refactor(edge-wrapper): cleanup

This commit is contained in:
moklick
2023-12-18 11:00:27 +01:00
parent 1401bcae64
commit 5b455a0b2d
13 changed files with 180 additions and 175 deletions
@@ -1,12 +1,11 @@
// Updatable edges have a anchors around their handles to update the edge.
import { XYHandle, type Connection, getEdgePosition } from '@xyflow/system';
import { XYHandle, type Connection, EdgePosition } from '@xyflow/system';
import { EdgeAnchor } from '../Edges/EdgeAnchor';
import type { EdgeWrapperProps, Edge } from '../../types/edges';
import { useStoreApi } from '../../hooks/useStore';
type EdgeUpdateAnchorsProps = {
edgePosition: NonNullable<ReturnType<typeof getEdgePosition>>;
edge: Edge;
isUpdatable: boolean | 'source' | 'target';
edgeUpdaterRadius: EdgeWrapperProps['edgeUpdaterRadius'];
@@ -17,20 +16,25 @@ type EdgeUpdateAnchorsProps = {
onEdgeUpdateEnd: EdgeWrapperProps['onEdgeUpdateEnd'];
setUpdateHover: (hover: boolean) => void;
setUpdating: (updating: boolean) => void;
};
} & EdgePosition;
function EdgeUpdateAnchors({
isUpdatable,
edgeUpdaterRadius,
edge,
targetHandleId,
sourceHandleId,
sourceX,
sourceY,
targetX,
targetY,
sourcePosition,
targetPosition,
onEdgeUpdate,
onEdgeUpdateStart,
onEdgeUpdateEnd,
setUpdating,
setUpdateHover,
edgePosition,
edge,
targetHandleId,
sourceHandleId,
}: EdgeUpdateAnchorsProps) {
const store = useStoreApi();
@@ -104,9 +108,9 @@ function EdgeUpdateAnchors({
<>
{(isUpdatable === 'source' || isUpdatable === true) && (
<EdgeAnchor
position={edgePosition.sourcePosition}
centerX={edgePosition.sourceX}
centerY={edgePosition.sourceY}
position={sourcePosition}
centerX={sourceX}
centerY={sourceY}
radius={edgeUpdaterRadius}
onMouseDown={onEdgeUpdaterSourceMouseDown}
onMouseEnter={onEdgeUpdaterMouseEnter}
@@ -116,9 +120,9 @@ function EdgeUpdateAnchors({
)}
{(isUpdatable === 'target' || isUpdatable === true) && (
<EdgeAnchor
position={edgePosition.targetPosition}
centerX={edgePosition.targetX}
centerY={edgePosition.targetY}
position={targetPosition}
centerX={targetX}
centerY={targetY}
radius={edgeUpdaterRadius}
onMouseDown={onEdgeUpdaterTargetMouseDown}
onMouseEnter={onEdgeUpdaterMouseEnter}