Merge branch 'next' into refactor/tsdoc
This commit is contained in:
@@ -1,6 +1,6 @@
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import { Connection, Transform, errorMessages, internalsSymbol, isEdgeBase } from '../..';
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import { EdgeBase, NodeBase } from '../../types';
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import { isNumeric, getOverlappingArea, boxToRect, nodeToBox, getBoundsOfBoxes, devWarn } from '../general';
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import { getOverlappingArea, boxToRect, nodeToBox, getBoundsOfBoxes, devWarn } from '../general';
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// this is used for straight edges and simple smoothstep edges (LTR, RTL, BTT, TTB)
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export function getEdgeCenter({
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@@ -23,63 +23,29 @@ export function getEdgeCenter({
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return [centerX, centerY, xOffset, yOffset];
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}
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const defaultEdgeTree = [{ level: 0, isMaxLevel: true, edges: [] }];
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export type GroupedEdges<EdgeType extends EdgeBase> = {
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edges: EdgeType[];
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level: number;
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isMaxLevel: boolean;
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export type GetEdgeZIndexParams = {
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sourceNode: NodeBase;
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targetNode: NodeBase;
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selected?: boolean;
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zIndex?: number;
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elevateOnSelect?: boolean;
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};
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export function groupEdgesByZLevel<EdgeType extends EdgeBase>(
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edges: EdgeType[],
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nodeLookup: Map<string, NodeBase>,
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elevateEdgesOnSelect = false
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): GroupedEdges<EdgeType>[] {
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let maxLevel = -1;
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const levelLookup = edges.reduce<Record<string, EdgeType[]>>((tree, edge) => {
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const hasZIndex = isNumeric(edge.zIndex);
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let z = hasZIndex ? edge.zIndex! : 0;
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if (elevateEdgesOnSelect) {
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const targetNode = nodeLookup.get(edge.target);
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const sourceNode = nodeLookup.get(edge.source);
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const edgeOrConnectedNodeSelected = edge.selected || targetNode?.selected || sourceNode?.selected;
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const selectedZIndex = Math.max(
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sourceNode?.[internalsSymbol]?.z || 0,
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targetNode?.[internalsSymbol]?.z || 0,
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1000
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);
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z = (hasZIndex ? edge.zIndex! : 0) + (edgeOrConnectedNodeSelected ? selectedZIndex : 0);
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}
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if (tree[z]) {
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tree[z].push(edge);
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} else {
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tree[z] = [edge];
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}
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maxLevel = z > maxLevel ? z : maxLevel;
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return tree;
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}, {});
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const edgeTree = Object.entries(levelLookup).map(([key, edges]) => {
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const level = +key;
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return {
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edges,
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level,
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isMaxLevel: level === maxLevel,
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};
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});
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if (edgeTree.length === 0) {
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return defaultEdgeTree;
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export function getElevatedEdgeZIndex({
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sourceNode,
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targetNode,
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selected = false,
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zIndex = 0,
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elevateOnSelect = false,
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}: GetEdgeZIndexParams): number {
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if (!elevateOnSelect) {
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return zIndex;
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}
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return edgeTree;
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const edgeOrConnectedNodeSelected = selected || targetNode.selected || sourceNode.selected;
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const selectedZIndex = Math.max(sourceNode[internalsSymbol]?.z || 0, targetNode[internalsSymbol]?.z || 0, 1000);
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return zIndex + (edgeOrConnectedNodeSelected ? selectedZIndex : 0);
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}
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type IsEdgeVisibleParams = {
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@@ -1,7 +1,7 @@
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import { EdgePosition } from '../../types/edges';
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import { ConnectionMode, OnError } from '../../types/general';
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import { NodeBase, NodeHandle, NodeHandleBounds } from '../../types/nodes';
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import { Position, Rect, XYPosition } from '../../types/utils';
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import { NodeBase, NodeHandle } from '../../types/nodes';
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import { Position } from '../../types/utils';
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import { errorMessages, internalsSymbol } from '../../constants';
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import { HandleElement } from '../../types';
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@@ -15,21 +15,28 @@ export type GetEdgePositionParams = {
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onError?: OnError;
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};
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export function getEdgePosition(params: GetEdgePositionParams): EdgePosition | null {
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const [sourceNodeRect, sourceHandleBounds, isSourceValid] = getHandleDataByNode(params.sourceNode);
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const [targetNodeRect, targetHandleBounds, isTargetValid] = getHandleDataByNode(params.targetNode);
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function isNodeInitialized(node: NodeBase): boolean {
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return !!node?.[internalsSymbol]?.handleBounds && !!node?.computed?.width;
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}
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if (!isSourceValid || !isTargetValid) {
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export function getEdgePosition(params: GetEdgePositionParams): EdgePosition | null {
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const { sourceNode, targetNode } = params;
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if (!isNodeInitialized(sourceNode) || !isNodeInitialized(targetNode)) {
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return null;
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}
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// when connection type is loose we can define all handles as sources and connect source -> source
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const targetNodeHandles =
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const sourceHandleBounds = sourceNode[internalsSymbol]?.handleBounds || toHandleBounds(sourceNode.handles);
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const targetHandleBounds = targetNode[internalsSymbol]?.handleBounds || toHandleBounds(targetNode.handles);
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const sourceHandle = getHandle(sourceHandleBounds?.source ?? [], params.sourceHandle);
