(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('react'), require('prop-types')) : typeof define === 'function' && define.amd ? define(['exports', 'react', 'prop-types'], factory) : (global = global || self, factory(global.ReactGraph = {}, global.React, global.PropTypes)); }(this, function (exports, React, PropTypes) { 'use strict'; var React__default = 'default' in React ? React['default'] : React; PropTypes = PropTypes && PropTypes.hasOwnProperty('default') ? PropTypes['default'] : PropTypes; var obj; var NOTHING = typeof Symbol !== "undefined" ? Symbol("immer-nothing") : ( obj = {}, obj["immer-nothing"] = true, obj ); var DRAFTABLE = typeof Symbol !== "undefined" && Symbol.for ? Symbol.for("immer-draftable") : "__$immer_draftable"; var DRAFT_STATE = typeof Symbol !== "undefined" && Symbol.for ? Symbol.for("immer-state") : "__$immer_state"; function isDraft(value) { return !!value && !!value[DRAFT_STATE]; } function isDraftable(value) { if (!value || typeof value !== "object") { return false; } if (Array.isArray(value)) { return true; } var proto = Object.getPrototypeOf(value); if (!proto || proto === Object.prototype) { return true; } return !!value[DRAFTABLE] || !!value.constructor[DRAFTABLE]; } var assign = Object.assign || function assign(target, value) { for (var key in value) { if (has(value, key)) { target[key] = value[key]; } } return target; }; var ownKeys = typeof Reflect !== "undefined" && Reflect.ownKeys ? Reflect.ownKeys : typeof Object.getOwnPropertySymbols !== "undefined" ? function (obj) { return Object.getOwnPropertyNames(obj).concat(Object.getOwnPropertySymbols(obj)); } : Object.getOwnPropertyNames; function shallowCopy(base, invokeGetters) { if ( invokeGetters === void 0 ) invokeGetters = false; if (Array.isArray(base)) { return base.slice(); } var clone = Object.create(Object.getPrototypeOf(base)); ownKeys(base).forEach(function (key) { if (key === DRAFT_STATE) { return; // Never copy over draft state. } var desc = Object.getOwnPropertyDescriptor(base, key); var value = desc.value; if (desc.get) { if (invokeGetters) { value = desc.get.call(base); } } if (desc.enumerable) { clone[key] = value; } else if (invokeGetters) { Object.defineProperty(clone, key, { value: value, writable: true, configurable: true }); } }); return clone; } function each(value, cb) { if (Array.isArray(value)) { for (var i = 0; i < value.length; i++) { cb(i, value[i], value); } } else { ownKeys(value).forEach(function (key) { return cb(key, value[key], value); }); } } function isEnumerable(base, prop) { var desc = Object.getOwnPropertyDescriptor(base, prop); return !!desc && desc.enumerable; } function has(thing, prop) { return Object.prototype.hasOwnProperty.call(thing, prop); } function is(x, y) { // From: https://github.com/facebook/fbjs/blob/c69904a511b900266935168223063dd8772dfc40/packages/fbjs/src/core/shallowEqual.js if (x === y) { return x !== 0 || 1 / x === 1 / y; } else { return x !== x && y !== y; } } /** Each scope represents a `produce` call. */ var ImmerScope = function ImmerScope(parent) { this.drafts = []; this.parent = parent; // Whenever the modified draft contains a draft from another scope, we // need to prevent auto-freezing so the unowned draft can be finalized. this.canAutoFreeze = true; // To avoid prototype lookups: this.patches = null; }; ImmerScope.prototype.usePatches = function usePatches (patchListener) { if (patchListener) { this.patches = []; this.inversePatches = []; this.patchListener = patchListener; } }; ImmerScope.prototype.revoke = function revoke$1 () { this.leave(); this.drafts.forEach(revoke); this.drafts = null; // Make draft-related methods throw. }; ImmerScope.prototype.leave = function leave () { if (this === ImmerScope.current) { ImmerScope.current = this.parent; } }; ImmerScope.current = null; ImmerScope.enter = function () { return this.current = new ImmerScope(this.current); }; function revoke(draft) { draft[DRAFT_STATE].revoke(); } // but share them all instead var descriptors = {}; function willFinalize(scope, result, isReplaced) { scope.drafts.forEach(function (draft) { draft[DRAFT_STATE].finalizing = true; }); if (!isReplaced) { if (scope.patches) { markChangesRecursively(scope.drafts[0]); } // This is faster when we don't care about which attributes changed. markChangesSweep(scope.drafts); } // When a child draft is returned, look for changes. else if (isDraft(result) && result[DRAFT_STATE].scope === scope) { markChangesSweep(scope.drafts); } } function createProxy(base, parent) { var isArray = Array.isArray(base); var draft = clonePotentialDraft(base); each(draft, function (prop) { proxyProperty(draft, prop, isArray || isEnumerable(base, prop)); }); // See "proxy.js" for property documentation. var scope = parent ? parent.scope : ImmerScope.current; var state = { scope: scope, modified: false, finalizing: false, // es5 only finalized: false, assigned: {}, parent: parent, base: base, draft: draft, copy: null, revoke: revoke$1, revoked: false // es5 only }; createHiddenProperty(draft, DRAFT_STATE, state); scope.drafts.push(draft); return draft; } function revoke$1() { this.revoked = true; } function source(state) { return state.copy || state.base; } // Access a property without creating an Immer draft. function peek(draft, prop) { var state = draft[DRAFT_STATE]; if (state && !state.finalizing) { state.finalizing = true; var value = draft[prop]; state.finalizing = false; return value; } return draft[prop]; } function get(state, prop) { assertUnrevoked(state); var value = peek(source(state), prop); if (state.finalizing) { return value; } // Create a draft if the value is unmodified. if (value === peek(state.base, prop) && isDraftable(value)) { prepareCopy(state); return state.copy[prop] = createProxy(value, state); } return value; } function set(state, prop, value) { assertUnrevoked(state); state.assigned[prop] = true; if (!state.modified) { if (is(value, peek(source(state), prop))) { return; } markChanged(state); prepareCopy(state); } state.copy[prop] = value; } function markChanged(state) { if (!state.modified) { state.modified = true; if (state.parent) { markChanged(state.parent); } } } function prepareCopy(state) { if (!state.copy) { state.copy = clonePotentialDraft(state.base); } } function clonePotentialDraft(base) { var state = base && base[DRAFT_STATE]; if (state) { state.finalizing = true; var draft = shallowCopy(state.draft, true); state.finalizing = false; return draft; } return shallowCopy(base); } function proxyProperty(draft, prop, enumerable) { var desc = descriptors[prop]; if (desc) { desc.enumerable = enumerable; } else { descriptors[prop] = desc = { configurable: true, enumerable: enumerable, get: function get$1() { return get(this[DRAFT_STATE], prop); }, set: function set$1(value) { set(this[DRAFT_STATE], prop, value); } }; } Object.defineProperty(draft, prop, desc); } function assertUnrevoked(state) { if (state.revoked === true) { throw new Error("Cannot use a proxy that has been revoked. Did you pass an object from inside an immer function to an async process? " + JSON.stringify(source(state))); } } // This looks expensive, but only proxies are visited, and only objects without known changes are scanned. function markChangesSweep(drafts) { // The natural order of drafts in the `scope` array is based on when they // were accessed. By processing drafts in reverse natural order, we have a // better chance of processing leaf nodes first. When a leaf node is known to // have changed, we can avoid any traversal of its ancestor nodes. for (var i = drafts.length - 1; i >= 0; i--) { var state = drafts[i][DRAFT_STATE]; if (!state.modified) { if (Array.isArray(state.base)) { if (hasArrayChanges(state)) { markChanged(state); } } else if (hasObjectChanges(state)) { markChanged(state); } } } } function markChangesRecursively(object) { if (!object || typeof object !