Merge pull request #4209 from xyflow/fix/batching-provider
fix(react): handle setNodes batching in provider
This commit is contained in:
@@ -45,6 +45,12 @@ const initNodes: MyNode[] = [
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data: { text: '' },
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data: { text: '' },
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position: { x: 100, y: 0 },
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position: { x: 100, y: 0 },
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},
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},
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{
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id: '1b',
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type: 'uppercase',
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data: { text: '' },
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position: { x: 100, y: -100 },
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},
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{
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{
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id: '2',
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id: '2',
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type: 'text',
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type: 'text',
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@@ -53,9 +59,14 @@ const initNodes: MyNode[] = [
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},
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},
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position: { x: 0, y: 100 },
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position: { x: 0, y: 100 },
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},
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},
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{
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{
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id: '3',
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id: '3a',
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type: 'result',
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data: {},
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position: { x: 300, y: -75 },
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},
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{
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id: '3b',
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type: 'result',
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type: 'result',
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data: {},
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data: {},
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position: { x: 300, y: 50 },
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position: { x: 300, y: 50 },
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@@ -69,14 +80,24 @@ const initEdges: Edge[] = [
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target: '1a',
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target: '1a',
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},
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},
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{
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{
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id: 'e1a-3',
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id: 'e1a-3a',
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source: '1a',
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source: '1b',
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target: '3',
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target: '3a',
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},
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},
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{
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{
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id: 'e2-3',
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id: 'e1-1b',
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source: '1',
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target: '1b',
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},
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{
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id: 'e1a-3b',
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source: '1a',
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target: '3b',
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},
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{
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id: 'e2-3b',
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source: '2',
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source: '2',
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target: '3',
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target: '3b',
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},
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},
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];
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];
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@@ -1,5 +1,11 @@
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# @xyflow/react
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# @xyflow/react
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## 12.0.0-next.16
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## Patch changes
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- fix batching for `setNodes`, `updateNode`, `updateNodeData` etc.
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## 12.0.0-next.15
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## 12.0.0-next.15
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## Patch changes
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## Patch changes
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@@ -0,0 +1,88 @@
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import { createContext, ReactNode, useCallback, useContext, useMemo } from 'react';
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import { EdgeChange, NodeChange } from '@xyflow/system';
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import { useStoreApi } from '../../hooks/useStore';
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import { getElementsDiffChanges } from '../../utils';
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import { Queue, QueueItem } from './types';
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import type { Edge, Node } from '../../types';
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import { useQueue } from './useQueue';
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const BatchContext = createContext<{
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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nodeQueue: Queue<any>;
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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edgeQueue: Queue<any>;
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} | null>(null);
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/**
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* This is a context provider that holds and processes the node and edge update queues
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* that are needed to handle setNodes, addNodes, setEdges and addEdges.
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*
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* @internal
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*/
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export function BatchProvider<NodeType extends Node = Node, EdgeType extends Edge = Edge>({
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children,
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}: {
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children: ReactNode;
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}) {
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const store = useStoreApi<NodeType, EdgeType>();
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const nodeQueueHandler = useCallback((queueItems: QueueItem<NodeType>[]) => {
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const { nodes = [], setNodes, hasDefaultNodes, onNodesChange, nodeLookup } = store.getState();
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// This is essentially an `Array.reduce` in imperative clothing. Processing
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// this queue is a relatively hot path so we'd like to avoid the overhead of
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// array methods where we can.
