Add Unreal Engine style bezier edge
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@@ -0,0 +1,105 @@
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import React, { memo } from 'react';
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import { EdgeProps, Position } from '../../types';
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import EdgeText from './EdgeText';
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import { getCenter } from './utils';
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interface GetBezierPathParams {
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sourceX: number;
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sourceY: number;
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sourcePosition?: Position;
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targetX: number;
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targetY: number;
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targetPosition?: Position;
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curvature?: number;
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}
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export function getQuarticBezierPath({
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sourceX,
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sourceY,
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sourcePosition = Position.Bottom,
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targetX,
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targetY,
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targetPosition = Position.Top,
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curvature = 0.5
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}: GetBezierPathParams): string {
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const leftAndRight = [Position.Left, Position.Right];
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// Distance between the source and target
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const distanceX = sourceX - targetX;
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// A scalar value to fix the curve size getting larger
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const scalar = Math.min(curvature, Math.max(0, distanceX / 10000));
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const cX = sourceX + Math.abs(targetX - sourceX) * (curvature - scalar);
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const cY = targetX - Math.abs(targetX - sourceX) * (curvature - scalar);
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let path = `M${sourceX},${sourceY} C${sourceX},${cY} ${targetX},${cY} ${targetX},${targetY}`;
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if (leftAndRight.includes(sourcePosition) && leftAndRight.includes(targetPosition)) {
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path = `M${sourceX},${sourceY} C${cX},${sourceY} ${cX},${targetY} ${targetX},${targetY}`;
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} else if (leftAndRight.includes(targetPosition)) {
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path = `M${sourceX},${sourceY} Q${sourceX},${targetY} ${targetX},${targetY}`;
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} else if (leftAndRight.includes(sourcePosition)) {
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path = `M${sourceX},${sourceY} Q${targetX},${sourceY} ${targetX},${targetY}`;
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}
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return path;
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}
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export default memo(
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({
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sourceX,
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sourceY,
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targetX,
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targetY,
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sourcePosition = Position.Bottom,
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targetPosition = Position.Top,
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label,
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labelStyle,
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labelShowBg,
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labelBgStyle,
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labelBgPadding,
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labelBgBorderRadius,
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style,
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markerEnd,
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markerStart,
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curvature,
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}: EdgeProps) => {
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const [centerX, centerY] = getCenter({ sourceX, sourceY, targetX, targetY, sourcePosition, targetPosition });
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const path = getQuarticBezierPath({
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sourceX,
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sourceY,
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sourcePosition,
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targetX,
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targetY,
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targetPosition,
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curvature,
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});
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const text = label ? (
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<EdgeText
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x={centerX}
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y={centerY}
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label={label}
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labelStyle={labelStyle}
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labelShowBg={labelShowBg}
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labelBgStyle={labelBgStyle}
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labelBgPadding={labelBgPadding}
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labelBgBorderRadius={labelBgBorderRadius}
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/>
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) : null;
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return (
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<>
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<path
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style={style}
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d={path}
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className="react-flow__edge-path"
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markerEnd={markerEnd}
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markerStart={markerStart}
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/>
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{text}
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</>
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);
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}
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);
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@@ -1,4 +1,5 @@
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export { default as BezierEdge } from './BezierEdge';
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export { default as StepEdge } from './StepEdge';
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export { default as QuarticBezierEdge } from './QuarticBezierEdge';
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export { default as SmoothStepEdge } from './SmoothStepEdge';
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export { default as StepEdge } from './StepEdge';
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export { default as StraightEdge } from './StraightEdge';
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