== "object") { return; } var state = object[DRAFT_STATE]; if (!state) { return; } var base = state.base; var draft = state.draft; var assigned = state.assigned; if (!Array.isArray(object)) { // Look for added keys. Object.keys(draft).forEach(function (key) { // The `undefined` check is a fast path for pre-existing keys. if (base[key] === undefined && !has(base, key)) { assigned[key] = true; markChanged(state); } else if (!assigned[key]) { // Only untouched properties trigger recursion. markChangesRecursively(draft[key]); } }); // Look for removed keys. Object.keys(base).forEach(function (key) { // The `undefined` check is a fast path for pre-existing keys. if (draft[key] === undefined && !has(draft, key)) { assigned[key] = false; markChanged(state); } }); } else if (hasArrayChanges(state)) { markChanged(state); assigned.length = true; if (draft.length < base.length) { for (var i = draft.length; i < base.length; i++) { assigned[i] = false; } } else { for (var i$1 = base.length; i$1 < draft.length; i$1++) { assigned[i$1] = true; } } for (var i$2 = 0; i$2 < draft.length; i$2++) { // Only untouched indices trigger recursion. if (assigned[i$2] === undefined) { markChangesRecursively(draft[i$2]); } } } } function hasObjectChanges(state) { var base = state.base; var draft = state.draft; // Search for added keys and changed keys. Start at the back, because // non-numeric keys are ordered by time of definition on the object. var keys = Object.keys(draft); for (var i = keys.length - 1; i >= 0; i--) { var key = keys[i]; var baseValue = base[key]; // The `undefined` check is a fast path for pre-existing keys. if (baseValue === undefined && !has(base, key)) { return true; } // Once a base key is deleted, future changes go undetected, because its // descriptor is erased. This branch detects any missed changes. else { var value = draft[key]; var state$1 = value && value[DRAFT_STATE]; if (state$1 ? state$1.base !== baseValue : !is(value, baseValue)) { return true; } } } // At this point, no keys were added or changed. // Compare key count to determine if keys were deleted. return keys.length !== Object.keys(base).length; } function hasArrayChanges(state) { var draft = state.draft; if (draft.length !== state.base.length) { return true; } // See #116 // If we first shorten the length, our array interceptors will be removed. // If after that new items are added, result in the same original length, // those last items will have no intercepting property. // So if there is no own descriptor on the last position, we know that items were removed and added // N.B.: splice, unshift, etc only shift values around, but not prop descriptors, so we only have to check // the last one var descriptor = Object.getOwnPropertyDescriptor(draft, draft.length - 1); // descriptor can be null, but only for newly created sparse arrays, eg. new Array(10) if (descriptor && !descriptor.get) { return true; } // For all other cases, we don't have to compare, as they would have been picked up by the index setters return false; } function createHiddenProperty(target, prop, value) { Object.defineProperty(target, prop, { value: value, enumerable: false, writable: true }); } var legacyProxy = /*#__PURE__*/Object.freeze({ willFinalize: willFinalize, createProxy: createProxy }); function willFinalize$1() {} function createProxy$1(base, parent) { var scope = parent ? parent.scope : ImmerScope.current; var state = { // Track which produce call this is associated with. scope: scope, // True for both shallow and deep changes. modified: false, // Used during finalization. finalized: false, // Track which properties have been assigned (true) or deleted (false). assigned: {}, // The parent draft state. parent: parent, // The base state. base: base, // The base proxy. draft: null, // Any property proxies. drafts: {}, // The base copy with any updated values. copy: null, // Called by the `produce` function. revoke: null }; var ref = Array.isArray(base) ? // [state] is used for arrays, to make sure the proxy is array-ish and not violate invariants, // although state itself is an object Proxy.revocable([state], arrayTraps) : Proxy.revocable(state, objectTraps); var revoke = ref.revoke; var proxy = ref.proxy; state.draft = proxy; state.revoke = revoke; scope.drafts.push(proxy); return proxy; } var objectTraps = { get: get$1, has: function has(target, prop) { return prop in source$1(target); }, ownKeys: function ownKeys(target) { return Reflect.ownKeys(source$1(target)); }, set: set$1, deleteProperty: deleteProperty, getOwnPropertyDescriptor: getOwnPropertyDescriptor, defineProperty: function defineProperty() { throw new Error("Object.defineProperty() cannot be used on an Immer draft"); // prettier-ignore }, getPrototypeOf: function getPrototypeOf(target) { return Object.getPrototypeOf(target.base); }, setPrototypeOf: function setPrototypeOf() { throw new Error("Object.setPrototypeOf() cannot be used on an Immer draft"); // prettier-ignore } }; var arrayTraps = {}; each(objectTraps, function (key, fn) { arrayTraps[key] = function () { arguments[0] = arguments[0][0]; return fn.apply(this, arguments); }; }); arrayTraps.deleteProperty = function (state, prop) { if (isNaN(parseInt(prop))) { throw new Error("Immer only supports deleting array indices"); // prettier-ignore } return objectTraps.deleteProperty.call(this, state[0], prop); }; arrayTraps.set = function (state, prop, value) { if (prop !== "length" && isNaN(parseInt(prop))) { throw new Error("Immer only supports setting array indices and the 'length' property"); // prettier-ignore } return objectTraps.set.call(this, state[0], prop, value); }; // returns the object we should be reading the current value from, which is base, until some change has been made function source$1(state) { return state.copy || state.base; } // Access a property without creating an Immer draft. function peek$1(draft, prop) { var state = draft[DRAFT_STATE]; var desc = Reflect.getOwnPropertyDescriptor(state ? source$1(state) : draft, prop); return desc && desc.value; } function get$1(state, prop) { if (prop === DRAFT_STATE) { return state; } var drafts = state.drafts; // Check for existing draft in unmodified state. if (!state.modified && has(drafts, prop)) { return drafts[prop]; } var value = source$1(state)[prop]; if (state.finalized || !isDraftable(value)) { return value; } // Check for existing draft in modified state. if (state.modified) { // Assigned values are never drafted. This catches any drafts we created, too. if (value !== peek$1(state.base, prop)) { return value; } // Store drafts on the copy (when one exists). drafts = state.copy; } return drafts[prop] = createProxy$1(value, state); } function set$1(state, prop, value) { if (!state.modified) { var baseValue = peek$1(state.base, prop); // Optimize based on value's truthiness. Truthy values are guaranteed to // never be undefined, so we can avoid the `in` operator. Lastly, truthy // values may be drafts, but falsy values are never drafts. var isUnchanged = value ? is(baseValue, value) || value === state.drafts[prop] : is(baseValue, value) && prop in state.base; if (isUnchanged) { return true; } markChanged$1(state); } state.assigned[prop] = true; state.copy[prop] = value; return true; } function deleteProperty(state, prop) { // The `undefined` check is a fast path for pre-existing keys. if (peek$1(state.base, prop) !== undefined || prop in state.base) { state.assigned[prop] = false; markChanged$1(state); } if (state.copy) { delete state.copy[prop]; } return true; } // Note: We never coerce `desc.value` into an Immer draft, because we can't make // the same guarantee in ES5 mode. function getOwnPropertyDescriptor(state, prop) { var owner = source$1(state); var desc = Reflect.getOwnPropertyDescriptor(owner, prop); if (desc) { desc.writable = true; desc.configurable = !Array.isArray(owner) || prop !