diff --git a/examples/nextjs/pages/EdgeRouting/index.tsx b/examples/nextjs/pages/EdgeRouting/index.tsx
new file mode 100644
index 00000000..5e68a840
--- /dev/null
+++ b/examples/nextjs/pages/EdgeRouting/index.tsx
@@ -0,0 +1,132 @@
+import React from 'react';
+import ReactFlow, { Node, Edge, Position, MarkerType } from 'reactflow';
+
+const nodes: Node[] = [
+ // LTR
+ {
+ id: '1',
+ position: { x: 50, y: -100 },
+ data: { label: 'Source' },
+ sourcePosition: Position.Right,
+ targetPosition: Position.Right,
+ style: { background: 'rgba(255,255,255,0.5)' },
+ },
+ {
+ id: '2',
+ position: { x: -100, y: 0 },
+ data: { label: 'Target' },
+ sourcePosition: Position.Left,
+ targetPosition: Position.Left,
+ style: { background: 'rgba(255,255,255,0.5)' },
+ },
+ // Right Right
+ {
+ id: '3',
+ position: { x: -100, y: 250 },
+ data: { label: 'Source' },
+ sourcePosition: Position.Right,
+ targetPosition: Position.Right,
+ style: { background: 'rgba(255,255,255,0.5)' },
+ },
+ {
+ id: '4',
+ position: { x: 50, y: 150 },
+ data: { label: 'Target' },
+ sourcePosition: Position.Right,
+ targetPosition: Position.Right,
+ style: { background: 'rgba(255,255,255,0.5)' },
+ },
+ // Right Top
+ {
+ id: '5',
+ position: { x: -100, y: 450 },
+ data: { label: 'Source' },
+ sourcePosition: Position.Right,
+ targetPosition: Position.Right,
+ style: { background: 'rgba(255,255,255,0.5)' },
+ },
+ {
+ id: '6',
+ position: { x: 100, y: 400 },
+ data: { label: 'Target' },
+ sourcePosition: Position.Top,
+ targetPosition: Position.Top,
+ style: { background: 'rgba(255,255,255,0.5)' },
+ },
+ // Right Bottom
+ {
+ id: '7',
+ position: { x: 100, y: 700 },
+ data: { label: 'Source' },
+ sourcePosition: Position.Right,
+ targetPosition: Position.Right,
+ style: { background: 'rgba(255,255,255,0.5)' },
+ },
+ {
+ id: '8',
+ position: { x: -100, y: 600 },
+ data: { label: 'Target' },
+ sourcePosition: Position.Bottom,
+ targetPosition: Position.Bottom,
+ style: { background: 'rgba(255,255,255,0.5)' },
+ },
+];
+
+const edges: Edge[] = [
+ {
+ id: 'e1-2',
+ source: '1',
+ target: '2',
+ type: 'smoothstep',
+ markerEnd: {
+ type: MarkerType.ArrowClosed,
+ },
+ options: {
+ offset: 30,
+ },
+ },
+ {
+ id: 'e3-4',
+ source: '3',
+ target: '4',
+ type: 'smoothstep',
+ markerEnd: {
+ type: MarkerType.ArrowClosed,
+ },
+ options: {
+ borderRadius: 2,
+ },
+ },
+
+ {
+ id: 'e4-5',
+ source: '5',
+ target: '6',
+ type: 'smoothstep',
+ markerEnd: {
+ type: MarkerType.ArrowClosed,
+ },
+ },
+
+ {
+ id: 'e7-8',
+ source: '7',
+ target: '8',
+ type: 'smoothstep',
+ markerEnd: {
+ type: MarkerType.ArrowClosed,
+ },
+ },
+];
+
+const defaultEdgeOptions = {
+ style: {
+ strokeWidth: 2,
+ },
+};
+
+const SimpleEdge = () => {
+ return ;
+};
+
+export default SimpleEdge;
diff --git a/examples/nextjs/pages/EdgeTypes/index.tsx b/examples/nextjs/pages/EdgeTypes/index.tsx
index 7e87d780..6a93d1b1 100644
--- a/examples/nextjs/pages/EdgeTypes/index.tsx
+++ b/examples/nextjs/pages/EdgeTypes/index.tsx
@@ -41,7 +41,6 @@ const EdgeTypesFlow = () => {
onInit={onInit}
onConnect={onConnect}
minZoom={0.2}
- zoomOnScroll={false}
selectionKeyCode="a+s"
multiSelectionKeyCode={multiSelectionKeyCode}
deleteKeyCode={deleteKeyCode}
diff --git a/examples/nextjs/pages/Undirectional/index.tsx b/examples/nextjs/pages/Undirectional/index.tsx
index 5037161d..4ea676a5 100644
--- a/examples/nextjs/pages/Undirectional/index.tsx
+++ b/examples/nextjs/pages/Undirectional/index.tsx
