chore(resizer): cleanup
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@@ -1,12 +1,17 @@
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# @reactflow/node-resizer
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# @reactflow/node-resizer
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## 1.0.3
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### Patch Changes
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- cleanup
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## 1.0.2
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## 1.0.2
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### Patch Changes
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### Patch Changes
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- fix `minWidth` and `minHeight` so that it can be used dynamically
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- fix `minWidth` and `minHeight` so that it can be used dynamically
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## 1.0.1
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## 1.0.1
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### Patch Changes
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### Patch Changes
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@@ -7,4 +7,3 @@ A resizer component for React Flow that can be attached to a node.
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```sh
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```sh
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npm install @reactflow/node-resizer
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npm install @reactflow/node-resizer
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```
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```
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@@ -1,6 +1,6 @@
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{
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{
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"name": "@reactflow/node-resizer",
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"name": "@reactflow/node-resizer",
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"version": "1.0.2",
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"version": "1.0.3",
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"description": "A helper component for resizing nodes.",
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"description": "A helper component for resizing nodes.",
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"keywords": [
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"keywords": [
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"react",
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"react",
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@@ -87,12 +87,10 @@ function ResizeControl({
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} = startValues.current;
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} = startValues.current;
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const { x: prevX, y: prevY, width: prevWidth, height: prevHeight } = prevValues.current;
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const { x: prevX, y: prevY, width: prevWidth, height: prevHeight } = prevValues.current;
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const distX = Math.floor(enableX ? xSnapped - startX : 0);
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const distX = Math.floor(enableX ? xSnapped - startX : 0);
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const distY = Math.floor(enableY ? ySnapped - startY : 0);
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const distY = Math.floor(enableY ? ySnapped - startY : 0);
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const width = Math.max(startWidth + (invertX ? -distX : distX), minWidth);
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const width = Math.max(startWidth + (invertX ? -distX : distX), minWidth);
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const height = Math.max(startHeight + (invertY ? -distY : distY), minHeight);
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const height = Math.max(startHeight + (invertY ? -distY : distY), minHeight);
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const isWidthChange = width !== prevWidth;
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const isWidthChange = width !== prevWidth;
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const isHeightChange = height !== prevHeight;
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const isHeightChange = height !== prevHeight;
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@@ -131,6 +129,7 @@ function ResizeControl({
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height: height,
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height: height,
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},
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},
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};
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};
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changes.push(dimensionChange);
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changes.push(dimensionChange);
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prevValues.current.width = width;
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prevValues.current.width = width;
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prevValues.current.height = height;
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prevValues.current.height = height;
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