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let next = nodes as NodeType[];
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for (const payload of queueItems) {
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next = typeof payload === 'function' ? payload(next) : payload;
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}
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if (hasDefaultNodes) {
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setNodes(next);
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} else if (onNodesChange) {
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onNodesChange(
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getElementsDiffChanges({
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items: next,
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lookup: nodeLookup,
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}) as NodeChange<NodeType>[]
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);
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}
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}, []);
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const nodeQueue = useQueue<NodeType>(nodeQueueHandler);
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const edgeQueueHandler = useCallback((queueItems: QueueItem<EdgeType>[]) => {
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const { edges = [], setEdges, hasDefaultEdges, onEdgesChange, edgeLookup } = store.getState();
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let next = edges as EdgeType[];
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for (const payload of queueItems) {
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next = typeof payload === 'function' ? payload(next) : payload;
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}
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if (hasDefaultEdges) {
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setEdges(next);
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} else if (onEdgesChange) {
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onEdgesChange(
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getElementsDiffChanges({
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items: next,
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lookup: edgeLookup,
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}) as EdgeChange<EdgeType>[]
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);
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}
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}, []);
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const edgeQueue = useQueue<EdgeType>(edgeQueueHandler);
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const value = useMemo(() => ({ nodeQueue, edgeQueue }), []);
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return <BatchContext.Provider value={value}>{children}</BatchContext.Provider>;
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}
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export function useBatchContext() {
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const batchContext = useContext(BatchContext);
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if (!batchContext) {
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throw new Error('useBatchContext must be used within a BatchProvider');
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}
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return batchContext;
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}
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@@ -0,0 +1,7 @@
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export type QueueItem<T> = T[] | ((items: T[]) => T[]);
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export type Queue<T> = {
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get: () => QueueItem<T>[];
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reset: () => void;
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push: (item: QueueItem<T>) => void;
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};
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@@ -0,0 +1,67 @@
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import { useState } from 'react';
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import { useIsomorphicLayoutEffect } from '../../hooks/useIsomorphicLayoutEffect';
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import { Queue, QueueItem } from './types';
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/**
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* This hook returns a queue that can be used to batch updates.
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*
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* @param runQueue - a function that gets called when the queue is flushed
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* @internal
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*
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* @returns a Queue object
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*/
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export function useQueue<T>(runQueue: (items: QueueItem<T>[]) => void) {
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// Because we're using a ref above, we need some way to let React know when to
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// actually process the queue. We flip this bit of state to `true` any time we
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// mutate the queue and then flip it back to `false` after flushing the queue.
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const [shouldFlush, setShouldFlush] = useState(false);
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// A reference of all the batched updates to process before the next render. We
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// want a reference here so multiple synchronous calls to `setNodes` etc can be
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// batched together.
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const [queue] = useState(() => createQueue<T>(() => setShouldFlush(true)));
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// Layout effects are guaranteed to run before the next render which means we
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// shouldn't run into any issues with stale state or weird issues that come from
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// rendering things one frame later than expected (we used to use `setTimeout`).
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useIsomorphicLayoutEffect(() => {
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// Because we need to flip the state back to false after flushing, this should
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// trigger the hook again (!). If the hook is being run again we know that any
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// updates should have been processed by now and we can safely clear the queue
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// and bail early.
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if (!shouldFlush) {
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queue.reset();
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return;
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}
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const queueItems = queue.get();
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if (queueItems.length) {
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runQueue(queueItems);
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queue.reset();
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}
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// Beacuse we're using reactive state to trigger this effect, we need to flip
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// it back to false.
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setShouldFlush(false);
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}, [shouldFlush]);
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return queue;
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}
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function createQueue<T>(cb: () => void): Queue<T> {
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let queue: QueueItem<T>[] = [];
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return {
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get: () => queue,
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reset: () => {
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queue = [];
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},
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push: (item) => {
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queue.push(item);
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cb();
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},
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};
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}
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@@ -2,6 +2,7 @@ import { useState, type ReactNode } from 'react';
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import { Provider } from '../../contexts/StoreContext';
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import { Provider } from '../../contexts/StoreContext';
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import { createStore } from '../../store';
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import { createStore } from '../../store';
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import { BatchProvider } from '../BatchProvider';
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import type { Node, Edge } from '../../types';
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import type { Node, Edge } from '../../types';
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export type ReactFlowProviderProps = {
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export type ReactFlowProviderProps = {
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@@ -37,5 +38,9 @@ export function ReactFlowProvider({
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})
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})
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);
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);
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return <Provider value={store}>{children}</Provider>;
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return (
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<Provider value={store}>
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<BatchProvider>{children}</BatchProvider>
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</Provider>
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);
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}
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}
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@@ -1,4 +1,4 @@
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import { useCallback, useMemo, useRef, useState } from 'react';
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import { useCallback, useMemo } from 'react';
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import {
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import {
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evaluateAbsolutePosition,
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evaluateAbsolutePosition,
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getElementsToRemove,
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getElementsToRemove,
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@@ -10,9 +10,9 @@ import {
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import useViewportHelper from './useViewportHelper';
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import useViewportHelper from './useViewportHelper';
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import { useStoreApi } from './useStore';
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import { useStoreApi } from './useStore';
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import { useBatchContext } from '../components/BatchProvider';
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import { isNode } from '../utils';
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import type { ReactFlowInstance, Instance, Node, Edge, InternalNode } from '../types';
|
import type { ReactFlowInstance, Instance, Node, Edge, InternalNode } from '../types';
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import { getElementsDiffChanges, isNode } from '../utils';
|
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import { useIsomorphicLayoutEffect } from './useIsomorphicLayoutEffect';
|
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/**
|
/**
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* Hook for accessing the ReactFlow instance.
|
* Hook for accessing the ReactFlow instance.
