feat(smoothstep-edge): add bendPosition to getSmoothStepPath

This commit is contained in:
Kenny Williams
2025-07-02 20:12:00 -07:00
parent 549ec62d6d
commit eaea14c617
5 changed files with 104 additions and 5 deletions
@@ -26,6 +26,12 @@ export interface GetSmoothStepPathParams {
centerY?: number;
/** @default 20 */
offset?: number;
/**
* Controls where the bend occurs along the path.
* 0 = at source, 1 = at target, 0.5 = midpoint
* @default 0.5
*/
bendPosition?: number;
}
const handleDirections = {
@@ -63,6 +69,7 @@ function getPoints({
targetPosition = Position.Top,
center,
offset,
bendPosition,
}: {
source: XYPosition;
sourcePosition: Position;
@@ -70,6 +77,7 @@ function getPoints({
targetPosition: Position;
center: Partial<XYPosition>;
offset: number;
bendPosition: number;
}): [XYPosition[], number, number, number, number] {
const sourceDir = handleDirections[sourcePosition];
const targetDir = handleDirections[targetPosition];
@@ -88,17 +96,22 @@ function getPoints({
const sourceGapOffset = { x: 0, y: 0 };
const targetGapOffset = { x: 0, y: 0 };
const [defaultCenterX, defaultCenterY, defaultOffsetX, defaultOffsetY] = getEdgeCenter({
const [, , defaultOffsetX, defaultOffsetY] = getEdgeCenter({
sourceX: source.x,
sourceY: source.y,
targetX: target.x,
targetY: target.y,
});
// Calculate bend position based on the bendPosition parameter
const bendX = sourceGapped.x + (targetGapped.x - sourceGapped.x) * bendPosition;
const bendY = sourceGapped.y + (targetGapped.y - sourceGapped.y) * bendPosition;
// opposite handle positions, default case
if (sourceDir[dirAccessor] * targetDir[dirAccessor] === -1) {
centerX = center.x ?? defaultCenterX;
centerY = center.y ?? defaultCenterY;
centerX = center.x ?? bendX;
centerY = center.y ?? bendY;
/*
* --->
* |
@@ -252,7 +265,8 @@ export function getSmoothStepPath({
centerX,
centerY,
offset = 20,
}: GetSmoothStepPathParams): [path: string, labelX: number, labelY: number, offsetX: number, offsetY: number] {
bendPosition = 0.5,
}: GetSmoothStepPathParams): [path: string, labelX: number, labelY: number, offsetX: number, offsetY: number] {
const [points, labelX, labelY, offsetX, offsetY] = getPoints({
source: { x: sourceX, y: sourceY },
sourcePosition,
@@ -260,6 +274,7 @@ export function getSmoothStepPath({
targetPosition,
center: { x: centerX, y: centerY },
offset,
bendPosition,
});
const path = points.reduce<string>((res, p, i) => {