== "length"; } return desc; } function markChanged$1(state) { if (!state.modified) { state.modified = true; state.copy = assign(shallowCopy(state.base), state.drafts); state.drafts = null; if (state.parent) { markChanged$1(state.parent); } } } var modernProxy = /*#__PURE__*/Object.freeze({ willFinalize: willFinalize$1, createProxy: createProxy$1 }); function generatePatches(state, basePath, patches, inversePatches) { Array.isArray(state.base) ? generateArrayPatches(state, basePath, patches, inversePatches) : generateObjectPatches(state, basePath, patches, inversePatches); } function generateArrayPatches(state, basePath, patches, inversePatches) { var assign, assign$1; var base = state.base; var copy = state.copy; var assigned = state.assigned; // Reduce complexity by ensuring `base` is never longer. if (copy.length < base.length) { (assign = [copy, base], base = assign[0], copy = assign[1]); (assign$1 = [inversePatches, patches], patches = assign$1[0], inversePatches = assign$1[1]); } var delta = copy.length - base.length; // Find the first replaced index. var start = 0; while (base[start] === copy[start] && start < base.length) { ++start; } // Find the last replaced index. Search from the end to optimize splice patches. var end = base.length; while (end > start && base[end - 1] === copy[end + delta - 1]) { --end; } // Process replaced indices. for (var i = start; i < end; ++i) { if (assigned[i] && copy[i] !== base[i]) { var path = basePath.concat([i]); patches.push({ op: "replace", path: path, value: copy[i] }); inversePatches.push({ op: "replace", path: path, value: base[i] }); } } var useRemove = end != base.length; var replaceCount = patches.length; // Process added indices. for (var i$1 = end + delta - 1; i$1 >= end; --i$1) { var path$1 = basePath.concat([i$1]); patches[replaceCount + i$1 - end] = { op: "add", path: path$1, value: copy[i$1] }; if (useRemove) { inversePatches.push({ op: "remove", path: path$1 }); } } // One "replace" patch reverses all non-splicing "add" patches. if (!useRemove) { inversePatches.push({ op: "replace", path: basePath.concat(["length"]), value: base.length }); } } function generateObjectPatches(state, basePath, patches, inversePatches) { var base = state.base; var copy = state.copy; each(state.assigned, function (key, assignedValue) { var origValue = base[key]; var value = copy[key]; var op = !assignedValue ? "remove" : key in base ? "replace" : "add"; if (origValue === value && op === "replace") { return; } var path = basePath.concat(key); patches.push(op === "remove" ? { op: op, path: path } : { op: op, path: path, value: value }); inversePatches.push(op === "add" ? { op: "remove", path: path } : op === "remove" ? { op: "add", path: path, value: origValue } : { op: "replace", path: path, value: origValue }); }); } function applyPatches(draft, patches) { for (var i = 0; i < patches.length; i++) { var patch = patches[i]; var path = patch.path; if (path.length === 0 && patch.op === "replace") { draft = patch.value; } else { var base = draft; for (var i$1 = 0; i$1 < path.length - 1; i$1++) { base = base[path[i$1]]; if (!base || typeof base !== "object") { throw new Error("Cannot apply patch, path doesn't resolve: " + path.join("/")); } // prettier-ignore } var key = path[path.length - 1]; switch (patch.op) { case "replace": base[key] = patch.value; break; case "add": if (Array.isArray(base)) { // TODO: support "foo/-" paths for appending to an array base.splice(key, 0, patch.value); } else { base[key] = patch.value; } break; case "remove": if (Array.isArray(base)) { base.splice(key, 1); } else { delete base[key]; } break; default: throw new Error("Unsupported patch operation: " + patch.op); } } } return draft; } function verifyMinified() {} var configDefaults = { useProxies: typeof Proxy !== "undefined" && typeof Reflect !== "undefined", autoFreeze: typeof process !== "undefined" ? process.env.NODE_ENV !== "production" : verifyMinified.name === "verifyMinified", onAssign: null, onDelete: null, onCopy: null }; var Immer = function Immer(config) { assign(this, configDefaults, config); this.setUseProxies(this.useProxies); this.produce = this.produce.bind(this); }; Immer.prototype.produce = function produce (base, recipe, patchListener) { var this$1 = this; // curried invocation if (typeof base === "function" && typeof recipe !== "function") { var defaultBase = recipe; recipe = base; var self = this; return function curriedProduce(base) { var this$1 = this; if ( base === void 0 ) base = defaultBase; var args = [], len = arguments.length - 1; while ( len-- > 0 ) args[ len ] = arguments[ len + 1 ]; return self.produce(base, function (draft) { return recipe.call.apply(recipe, [ this$1, draft ].concat( args )); }); // prettier-ignore }; } // prettier-ignore { if (typeof recipe !== "function") { throw new Error("The first or second argument to `produce` must be a function"); } if (patchListener !== undefined && typeof patchListener !== "function") { throw new Error("The third argument to `produce` must be a function or undefined"); } } var result; // Only plain objects, arrays, and "immerable classes" are drafted. if (isDraftable(base)) { var scope = ImmerScope.enter(); var proxy = this.createProxy(base); var hasError = true; try { result = recipe(proxy); hasError = false; } finally { // finally instead of catch + rethrow better preserves original stack if (hasError) { scope.revoke(); }else { scope.leave(); } } if (result instanceof Promise) { return result.then(function (result) { scope.usePatches(patchListener); return this$1.processResult(result, scope); }, function (error) { scope.revoke(); throw error; }); } scope.usePatches(patchListener); return this.processResult(result, scope); } else { result = recipe(base); if (result === undefined) { return base; } return result !== NOTHING ? result : undefined; } }; Immer.prototype.createDraft = function createDraft (base) { if (!isDraftable(base)) { throw new Error("First argument to `createDraft` must be a plain object, an array, or an immerable object"); // prettier-ignore } var scope = ImmerScope.enter(); var proxy = this.createProxy(base); proxy[DRAFT_STATE].isManual = true; scope.leave(); return proxy; }; Immer.prototype.finishDraft = function finishDraft (draft, patchListener) { var state = draft && draft[DRAFT_STATE]; if (!state || !state.isManual) { throw new Error("First argument to `finishDraft` must be a draft returned by `createDraft`"); // prettier-ignore } if (state.finalized) { throw new Error("The given draft is already finalized"); // prettier-ignore } var scope = state.scope; scope.usePatches(patchListener); return this.processResult(undefined, scope); }; Immer.prototype.setAutoFreeze = function setAutoFreeze (value) { this.autoFreeze = value; }; Immer.prototype.setUseProxies = function setUseProxies (value) { this.useProxies = value; assign(this, value ? modernProxy : legacyProxy); }; Immer.prototype.applyPatches = function applyPatches$1 (base, patches) { // Mutate the base state when a draft is passed. if (isDraft(base)) { return applyPatches(base, patches); } // Otherwise, produce a copy of the base state. return this.produce(base, function (draft) { return applyPatches(draft, patches); }); }; /** @internal */ Immer.prototype.processResult = function processResult (result, scope) { var baseDraft = scope.drafts[0]; var isReplaced = result !== undefined && result !== baseDraft; this.willFinalize(scope, result, isReplaced); if (isReplaced) { if (baseDraft[DRAFT_STATE].modified) { scope.revoke(); throw new Error("An immer producer returned a new value *and* modified its draft. Either return a new value *or* modify the draft."); // prettier-ignore } if (isDraftable(result)) { // Finalize the result in case it contains (or is) a subset of the draft. result = this.finalize(result, null, scope); } if (scope.patches) { scope.patches.push({ op: "replace", path: [], value: result }); scope.inversePatches.push({ op: "replace", path: [], value: baseDraft[DRAFT_STATE].base }); } } else { // Finalize the base draft. result = this.finalize(baseDraft, [], scope); } scope.revoke(); if (scope.patches) { scope.patchListener(scope.patches, scope.inversePatches); } return result !== NOTHING ? result : undefined; }; /** * @internal * Finalize a draft, returning either the unmodified base state or a modified * copy of the base state. */ Immer.prototype.finalize = function finalize (draft, path, scope) { var this$1 = this; var state = draft[DRAFT_STATE]; if (!state) { if (Object.isFrozen(draft)) { return draft; } return this.finalizeTree(draft, null, scope); } // Never finalize drafts owned by another scope. if (state.scope !