@@ -80,7 +80,7 @@ const initialEdges: Edge[] = [
target: '01',
sourceHandle: 'left',
targetHandle: 'bottom',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-1b',
@@ -88,7 +88,7 @@ const initialEdges: Edge[] = [
target: '01',
sourceHandle: 'top',
targetHandle: 'right',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-2a',
@@ -96,7 +96,7 @@ const initialEdges: Edge[] = [
target: '02',
sourceHandle: 'top',
targetHandle: 'left',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-2b',
@@ -104,7 +104,7 @@ const initialEdges: Edge[] = [
target: '02',
sourceHandle: 'right',
targetHandle: 'bottom',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-3a',
@@ -112,7 +112,7 @@ const initialEdges: Edge[] = [
target: '03',
sourceHandle: 'right',
targetHandle: 'top',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-3b',
@@ -120,7 +120,7 @@ const initialEdges: Edge[] = [
target: '03',
sourceHandle: 'bottom',
targetHandle: 'left',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-4a',
@@ -128,7 +128,7 @@ const initialEdges: Edge[] = [
target: '04',
sourceHandle: 'bottom',
targetHandle: 'right',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-4b',
@@ -136,7 +136,7 @@ const initialEdges: Edge[] = [
target: '04',
sourceHandle: 'left',
targetHandle: 'top',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-10',
@@ -144,7 +144,7 @@ const initialEdges: Edge[] = [
target: '10',
sourceHandle: 'top',
targetHandle: 'bottom',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-20',
@@ -152,7 +152,7 @@ const initialEdges: Edge[] = [
target: '20',
sourceHandle: 'right',
targetHandle: 'left',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-30',
@@ -160,7 +160,7 @@ const initialEdges: Edge[] = [
target: '30',
sourceHandle: 'bottom',
targetHandle: 'top',
- type: 'default',
+ type: 'smoothstep',
},
{
id: 'e0-40',
@@ -168,7 +168,7 @@ const initialEdges: Edge[] = [
target: '40',
sourceHandle: 'left',
targetHandle: 'right',
- type: 'default',
+ type: 'smoothstep',
},
];
diff --git a/examples/nextjs/pages/_app.tsx b/examples/nextjs/pages/_app.tsx
index 1d4fb176..79429551 100755
--- a/examples/nextjs/pages/_app.tsx
+++ b/examples/nextjs/pages/_app.tsx
@@ -1,5 +1,7 @@
-import React from 'react';
+import React, { ChangeEventHandler } from 'react';
import { useRouter } from 'next/router';
+import { AppProps } from 'next/app';
+
import '../styles/globals.css';
// Unfortunately this doesn't work because preconsruct clears the dist folder and there is
@@ -18,6 +20,7 @@ const routes = [
'/DefaultNodes',
'/DragHandle',
'/DragNDrop',
+ '/EdgeRouting',
'/EdgeTypes',
'/Edges',
'/Empty',
@@ -45,10 +48,10 @@ const routes = [
'/Validation',
];
-function MyApp({ Component, pageProps }) {
+function App({ Component, pageProps }: AppProps) {
const router = useRouter();
- const onRouteChange = (evt) => {
+ const onRouteChange: ChangeEventHandler = (evt) => {
router.push(evt.target.value);
};
@@ -71,4 +74,4 @@ function MyApp({ Component, pageProps }) {
);
}
-export default MyApp;
+export default App;
diff --git a/packages/core/src/components/Edges/BezierEdge.tsx b/packages/core/src/components/Edges/BezierEdge.tsx
index 825265cb..f805fecd 100644
--- a/packages/core/src/components/Edges/BezierEdge.tsx
+++ b/packages/core/src/components/Edges/BezierEdge.tsx
@@ -1,5 +1,5 @@
import { memo } from 'react';
-import { EdgeProps, Position } from '../../types';
+import { BezierEdgeProps, Position } from '../../types';
import BaseEdge from './BaseEdge';