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@@ -26,6 +26,7 @@ export function useReactFlow<NodeType extends Node = Node, EdgeType extends Edge
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> {
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> {
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const viewportHelper = useViewportHelper();
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const viewportHelper = useViewportHelper();
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const store = useStoreApi();
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const store = useStoreApi();
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const batchContext = useBatchContext();
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const getNodes = useCallback<Instance.GetNodes<NodeType>>(
|
const getNodes = useCallback<Instance.GetNodes<NodeType>>(
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() => store.getState().nodes.map((n) => ({ ...n })) as NodeType[],
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() => store.getState().nodes.map((n) => ({ ...n })) as NodeType[],
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@@ -49,109 +50,22 @@ export function useReactFlow<NodeType extends Node = Node, EdgeType extends Edge
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|
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const getEdge = useCallback<Instance.GetEdge<EdgeType>>((id) => store.getState().edgeLookup.get(id) as EdgeType, []);
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const getEdge = useCallback<Instance.GetEdge<EdgeType>>((id) => store.getState().edgeLookup.get(id) as EdgeType, []);
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|
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type SetElementsQueue = {
|
|
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nodes: (NodeType[] | ((nodes: NodeType[]) => NodeType[]))[];
|
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edges: (EdgeType[] | ((edges: EdgeType[]) => EdgeType[]))[];
|
|
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};
|
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|
|
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// A reference of all the batched updates to process before the next render. We
|
|
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// want a mutable reference here so multiple synchronous calls to `setNodes` etc
|
|
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// can be batched together.
|
|
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const setElementsQueue = useRef<SetElementsQueue>({ nodes: [], edges: [] });
|
|
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// Because we're using a ref above, we need some way to let React know when to
|
|
||||||
// actually process the queue. We flip this bit of state to `true` any time we
|
|
||||||
// mutate the queue and then flip it back to `false` after flushing the queue.
|
|
||||||
const [shouldFlushQueue, setShouldFlushQueue] = useState(false);
|
|
||||||
|
|
||||||
// Layout effects are guaranteed to run before the next render which means we
|
|
||||||
// shouldn't run into any issues with stale state or weird issues that come from
|
|
||||||
// rendering things one frame later than expected (we used to use `setTimeout`).
|
|
||||||
useIsomorphicLayoutEffect(() => {
|
|
||||||
// Because we need to flip the state back to false after flushing, this should
|
|
||||||
// trigger the hook again (!). If the hook is being run again we know that any
|
|
||||||
// updates should have been processed by now and we can safely clear the queue
|
|
||||||
// and bail early.
|
|
||||||
if (!shouldFlushQueue) {
|
|
||||||
setElementsQueue.current = { nodes: [], edges: [] };
|
|
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return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (setElementsQueue.current.nodes.length) {
|
|
||||||
const { nodes = [], setNodes, hasDefaultNodes, onNodesChange, nodeLookup } = store.getState();
|
|
||||||
|
|
||||||
// This is essentially an `Array.reduce` in imperative clothing. Processing
|
|
||||||
// this queue is a relatively hot path so we'd like to avoid the overhead of
|
|
||||||
// array methods where we can.
