if (!handleNodeId) {
|
if (!handleNodeId || !handleType) {
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return result;
|
return result;
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}
|
}
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|
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@@ -289,13 +288,7 @@ function isValidHandle(
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|
|
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result.isValid = isValid && isValidConnection(connection);
|
result.isValid = isValid && isValidConnection(connection);
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||||||
|
|
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const toHandle = handleLookup?.get(`${handleNodeId}-${handleType}-${handleId}`);
|
result.toHandle = getHandle(handleNodeId, handleType, handleId, nodeLookup, false);
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||||||
|
|
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if (toHandle) {
|
|
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result.toHandle = {
|
|
||||||
...toHandle,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
}
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||||||
|
|
||||||
return result;
|
return result;
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||||||
|
|||||||
@@ -48,7 +48,7 @@ export type IsValidParams = {
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|||||||
doc: Document | ShadowRoot;
|
doc: Document | ShadowRoot;
|
||||||
lib: string;
|
lib: string;
|
||||||
flowId: string | null;
|
flowId: string | null;
|
||||||
handleLookup?: Map<string, Handle>;
|
nodeLookup: NodeLookup;
|
||||||
};
|
};
|
||||||
|
|
||||||
export type XYHandleInstance = {
|
export type XYHandleInstance = {
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||||||
|
|||||||
@@ -1,109 +1,96 @@
|
|||||||
import { getHandlePosition } from '../utils';
|
import { getHandlePosition, getOverlappingArea, nodeToRect } from '../utils';
|
||||||
import {
|
import type { HandleType, XYPosition, Handle, InternalNodeBase, NodeLookup } from '../types';
|
||||||
type HandleType,
|
|
||||||
type NodeHandleBounds,
|
|
||||||
type XYPosition,
|
|
||||||
type Handle,
|
|
||||||
InternalNodeBase,
|
|
||||||
NodeLookup,
|
|
||||||
} from '../types';
|
|
||||||
|
|
||||||
// this functions collects all handles and adds an absolute position
|
function getNodesWithinDistance(position: XYPosition, nodeLookup: NodeLookup, distance: number): InternalNodeBase[] {
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||||||
// so that we can later find the closest handle to the mouse position
|
const nodes: InternalNodeBase[] = [];
|
||||||
function getHandles(
|
const rect = {
|
||||||
node: InternalNodeBase,
|
x: position.x - distance,
|
||||||
handleBounds: NodeHandleBounds,
|
y: position.y - distance,
|
||||||
type: HandleType,
|
width: distance * 2,
|
||||||
currentHandle: { nodeId: string; handleId: string | null; handleType: HandleType }
|
height: distance * 2,
|
||||||
): [Handle[], Handle | null] {
|
};
|
||||||
let excludedHandle = null;
|
|
||||||
const handles = (handleBounds[type] || []).reduce<Handle[]>((res, handle) => {
|
for (const node of nodeLookup.values()) {
|
||||||
if (node.id === currentHandle.nodeId && type === currentHandle.handleType && handle.id === currentHandle.handleId) {
|
if (getOverlappingArea(rect, nodeToRect(node)) > 0) {
|
||||||
excludedHandle = handle;
|
nodes.push(node);
|
||||||
} else {
|
|
||||||
const handleXY = getHandlePosition(node, handle, handle.position, true);
|
|
||||||
res.push({ ...handle, ...handleXY });
|
|
||||||
}
|
}
|
||||||
return res;
|
}
|
||||||
}, []);
|
|
||||||
return [handles, excludedHandle];
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// this distance is used for the area around the user pointer
|
||||||
|
// while doing a connection for finding the closest nodes
|
||||||
|
const ADDITIONAL_DISTANCE = 250;
|
||||||
|
|
||||||
export function getClosestHandle(
|
export function getClosestHandle(
|
||||||
pos: XYPosition,
|
position: XYPosition,
|
||||||
connectionRadius: number,
|
connectionRadius: number,
|
||||||
handleLookup: Map<string, Handle>
|
nodeLookup: NodeLookup,
|
||||||
|
fromHandle: { nodeId: string; type: HandleType; id?: string | null }
|
||||||
): Handle | null {
|
): Handle | null {
|
||||||
let closestHandles: Handle[] = [];
|
let closestHandles: Handle[] = [];
|
||||||
let minDistance = Infinity;
|
let minDistance = Infinity;
|
||||||
|
|
||||||
for (const handle of handleLookup.values()) {
|
const closeNodes = getNodesWithinDistance(position, nodeLookup, connectionRadius + ADDITIONAL_DISTANCE);
|
||||||
const distance = Math.sqrt(Math.pow(handle.x - pos.x, 2) + Math.pow(handle.y - pos.y, 2));
|
|
||||||
if (distance <= connectionRadius) {
|
for (const node of closeNodes) {
|
||||||
|
const allHandles = [...(node.internals.handleBounds?.source ?? []), ...(node.internals.handleBounds?.target ?? [])];