export interface GetBezierPathParams {
@@ -143,8 +143,8 @@ const BezierEdge = memo(
style,
markerEnd,
markerStart,
- curvature,
- }: EdgeProps) => {
+ options,
+ }: BezierEdgeProps) => {
const params = {
sourceX,
sourceY,
@@ -152,7 +152,7 @@ const BezierEdge = memo(
targetX,
targetY,
targetPosition,
- curvature,
+ curvature: options?.curvature,
};
const path = getBezierPath(params);
const [centerX, centerY] = getBezierCenter(params);
diff --git a/packages/core/src/components/Edges/SmoothStepEdge.tsx b/packages/core/src/components/Edges/SmoothStepEdge.tsx
index 161eb8d5..80582b8b 100644
--- a/packages/core/src/components/Edges/SmoothStepEdge.tsx
+++ b/packages/core/src/components/Edges/SmoothStepEdge.tsx
@@ -1,26 +1,9 @@
import { memo } from 'react';
import { getCenter } from './utils';
-import { EdgeSmoothStepProps, Position } from '../../types';
+import { SmoothStepEdgeProps, Position, XYPosition } from '../../types';
import BaseEdge from './BaseEdge';
-// These are some helper methods for drawing the round corners
-// The name indicates the direction of the path. "bottomLeftCorner" goes
-// from bottom to the left and "leftBottomCorner" goes from left to the bottom.
-// We have to consider the direction of the paths because of the animated lines.
-const bottomLeftCorner = (x: number, y: number, size: number): string =>
- `L ${x},${y - size}Q ${x},${y} ${x + size},${y}`;
-const leftBottomCorner = (x: number, y: number, size: number): string =>
- `L ${x + size},${y}Q ${x},${y} ${x},${y - size}`;
-const bottomRightCorner = (x: number, y: number, size: number): string =>
- `L ${x},${y - size}Q ${x},${y} ${x - size},${y}`;
-const rightBottomCorner = (x: number, y: number, size: number): string =>
- `L ${x - size},${y}Q ${x},${y} ${x},${y - size}`;
-const leftTopCorner = (x: number, y: number, size: number): string => `L ${x + size},${y}Q ${x},${y} ${x},${y + size}`;
-const topLeftCorner = (x: number, y: number, size: number): string => `L ${x},${y + size}Q ${x},${y} ${x + size},${y}`;
-const topRightCorner = (x: number, y: number, size: number): string => `L ${x},${y + size}Q ${x},${y} ${x - size},${y}`;
-const rightTopCorner = (x: number, y: number, size: number): string => `L ${x - size},${y}Q ${x},${y} ${x},${y + size}`;
-
export interface GetSmoothStepPathParams {
sourceX: number;
sourceY: number;
@@ -31,6 +14,135 @@ export interface GetSmoothStepPathParams {
borderRadius?: number;
centerX?: number;
centerY?: number;
+ offset?: number;
+}
+
+const handleDirections = {
+ [Position.Left]: { x: -1, y: 0 },
+ [Position.Right]: { x: 1, y: 0 },
+ [Position.Top]: { x: 0, y: -1 },
+ [Position.Bottom]: { x: 0, y: 1 },
+};
+
+const getDirection = ({
+ source,
+ sourcePosition = Position.Bottom,
+ target,
+}: {
+ source: XYPosition;
+ sourcePosition: Position;
+ target: XYPosition;
+}): XYPosition => {
+ if (sourcePosition === Position.Left || sourcePosition === Position.Right) {
+ return source.x < target.x ? { x: 1, y: 0 } : { x: -1, y: 0 };
+ }
+ return source.y < target.y ? { x: 0, y: 1 } : { x: 0, y: -1 };
+};
+
+const distance = (a: XYPosition, b: XYPosition) => Math.sqrt(Math.pow(b.x - a.x, 2) + Math.pow(b.y - a.y, 2));
+
+// ith this function we try to mimic a orthogonal edge routing behaviour
+// It's not as good as a real orthogonal edge routing but it's faster and good enough as a default for step and smooth step edges
+function getPoints({
+ source,
+ sourcePosition = Position.Bottom,
+ target,
