chore(hooks): tsdoc update
This commit is contained in:
@@ -30,9 +30,11 @@ export function BatchProvider<NodeType extends Node = Node, EdgeType extends Edg
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const nodeQueueHandler = useCallback((queueItems: QueueItem<NodeType>[]) => {
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const { nodes = [], setNodes, hasDefaultNodes, onNodesChange, nodeLookup } = store.getState();
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// This is essentially an `Array.reduce` in imperative clothing. Processing
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// this queue is a relatively hot path so we'd like to avoid the overhead of
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// array methods where we can.
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/*
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* This is essentially an `Array.reduce` in imperative clothing. Processing
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* this queue is a relatively hot path so we'd like to avoid the overhead of
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* array methods where we can.
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*/
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let next = nodes as NodeType[];
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for (const payload of queueItems) {
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next = typeof payload === 'function' ? payload(next) : payload;
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@@ -12,21 +12,27 @@ import { Queue, QueueItem } from './types';
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* @returns a Queue object
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*/
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export function useQueue<T>(runQueue: (items: QueueItem<T>[]) => void) {
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// Because we're using a ref above, we need some way to let React know when to
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// actually process the queue. We increment this number any time we mutate the
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// queue, creating a new state to trigger the layout effect below.
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// Using a boolean dirty flag here instead would lead to issues related to
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// automatic batching. (https://github.com/xyflow/xyflow/issues/4779)
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/*
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* Because we're using a ref above, we need some way to let React know when to
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* actually process the queue. We increment this number any time we mutate the
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* queue, creating a new state to trigger the layout effect below.
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* Using a boolean dirty flag here instead would lead to issues related to
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* automatic batching. (https://github.com/xyflow/xyflow/issues/4779)
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*/
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const [serial, setSerial] = useState(BigInt(0));
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// A reference of all the batched updates to process before the next render. We
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// want a reference here so multiple synchronous calls to `setNodes` etc can be
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// batched together.
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/*
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* A reference of all the batched updates to process before the next render. We
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* want a reference here so multiple synchronous calls to `setNodes` etc can be
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* batched together.
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*/
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const [queue] = useState(() => createQueue<T>(() => setSerial(n => n + BigInt(1))));
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// Layout effects are guaranteed to run before the next render which means we
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// shouldn't run into any issues with stale state or weird issues that come from
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// rendering things one frame later than expected (we used to use `setTimeout`).
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/*
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* Layout effects are guaranteed to run before the next render which means we
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* shouldn't run into any issues with stale state or weird issues that come from
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* rendering things one frame later than expected (we used to use `setTimeout`).
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*/
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useIsomorphicLayoutEffect(() => {
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const queueItems = queue.get();
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@@ -136,28 +136,28 @@ export function EdgeWrapper<EdgeType extends Edge = Edge>({
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const onEdgeDoubleClick = onDoubleClick
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? (event: React.MouseEvent) => {
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onDoubleClick(event, { ...edge });
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}
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onDoubleClick(event, { ...edge });
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}
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: undefined;
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const onEdgeContextMenu = onContextMenu
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? (event: React.MouseEvent) => {
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onContextMenu(event, { ...edge });
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}
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onContextMenu(event, { ...edge });
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}
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: undefined;
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const onEdgeMouseEnter = onMouseEnter
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? (event: React.MouseEvent) => {
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onMouseEnter(event, { ...edge });
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}
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onMouseEnter(event, { ...edge });
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}
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: undefined;
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const onEdgeMouseMove = onMouseMove
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? (event: React.MouseEvent) => {
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onMouseMove(event, { ...edge });
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}
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onMouseMove(event, { ...edge });
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}
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: undefined;
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const onEdgeMouseLeave = onMouseLeave
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? (event: React.MouseEvent) => {
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onMouseLeave(event, { ...edge });
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}
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onMouseLeave(event, { ...edge });
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}
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: undefined;
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const onKeyDown = (event: KeyboardEvent) => {
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@@ -1,6 +1,8 @@
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// We distinguish between internal and exported edges
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// The internal edges are used directly like custom edges and always get an id, source and target props
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// If you import an edge from the library, the id is optional and source and target are not used at all
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/*
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* We distinguish between internal and exported edges
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* The internal edges are used directly like custom edges and always get an id, source and target props
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* If you import an edge from the library, the id is optional and source and target are not used at all
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*/
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export { SimpleBezierEdge, SimpleBezierEdgeInternal } from './SimpleBezierEdge';
