chore(step-edge): rename bendPosition to stepPosition

This commit is contained in:
moklick
2025-07-09 14:45:52 +02:00
parent eaea14c617
commit 772f53a27d
5 changed files with 19 additions and 19 deletions

View File

@@ -36,7 +36,7 @@ function createSmoothStepEdge(params: { isInternal: boolean }) {
targetPosition,
borderRadius: pathOptions?.borderRadius,
offset: pathOptions?.offset,
bendPosition: pathOptions?.bendPosition,
stepPosition: pathOptions?.stepPosition,
});
const _id = params.isInternal ? undefined : id;

View File

@@ -31,7 +31,7 @@
targetPosition,
borderRadius: pathOptions?.borderRadius,
offset: pathOptions?.offset,
bendPosition: pathOptions?.bendPosition,
stepPosition: pathOptions?.stepPosition
})
);
</script>

View File

@@ -45,7 +45,7 @@ export type EdgeBase<
export type SmoothStepPathOptions = {
offset?: number;
borderRadius?: number;
bendPosition?: number;
stepPosition?: number;
};
export type StepPathOptions = {

View File

@@ -31,7 +31,7 @@ export interface GetSmoothStepPathParams {
* 0 = at source, 1 = at target, 0.5 = midpoint
* @default 0.5
*/
bendPosition?: number;
stepPosition?: number;
}
const handleDirections = {
@@ -69,7 +69,7 @@ function getPoints({
targetPosition = Position.Top,
center,
offset,
bendPosition,
stepPosition,
}: {
source: XYPosition;
sourcePosition: Position;
@@ -77,7 +77,7 @@ function getPoints({
targetPosition: Position;
center: Partial<XYPosition>;
offset: number;
bendPosition: number;
stepPosition: number;
}): [XYPosition[], number, number, number, number] {
const sourceDir = handleDirections[sourcePosition];
const targetDir = handleDirections[targetPosition];
@@ -103,9 +103,9 @@ function getPoints({
targetY: target.y,
});
// Calculate bend position based on the bendPosition parameter
const bendX = sourceGapped.x + (targetGapped.x - sourceGapped.x) * bendPosition;
const bendY = sourceGapped.y + (targetGapped.y - sourceGapped.y) * bendPosition;
// Calculate bend position based on the stepPosition parameter
const bendX = sourceGapped.x + (targetGapped.x - sourceGapped.x) * stepPosition;
const bendY = sourceGapped.y + (targetGapped.y - sourceGapped.y) * stepPosition;
// opposite handle positions, default case
if (sourceDir[dirAccessor] * targetDir[dirAccessor] === -1) {
@@ -265,8 +265,8 @@ export function getSmoothStepPath({
centerX,
centerY,
offset = 20,
bendPosition = 0.5,
}: GetSmoothStepPathParams): [path: string, labelX: number, labelY: number, offsetX: number, offsetY: number] {
stepPosition = 0.5,
}: GetSmoothStepPathParams): [path: string, labelX: number, labelY: number, offsetX: number, offsetY: number] {
const [points, labelX, labelY, offsetX, offsetY] = getPoints({
source: { x: sourceX, y: sourceY },
sourcePosition,
@@ -274,7 +274,7 @@ export function getSmoothStepPath({
targetPosition,
center: { x: centerX, y: centerY },
offset,
bendPosition,
stepPosition,
});
const path = points.reduce<string>((res, p, i) => {