== scope) { return draft; } if (!state.modified) { return state.base; } if (!state.finalized) { state.finalized = true; this.finalizeTree(state.draft, path, scope); if (this.onDelete) { // The `assigned` object is unreliable with ES5 drafts. if (this.useProxies) { var assigned = state.assigned; for (var prop in assigned) { if (!assigned[prop]) { this.onDelete(state, prop); } } } else { var base = state.base; var copy = state.copy; each(base, function (prop) { if (!has(copy, prop)) { this$1.onDelete(state, prop); } }); } } if (this.onCopy) { this.onCopy(state); } // At this point, all descendants of `state.copy` have been finalized, // so we can be sure that `scope.canAutoFreeze` is accurate. if (this.autoFreeze && scope.canAutoFreeze) { Object.freeze(state.copy); } if (path && scope.patches) { generatePatches(state, path, scope.patches, scope.inversePatches); } } return state.copy; }; /** * @internal * Finalize all drafts in the given state tree. */ Immer.prototype.finalizeTree = function finalizeTree (root, rootPath, scope) { var this$1 = this; var state = root[DRAFT_STATE]; if (state) { if (!this.useProxies) { // Create the final copy, with added keys and without deleted keys. state.copy = shallowCopy(state.draft, true); } root = state.copy; } var needPatches = !!rootPath && !!scope.patches; var finalizeProperty = function (prop, value, parent) { if (value === parent) { throw Error("Immer forbids circular references"); } // In the `finalizeTree` method, only the `root` object may be a draft. var isDraftProp = !!state && parent === root; if (isDraft(value)) { var path = isDraftProp && needPatches && !state.assigned[prop] ? rootPath.concat(prop) : null; // Drafts owned by `scope` are finalized here. value = this$1.finalize(value, path, scope); // Drafts from another scope must prevent auto-freezing. if (isDraft(value)) { scope.canAutoFreeze = false; } // Preserve non-enumerable properties. if (Array.isArray(parent) || isEnumerable(parent, prop)) { parent[prop] = value; } else { Object.defineProperty(parent, prop, { value: value }); } // Unchanged drafts are never passed to the `onAssign` hook. if (isDraftProp && value === state.base[prop]) { return; } } // Unchanged draft properties are ignored. else if (isDraftProp && is(value, state.base[prop])) { return; } // Search new objects for unfinalized drafts. Frozen objects should never contain drafts. else if (isDraftable(value) && !Object.isFrozen(value)) { each(value, finalizeProperty); } if (isDraftProp && this$1.onAssign) { this$1.onAssign(state, prop, value); } }; each(root, finalizeProperty); return root; }; var immer = new Immer(); /** * Pass true to automatically freeze all copies created by Immer. * * By default, auto-freezing is disabled in production. */ var setAutoFreeze = immer.setAutoFreeze.bind(immer); /** * Pass true to use the ES2015 `Proxy` class when creating drafts, which is * always faster than using ES5 proxies. * * By default, feature detection is used, so calling this is rarely necessary. */ var setUseProxies = immer.setUseProxies.bind(immer); /** * Apply an array of Immer patches to the first argument. * * This function is a producer, which means copy-on-write is in effect. */ var applyPatches$1 = immer.applyPatches.bind(immer); /** * Create an Immer draft from the given base state, which may be a draft itself. * The draft can be modified until you finalize it with the `finishDraft` function. */ var createDraft = immer.createDraft.bind(immer); /** * Finalize an Immer draft from a `createDraft` call, returning the base state * (if no changes were made) or a modified copy. The draft must *not* be * mutated afterwards. * * Pass a function as the 2nd argument to generate Immer patches based on the * changes that were made. */ var finishDraft = immer.finishDraft.bind(immer); function symbolObservablePonyfill(root) { var result; var Symbol = root.Symbol; if (typeof Symbol === 'function') { if (Symbol.observable) { result = Symbol.observable; } else { result = Symbol('observable'); Symbol.observable = result; } } else { result = '@@observable'; } return result; } /* global window */ var root; if (typeof self !== 'undefined') { root = self; } else if (typeof window !== 'undefined') { root = window; } else if (typeof global !== 'undefined') { root = global; } else if (typeof module !== 'undefined') { root = module; } else { root = Function('return this')(); } var result = symbolObservablePonyfill(root); /** * These are private action types reserved by Redux. * For any unknown actions, you must return the current state. * If the current state is undefined, you must return the initial state. * Do not reference these action types directly in your code. */ var randomString = function randomString() { return Math.random().toString(36).substring(7).split('').join('.'); }; var ActionTypes = { INIT: "@@redux/INIT" + randomString(), REPLACE: "@@redux/REPLACE" + randomString(), PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() { return "@@redux/PROBE_UNKNOWN_ACTION" + randomString(); } }; /** * @param {any} obj The object to inspect. * @returns {boolean} True if the argument appears to be a plain object. */ function isPlainObject(obj) { if (typeof obj !== 'object' || obj === null) return false; var proto = obj; while (Object.getPrototypeOf(proto) !== null) { proto = Object.getPrototypeOf(proto); } return Object.getPrototypeOf(obj) === proto; } /** * Creates a Redux store that holds the state tree. * The only way to change the data in the store is to call `dispatch()` on it. * * There should only be a single store in your app. To specify how different * parts of the state tree respond to actions, you may combine several reducers * into a single reducer function by using `combineReducers`. * * @param {Function} reducer A function that returns the next state tree, given * the current state tree and the action to handle. * * @param {any} [preloadedState] The initial state. You may optionally specify it * to hydrate the state from the server in universal apps, or to restore a * previously serialized user session. * If you use `combineReducers` to produce the root reducer function, this must be * an object with the same shape as `combineReducers` keys. * * @param {Function} [enhancer] The store enhancer. You may optionally specify it * to enhance the store with third-party capabilities such as middleware, * time travel, persistence, etc. The only store enhancer that ships with Redux * is `applyMiddleware()`. * * @returns {Store} A Redux store that lets you read the state, dispatch actions * and subscribe to changes. */ function createStore(reducer, preloadedState, enhancer) { var _ref2; if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') { throw new Error('It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function.'); } if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') { enhancer = preloadedState; preloadedState = undefined; } if (typeof enhancer !== 'undefined') { if (typeof enhancer !== 'function') { throw new Error('Expected the enhancer to be a function.'); } return enhancer(createStore)(reducer, preloadedState); } if (typeof reducer !== 'function') { throw new Error('Expected the reducer to be a function.'); } var currentReducer = reducer; var currentState = preloadedState; var currentListeners = []; var nextListeners = currentListeners; var isDispatching = false; /** * This makes a shallow copy of currentListeners so we can use * nextListeners as a temporary list while dispatching. * * This prevents any bugs around consumers calling * subscribe/unsubscribe in the middle of a dispatch. */ function ensureCanMutateNextListeners() { if (nextListeners === currentListeners) { nextListeners = currentListeners.slice(); } } /** * Reads the state tree managed by the store. * * @returns {any} The current state tree of your application. */ function getState() { if (isDispatching) { throw new Error('You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.'); } return currentState; } /** * Adds a change listener. It will be called any time an action is dispatched, * and some part of the state tree may potentially have changed. You may then * call `getState()` to read the current state tree inside the callback. * * You may call `dispatch()` from a change listener, with the following * caveats: * * 1. The subscriptions are snapshotted just before every `dispatch()` call. * If you subscribe or unsubscribe while the listeners are being invoked, this * will not have any effect on the `dispatch()` that is currently in progress. * However, the next `dispatch()` call, whether nested or not, will use a more * recent snapshot of the subscription list. * * 2. The listener should not expect to see all state changes, as the state * might have been updated multiple times during a nested `dispatch()` before * the listener is called. It is, however, guaranteed that all subscribers * registered before the `dispatch()` started will be called with the latest * state by the time it exits. * * @param {Function} listener A callback to be invoked on every dispatch. * @returns {Function} A function to remove this change listener. */ function subscribe(listener) { if (typeof listener !