chore(ts): add annotations for useReactFlow/ useSvelteFlow

This commit is contained in:
moklick
2024-01-25 17:10:44 +01:00
parent 7a1617d71d
commit e352f3cdc4
8 changed files with 351 additions and 21 deletions
+13 -7
View File
@@ -10,18 +10,24 @@ const selector = (s: ReactFlowStore) => ({
position: s.connectionStartHandle ? s.connectionPosition : null,
});
type UseConnectionResult = {
/** The start handle where the user interaction started or null */
startHandle: ReactFlowStore['connectionStartHandle'];
/** The target handle that's inside the connection radius or null */
endHandle: ReactFlowStore['connectionEndHandle'];
/** The current connection status 'valid', 'invalid' or null*/
status: ReactFlowStore['connectionStatus'];
/** The current connection position or null */
position: ReactFlowStore['connectionPosition'] | null;
};
/**
* Hook for accessing the ongoing connection.
*
* @public
* @returns ongoing connection: startHandle, endHandle, status, position
* @returns ongoing connection
*/
export function useConnection(): {
startHandle: ReactFlowStore['connectionStartHandle'];
endHandle: ReactFlowStore['connectionEndHandle'];
status: ReactFlowStore['connectionStatus'];
position: ReactFlowStore['connectionPosition'] | null;
} {
export function useConnection(): UseConnectionResult {
const ongoingConnection = useStore(selector, shallow);
return ongoingConnection;
@@ -13,7 +13,7 @@ type useHandleConnectionsParams = {
};
/**
* Hook to check if a <Handle /> is connected to another <Handle /> and get the connections.
* Hook to check if a <Handle /> is connected to another <Handle /> and get the connections.
*
* @public
* @param param.type - handle type 'source' or 'target'
@@ -11,7 +11,7 @@ export type UseOnSelectionChangeOptions = {
* Hook for registering an onSelectionChange handler.
*
* @public
* @params params.onChange - The handler to register
* @param params.onChange - The handler to register
*/
export function useOnSelectionChange({ onChange }: UseOnSelectionChangeOptions) {
const store = useStoreApi();
@@ -86,31 +86,31 @@ const useViewportHelper = (): ViewportHelperFunctions => {
panZoom?.setViewport(viewport, { duration: options?.duration });
},
screenToFlowPosition: (position: XYPosition, options: { snapToGrid: boolean } = { snapToGrid: true }) => {
screenToFlowPosition: (clientPosition: XYPosition, options: { snapToGrid: boolean } = { snapToGrid: true }) => {
const { transform, snapGrid, domNode } = store.getState();
if (!domNode) {
return position;
return clientPosition;
}
const { x: domX, y: domY } = domNode.getBoundingClientRect();
const correctedPosition = {
x: position.x - domX,
y: position.y - domY,
x: clientPosition.x - domX,
y: clientPosition.y - domY,
};
return pointToRendererPoint(correctedPosition, transform, options.snapToGrid, snapGrid);
},
flowToScreenPosition: (position: XYPosition) => {
flowToScreenPosition: (flowPosition: XYPosition) => {
const { transform, domNode } = store.getState();
if (!domNode) {
return position;
return flowPosition;
}
const { x: domX, y: domY } = domNode.getBoundingClientRect();
const rendererPosition = rendererPointToPoint(position, transform);
const rendererPosition = rendererPointToPoint(flowPosition, transform);
return {
x: rendererPosition.x + domX,
+76 -2
View File
@@ -47,17 +47,91 @@ export type OnInit<NodeType extends Node = Node, EdgeType extends Edge = Edge> =
) => void;
export type ViewportHelperFunctions = {
/**
* Zooms viewport in by 1.2.
*
* @param options.duration - optional duration. If set, a transition will be applied
*/
zoomIn: ZoomInOut;
/**
* Zooms viewport out by 1 / 1.2.
*
* @param options.duration - optional duration. If set, a transition will be applied
*/
zoomOut: ZoomInOut;
/**
* Sets the current zoom level.
*
* @param zoomLevel - the zoom level to set
* @param options.duration - optional duration. If set, a transition will be applied
*/
zoomTo: ZoomTo;
/**
* Returns the current zoom level.
*
* @returns current zoom as a number
*/
getZoom: GetZoom;
/**
* Sets the current viewport.
*
* @param viewport - the viewport to set
* @param options.duration - optional duration. If set, a transition will be applied
*/
setViewport: SetViewport;
/**
* Returns the current viewport.
*
* @returns Viewport
*/
getViewport: GetViewport;
/**
* Fits the view.
*
* @param options.padding - optional padding
* @param options.includeHiddenNodes - optional includeHiddenNodes
* @param options.minZoom - optional minZoom
* @param options.maxZoom - optional maxZoom
* @param options.duration - optional duration. If set, a transition will be applied
* @param options.nodes - optional nodes to fit the view to
*/
fitView: FitView;
/**
* Sets the center of the view to the given position.