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const targetHandle = getHandle(
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// when connection type is loose we can define all handles as sources and connect source -> source
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params.connectionMode === ConnectionMode.Strict
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? targetHandleBounds!.target
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: (targetHandleBounds!.target ?? []).concat(targetHandleBounds!.source ?? []);
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const sourceHandle = getHandle(sourceHandleBounds!.source!, params.sourceHandle);
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const targetHandle = getHandle(targetNodeHandles!, params.targetHandle);
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? targetHandleBounds?.target ?? []
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: (targetHandleBounds?.target ?? []).concat(targetHandleBounds?.source ?? []),
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params.targetHandle
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);
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const sourcePosition = sourceHandle?.position || Position.Bottom;
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const targetPosition = targetHandle?.position || Position.Top;
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@@ -46,8 +53,8 @@ export function getEdgePosition(params: GetEdgePositionParams): EdgePosition | n
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return null;
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}
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const { x: sourceX, y: sourceY } = getHandlePosition(sourcePosition, sourceNodeRect, sourceHandle);
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const { x: targetX, y: targetY } = getHandlePosition(targetPosition, targetNodeRect, targetHandle);
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const [sourceX, sourceY] = getHandlePosition(sourcePosition, sourceNode, sourceHandle);
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const [targetX, targetY] = getHandlePosition(targetPosition, targetNode, targetHandle);
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return {
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sourceX,
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@@ -64,79 +71,41 @@ function toHandleBounds(handles?: NodeHandle[]) {
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return null;
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}
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return handles.reduce<NodeHandleBounds>(
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(res, item) => {
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item.width = item.width || 1;
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item.height = item.height || 1;
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const source = [];
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const target = [];
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if (item.type === 'source') {
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res.source?.push(item as HandleElement);
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}
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for (const handle of handles) {
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handle.width = handle.width || 1;
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handle.height = handle.height || 1;
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if (item.type === 'target') {
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res.target?.push(item as HandleElement);
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}
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return res;
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},
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{
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source: [],
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target: [],
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if (handle.type === 'source') {
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source.push(handle as HandleElement);
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} else if (handle.type === 'target') {
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target.push(handle as HandleElement);
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}
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);
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}
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return {
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source,
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target,
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};
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}
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function getHandleDataByNode(node?: NodeBase): [Rect, NodeHandleBounds | null, boolean] {
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const handleBounds = node?.[internalsSymbol]?.handleBounds || toHandleBounds(node?.handles) || null;
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const nodeWidth = node?.computed?.width || node?.width;
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const nodeHeight = node?.computed?.height || node?.height;
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const isValid =
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handleBounds &&
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nodeWidth &&
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nodeHeight &&
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typeof node?.computed?.positionAbsolute?.x !== 'undefined' &&
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typeof node?.computed?.positionAbsolute?.y !== 'undefined';
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return [
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{
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x: node?.computed?.positionAbsolute?.x || 0,
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y: node?.computed?.positionAbsolute?.y || 0,
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width: nodeWidth || 0,
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height: nodeHeight || 0,
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},
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handleBounds,
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!!isValid,
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];
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}
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function getHandlePosition(position: Position, nodeRect: Rect, handle: HandleElement | null = null): XYPosition {
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const x = (handle?.x || 0) + nodeRect.x;
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const y = (handle?.y || 0) + nodeRect.y;
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const width = handle?.width || nodeRect.width;
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const height = handle?.height || nodeRect.height;
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function getHandlePosition(position: Position, node: NodeBase, handle: HandleElement | null = null): number[] {
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const x = (handle?.x ?? 0) + (node.computed?.positionAbsolute?.x ?? 0);
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const y = (handle?.y ?? 0) + (node.computed?.positionAbsolute?.y ?? 0);
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const width = handle?.width || (node?.computed?.width ?? node?.width ?? 0);
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const height = handle?.height || (node?.computed?.height ?? node?.height ?? 0);
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switch (position) {
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case Position.Top:
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return {
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x: x + width / 2,
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y,
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};
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return [x + width / 2, y];
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case Position.Right:
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return {
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x: x + width,
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y: y + height / 2,
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};
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return [x + width, y + height / 2];
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case Position.Bottom:
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return {
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x: x + width / 2,
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y: y + height,
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};
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return [x + width / 2, y + height];
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case Position.Left:
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return {
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x,
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y: y + height / 2,
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};
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return [x, y + height / 2];
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}
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}
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