+ targetPosition = Position.Top,
+ center,
+ offset,
+}: {
+ source: XYPosition;
+ sourcePosition: Position;
+ target: XYPosition;
+ targetPosition: Position;
+ center: XYPosition;
+ offset: number;
+}): XYPosition[] {
+ const sourceDir = handleDirections[sourcePosition];
+ const targetDir = handleDirections[targetPosition];
+ const sourceGapped: XYPosition = { x: source.x + sourceDir.x * offset, y: source.y + sourceDir.y * offset };
+ const targetGapped: XYPosition = { x: target.x + targetDir.x * offset, y: target.y + targetDir.y * offset };
+ const dir = getDirection({
+ source: sourceGapped,
+ sourcePosition,
+ target: targetGapped,
+ });
+ const dirAccessor = dir.x !== 0 ? 'x' : 'y';
+ const currDir = dir[dirAccessor];
+
+ let points: XYPosition[] = [];
+
+ // opposite handle positions, default case
+ if (sourceDir[dirAccessor] * targetDir[dirAccessor] === -1) {
+ // --->
+ // |
+ // >---
+ const verticalSplit: XYPosition[] = [
+ { x: center.x, y: sourceGapped.y },
+ { x: center.x, y: targetGapped.y },
+ ];
+ // |
+ // ---
+ // |
+ const horizontalSplit: XYPosition[] = [
+ { x: sourceGapped.x, y: center.y },
+ { x: targetGapped.x, y: center.y },
+ ];
+
+ if (sourceDir[dirAccessor] === currDir) {
+ points = dirAccessor === 'x' ? verticalSplit : horizontalSplit;
+ } else {
+ points = dirAccessor === 'x' ? horizontalSplit : verticalSplit;
+ }
+ } else {
+ // sourceTarget means we take x from source and y from target, targetSource is the opposite
+ const sourceTarget: XYPosition[] = [{ x: sourceGapped.x, y: targetGapped.y }];
+ const targetSource: XYPosition[] = [{ x: targetGapped.x, y: sourceGapped.y }];
+ // this handles edges with same handle positions
+ if (dirAccessor === 'x') {
+ points = sourceDir.x === currDir ? targetSource : sourceTarget;
+ } else {
+ points = sourceDir.y === currDir ? sourceTarget : targetSource;
+ }
+
+ // these are conditions for handling mixed handle positions like Right -> Bottom for example
+ if (sourcePosition !== targetPosition) {
+ const dirAccessorOpposite = dirAccessor === 'x' ? 'y' : 'x';
+ const isSameDir = sourceDir[dirAccessor] === targetDir[dirAccessorOpposite];
+ const sourceGtTargetOppo = sourceGapped[dirAccessorOpposite] > targetGapped[dirAccessorOpposite];
+ const sourceLtTargetOppo = sourceGapped[dirAccessorOpposite] < targetGapped[dirAccessorOpposite];
+ const flipSourceTarget =
+ (sourceDir[dirAccessor] === 1 && ((!isSameDir && sourceGtTargetOppo) || (isSameDir && sourceLtTargetOppo))) ||
+ (sourceDir[dirAccessor] !== 1 && ((!isSameDir && sourceLtTargetOppo) || (isSameDir && sourceGtTargetOppo)));
+
+ if (flipSourceTarget) {
+ points = dirAccessor === 'x' ? sourceTarget : targetSource;
+ }
+ }
+ }
+
+ return [source, sourceGapped, ...points, targetGapped, target];
+}
+
+function getBend(a: XYPosition, b: XYPosition, c: XYPosition, size: number): string {
+ const bendSize = Math.min(distance(a, b) / 2, distance(b, c) / 2, size);
+ const { x, y } = b;
+
+ // no bend
+ if ((a.x === x && x === c.x) || (a.y === y && y === c.y)) {
+ return `L${x} ${y}`;
+ }
+
+ // first segment is horizontal
+ if (a.y === y) {
+ const xDir = a.x < c.x ? -1 : 1;
+ const yDir = a.y < c.y ? 1 : -1;
+ return `L ${x + bendSize * xDir},${y}Q ${x},${y} ${x},${y + bendSize * yDir}`;
+ }
+
+ const xDir = a.x < c.x ? 1 : -1;
+ const yDir = a.y < c.y ? -1 : 1;
+ return `L ${x},${y + bendSize * yDir}Q ${x},${y} ${x + bendSize * xDir},${y}`;
}
export function getSmoothStepPath({