== 'function') { throw new Error('Expected the listener to be a function.'); } if (isDispatching) { throw new Error('You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.'); } var isSubscribed = true; ensureCanMutateNextListeners(); nextListeners.push(listener); return function unsubscribe() { if (!isSubscribed) { return; } if (isDispatching) { throw new Error('You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.'); } isSubscribed = false; ensureCanMutateNextListeners(); var index = nextListeners.indexOf(listener); nextListeners.splice(index, 1); }; } /** * Dispatches an action. It is the only way to trigger a state change. * * The `reducer` function, used to create the store, will be called with the * current state tree and the given `action`. Its return value will * be considered the **next** state of the tree, and the change listeners * will be notified. * * The base implementation only supports plain object actions. If you want to * dispatch a Promise, an Observable, a thunk, or something else, you need to * wrap your store creating function into the corresponding middleware. For * example, see the documentation for the `redux-thunk` package. Even the * middleware will eventually dispatch plain object actions using this method. * * @param {Object} action A plain object representing “what changed”. It is * a good idea to keep actions serializable so you can record and replay user * sessions, or use the time travelling `redux-devtools`. An action must have * a `type` property which may not be `undefined`. It is a good idea to use * string constants for action types. * * @returns {Object} For convenience, the same action object you dispatched. * * Note that, if you use a custom middleware, it may wrap `dispatch()` to * return something else (for example, a Promise you can await). */ function dispatch(action) { if (!isPlainObject(action)) { throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.'); } if (typeof action.type === 'undefined') { throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?'); } if (isDispatching) { throw new Error('Reducers may not dispatch actions.'); } try { isDispatching = true; currentState = currentReducer(currentState, action); } finally { isDispatching = false; } var listeners = currentListeners = nextListeners; for (var i = 0; i < listeners.length; i++) { var listener = listeners[i]; listener(); } return action; } /** * Replaces the reducer currently used by the store to calculate the state. * * You might need this if your app implements code splitting and you want to * load some of the reducers dynamically. You might also need this if you * implement a hot reloading mechanism for Redux. * * @param {Function} nextReducer The reducer for the store to use instead. * @returns {void} */ function replaceReducer(nextReducer) { if (typeof nextReducer !== 'function') { throw new Error('Expected the nextReducer to be a function.'); } currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT. // Any reducers that existed in both the new and old rootReducer // will receive the previous state. This effectively populates // the new state tree with any relevant data from the old one. dispatch({ type: ActionTypes.REPLACE }); } /** * Interoperability point for observable/reactive libraries. * @returns {observable} A minimal observable of state changes. * For more information, see the observable proposal: * https://github.com/tc39/proposal-observable */ function observable() { var _ref; var outerSubscribe = subscribe; return _ref = { /** * The minimal observable subscription method. * @param {Object} observer Any object that can be used as an observer. * The observer object should have a `next` method. * @returns {subscription} An object with an `unsubscribe` method that can * be used to unsubscribe the observable from the store, and prevent further * emission of values from the observable. */ subscribe: function subscribe(observer) { if (typeof observer !== 'object' || observer === null) { throw new TypeError('Expected the observer to be an object.'); } function observeState() { if (observer.next) { observer.next(getState()); } } observeState(); var unsubscribe = outerSubscribe(observeState); return { unsubscribe: unsubscribe }; } }, _ref[result] = function () { return this; }, _ref; } // When a store is created, an "INIT" action is dispatched so that every // reducer returns their initial state. This effectively populates // the initial state tree. dispatch({ type: ActionTypes.INIT }); return _ref2 = { dispatch: dispatch, subscribe: subscribe, getState: getState, replaceReducer: replaceReducer }, _ref2[result] = observable, _ref2; } /** * Prints a warning in the console if it exists. * * @param {String} message The warning message. * @returns {void} */ function warning(message) { /* eslint-disable no-console */ if (typeof console !== 'undefined' && typeof console.error === 'function') { console.error(message); } /* eslint-enable no-console */ try { // This error was thrown as a convenience so that if you enable // "break on all exceptions" in your console, // it would pause the execution at this line. throw new Error(message); } catch (e) {} // eslint-disable-line no-empty } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function ownKeys$1(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { keys.push.apply(keys, Object.getOwnPropertySymbols(object)); } if (enumerableOnly) keys = keys.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); return keys; } function _objectSpread2(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys$1(source, true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys$1(source).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } /** * Composes single-argument functions from right to left. The rightmost * function can take multiple arguments as it provides the signature for * the resulting composite function. * * @param {...Function} funcs The functions to compose. * @returns {Function} A function obtained by composing the argument functions * from right to left. For example, compose(f, g, h) is identical to doing * (...args) => f(g(h(...args))). */ function compose() { for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) { funcs[_key] = arguments[_key]; } if (funcs.length === 0) { return function (arg) { return arg; }; } if (funcs.length === 1) { return funcs[0]; } return funcs.reduce(function (a, b) { return function () { return a(b.apply(void 0, arguments)); }; }); } /** * Creates a store enhancer that applies middleware to the dispatch method * of the Redux store. This is handy for a variety of tasks, such as expressing * asynchronous actions in a concise manner, or logging every action payload. * * See `redux-thunk` package as an example of the Redux middleware. * * Because middleware is potentially asynchronous, this should be the first * store enhancer in the composition chain. * * Note that each middleware will be given the `dispatch` and `getState` functions * as named arguments. * * @param {...Function} middlewares The middleware chain to be applied. * @returns {Function} A store enhancer applying the middleware. */ function applyMiddleware() { for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) { middlewares[_key] = arguments[_key]; } return function (createStore) { return function () { var store = createStore.apply(void 0, arguments); var _dispatch = function dispatch() { throw new Error('Dispatching while constructing your middleware is not allowed. ' + 'Other middleware would not be applied to this dispatch.'); }; var middlewareAPI = { getState: store.getState, dispatch: function dispatch() { return _dispatch.apply(void 0, arguments); } }; var chain = middlewares.map(function (middleware) { return middleware(middlewareAPI); }); _dispatch = compose.apply(void 0, chain)(store.dispatch); return _objectSpread2({}, store, { dispatch: _dispatch }); }; }; } /* * This is a dummy function to check if the function name has been altered by minification. * If the function has been minified and NODE_ENV !