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export { SmoothStepEdge, SmoothStepEdgeInternal } from './SmoothStepEdge';
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@@ -228,8 +228,10 @@ function HandleComponent(
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connectingfrom: connectingFrom,
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connectingto: connectingTo,
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valid,
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// shows where you can start a connection from
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// and where you can end it while connecting
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/*
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* shows where you can start a connection from
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* and where you can end it while connecting
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*/
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connectionindicator:
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isConnectable &&
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(!connectionInProcess || isPossibleEndHandle) &&
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@@ -108,8 +108,10 @@ export function NodeWrapper<NodeType extends Node>({
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const { selectNodesOnDrag, nodeDragThreshold } = store.getState();
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if (isSelectable && (!selectNodesOnDrag || !isDraggable || nodeDragThreshold > 0)) {
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// this handler gets called by XYDrag on drag start when selectNodesOnDrag=true
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// here we only need to call it when selectNodesOnDrag=false
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/*
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* this handler gets called by XYDrag on drag start when selectNodesOnDrag=true
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* here we only need to call it when selectNodesOnDrag=false
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*/
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handleNodeClick({
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id,
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store,
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@@ -49,8 +49,10 @@ export function useNodeObserver({
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useEffect(() => {
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if (nodeRef.current) {
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// when the user programmatically changes the source or handle position, we need to update the internals
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// to make sure the edges are updated correctly
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/*
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* when the user programmatically changes the source or handle position, we need to update the internals
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* to make sure the edges are updated correctly
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*/
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const typeChanged = prevType.current !== nodeType;
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const sourcePosChanged = prevSourcePosition.current !== node.sourcePosition;
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const targetPosChanged = prevTargetPosition.current !== node.targetPosition;
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@@ -23,9 +23,9 @@ export const builtinNodeTypes: NodeTypes = {
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export function getNodeInlineStyleDimensions<NodeType extends Node = Node>(
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node: InternalNode<NodeType>
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): {
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width: number | string | undefined;
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height: number | string | undefined;
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} {
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width: number | string | undefined;
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height: number | string | undefined;
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} {
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if (node.internals.handleBounds === undefined) {
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return {
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width: node.width ?? node.initialWidth ?? node.style?.width,
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@@ -4,10 +4,12 @@ import { errorMessages } from '@xyflow/system';
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import type { ReactFlowState } from '../../types';
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// this handler is called by
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// 1. the click handler when node is not draggable or selectNodesOnDrag = false
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// or
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// 2. the on drag start handler when node is draggable and selectNodesOnDrag = true
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/*
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* this handler is called by
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* 1. the click handler when node is not draggable or selectNodesOnDrag = false
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* or
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* 2. the on drag start handler when node is draggable and selectNodesOnDrag = true
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*/
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export function handleNodeClick({
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id,
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store,
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@@ -61,9 +61,9 @@ export function NodesSelection<NodeType extends Node>({
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const onContextMenu = onSelectionContextMenu
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? (event: MouseEvent) => {
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const selectedNodes = store.getState().nodes.filter((n) => n.selected);
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onSelectionContextMenu(event, selectedNodes);
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}
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const selectedNodes = store.getState().nodes.filter((n) => n.selected);
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onSelectionContextMenu(event, selectedNodes);
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}
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: undefined;
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const onKeyDown = (event: KeyboardEvent) => {
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@@ -6,7 +6,8 @@ import { useStore } from '../../hooks/useStore';
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import type { ReactFlowState } from '../../types';
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export type PanelProps = HTMLAttributes<HTMLDivElement> & {
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/** Set position of the panel
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/**
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* Set position of the panel
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* @example 'top-left' | 'top-center' | 'top-right' | 'bottom-left' | 'bottom-center' | 'bottom-right'
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*/
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position?: PanelPosition;
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@@ -94,9 +94,11 @@ const selector = (s: ReactFlowState) => ({
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});
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const initPrevValues = {
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// these are values that are also passed directly to other components
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// than the StoreUpdater. We can reduce the number of setStore calls
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// by setting the same values here as prev fields.
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/*
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* these are values that are also passed directly to other components
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* than the StoreUpdater. We can reduce the number of setStore calls
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* by setting the same values here as prev fields.
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*/
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translateExtent: infiniteExtent,
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nodeOrigin: defaultNodeOrigin,
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minZoom: 0.5,
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