Merge branch 'main' into feat/zindexmode

This commit is contained in:
Moritz Klack
2025-12-02 13:41:50 +01:00
committed by GitHub
21 changed files with 125 additions and 37 deletions

View File

@@ -1,5 +1,11 @@
# @xyflow/system
## 0.0.73
### Patch Changes
- [#5578](https://github.com/xyflow/xyflow/pull/5578) [`00bcb9f5f`](https://github.com/xyflow/xyflow/commit/00bcb9f5f45f49814b9ac19b3f55cfe069ee3773) Thanks [@peterkogo](https://github.com/peterkogo)! - Pass current pointer position to connection
## 0.0.72
### Patch Changes

View File

@@ -1,6 +1,6 @@
{
"name": "@xyflow/system",
"version": "0.0.72",
"version": "0.0.73",
"description": "xyflow core system that powers React Flow and Svelte Flow.",
"keywords": [
"node-based UI",

View File

@@ -101,7 +101,19 @@ export function isEdgeVisible({ sourceNode, targetNode, width, height, transform
return getOverlappingArea(viewRect, boxToRect(edgeBox)) > 0;
}
const getEdgeId = ({ source, sourceHandle, target, targetHandle }: Connection | EdgeBase): string =>
/**
* Type for a custom edge ID generator function.
* @public
*/
export type GetEdgeId = (params: Connection | EdgeBase) => string;
/**
* The default edge ID generator function. Generates an ID based on the source, target, and handles.
* @public
* @param params - The connection or edge to generate an ID for.
* @returns The generated edge ID.
*/
export const getEdgeId = ({ source, sourceHandle, target, targetHandle }: Connection | EdgeBase): string =>
`xy-edge__${source}${sourceHandle || ''}-${target}${targetHandle || ''}`;
const connectionExists = (edge: EdgeBase, edges: EdgeBase[]) => {
@@ -114,11 +126,19 @@ const connectionExists = (edge: EdgeBase, edges: EdgeBase[]) => {
);
};
export type AddEdgeOptions = {
/**
* Custom function to generate edge IDs. If not provided, the default `getEdgeId` function is used.
*/
getEdgeId?: GetEdgeId;
};
/**
* This util is a convenience function to add a new Edge to an array of edges. It also performs some validation to make sure you don't add an invalid edge or duplicate an existing one.
* @public
* @param edgeParams - Either an `Edge` or a `Connection` you want to add.
* @param edges - The array of all current edges.
* @param options - Optional configuration object.
* @returns A new array of edges with the new edge added.
*
* @remarks If an edge with the same `target` and `source` already exists (and the same
@@ -128,7 +148,8 @@ const connectionExists = (edge: EdgeBase, edges: EdgeBase[]) => {
*/
export const addEdge = <EdgeType extends EdgeBase>(
edgeParams: EdgeType | Connection,
edges: EdgeType[]
edges: EdgeType[],
options: AddEdgeOptions = {}
): EdgeType[] => {
if (!edgeParams.source || !edgeParams.target) {
devWarn('006', errorMessages['error006']());
@@ -136,13 +157,15 @@ export const addEdge = <EdgeType extends EdgeBase>(
return edges;
}
const edgeIdGenerator = options.getEdgeId || getEdgeId;
let edge: EdgeType;
if (isEdgeBase(edgeParams)) {
edge = { ...edgeParams };
} else {
edge = {
...edgeParams,
id: getEdgeId(edgeParams),
id: edgeIdGenerator(edgeParams),
} as EdgeType;
}
@@ -167,6 +190,10 @@ export type ReconnectEdgeOptions = {
* @default true
*/
shouldReplaceId?: boolean;
/**
* Custom function to generate edge IDs. If not provided, the default `getEdgeId` function is used.
*/
getEdgeId?: GetEdgeId;
};
/**
@@ -207,10 +234,12 @@ export const reconnectEdge = <EdgeType extends EdgeBase>(
return edges;
}
const edgeIdGenerator = options.getEdgeId || getEdgeId;
// Remove old edge and create the new edge with parameters of old edge.
const edge = {
...rest,
id: options.shouldReplaceId ? getEdgeId(newConnection) : oldEdgeId,
id: options.shouldReplaceId ? edgeIdGenerator(newConnection) : oldEdgeId,
source: newConnection.source,
target: newConnection.target,
sourceHandle: newConnection.sourceHandle,

View File

@@ -93,8 +93,8 @@ function onPointerDown(
position: fromHandleInternal.position,
};
const fromNodeInternal = nodeLookup.get(nodeId)!;
const from = getHandlePosition(fromNodeInternal, fromHandle, Position.Left, true);
const fromInternalNode = nodeLookup.get(nodeId)!;
const from = getHandlePosition(fromInternalNode, fromHandle, Position.Left, true);
let previousConnection: ConnectionInProgress = {
inProgress: true,
@@ -103,7 +103,7 @@ function onPointerDown(
from,
fromHandle,
fromPosition: fromHandle.position,
fromNode: fromNodeInternal,
fromNode: fromInternalNode,
to: position,
toHandle: null,
@@ -172,9 +172,14 @@ function onPointerDown(
connection = result.connection;
isValid = isConnectionValid(!!closestHandle, result.isValid);
const fromInternalNode = nodeLookup.get(nodeId);
const from = fromInternalNode
? getHandlePosition(fromInternalNode, fromHandle, Position.Left, true)
: previousConnection.from;
const newConnection: ConnectionInProgress = {
// from stays the same
...previousConnection,
from,
isValid,
to:
result.toHandle && isValid