refactor(edges): visible even if source and target are not visible #677

This commit is contained in:
moklick
2020-11-15 14:15:35 +01:00
parent 3d9d05243e
commit b0500bc208
3 changed files with 83 additions and 22 deletions
+41 -19
View File
@@ -4,7 +4,7 @@ import { useStoreState } from '../../store/hooks';
import ConnectionLine from '../../components/ConnectionLine/index';
import { isEdge } from '../../utils/graph';
import MarkerDefinitions from './MarkerDefinitions';
import { getHandlePosition, getHandle } from './utils';
import { getHandlePosition, getHandle, isEdgeVisible } from './utils';
import {
Position,
Edge,
@@ -13,6 +13,7 @@ import {
Elements,
ConnectionLineType,
ConnectionLineComponent,
Transform,
} from '../../types';
interface EdgeRendererProps {
@@ -56,24 +57,33 @@ function getEdgePositions(
};
}
type SourceTargetNode = {
sourceNode: Node | null;
targetNode: Node | null;
};
const initialSourceTarget: SourceTargetNode = { sourceNode: null, targetNode: null };
function renderEdge(
edge: Edge,
props: EdgeRendererProps,
visibleNodes: Node[],
nodes: Node[],
selectedElements: Elements | null,
elementsSelectable: boolean
elementsSelectable: boolean,
transform: Transform,
width: number,
height: number
) {
const sourceHandleId = edge.sourceHandle || null;
const targetHandleId = edge.targetHandle || null;
const sourceNode = nodes.find((n) => n.id === edge.source);
const targetNode = nodes.find((n) => n.id === edge.target);
const renderEdge = visibleNodes.some((n) => n.id === edge.source || n.id == edge.target);
if (!renderEdge) {
return null;
}
const { sourceNode, targetNode } = nodes.reduce((res, node) => {
if (node.id === edge.source) {
res.sourceNode = node;
} else if (node.id === edge.target) {
res.targetNode = node;
}
return res;
}, initialSourceTarget);
if (!sourceNode) {
console.warn(`couldn't create edge for source id: ${edge.source}`);
@@ -89,6 +99,18 @@ function renderEdge(
return null;
}
const renderEdge = isEdgeVisible({
sourcePos: sourceNode.__rf.position,
targetPos: targetNode.__rf.position,
width,
height,
transform,
});
if (!renderEdge) {
return null;
}
const edgeType = edge.type || 'default';
const EdgeComponent = props.edgeTypes[edgeType] || props.edgeTypes.default;
const sourceHandle = getHandle(sourceNode.__rf.handleBounds.source, sourceHandleId);
@@ -153,7 +175,7 @@ function renderEdge(
}
const EdgeRenderer = (props: EdgeRendererProps) => {
const [tX, tY, tScale] = useStoreState((state) => state.transform);
const transform = useStoreState((state) => state.transform);
const edges = useStoreState((state) => state.edges);
const connectionNodeId = useStoreState((state) => state.connectionNodeId);
const connectionHandleId = useStoreState((state) => state.connectionHandleId);
@@ -164,32 +186,32 @@ const EdgeRenderer = (props: EdgeRendererProps) => {
const elementsSelectable = useStoreState((state) => state.elementsSelectable);
const width = useStoreState((state) => state.width);
const height = useStoreState((state) => state.height);
const visibleNodes = useStoreState((state) => state.visibleNodes);
const nodes = useStoreState((state) => state.nodes);
const { connectionLineType, arrowHeadColor, connectionLineStyle, connectionLineComponent } = props;
if (!width) {
return null;
}
const transformStyle = `translate(${tX},${tY}) scale(${tScale})`;
const { connectionLineType, arrowHeadColor, connectionLineStyle, connectionLineComponent } = props;
const transformStyle = `translate(${transform[0]},${transform[1]}) scale(${transform[2]})`;
const renderConnectionLine = connectionNodeId && connectionHandleType;
return (
<svg width={width} height={height} className="react-flow__edges">
<MarkerDefinitions color={arrowHeadColor} />
<g transform={transformStyle}>
{edges.map((edge: Edge) => renderEdge(edge, props, visibleNodes, nodes, selectedElements, elementsSelectable))}
{edges.map((edge: Edge) =>
renderEdge(edge, props, nodes, selectedElements, elementsSelectable, transform, width, height)
)}
{renderConnectionLine && (
<ConnectionLine
nodes={visibleNodes}
nodes={nodes}
connectionNodeId={connectionNodeId!}
connectionHandleId={connectionHandleId}
connectionHandleType={connectionHandleType!}
connectionPositionX={connectionPosition.x}
connectionPositionY={connectionPosition.y}
transform={[tX, tY, tScale]}
transform={transform}
connectionLineStyle={connectionLineStyle}
connectionLineType={connectionLineType}
isConnectable={nodesConnectable}