* refactor(ts): add ReactFlowProps

* Refactor/grid.tsx (#24)

* chore(deps-dev): bump start-server-and-test from 1.10.4 to 1.10.5

Bumps [start-server-and-test](https://github.com/bahmutov/start-server-and-test) from 1.10.4 to 1.10.5.
- [Release notes](https://github.com/bahmutov/start-server-and-test/releases)
- [Commits](https://github.com/bahmutov/start-server-and-test/compare/v1.10.4...v1.10.5)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

* chore(deps-dev): bump typescript from 3.6.3 to 3.6.4

Bumps [typescript](https://github.com/Microsoft/TypeScript) from 3.6.3 to 3.6.4.
- [Release notes](https://github.com/Microsoft/TypeScript/releases)
- [Commits](https://github.com/Microsoft/TypeScript/compare/v3.6.3...v3.6.4)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

* refactor: grid.js -> grid.tsx

* refactor(bg): remove unused renderer

* refactor(connectionline): use ts

* refactor(ts): edges

* chore(build): update

* Refactor/typescript (WIP) (#25)

* refactor(store): use ts

* refactor(edgewrapper): use ts

* fix(handle): provide onConnect default func

* refactor(nodeselection): use ts

* refactor(userselction): use ts

* refactor(plugins): use ts

* refactor(hooks): use ts

* refactor(nodes): use ts

* refactor(edgerenderer): use ts

* refactor(graphview): use ts

* refactor(utils): rename js to ts

* refactor(app): fix ts errors

* fix(ts): errors

* fix(app): ts errors

* refactor(app): ts erros

* refactor(app): ts errors

* fix(utils): removeElements

* feat(example): add empty renderer closes #34

* fix(connect): dont drag node on connect

* chore(build): update
This commit is contained in:
Moritz
2019-10-15 22:44:10 +02:00
committed by GitHub
parent 1651ed332a
commit c5632323c3
55 changed files with 4399 additions and 13047 deletions
+216
View File
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import React, { memo, SVGAttributes } from 'react';
import { useStoreState } from '../../store/hooks';
import ConnectionLine from '../../components/ConnectionLine/index';
import { isEdge } from '../../utils/graph';
import { XYPosition, Position, Edge, Node, ElementId, Transform, HandleElement } from '../../types';
interface EdgeRendererProps {
width: number;
height: number;
edgeTypes: any;
connectionLineStyle?: SVGAttributes<{}>;
connectionLineType?: string;
onElementClick?: () => void;
};
interface EdgeRendererState {
nodes: Node[];
edges: Edge[];
transform: Transform;
selectedElements: any;
connectionSourceId: ElementId | null;
position: XYPosition;
};
interface EdgePositions {
sourceX: number;
sourceY: number;
targetX: number;
targetY: number;
};
function getHandlePosition(position: Position, node: Node, handle: any | null = null): XYPosition {
if (!handle) {
switch (position) {
case 'top': return {
x: node.__rg.width / 2,
y: 0
};
case 'right': return {
x: node.__rg.width,
y: node.__rg.height / 2
};
case 'bottom': return {
x: node.__rg.width / 2,
y: node.__rg.height
};
case 'left': return {
x: 0,
y: node.__rg.height / 2
};
}
return null;
}
switch (position) {
case 'top': return {
x: handle.x + (handle.width / 2),
y: handle.y
};
case 'right': return {
x: handle.x + handle.width,
y: handle.y + (handle.height / 2)
};
case 'bottom': return {
x: handle.x + (handle.width / 2),
y: handle.y + handle.height
};
case 'left': return {
x: handle.x,
y: handle.y + (handle.height / 2)
};
}
}
function getHandle(bounds: HandleElement[], handleId: ElementId): HandleElement | null {
let handle = null;
if (!bounds) {
return null;
}
// there is no handleId when there are no multiple handles/ handles with ids
// so we just pick the first one
if (bounds.length === 1 || !handleId) {
handle = bounds[0];
} else if (handleId) {
handle = bounds.find(d => d.id === handleId);