@@ -43,76 +155,34 @@ export function getSmoothStepPath({
borderRadius = 5,
centerX,
centerY,
+ offset = 20,
}: GetSmoothStepPathParams): string {
- const [_centerX, _centerY, offsetX, offsetY] = getCenter({ sourceX, sourceY, targetX, targetY });
- const cornerWidth = Math.min(borderRadius, Math.abs(targetX - sourceX));
- const cornerHeight = Math.min(borderRadius, Math.abs(targetY - sourceY));
- const cornerSize = Math.min(cornerWidth, cornerHeight, offsetX, offsetY);
- const leftAndRight = [Position.Left, Position.Right];
+ const [_centerX, _centerY] = getCenter({ sourceX, sourceY, targetX, targetY });
const cX = typeof centerX !== 'undefined' ? centerX : _centerX;
const cY = typeof centerY !== 'undefined' ? centerY : _centerY;
- let firstCornerPath = null;
- let secondCornerPath = null;
+ const points = getPoints({
+ source: { x: sourceX, y: sourceY },
+ sourcePosition,
+ target: { x: targetX, y: targetY },
+ targetPosition,
+ center: { x: cX, y: cY },
+ offset,
+ });
- if (sourceX <= targetX) {
- firstCornerPath =
- sourceY <= targetY ? bottomLeftCorner(sourceX, cY, cornerSize) : topLeftCorner(sourceX, cY, cornerSize);
- secondCornerPath =
- sourceY <= targetY ? rightTopCorner(targetX, cY, cornerSize) : rightBottomCorner(targetX, cY, cornerSize);
- } else {
- firstCornerPath =
- sourceY < targetY ? bottomRightCorner(sourceX, cY, cornerSize) : topRightCorner(sourceX, cY, cornerSize);
- secondCornerPath =
- sourceY < targetY ? leftTopCorner(targetX, cY, cornerSize) : leftBottomCorner(targetX, cY, cornerSize);
- }
+ return points.reduce((res, p, i) => {
+ let segment = '';
- if (leftAndRight.includes(sourcePosition) && leftAndRight.includes(targetPosition)) {
- if (sourceX <= targetX) {
- firstCornerPath =
- sourceY <= targetY ? rightTopCorner(cX, sourceY, cornerSize) : rightBottomCorner(cX, sourceY, cornerSize);
- secondCornerPath =
- sourceY <= targetY ? bottomLeftCorner(cX, targetY, cornerSize) : topLeftCorner(cX, targetY, cornerSize);
- } else if (
- (sourcePosition === Position.Right && targetPosition === Position.Left) ||
- (sourcePosition === Position.Left && targetPosition === Position.Right) ||
- (sourcePosition === Position.Left && targetPosition === Position.Left)
- ) {
- // and sourceX > targetX
- firstCornerPath =
- sourceY <= targetY ? leftTopCorner(cX, sourceY, cornerSize) : leftBottomCorner(cX, sourceY, cornerSize);
- secondCornerPath =
- sourceY <= targetY ? bottomRightCorner(cX, targetY, cornerSize) : topRightCorner(cX, targetY, cornerSize);
- }
- } else if (leftAndRight.includes(sourcePosition) && !leftAndRight.includes(targetPosition)) {
- if (sourceX <= targetX) {
- firstCornerPath =
- sourceY <= targetY
- ? rightTopCorner(targetX, sourceY, cornerSize)
- : rightBottomCorner(targetX, sourceY, cornerSize);
+ if (i > 0 && i < points.length - 1) {
+ segment = getBend(points[i - 1], p, points[i + 1], borderRadius);
} else {
- firstCornerPath =
- sourceY <= targetY
- ? leftTopCorner(targetX, sourceY, cornerSize)
- : leftBottomCorner(targetX, sourceY, cornerSize);
+ segment = `${i === 0 ? 'M' : 'L'}${p.x} ${p.y}`;
}
- secondCornerPath = '';
- } else if (!leftAndRight.includes(sourcePosition) && leftAndRight.includes(targetPosition)) {
- if (sourceX <= targetX) {
- firstCornerPath =
- sourceY <= targetY
- ? bottomLeftCorner(sourceX, targetY, cornerSize)
- : topLeftCorner(sourceX, targetY, cornerSize);
- } else {
- firstCornerPath =
- sourceY <= targetY
- ? bottomRightCorner(sourceX, targetY, cornerSize)