|
||||||
|
|
||||||
|
for (const handle of allHandles) {
|
||||||
|
// if the handle is the same as the fromHandle we skip it
|
||||||
|
if (fromHandle.nodeId === handle.nodeId && fromHandle.type === handle.type && fromHandle.id === handle.id) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// determine absolute position of the handle
|
||||||
|
const { x, y } = getHandlePosition(node, handle, handle.position, true);
|
||||||
|
|
||||||
|
const distance = Math.sqrt(Math.pow(x - position.x, 2) + Math.pow(y - position.y, 2));
|
||||||
|
if (distance > connectionRadius) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if (distance < minDistance) {
|
if (distance < minDistance) {
|
||||||
closestHandles = [handle];
|
closestHandles = [{ ...handle, x, y }];
|
||||||
|
minDistance = distance;
|
||||||
} else if (distance === minDistance) {
|
} else if (distance === minDistance) {
|
||||||
// when multiple handles are on the same distance we collect all of them
|
// when multiple handles are on the same distance we collect all of them
|
||||||
closestHandles.push(handle);
|
closestHandles.push({ ...handle, x, y });
|
||||||
}
|
}
|
||||||
minDistance = distance;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!closestHandles.length) {
|
if (!closestHandles.length) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
// when multiple handles overlay each other we prefer the opposite handle
|
||||||
|
if (closestHandles.length > 1) {
|
||||||
|
const oppositeHandleType = fromHandle.type === 'source' ? 'target' : 'source';
|
||||||
|
return closestHandles.find((handle) => handle.type === oppositeHandleType) ?? closestHandles[0];
|
||||||
|
}
|
||||||
|
|
||||||
return closestHandles.length === 1
|
return closestHandles[0];
|
||||||
? closestHandles[0]
|
|
||||||
: // if multiple handles are layouted on top of each other we take the one with type = target because it's more likely that the user wants to connect to this one
|
|
||||||
closestHandles.find((handle) => handle.type === 'target') || closestHandles[0];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
type GetHandleLookupParams = {
|
export function getHandle(
|
||||||
nodeLookup: NodeLookup;
|
nodeId: string,
|
||||||
nodeId: string;
|
handleType: HandleType,
|
||||||
handleId: string | null;
|
handleId: string | null,
|
||||||
handleType: HandleType;
|
nodeLookup: NodeLookup,
|
||||||
};
|
withAbsolutePosition = false
|
||||||
|
): Handle | null {
|
||||||
export function getHandleLookup({
|
const node = nodeLookup.get(nodeId);
|
||||||
nodeLookup,
|
if (!node) {
|
||||||
nodeId,
|
return null;
|
||||||
handleId,
|
|
||||||
handleType,
|
|
||||||
}: GetHandleLookupParams): [Map<string, Handle>, Handle] {
|
|
||||||
const connectionHandles: Map<string, Handle> = new Map();
|
|
||||||
const currentHandle = { nodeId, handleId, handleType };
|
|
||||||
let matchingHandle: Handle | null = null;
|
|
||||||
|
|
||||||
for (const node of nodeLookup.values()) {
|
|
||||||
if (node.internals.handleBounds) {
|
|
||||||
const [sourceHandles, excludedSource] = getHandles(node, node.internals.handleBounds, 'source', currentHandle);
|
|
||||||
const [targetHandles, excludedTarget] = getHandles(node, node.internals.handleBounds, 'target', currentHandle);
|
|
||||||
|
|
||||||
matchingHandle = matchingHandle ? matchingHandle : excludedSource ?? excludedTarget;
|
|
||||||
|
|
||||||
[...sourceHandles, ...targetHandles].forEach((handle) =>
|
|
||||||
connectionHandles.set(`${handle.nodeId}-${handle.type}-${handle.id}`, handle)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// if the user only works with handles that are type="source" + connectionMode="loose"
|
const handles = node.internals.handleBounds?.[handleType];
|
||||||
// it happens that we can't find a matching handle. The reason for this is, that the
|
const handle = (handleId ? handles?.find((h) => h.id === handleId) : handles?.[0]) ?? null;
|
||||||
// edge don't know about the handles and always assumes that there is source and a target.
|
|
||||||
// In this case we need to find the matching handle by switching the handleType
|
|
||||||
if (!matchingHandle) {
|
|
||||||
const node = nodeLookup.get(nodeId);
|
|
||||||
if (node?.internals.handleBounds) {
|
|
||||||
currentHandle.handleType = handleType === 'source' ? 'target' : 'source';
|
|
||||||
const [, excluded] = getHandles(node, node.internals.handleBounds, currentHandle.handleType, currentHandle);
|
|
||||||
matchingHandle = excluded;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return [connectionHandles, matchingHandle!];
|
return handle && withAbsolutePosition
|
||||||
|
? { ...handle, ...getHandlePosition(node, handle, handle.position, true) }
|
||||||
|
: handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
export function getHandleType(
|
export function getHandleType(
|
||||||
|
|||||||
Reference in New Issue
Block a user