Merge branch 'v10' into refactor/nodes-edges-state
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import { FC } from 'react';
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import { getBezierPath, ConnectionLineComponentProps, Node } from 'react-flow-renderer';
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import { getEdgeParams } from './utils';
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const FloatingConnectionLine: FC<ConnectionLineComponentProps> = ({
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targetX,
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targetY,
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sourcePosition,
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targetPosition,
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sourceNode,
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}) => {
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if (!sourceNode) {
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return null;
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}
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const targetNode = {
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id: 'connection-target',
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width: 1,
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height: 1,
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position: { x: targetX, y: targetY },
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} as Node;
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const { sx, sy } = getEdgeParams(sourceNode, targetNode);
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const d = getBezierPath({
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sourceX: sx,
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sourceY: sy,
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sourcePosition,
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targetPosition,
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targetX,
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targetY,
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});
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return (
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<g>
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<path fill="none" stroke="#222" strokeWidth={1.5} className="animated" d={d} />
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<circle cx={targetX} cy={targetY} fill="#fff" r={3} stroke="#222" strokeWidth={1.5} />
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</g>
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);
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};
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export default FloatingConnectionLine;
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