feat(props): add mouse event to onNodeDragStart, onNodeDragStop, onElementClick, and onPaneClick
This commit is contained in:
@@ -7,13 +7,13 @@ import { Node, Transform, NodeTypesType, WrapNodeProps, Elements, Edge } from '.
|
||||
interface NodeRendererProps {
|
||||
nodeTypes: NodeTypesType;
|
||||
selectNodesOnDrag: boolean;
|
||||
onElementClick?: (element: Node | Edge) => void;
|
||||
onElementClick?: (evt: MouseEvent, element: Node | Edge) => void;
|
||||
onNodeMouseEnter?: (evt: MouseEvent, node: Node) => void;
|
||||
onNodeMouseMove?: (evt: MouseEvent, node: Node) => void;
|
||||
onNodeMouseLeave?: (evt: MouseEvent, node: Node) => void;
|
||||
onNodeContextMenu?: (evt: MouseEvent, node: Node) => void;
|
||||
onNodeDragStart?: (node: Node) => void;
|
||||
onNodeDragStop?: (node: Node) => void;
|
||||
onNodeDragStart?: (evt: MouseEvent, node: Node) => void;
|
||||
onNodeDragStop?: (evt: MouseEvent, node: Node) => void;
|
||||
onlyRenderVisibleNodes?: boolean;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user