|
|
||||||
let next = nodes as NodeType[];
|
|
||||||
for (const payload of setElementsQueue.current.nodes) {
|
|
||||||
next = typeof payload === 'function' ? payload(next) : payload;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hasDefaultNodes) {
|
|
||||||
setNodes(next);
|
|
||||||
} else if (onNodesChange) {
|
|
||||||
onNodesChange(
|
|
||||||
getElementsDiffChanges({
|
|
||||||
items: next,
|
|
||||||
lookup: nodeLookup,
|
|
||||||
})
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
setElementsQueue.current.nodes = [];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (setElementsQueue.current.edges.length) {
|
|
||||||
const { edges = [], setEdges, hasDefaultEdges, onEdgesChange, edgeLookup } = store.getState();
|
|
||||||
|
|
||||||
let next = edges as EdgeType[];
|
|
||||||
for (const payload of setElementsQueue.current.edges) {
|
|
||||||
next = typeof payload === 'function' ? payload(next) : payload;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hasDefaultEdges) {
|
|
||||||
setEdges(next);
|
|
||||||
} else if (onEdgesChange) {
|
|
||||||
onEdgesChange(
|
|
||||||
getElementsDiffChanges({
|
|
||||||
items: next,
|
|
||||||
lookup: edgeLookup,
|
|
||||||
})
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
setElementsQueue.current.edges = [];
|
|
||||||
}
|
|
||||||
|
|
||||||
// Beacuse we're using reactive state to trigger this effect, we need to flip
|
|
||||||
// it back to false.
|
|
||||||
setShouldFlushQueue(false);
|
|
||||||
}, [shouldFlushQueue]);
|
|
||||||
|
|
||||||
const setNodes = useCallback<Instance.SetNodes<NodeType>>((payload) => {
|
const setNodes = useCallback<Instance.SetNodes<NodeType>>((payload) => {
|
||||||
setElementsQueue.current.nodes.push(payload);
|
batchContext.nodeQueue.push(payload as NodeType[]);
|
||||||
setShouldFlushQueue(true);
|
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
const setEdges = useCallback<Instance.SetEdges<EdgeType>>((payload) => {
|
const setEdges = useCallback<Instance.SetEdges<EdgeType>>((payload) => {
|
||||||
setElementsQueue.current.edges.push(payload);
|
batchContext.edgeQueue.push(payload as EdgeType[]);
|
||||||
setShouldFlushQueue(true);
|
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
const addNodes = useCallback<Instance.AddNodes<NodeType>>((payload) => {
|
const addNodes = useCallback<Instance.AddNodes<NodeType>>((payload) => {
|
||||||
const newNodes = Array.isArray(payload) ? payload : [payload];
|
const newNodes = Array.isArray(payload) ? payload : [payload];
|
||||||
|
batchContext.nodeQueue.push((nodes) => [...nodes, ...newNodes]);
|
||||||
// Queueing a functional update means that we won't worry about other calls
|
|
||||||
// to `setNodes` that might happen elsewhere.
|
|
||||||
setElementsQueue.current.nodes.push((nodes) => [...nodes, ...newNodes]);
|
|
||||||
setShouldFlushQueue(true);
|
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
const addEdges = useCallback<Instance.AddEdges<EdgeType>>((payload) => {
|
const addEdges = useCallback<Instance.AddEdges<EdgeType>>((payload) => {
|
||||||
const newEdges = Array.isArray(payload) ? payload : [payload];
|
const newEdges = Array.isArray(payload) ? payload : [payload];
|
||||||
|
batchContext.edgeQueue.push((edges) => [...edges, ...newEdges]);
|
||||||
setElementsQueue.current.edges.push((edges) => [...edges, ...newEdges]);
|
|
||||||
setShouldFlushQueue(true);
|
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
const toObject = useCallback<Instance.ToObject<NodeType, EdgeType>>(() => {
|
const toObject = useCallback<Instance.ToObject<NodeType, EdgeType>>(() => {
|
||||||
|
|||||||
@@ -236,7 +236,8 @@ export function getElementsDiffChanges({
|
|||||||
const itemsLookup = new Map<string, any>(items.map((item) => [item.id, item]));
|
const itemsLookup = new Map<string, any>(items.map((item) => [item.id, item]));
|
||||||
|
|
||||||
for (const item of items) {
|
for (const item of items) {
|
||||||
const storeItem = lookup.get(item.id);
|
const lookupItem = lookup.get(item.id);
|
||||||
|
const storeItem = lookupItem?.internals?.userNode ?? lookupItem;
|
||||||
|
|
||||||
if (storeItem !== undefined && storeItem !== item) {
|
if (storeItem !== undefined && storeItem !== item) {
|
||||||
changes.push({ id: item.id, item: item, type: 'replace' });
|
changes.push({ id: item.id, item: item, type: 'replace' });
|
||||||
|
|||||||
Reference in New Issue
Block a user