Feat/minimap (#44)
* feat: New minimap * imporved preview * better start values * smarter destructure * getNodesInside refactor * refactor(minimap): add maskColor and nodeBorderRadius props * refactor(gitignore): add dist * refactor(minimap): show empty minimap when there are no nodes closes #39
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@@ -1,15 +1,21 @@
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import React, { useRef, useEffect, CSSProperties } from 'react';
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import React, { CSSProperties } from 'react';
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import classnames from 'classnames';
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import { useStoreState } from '../../store/hooks';
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import { getNodesInside } from '../../utils/graph';
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import { Node } from '../../types';
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import { getRectOfNodes, getBoundsofRects } from '../../utils/graph';
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import { Node, Rect } from '../../types';
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type StringFunc = (node: Node) => string;
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interface MiniMapProps extends React.HTMLAttributes<HTMLCanvasElement> {
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bgColor?: string;
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nodeColor?: string | StringFunc;
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interface MiniMapProps extends React.HTMLAttributes<SVGSVGElement> {
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nodeColor: string | StringFunc;
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nodeBorderRadius: number;
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maskColor: string;
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}
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interface MiniMapNodeProps {
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node: Node;
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color: string;
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borderRadius: number;
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}
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const baseStyle: CSSProperties = {
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@@ -18,81 +24,97 @@ const baseStyle: CSSProperties = {
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bottom: 10,
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right: 10,
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width: 200,
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height: 150,
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};
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export default ({
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style = {},
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className,
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bgColor = '#f8f8f8',
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nodeColor = '#ddd',
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}: MiniMapProps) => {
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const canvasNode = useRef<HTMLCanvasElement>(null);
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const state = useStoreState(s => ({
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width: s.width,
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height: s.height,
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nodes: s.nodes,
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transform: s.transform,
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}));
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const mapClasses = classnames('react-flow__minimap', className);
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const nodePositions = state.nodes.map(n => n.__rg.position);
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const width: number = +(style.width || baseStyle.width || 0);
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const height = (state.height / (state.width || 1)) * width;
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const bbox = { x: 0, y: 0, width: state.width, height: state.height };
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const scaleFactor = width / state.width;
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const nodeColorFunc = (nodeColor instanceof Function
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? nodeColor
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: () => nodeColor) as StringFunc;
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useEffect(() => {
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if (!canvasNode || !canvasNode.current) {
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return;
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}
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const ctx = canvasNode.current.getContext('2d');
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if (!ctx) {
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return;
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}
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const nodesInside = getNodesInside(
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state.nodes,
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bbox,
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state.transform,
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true
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);
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ctx.fillStyle = bgColor;
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ctx.fillRect(0, 0, width, height);
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nodesInside.forEach(n => {
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const pos = n.__rg.position;
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const transformX = state.transform[0];
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const transformY = state.transform[1];
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const x = pos.x * state.transform[2] + transformX;
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const y = pos.y * state.transform[2] + transformY;
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ctx.fillStyle = nodeColorFunc(n);
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ctx.fillRect(
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x * scaleFactor,
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y * scaleFactor,
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n.__rg.width * scaleFactor * state.transform[2],
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n.__rg.height * scaleFactor * state.transform[2]
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);
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});
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}, [canvasNode.current, nodePositions, state.transform, height]);
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const MiniMapNode = ({ node, color, borderRadius }: MiniMapNodeProps) => {
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const {
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position: { x, y },
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width,
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height,
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} = node.__rg;
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const { background, backgroundColor } = node.style || {};
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const fill = (background || backgroundColor || color) as string;
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return (
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<canvas
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style={{
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...baseStyle,
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...style,
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height,
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}}
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<rect
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className="react-flow__minimap-node"
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x={x}
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y={y}
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rx={borderRadius}
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ry={borderRadius}
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width={width}
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height={height}
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className={mapClasses}
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ref={canvasNode}
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fill={fill}
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/>
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);
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};
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export default ({
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style = { backgroundColor: '#f8f8f8' },
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className,
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nodeColor = '#ddd',
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nodeBorderRadius = 5,
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maskColor = 'rgba(10, 10, 10, .25)',
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}: MiniMapProps) => {
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const state = useStoreState(({ width, height, nodes, transform: [tX, tY, tScale] }) => ({
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width,
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height,
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nodes,
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tX,
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tY,
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tScale,
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}));
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const mapClasses = classnames('react-flow__minimap', className);
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const elementWidth = (style.width || baseStyle.width)! as number;
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const elementHeight = (style.height || baseStyle.height)! as number;
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const nodeColorFunc = (nodeColor instanceof Function ? nodeColor : () => nodeColor) as StringFunc;
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const hasNodes = state.nodes && state.nodes.length;
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const bb = getRectOfNodes(state.nodes);
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const viewBB: Rect = {
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x: -state.tX / state.tScale,
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y: -state.tY / state.tScale,
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width: state.width / state.tScale,
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height: state.height / state.tScale,
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};
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const boundingRect = hasNodes ? getBoundsofRects(bb, viewBB) : viewBB;
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const scaledWidth = boundingRect.width / elementWidth;
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const scaledHeight = boundingRect.height / elementHeight;
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const viewScale = Math.max(scaledWidth, scaledHeight);
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const viewWidth = viewScale * elementWidth;
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const viewHeight = viewScale * elementHeight;
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const offset = 5 * viewScale;
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const x = boundingRect.x - (viewWidth - boundingRect.width) / 2 - offset;
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const y = boundingRect.y - (viewHeight - boundingRect.height) / 2 - offset;
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const width = viewWidth + offset * 2;
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const height = viewHeight + offset * 2;
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return (
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<svg
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width={elementWidth}
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height={elementHeight}
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viewBox={`${x} ${y} ${width} ${height}`}
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style={{
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...baseStyle,
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...style,
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}}
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className={mapClasses}
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>
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{state.nodes.map(node => (
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<MiniMapNode key={node.id} node={node} color={nodeColorFunc(node)} borderRadius={nodeBorderRadius} />
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))}
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<path
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className="react-flow__minimap-mask"
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d={`M${x - offset},${y - offset}h${width + offset * 2}v${height + offset * 2}h${-width - offset * 2}z
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M${viewBB.x},${viewBB.y}h${viewBB.width}v${viewBB.height}h${-viewBB.width}z`}
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fill={maskColor}
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fillRule="evenodd"
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/>
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</svg>
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);
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};
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