== 'production', warn the user. */ function isCrushed() {} if (process.env.NODE_ENV !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') { warning('You are currently using minified code outside of NODE_ENV === "production". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.'); } function createThunkMiddleware(extraArgument) { return function (_ref) { var dispatch = _ref.dispatch, getState = _ref.getState; return function (next) { return function (action) { if (typeof action === 'function') { return action(dispatch, getState, extraArgument); } return next(action); }; }; }; } var thunk = createThunkMiddleware(); thunk.withExtraArgument = createThunkMiddleware; function Similar() { this.list = []; this.lastItem = undefined; this.size = 0; return this; } Similar.prototype.get = function(key) { var index; if (this.lastItem && this.isEqual(this.lastItem.key, key)) { return this.lastItem.val; } index = this.indexOf(key); if (index >= 0) { this.lastItem = this.list[index]; return this.list[index].val; } return undefined; }; Similar.prototype.set = function(key, val) { var index; if (this.lastItem && this.isEqual(this.lastItem.key, key)) { this.lastItem.val = val; return this; } index = this.indexOf(key); if (index >= 0) { this.lastItem = this.list[index]; this.list[index].val = val; return this; } this.lastItem = { key: key, val: val }; this.list.push(this.lastItem); this.size++; return this; }; Similar.prototype.delete = function(key) { var index; if (this.lastItem && this.isEqual(this.lastItem.key, key)) { this.lastItem = undefined; } index = this.indexOf(key); if (index >= 0) { this.size--; return this.list.splice(index, 1)[0]; } return undefined; }; // important that has() doesn't use get() in case an existing key has a falsy value, in which case has() would return false Similar.prototype.has = function(key) { var index; if (this.lastItem && this.isEqual(this.lastItem.key, key)) { return true; } index = this.indexOf(key); if (index >= 0) { this.lastItem = this.list[index]; return true; } return false; }; Similar.prototype.forEach = function(callback, thisArg) { var i; for (i = 0; i < this.size; i++) { callback.call(thisArg || this, this.list[i].val, this.list[i].key, this); } }; Similar.prototype.indexOf = function(key) { var i; for (i = 0; i < this.size; i++) { if (this.isEqual(this.list[i].key, key)) { return i; } } return -1; }; // check if the numbers are equal, or whether they are both precisely NaN (isNaN returns true for all non-numbers) Similar.prototype.isEqual = function(val1, val2) { return val1 === val2 || (val1 !== val1 && val2 !== val2); }; var similar = Similar; var mapOrSimilar = function(forceSimilar) { if (typeof Map !== 'function' || forceSimilar) { var Similar = similar; return new Similar(); } else { return new Map(); } }; var memoizerific = function (limit) { var cache = new mapOrSimilar(process.env.FORCE_SIMILAR_INSTEAD_OF_MAP === 'true'), lru = []; return function (fn) { var memoizerific = function () { var currentCache = cache, newMap, fnResult, argsLengthMinusOne = arguments.length - 1, lruPath = Array(argsLengthMinusOne + 1), isMemoized = true, i; if ((memoizerific.numArgs || memoizerific.numArgs === 0) && memoizerific.numArgs !== argsLengthMinusOne + 1) { throw new Error('Memoizerific functions should always be called with the same number of arguments'); } // loop through each argument to traverse the map tree for (i = 0; i < argsLengthMinusOne; i++) { lruPath[i] = { cacheItem: currentCache, arg: arguments[i] }; // climb through the hierarchical map tree until the second-last argument has been found, or an argument is missing. // if all arguments up to the second-last have been found, this will potentially be a cache hit (determined later) if (currentCache.has(arguments[i])) { currentCache = currentCache.get(arguments[i]); continue; } isMemoized = false; // make maps until last value newMap = new mapOrSimilar(process.env.FORCE_SIMILAR_INSTEAD_OF_MAP === 'true'); currentCache.set(arguments[i], newMap); currentCache = newMap; } // we are at the last arg, check if it is really memoized if (isMemoized) { if (currentCache.has(arguments[argsLengthMinusOne])) { fnResult = currentCache.get(arguments[argsLengthMinusOne]); } else { isMemoized = false; } } // if the result wasn't memoized, compute it and cache it if (!isMemoized) { fnResult = fn.apply(null, arguments); currentCache.set(arguments[argsLengthMinusOne], fnResult); } // if there is a cache limit, purge any extra results if (limit > 0) { lruPath[argsLengthMinusOne] = { cacheItem: currentCache, arg: arguments[argsLengthMinusOne] }; if (isMemoized) { moveToMostRecentLru(lru, lruPath); } else { lru.push(lruPath); } if (lru.length > limit) { removeCachedResult(lru.shift()); } } memoizerific.wasMemoized = isMemoized; memoizerific.numArgs = argsLengthMinusOne + 1; return fnResult; }; memoizerific.limit = limit; memoizerific.wasMemoized = false; memoizerific.cache = cache; memoizerific.lru = lru; return memoizerific; }; }; // move current args to most recent position function moveToMostRecentLru(lru, lruPath) { var lruLen = lru.length, lruPathLen = lruPath.length, isMatch, i, ii; for (i = 0; i < lruLen; i++) { isMatch = true; for (ii = 0; ii < lruPathLen; ii++) { if (!isEqual(lru[i][ii].arg, lruPath[ii].arg)) { isMatch = false; break; } } if (isMatch) { break; } } lru.push(lru.splice(i, 1)[0]); } // remove least recently used cache item and all dead branches function removeCachedResult(removedLru) { var removedLruLen = removedLru.length, currentLru = removedLru[removedLruLen - 1], tmp, i; currentLru.cacheItem.delete(currentLru.arg); // walk down the tree removing dead branches (size 0) along the way for (i = removedLruLen - 2; i >= 0; i--) { currentLru = removedLru[i]; tmp = currentLru.cacheItem.get(currentLru.arg); if (!tmp || !tmp.size) { currentLru.cacheItem.delete(currentLru.arg); } else { break; } } } // check if the numbers are equal, or whether they are both precisely NaN (isNaN returns true for all non-numbers) function isEqual(val1, val2) { return val1 === val2 || (val1 !== val1 && val2 !== val2); } var StoreContext = React.createContext(); // To get around it, we can conditionally useEffect on the server (no-op) and // useLayoutEffect in the browser. We need useLayoutEffect to ensure the store // subscription callback always has the selector from the latest render commit // available, otherwise a store update may happen between render and the effect, // which may cause missed updates; we also must ensure the store subscription // is created synchronously, otherwise a store update may occur before the // subscription is created and an inconsistent state may be observed var useIsomorphicLayoutEffect = typeof window !== 'undefined' ? React.useLayoutEffect : React.useEffect; function createStoreStateHook(Context) { return function useStoreState(mapState) { var store = React.useContext(Context); var mapStateRef = React.useRef(mapState); var stateRef = React.useRef(); var subscriptionMapStateError = React.useRef(); var _useReducer = React.useReducer(function (s) { return s + 1; }, 0), forceRender = _useReducer[1]; if (subscriptionMapStateError.current || mapStateRef.current !