- : topRightCorner(sourceX, targetY, cornerSize);
- }
- secondCornerPath = '';
- }
- return `M ${sourceX},${sourceY}${firstCornerPath}${secondCornerPath}L ${targetX},${targetY}`;
+ res += segment;
+
+ return res;
+ }, '');
}
const SmoothStepEdge = memo(
@@ -132,8 +202,8 @@ const SmoothStepEdge = memo(
targetPosition = Position.Top,
markerEnd,
markerStart,
- borderRadius = 5,
- }: EdgeSmoothStepProps) => {
+ options,
+ }: SmoothStepEdgeProps) => {
const [centerX, centerY] = getCenter({ sourceX, sourceY, targetX, targetY, sourcePosition, targetPosition });
const path = getSmoothStepPath({
@@ -143,7 +213,8 @@ const SmoothStepEdge = memo(
targetX,
targetY,
targetPosition,
- borderRadius,
+ borderRadius: options?.borderRadius,
+ offset: options?.offset,
});
return (
diff --git a/packages/core/src/components/Edges/wrapEdge.tsx b/packages/core/src/components/Edges/wrapEdge.tsx
index 909d46dc..f429f0bf 100644
--- a/packages/core/src/components/Edges/wrapEdge.tsx
+++ b/packages/core/src/components/Edges/wrapEdge.tsx
@@ -52,6 +52,7 @@ export default (EdgeComponent: ComponentType) => {
rfId,
ariaLabel,
disableKeyboardA11y,
+ options,
}: WrapEdgeProps): JSX.Element | null => {
const edgeRef = useRef(null);
const [updateHover, setUpdateHover] = useState(false);
@@ -189,6 +190,7 @@ export default (EdgeComponent: ComponentType) => {
targetHandleId={targetHandleId}
markerStart={markerStartUrl}
markerEnd={markerEndUrl}
+ options={options}
/>
)}
diff --git a/packages/core/src/components/Nodes/wrapNode.tsx b/packages/core/src/components/Nodes/wrapNode.tsx
index ee540e27..c1fdadb9 100644
--- a/packages/core/src/components/Nodes/wrapNode.tsx
+++ b/packages/core/src/components/Nodes/wrapNode.tsx
@@ -46,7 +46,6 @@ export default (NodeComponent: ComponentType) => {
dragHandle,
zIndex,
isParent,
- noPanClassName,
noDragClassName,
initialized,
disableKeyboardA11y,
diff --git a/packages/core/src/components/StoreUpdater/index.tsx b/packages/core/src/components/StoreUpdater/index.tsx
index 533a34c7..f287a39d 100644
--- a/packages/core/src/components/StoreUpdater/index.tsx
+++ b/packages/core/src/components/StoreUpdater/index.tsx
@@ -126,7 +126,8 @@ const StoreUpdater = ({
const store = useStoreApi();
useEffect(() => {
- setDefaultNodesAndEdges(defaultNodes, defaultEdges);
+ const edgesWithDefaults = defaultEdges?.map((e) => ({ ...e, ...defaultEdgeOptions }));
+ setDefaultNodesAndEdges(defaultNodes, edgesWithDefaults);
return () => {
reset();
diff --git a/packages/core/src/container/EdgeRenderer/index.tsx b/packages/core/src/container/EdgeRenderer/index.tsx
index 4b51658b..590bda84 100644
--- a/packages/core/src/container/EdgeRenderer/index.tsx
+++ b/packages/core/src/container/EdgeRenderer/index.tsx
@@ -182,6 +182,7 @@ const EdgeRenderer = (props: EdgeRendererProps) => {
rfId={props.rfId}
ariaLabel={edge.ariaLabel}
disableKeyboardA11y={props.disableKeyboardA11y}
+ options={'options' in edge ? edge.options : undefined}
/>
);
})}
diff --git a/packages/core/src/container/NodeRenderer/index.tsx b/packages/core/src/container/NodeRenderer/index.tsx
index c9b4190f..762c367f 100644
--- a/packages/core/src/container/NodeRenderer/index.tsx
+++ b/packages/core/src/container/NodeRenderer/index.tsx
@@ -127,7 +127,6 @@ const NodeRenderer = (props: NodeRendererProps) => {
zIndex={node[internalsSymbol]?.z ?? 0}
isParent={!!node[internalsSymbol]?.isParent}
noDragClassName={props.noDragClassName}
- noPanClassName={props.noPanClassName}