}
return handle;
}
function getEdgePositions(
sourceNode: Node, sourceHandle: HandleElement, sourcePosition: Position,
targetNode: Node, targetHandle: HandleElement, targetPosition: Position
): EdgePositions {
const sourceHandlePos = getHandlePosition(sourcePosition, sourceNode, sourceHandle)
const sourceX = sourceNode.__rg.position.x + sourceHandlePos.x;
const sourceY = sourceNode.__rg.position.y + sourceHandlePos.y;
const targetHandlePos = getHandlePosition(targetPosition, targetNode, targetHandle);
const targetX = targetNode.__rg.position.x + targetHandlePos.x;
const targetY = targetNode.__rg.position.y + targetHandlePos.y;
return {
sourceX, sourceY, targetX, targetY
};
}
function renderEdge(edge: Edge, props: EdgeRendererProps, state: EdgeRendererState) {
const edgeType = edge.type || 'default';
const hasSourceHandleId = edge.source.includes('__');
const hasTargetHandleId = edge.target.includes('__');
const sourceId = hasSourceHandleId ? edge.source.split('__')[0] : edge.source;
const targetId = hasTargetHandleId ? edge.target.split('__')[0] : edge.target;
const sourceHandleId = hasSourceHandleId ? edge.source.split('__')[1] : null;
const targetHandleId = hasTargetHandleId ? edge.target.split('__')[1] : null;
const sourceNode = state.nodes.find(n => n.id === sourceId);
const targetNode = state.nodes.find(n => n.id === targetId);
if (!sourceNode) {
throw new Error(`couldn't create edge for source id: ${sourceId}`);
}
if (!targetNode) {
throw new Error(`couldn't create edge for target id: ${targetId}`);
}
const EdgeComponent = props.edgeTypes[edgeType] || props.edgeTypes.default;
const sourceHandle = getHandle(sourceNode.__rg.handleBounds.source, sourceHandleId);
const targetHandle = getHandle(targetNode.__rg.handleBounds.target, targetHandleId);
const sourcePosition = sourceHandle ? sourceHandle.position : 'bottom';
const targetPosition = targetHandle ? targetHandle.position : 'top';
const { sourceX, sourceY, targetX, targetY } = getEdgePositions(
sourceNode, sourceHandle, sourcePosition,
targetNode, targetHandle, targetPosition
);
const selected = state.selectedElements
.filter(isEdge)
.find((elm: Edge) => elm.source === sourceId && elm.target === targetId);
return (
<EdgeComponent
key={edge.id}
id={edge.id}
type={edge.type}
onClick={props.onElementClick}
selected={selected}
animated={edge.animated}
style={edge.style}
source={sourceId}
target={targetId}
sourceHandleId={sourceHandleId}
targetHandleId={targetHandleId}
sourceX={sourceX}
sourceY={sourceY}
targetX={targetX}
targetY={targetY}
sourcePosition={sourcePosition}
targetPosition={targetPosition}
/>
);
}
const EdgeRenderer = memo(({
width, height, connectionLineStyle, connectionLineType, ...rest
}: EdgeRendererProps) => {
const state: EdgeRendererState = useStoreState(s => ({
nodes: s.nodes,
edges: s.edges,
transform: s.transform,
selectedElements: s.selectedElements,
connectionSourceId: s.connectionSourceId,
position: s.connectionPosition
}));
if (!width) {
return null;
}
const { transform, edges, nodes, connectionSourceId, position } = state;
const transformStyle = `translate(${transform[0]},${transform[1]}) scale(${transform[2]})`;
return (
<svg
width={width}
height={height}
className="react-flow__edges"
>
<g transform={transformStyle}>
{edges.map((e: Edge) => renderEdge(e, { width, height, connectionLineStyle, connectionLineType, ...rest }, state))}
{connectionSourceId && (
<ConnectionLine
nodes={nodes}
connectionSourceId={connectionSourceId}
connectionPositionX={position.x}
connectionPositionY={position.y}
transform={transform}
connectionLineStyle={connectionLineStyle}
connectionLineType={connectionLineType}
/>
)}
</g>
</svg>
);
});
EdgeRenderer.displayName = 'EdgeRenderer';
export default EdgeRenderer;