Merge pull request #2626 from wbkd/feat/resize-node

Feat: Add NodeResizer package
This commit is contained in:
Moritz Klack
2022-12-06 18:17:27 +01:00
committed by GitHub
36 changed files with 859 additions and 130 deletions
+4 -22
View File
@@ -1,15 +1,14 @@
import { useEffect, useRef, useState, useCallback } from 'react';
import { useEffect, useRef, useState } from 'react';
import type { RefObject, MouseEvent } from 'react';
import { drag } from 'd3-drag';
import { select } from 'd3-selection';
import type { D3DragEvent, SubjectPosition } from 'd3';
import { useStoreApi } from '../../hooks/useStore';
import { getDragItems, getEventHandlerParams, hasSelector, calcNextPosition } from './utils';
import { handleNodeClick } from '../../components/Nodes/utils';
import type { NodeDragItem, Node, SelectionDragHandler } from '../../types';
import useGetPointerPosition from '../useGetPointerPosition';
import type { NodeDragItem, Node, SelectionDragHandler, UseDragEvent } from '../../types';
export type UseDragEvent = D3DragEvent<HTMLDivElement, null, SubjectPosition>;
export type UseDragData = { dx: number; dy: number };
type UseDragParams = {
@@ -40,24 +39,7 @@ function useDrag({
const dragItems = useRef<NodeDragItem[]>();
const lastPos = useRef<{ x: number | null; y: number | null }>({ x: null, y: null });
// returns the pointer position projected to the RF coordinate system
const getPointerPosition = useCallback(({ sourceEvent }: UseDragEvent) => {
const { transform, snapGrid, snapToGrid } = store.getState();
const x = sourceEvent.touches ? sourceEvent.touches[0].clientX : sourceEvent.clientX;
const y = sourceEvent.touches ? sourceEvent.touches[0].clientY : sourceEvent.clientY;
const pointerPos = {
x: (x - transform[0]) / transform[2],
y: (y - transform[1]) / transform[2],
};
// we need the snapped position in order to be able to skip unnecessary drag events
return {
xSnapped: snapToGrid ? snapGrid[0] * Math.round(pointerPos.x / snapGrid[0]) : pointerPos.x,
ySnapped: snapToGrid ? snapGrid[1] * Math.round(pointerPos.y / snapGrid[1]) : pointerPos.y,
...pointerPos,
};
}, []);
const getPointerPosition = useGetPointerPosition();
useEffect(() => {
if (nodeRef?.current) {
@@ -0,0 +1,31 @@
import { useCallback } from 'react';
import { useStoreApi } from './useStore';
import type { UseDragEvent } from '../types';
function useGetPointerPosition() {
const store = useStoreApi();
// returns the pointer position projected to the RF coordinate system
const getPointerPosition = useCallback(({ sourceEvent }: UseDragEvent) => {
const { transform, snapGrid, snapToGrid } = store.getState();
const x = sourceEvent.touches ? sourceEvent.touches[0].clientX : sourceEvent.clientX;
const y = sourceEvent.touches ? sourceEvent.touches[0].clientY : sourceEvent.clientY;
const pointerPos = {
x: (x - transform[0]) / transform[2],
y: (y - transform[1]) / transform[2],
};
// we need the snapped position in order to be able to skip unnecessary drag events
return {
xSnapped: snapToGrid ? snapGrid[0] * Math.round(pointerPos.x / snapGrid[0]) : pointerPos.x,
ySnapped: snapToGrid ? snapGrid[1] * Math.round(pointerPos.y / snapGrid[1]) : pointerPos.y,
...pointerPos,
};
}, []);
return getPointerPosition;
}
export default useGetPointerPosition;