initialized={!!node.width && !!node.height}
rfId={props.rfId}
disableKeyboardA11y={props.disableKeyboardA11y}
diff --git a/packages/core/src/container/ReactFlow/utils.ts b/packages/core/src/container/ReactFlow/utils.ts
index 6eca2c89..b85e75d6 100644
--- a/packages/core/src/container/ReactFlow/utils.ts
+++ b/packages/core/src/container/ReactFlow/utils.ts
@@ -28,14 +28,3 @@ export function useNodeOrEdgeTypes(nodeOrEdgeTypes: any, createTypes: any): any
return typesParsed;
}
-
-export function injectStyle(css: string): void {
- if (!css || typeof document === 'undefined') return;
-
- const head = document.head || document.getElementsByTagName('head')[0];
- const style = document.createElement('style');
-
- head.appendChild(style);
-
- style.appendChild(document.createTextNode(css));
-}
diff --git a/packages/core/src/index.ts b/packages/core/src/index.ts
index 4777566e..6bbe82a5 100644
--- a/packages/core/src/index.ts
+++ b/packages/core/src/index.ts
@@ -14,6 +14,7 @@ export {
getSimpleBezierCenter as getSimpleBezierEdgeCenter,
} from './components/Edges/SimpleBezierEdge';
export { default as SmoothStepEdge, getSmoothStepPath } from './components/Edges/SmoothStepEdge';
+export { default as BaseEdge } from './components/Edges/BaseEdge';
export { internalsSymbol, rectToBox, boxToRect, getBoundsOfRects } from './utils';
export {
diff --git a/packages/core/src/types/edges.ts b/packages/core/src/types/edges.ts
index 16e98499..7e526459 100644
--- a/packages/core/src/types/edges.ts
+++ b/packages/core/src/types/edges.ts
@@ -6,7 +6,7 @@ import { Node } from './nodes';
import { Position } from './utils';
// interface for the user edge items
-export interface Edge {
+type DefaultEdge = {
id: string;
type?: string;
source: string;
@@ -32,7 +32,28 @@ export interface Edge {
markerEnd?: EdgeMarkerType;
zIndex?: number;
ariaLabel?: string;
-}
+};
+
+export type SmoothStepEdgeOptions = {
+ offset?: number;
+ borderRadius?: number;
+};
+
+type SmoothStepEdgeType = DefaultEdge & {
+ type: 'smoothstep';
+ options?: SmoothStepEdgeOptions;
+};
+
+export type BezierEdgeOptions = {
+ curvature?: number;
+};
+
+type BezierEdgeType = DefaultEdge & {
+ type: 'default';
+ options?: BezierEdgeOptions;
+};
+
+export type Edge = DefaultEdge | SmoothStepEdgeType | BezierEdgeType;
export type DefaultEdgeOptions = Omit<
Edge,
@@ -64,7 +85,7 @@ export interface EdgeProps {
targetHandleId?: string | null;
markerStart?: string;
markerEnd?: string;
- curvature?: number;
+ options?: BezierEdgeOptions | SmoothStepEdgeOptions;
}
export type BaseEdgeProps = Pick<
@@ -127,12 +148,16 @@ export interface WrapEdgeProps {
rfId?: string;
ariaLabel?: string | null;
disableKeyboardA11y: boolean;
+ options?: SmoothStepEdgeOptions | BezierEdgeOptions;
}
-export interface EdgeSmoothStepProps extends EdgeProps {
- borderRadius?: number;
+export interface SmoothStepEdgeProps extends EdgeProps {
+ options?: SmoothStepEdgeOptions;
}
+export interface BezierEdgeProps extends EdgeProps {
+ options?: BezierEdgeOptions;
+}
export interface EdgeTextProps extends HTMLAttributes {
x: number;
y: number;
diff --git a/packages/core/src/types/nodes.ts b/packages/core/src/types/nodes.ts
index 5ba91cf4..af664647 100644
--- a/packages/core/src/types/nodes.ts
+++ b/packages/core/src/types/nodes.ts
@@ -89,7 +89,6 @@ export interface WrapNodeProps {
dragHandle?: string;
zIndex: number;
isParent: boolean;
- noPanClassName: string;
noDragClassName: string;
rfId: string;
disableKeyboardA11y: boolean;