chore(ts-docs): add annotations for edges

This commit is contained in:
moklick
2025-03-22 15:37:04 +01:00
parent 003b864ec7
commit 8ecf9082f7
7 changed files with 154 additions and 44 deletions
@@ -61,7 +61,34 @@ function createBezierEdge(params: { isInternal: boolean }) {
);
}
/**
* Component that can be used inside a custom edge to render a bezier curve.
*
* @public
* @example
*
* ```tsx
* import { BezierEdge } from '@xyflow/react';
*
* function CustomEdge({ sourceX, sourceY, targetX, targetY, sourcePosition, targetPosition }) {
* return (
* <BezierEdge
* sourceX={sourceX}
* sourceY={sourceY}
* targetX={targetX}
* targetY={targetY}
* sourcePosition={sourcePosition}
* targetPosition={targetPosition}
* />
* );
* }
* ```
*/
const BezierEdge = createBezierEdge({ isInternal: false });
/**
* @internal
*/
const BezierEdgeInternal = createBezierEdge({ isInternal: true });
BezierEdge.displayName = 'BezierEdge';
@@ -27,6 +27,9 @@ export interface EdgeAnchorProps extends SVGAttributes<SVGGElement> {
const EdgeUpdaterClassName = 'react-flow__edgeupdater';
/**
* @internal
*/
export function EdgeAnchor({
position,
centerX,
@@ -77,26 +77,26 @@ EdgeTextComponent.displayName = 'EdgeText';
* You can use the `<EdgeText />` component as a helper component to display text
* within your custom edges.
*
*@public
* @public
*
*@example
*```jsx
*import { EdgeText } from '@xyflow/react';
* @example
* ```jsx
* import { EdgeText } from '@xyflow/react';
*
*export function CustomEdgeLabel({ label }) {
* return (
* <EdgeText
* x={100}
* y={100}
* label={label}
* labelStyle={{ fill: 'white' }}
* labelShowBg
* labelBgStyle={{ fill: 'red' }}
* labelBgPadding={[2, 4]}
* labelBgBorderRadius={2}
* />
* );
*}
* export function CustomEdgeLabel({ label }) {
* return (
* <EdgeText
* x={100}
* y={100}
* label={label}
* labelStyle={{ fill: 'white' }}
* labelShowBg
* labelBgStyle={{ fill: 'red' }}
* labelBgPadding={[2, 4]}
* labelBgBorderRadius={2}
* />
* );
* }
*```
*/
export const EdgeText = memo(EdgeTextComponent);
@@ -62,7 +62,34 @@ function createSmoothStepEdge(params: { isInternal: boolean }) {
);
}
/**
* Component that can be used inside a custom edge to render a smooth step edge.
*
* @public
* @example
*
* ```tsx
* import { SmoothStepEdge } from '@xyflow/react';
*
* function CustomEdge({ sourceX, sourceY, targetX, targetY, sourcePosition, targetPosition }) {
* return (
* <SmoothStepEdge
* sourceX={sourceX}
* sourceY={sourceY}
* targetX={targetX}
* targetY={targetY}
* sourcePosition={sourcePosition}
* targetPosition={targetPosition}
* />
* );
* }
* ```
*/
const SmoothStepEdge = createSmoothStepEdge({ isInternal: false });
/**
* @internal
*/
const SmoothStepEdgeInternal = createSmoothStepEdge({ isInternal: true });
SmoothStepEdge.displayName = 'SmoothStepEdge';
@@ -21,7 +21,34 @@ function createStepEdge(params: { isInternal: boolean }) {
});
}
/**
* Component that can be used inside a custom edge to render a step edge.
*
* @public
* @example
*
* ```tsx
* import { StepEdge } from '@xyflow/react';
*
* function CustomEdge({ sourceX, sourceY, targetX, targetY, sourcePosition, targetPosition }) {
* return (
* <StepEdge
* sourceX={sourceX}
* sourceY={sourceY}
* targetX={targetX}
* targetY={targetY}
* sourcePosition={sourcePosition}
* targetPosition={targetPosition}
* />
* );
* }
* ```
*/
const StepEdge = createStepEdge({ isInternal: false });
/**
* @internal
*/
const StepEdgeInternal = createStepEdge({ isInternal: true });
StepEdge.displayName = 'StepEdge';
@@ -50,7 +50,32 @@ function createStraightEdge(params: { isInternal: boolean }) {
);
}
/**
* Component that can be used inside a custom edge to render a straight line.
*
* @public
* @example
*
* ```tsx
* import { StraightEdge } from '@xyflow/react';
*
* function CustomEdge({ sourceX, sourceY, targetX, targetY }) {
* return (
* <StraightEdge
* sourceX={sourceX}
* sourceY={sourceY}
* targetX={targetX}
* targetY={targetY}
* />
* );
* }
* ```
*/
const StraightEdge = createStraightEdge({ isInternal: false });
/**
* @internal
*/
const StraightEdgeInternal = createStraightEdge({ isInternal: true });
StraightEdge.displayName = 'StraightEdge';