== mapState || stateRef.current === undefined) { try { stateRef.current = mapState(store.getState()); } catch (err) { var errorMessage = "An error occurred trying to map state in a useStoreState hook: " + err.message + "."; if (subscriptionMapStateError.current) { errorMessage += "\nThis error may be related to the following error:\n" + subscriptionMapStateError.current.stack + "\n\nOriginal stack trace:"; } throw new Error(errorMessage); } } useIsomorphicLayoutEffect(function () { mapStateRef.current = mapState; subscriptionMapStateError.current = undefined; }); useIsomorphicLayoutEffect(function () { var checkMapState = function checkMapState() { try { var newState = mapStateRef.current(store.getState()); if (newState === stateRef.current) { return; } stateRef.current = newState; } catch (err) { // see https://github.com/reduxjs/react-redux/issues/1179 // There is a possibility mapState will fail due to stale state or // props, therefore we will just track the error and force our // component to update. It should then receive the updated state subscriptionMapStateError.current = err; } forceRender({}); }; var unsubscribe = store.subscribe(checkMapState); checkMapState(); return unsubscribe; }, []); return stateRef.current; }; } var useStoreState = createStoreStateHook(StoreContext); function createStoreActionsHook(Context) { return function useStoreActions(mapActions) { var store = React.useContext(Context); return mapActions(store.getActions()); }; } var useStoreActions = createStoreActionsHook(StoreContext); function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); } var actionSymbol = '🙈action🙈'; var actionOnSymbol = '🙈actionOn🙈'; var computedSymbol = '🙈computedSymbol🙈'; var reducerSymbol = '🙈reducer🙈'; var thunkOnSymbol = '🙈thunkOn🙈'; var thunkSymbol = '🙈thunk🙈'; var action = function action(fn) { fn[actionSymbol] = {}; return fn; }; var isStateObject = function isStateObject(x) { return x !== null && typeof x === 'object' && !Array.isArray(x) && x.constructor === Object; }; var get$2 = function get(path, target) { return path.reduce(function (acc, cur) { return isStateObject(acc) ? acc[cur] : undefined; }, target); }; var set$2 = function set(path, target, value) { path.reduce(function (acc, cur, idx) { if (idx + 1 === path.length) { acc[cur] = value; } else { acc[cur] = acc[cur] || {}; } return acc[cur]; }, target); }; var newify = function newify(currentPath, currentState, finalValue) { if (currentPath.length === 0) { return finalValue; } var newState = _extends({}, currentState); var key = currentPath[0]; if (currentPath.length === 1) { newState[key] = finalValue; } else { newState[key] = newify(currentPath.slice(1), newState[key], finalValue); } return newState; }; function createStoreInternals(_ref) { var disableImmer = _ref.disableImmer, initialState = _ref.initialState, injections = _ref.injections, model = _ref.model, reducerEnhancer = _ref.reducerEnhancer, references = _ref.references; function simpleProduce(path, state, fn) { if (disableImmer) { var _current = get$2(path, state); var next = fn(_current); if (_current !== next) { return newify(path, state, next); } return state; } var draft = createDraft(state); var current = get$2(path, draft); fn(current); return finishDraft(draft); } var defaultState = initialState; var actionCreatorDict = {}; var actionCreators = {}; var actionReducersDict = {}; var actionThunks = {}; var computedProperties = []; var customReducers = []; var listenerActionCreators = {}; var listenerActionMap = {}; var listenerDefinitions = []; var computedState = { isInReducer: false, currentState: defaultState }; var recursiveExtractDefsFromModel = function recursiveExtractDefsFromModel(current, parentPath) { return Object.keys(current).forEach(function (key) { var value = current[key]; var path = [].concat(parentPath, [key]); var meta = { parent: parentPath, path: path }; var handleValueAsState = function handleValueAsState() { var initialParentRef = get$2(parentPath, initialState); if (initialParentRef && key in initialParentRef) { set$2(path, defaultState, initialParentRef[key]); } else { set$2(path, defaultState, value); } }; if (typeof value === 'function') { if (value[actionSymbol] || value[actionOnSymbol]) { var prefix = value[actionSymbol] ? '@action' : '@actionOn'; var type = prefix + "." + path.join('.'); var actionMeta = value[actionSymbol] || value[actionOnSymbol]; actionMeta.actionName = key; actionMeta.type = type; actionMeta.parent = meta.parent; actionMeta.path = meta.path; // Action Reducer actionReducersDict[type] = value; // Action Creator var actionCreator = function actionCreator(payload) { var actionDefinition = { type: type, payload: payload }; if (value[actionOnSymbol] && actionMeta.resolvedTargets) { payload.resolvedTargets = [].concat(actionMeta.resolvedTargets); } var result = references.dispatch(actionDefinition); return result; }; actionCreator.type = type; actionCreatorDict[type] = actionCreator; if (key !== 'easyPeasyReplaceState') { if (value[actionOnSymbol]) { listenerDefinitions.push(value); set$2(path, listenerActionCreators, actionCreator); } else { set$2(path, actionCreators, actionCreator); } } } else if (value[thunkSymbol] || value[thunkOnSymbol]) { var _prefix = value[thunkSymbol] ? '@thunk' : '@thunkOn'; var _type = _prefix + "." + path.join('.'); var thunkMeta = value[thunkSymbol] || value[thunkOnSymbol]; thunkMeta.actionName = key; thunkMeta.type = _type; thunkMeta.parent = meta.parent; thunkMeta.path = meta.path; // Thunk Action var thunkHandler = function thunkHandler(payload) { var helpers = { dispatch: references.dispatch, getState: function getState() { return get$2(parentPath, references.getState()); }, getStoreActions: function getStoreActions() { return actionCreators; }, getStoreState: references.getState, injections: injections, meta: meta }; if (value[thunkOnSymbol] && thunkMeta.resolvedTargets) { payload.resolvedTargets = [].concat(thunkMeta.resolvedTargets); } return value(get$2(parentPath, actionCreators), payload, helpers); }; set$2(path, actionThunks, thunkHandler); // Thunk Action Creator var startType = _type + "(start)"; var successType = _type + "(success)"; var failType = _type + "(fail)"; var _actionCreator = function _actionCreator(payload) { var dispatchError = function dispatchError(err) { references.dispatch({ type: failType, payload: payload, error: err }); references.dispatch({ type: _type, payload: payload, error: err }); }; var dispatchSuccess = function dispatchSuccess(result) { references.dispatch({ type: successType, payload: payload, result: result }); references.dispatch({ type: _type, payload: payload, result: result }); }; references.dispatch({ type: startType, payload: payload }); try { var result = references.dispatch(function () { return thunkHandler(payload); }); if (typeof result === 'object' && typeof result.then === 'function') { return result.then(function (resolved) { dispatchSuccess(resolved); return resolved; }).catch(function (err) { dispatchError(err); throw err; }); } dispatchSuccess(result); return result; } catch (err) { dispatchError(err); throw err; } }; _actionCreator.type = _type; _actionCreator.startType = startType; _actionCreator.successType = successType; _actionCreator.failType = failType; actionCreatorDict[_type] = _actionCreator; if (value[thunkOnSymbol]) { listenerDefinitions.push(value); set$2(path, listenerActionCreators, _actionCreator); } else { set$2(path, actionCreators, _actionCreator); } } else if (value[computedSymbol]) { var parent = get$2(parentPath, defaultState); var computedMeta = value[computedSymbol]; var memoisedResultFn = memoizerific(1)(value); var createComputedProperty = function createComputedProperty(o) { Object.defineProperty(o, key, { configurable: true, enumerable: true, get: function get$1() { var storeState; if (computedState.isInReducer) { storeState = computedState.currentState; } else if (references.getState == null) { return undefined; } else { try { storeState = references.getState(); } catch (err) { if (process.env.NODE_ENV !