feat(packages): add interactive minimap
This commit is contained in:
@@ -19,7 +19,8 @@
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"react": "^18.2.0",
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"react-dom": "^18.2.0",
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"react-router-dom": "^6.3.0",
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"reactflow": "workspace:*"
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"reactflow": "workspace:*",
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"@reactflow/interactive-minimap": "workspace:*"
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},
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"devDependencies": {
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"@cypress/skip-test": "^2.6.1",
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@@ -36,6 +36,7 @@ import Validation from '../examples/Validation';
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import UseKeyPress from '../examples/UseKeyPress';
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import EdgeRouting from '../examples/EdgeRouting';
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import CancelConnection from '../examples/CancelConnection';
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import InteractiveMinimap from '../examples/InteractiveMinimap';
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interface IRoute {
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name: string;
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@@ -124,6 +125,11 @@ const routes: IRoute[] = [
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path: '/interaction',
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component: Interaction,
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},
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{
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name: 'Interactive Minimap',
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path: '/interactive-minimap',
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component: InteractiveMinimap,
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},
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{
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name: 'Layouting',
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path: '/layouting',
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@@ -0,0 +1,121 @@
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import { MouseEvent } from 'react';
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import ReactFlow, {
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Background,
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BackgroundVariant,
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Controls,
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ReactFlowProvider,
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Node,
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Edge,
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useReactFlow,
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} from 'reactflow';
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import { MiniMap } from '@reactflow/interactive-minimap';
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const onNodeDrag = (_: MouseEvent, node: Node) => console.log('drag', node);
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const onNodeDragStop = (_: MouseEvent, node: Node) => console.log('drag stop', node);
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const onNodeClick = (_: MouseEvent, node: Node) => console.log('click', node);
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const initialNodes: Node[] = [
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{
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id: '1',
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type: 'input',
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data: { label: 'Node 1' },
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position: { x: 250, y: 5 },
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className: 'light',
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},
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{
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id: '2',
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data: { label: 'Node 2' },
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position: { x: 100, y: 100 },
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className: 'light',
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},
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{
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id: '3',
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data: { label: 'Node 3' },
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position: { x: 400, y: 100 },
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className: 'light',
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},
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{
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id: '4',
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data: { label: 'Node 4' },
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position: { x: 400, y: 200 },
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className: 'light',
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},
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];
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const initialEdges: Edge[] = [
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{ id: 'e1-2', source: '1', target: '2', animated: true },
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{ id: 'e1-3', source: '1', target: '3' },
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];
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const defaultEdgeOptions = { zIndex: 0 };
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const BasicFlow = () => {
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const instance = useReactFlow();
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const updatePos = () => {
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instance.setNodes((nodes) =>
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nodes.map((node) => {
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node.position = {
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x: Math.random() * 400,
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y: Math.random() * 400,
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};
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return node;
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})
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);
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};
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const logToObject = () => console.log(instance.toObject());
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const resetTransform = () => instance.setViewport({ x: 0, y: 0, zoom: 1 });
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const toggleClassnames = () => {
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instance.setNodes((nodes) =>
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nodes.map((node) => {
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node.className = node.className === 'light' ? 'dark' : 'light';
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return node;
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})
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);
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};
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return (
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<ReactFlow
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defaultNodes={initialNodes}
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defaultEdges={initialEdges}
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onNodeClick={onNodeClick}
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onNodeDragStop={onNodeDragStop}
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onNodeDrag={onNodeDrag}
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className="react-flow-basic-example"
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minZoom={0.2}
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maxZoom={4}
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fitView
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defaultEdgeOptions={defaultEdgeOptions}
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selectNodesOnDrag={false}
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>
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<Background variant={BackgroundVariant.Dots} />
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<MiniMap />
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<Controls />
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<div style={{ position: 'absolute', right: 10, top: 10, zIndex: 4 }}>
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<button onClick={resetTransform} style={{ marginRight: 5 }}>
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reset transform
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</button>
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<button onClick={updatePos} style={{ marginRight: 5 }}>
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change pos
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</button>
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<button onClick={toggleClassnames} style={{ marginRight: 5 }}>
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toggle classnames
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</button>
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<button onClick={logToObject}>toObject</button>
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</div>
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</ReactFlow>
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);
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};
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export default function App() {
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return (
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<ReactFlowProvider>
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<BasicFlow />
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</ReactFlowProvider>
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);
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}
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