*
* @param x - x position
* @param y - y position
* @param options.zoom - optional zoom
*/
setCenter: SetCenter;
/**
* Fits the view to the given bounds .
*
* @param bounds - the bounds ({ x: number, y: number, width: number, height: number }) to fit the view to
* @param options.padding - optional padding
*/
fitBounds: FitBounds;
screenToFlowPosition: (position: XYPosition, options?: { snapToGrid: boolean }) => XYPosition;
flowToScreenPosition: (position: XYPosition) => XYPosition;
/**
* Converts a screen / client position to a flow position.
*
* @param clientPosition - the screen / client position. When you are working with events you can use event.clientX and event.clientY
* @param options.snapToGrid - if true, the converted position will be snapped to the grid
* @returns position as { x: number, y: number }
*
* @example
* const flowPosition = screenToFlowPosition({ x: event.clientX, y: event.clientY })
*/
screenToFlowPosition: (clientPosition: XYPosition, options?: { snapToGrid: boolean }) => XYPosition;
/**
* Converts a flow position to a screen / client position.
*
* @param flowPosition - the screen / client position. When you are working with events you can use event.clientX and event.clientY
* @returns position as { x: number, y: number }
*
* @example
* const clientPosition = flowToScreenPosition({ x: node.position.x, y: node.position.y })
*/
flowToScreenPosition: (flowPosition: XYPosition) => XYPosition;
viewportInitialized: boolean;
};
+93
View File
@@ -59,19 +59,112 @@ export namespace Instance {
}
export type ReactFlowInstance<NodeType extends Node = Node, EdgeType extends Edge = Edge> = {
/**
* Returns nodes.
*
* @returns nodes array
*/
getNodes: Instance.GetNodes<NodeType>;
/**
* Sets nodes.
*
* @param payload - the nodes to set or a function that receives the current nodes and returns the new nodes
*/
setNodes: Instance.SetNodes<NodeType>;
/**
* Adds nodes.
*
* @param payload - the nodes to add
*/
addNodes: Instance.AddNodes<NodeType>;
/**
* Returns a node by id.
*
* @param id - the node id
* @returns the node or undefined if no node was found
*/
getNode: Instance.GetNode<NodeType>;
/**
* Returns edges.
*
* @returns edges array
*/
getEdges: Instance.GetEdges<EdgeType>;
/**
* Sets edges.
*
* @param payload - the edges to set or a function that receives the current edges and returns the new edges
*/
setEdges: Instance.SetEdges<EdgeType>;
/**
* Adds edges.
*
* @param payload - the edges to add
*/
addEdges: Instance.AddEdges<EdgeType>;
/**
* Returns an edge by id.
*
* @param id - the edge id
* @returns the edge or undefined if no edge was found
*/
getEdge: Instance.GetEdge<EdgeType>;
/**
* Returns the nodes, edges and the viewport as a JSON object.
*
* @returns the nodes, edges and the viewport as a JSON object
*/
toObject: Instance.ToObject<NodeType, EdgeType>;
/**
* Deletes nodes and edges.
*
* @param params.nodes - optional nodes array to delete
* @param params.edges - optional edges array to delete
*
* @returns a promise that resolves with the deleted nodes and edges
*/
deleteElements: Instance.DeleteElements;
/**
* Returns all nodes that intersect with the given node or rect.
*
* @param node - the node or rect to check for intersections
* @param partially - if true, the node is considered to be intersecting if it partially overlaps with the passed node or rect
* @param nodes - optional nodes array to check for intersections
*
* @returns an array of intersecting nodes
*/
getIntersectingNodes: Instance.GetIntersectingNodes<NodeType>;
/**
* Checks if the given node or rect intersects with the passed rect.
*
* @param node - the node or rect to check for intersections
* @param area - the rect to check for intersections
* @param partially - if true, the node is considered to be intersecting if it partially overlaps with the passed react
*
* @returns true if the node or rect intersects with the given area
*/
isNodeIntersecting: Instance.IsNodeIntersecting<NodeType>;
/**
* Updates a node.
*
* @param id - id of the node to update
* @param nodeUpdate - the node update as an object or a function that receives the current node and returns the node update
* @param options.replace - if true, the node is replaced with the node update, otherwise the changes get merged
*
* @example
* updateNode('node-1', (node) => ({ position: { x: node.position.x + 10, y: node.position.y } }));
*/
updateNode: Instance.UpdateNode<NodeType>;
/**
* Updates the data attribute of a node.
*
* @param id - id of the node to update
* @param dataUpdate - the data update as an object or a function that receives the current data and returns the data update
* @param options.replace - if true, the data is replaced with the data update, otherwise the changes get merged
*
* @example
* updateNodeData('node-1', { label: 'A new label' });
*/
updateNodeData: Instance.UpdateNodeData<NodeType>;
viewportInitialized: boolean;
} & Omit<ViewportHelperFunctions, 'initialized'>;