== 'production') { console.warn('Invalid access attempt to a computed property'); } return undefined; } } var state = get$2(parentPath, storeState); var inputs = computedMeta.stateResolvers.map(function (resolver) { return resolver(state, storeState); }); return memoisedResultFn.apply(void 0, inputs); } }); }; createComputedProperty(parent); computedProperties.push({ key: key, parentPath: parentPath, createComputedProperty: createComputedProperty }); } else if (value[reducerSymbol]) { customReducers.push({ key: key, parentPath: parentPath, reducer: value }); } else { handleValueAsState(); } } else if (isStateObject(value)) { var existing = get$2(path, defaultState); if (existing == null) { set$2(path, defaultState, {}); } recursiveExtractDefsFromModel(value, path); } else { handleValueAsState(); } }); }; recursiveExtractDefsFromModel(model, []); listenerDefinitions.forEach(function (listenerActionOrThunk) { var listenerMeta = listenerActionOrThunk[actionOnSymbol] || listenerActionOrThunk[thunkOnSymbol]; var targets = listenerMeta.targetResolver(get$2(listenerMeta.parent, actionCreators), actionCreators); var targetTypes = (Array.isArray(targets) ? targets : [targets]).reduce(function (acc, target) { if (typeof target === 'function' && target.type && actionCreatorDict[target.type]) { acc.push(target.type); } else if (typeof target === 'string') { acc.push(target); } return acc; }, []); listenerMeta.resolvedTargets = targetTypes; targetTypes.forEach(function (targetType) { var listenerReg = listenerActionMap[targetType] || []; listenerReg.push(actionCreatorDict[listenerMeta.type]); listenerActionMap[targetType] = listenerReg; }); }); var createReducer = function createReducer() { var runActionReducerAtPath = function runActionReducerAtPath(state, action, actionReducer, path) { return simpleProduce(path, state, function (draft) { return actionReducer(draft, action.payload); }); }; var reducerForActions = function reducerForActions(state, action) { var actionReducer = actionReducersDict[action.type]; if (actionReducer) { var actionMeta = actionReducer[actionSymbol] || actionReducer[actionOnSymbol]; return runActionReducerAtPath(state, action, actionReducer, actionMeta.parent); } return state; }; var reducerForCustomReducers = function reducerForCustomReducers(state, action) { return customReducers.reduce(function (acc, _ref2) { var parentPath = _ref2.parentPath, key = _ref2.key, red = _ref2.reducer; return simpleProduce(parentPath, acc, function (draft) { draft[key] = red(draft[key], action); return draft; }); }, state); }; var rootReducer = function rootReducer(state, action) { var stateAfterActions = reducerForActions(state, action); var next = customReducers.length > 0 ? reducerForCustomReducers(stateAfterActions, action) : stateAfterActions; if (state !== next) { computedProperties.forEach(function (_ref3) { var parentPath = _ref3.parentPath, createComputedProperty = _ref3.createComputedProperty; createComputedProperty(get$2(parentPath, next)); }); } return next; }; return rootReducer; }; return { actionCreatorDict: actionCreatorDict, actionCreators: actionCreators, computedProperties: computedProperties, computedState: computedState, defaultState: defaultState, listenerActionCreators: listenerActionCreators, listenerActionMap: listenerActionMap, reducer: reducerEnhancer(createReducer()) }; } function createStore$1(model, options) { if (options === void 0) { options = {}; } var _options = options, compose$1 = _options.compose, _options$devTools = _options.devTools, devTools = _options$devTools === void 0 ? true : _options$devTools, _options$disableImmer = _options.disableImmer, disableImmer = _options$disableImmer === void 0 ? false : _options$disableImmer, _options$enhancers = _options.enhancers, enhancers = _options$enhancers === void 0 ? [] : _options$enhancers, _options$initialState = _options.initialState, initialState = _options$initialState === void 0 ? {} : _options$initialState, injections = _options.injections, _options$middleware = _options.middleware, middleware = _options$middleware === void 0 ? [] : _options$middleware, _options$mockActions = _options.mockActions, mockActions = _options$mockActions === void 0 ? false : _options$mockActions, _options$name = _options.name, storeName = _options$name === void 0 ? "EasyPeasyStore" : _options$name, _options$reducerEnhan = _options.reducerEnhancer, reducerEnhancer = _options$reducerEnhan === void 0 ? function (rootReducer) { return rootReducer; } : _options$reducerEnhan; var bindReplaceState = function bindReplaceState(modelDef) { return _extends({}, modelDef, { easyPeasyReplaceState: action(function (state, payload) { return payload; }) }); }; var modelDefinition = bindReplaceState(model); var mockedActions = []; var references = {}; var bindStoreInternals = function bindStoreInternals(state) { if (state === void 0) { state = {}; } references.internals = createStoreInternals({ disableImmer: disableImmer, initialState: state, injections: injections, model: modelDefinition, reducerEnhancer: reducerEnhancer, references: references }); }; bindStoreInternals(initialState); var listenerActionsMiddleware = function listenerActionsMiddleware() { return function (next) { return function (action) { var result = next(action); if (action && references.internals.listenerActionMap[action.type] && references.internals.listenerActionMap[action.type].length > 0) { var sourceAction = references.internals.actionCreatorDict[action.type]; references.internals.listenerActionMap[action.type].forEach(function (actionCreator) { actionCreator({ type: sourceAction ? sourceAction.type : action.type, payload: action.payload, error: action.error, result: action.result }); }); } return result; }; }; }; var mockActionsMiddleware = function mockActionsMiddleware() { return function () { return function (action) { if (action != null) { mockedActions.push(action); } return undefined; }; }; }; var computedPropertiesMiddleware = function computedPropertiesMiddleware(store) { return function (next) { return function (action) { references.internals.computedState.currentState = store.getState(); references.internals.computedState.isInReducer = true; return next(action); }; }; }; var easyPeasyMiddleware = [computedPropertiesMiddleware, thunk].concat(middleware, [listenerActionsMiddleware]); if (mockActions) { easyPeasyMiddleware.push(mockActionsMiddleware); } var composeEnhancers = compose$1 || (devTools && typeof window !== 'undefined' && window.__REDUX_DEVTOOLS_EXTENSION_COMPOSE__ ? window.__REDUX_DEVTOOLS_EXTENSION_COMPOSE__({ name: storeName }) : compose); var store = createStore(references.internals.reducer, references.internals.defaultState, composeEnhancers.apply(void 0, [applyMiddleware.apply(void 0, easyPeasyMiddleware)].concat(enhancers))); store.subscribe(function () { references.internals.computedState.isInReducer = false; }); references.dispatch = store.dispatch; references.getState = store.getState; var bindActionCreators = function bindActionCreators() { Object.keys(store.dispatch).forEach(function (actionsKey) { delete store.dispatch[actionsKey]; }); Object.keys(references.internals.actionCreators).forEach(function (key) { store.dispatch[key] = references.internals.actionCreators[key]; }); }; bindActionCreators(); var rebindStore = function rebindStore(removeKey) { var currentState = store.getState(); if (removeKey) { delete currentState[removeKey]; } bindStoreInternals(store.getState()); store.replaceReducer(references.internals.reducer); references.internals.actionCreatorDict['@action.easyPeasyReplaceState'](references.internals.defaultState); bindActionCreators(); }; return Object.assign(store, { addModel: function addModel(key, modelForKey) { if (modelDefinition[key] && process.env.NODE_ENV !== 'production') { // eslint-disable-next-line no-console console.warn("easy-peasy: The store model already contains a model definition for \"" + key + "\""); store.removeModel(key); } modelDefinition[key] = modelForKey; rebindStore(); }, clearMockedActions: function clearMockedActions() { mockedActions = []; }, getActions: function getActions() { return references.internals.actionCreators; }, getListeners: function getListeners() { return references.internals.listenerActionCreators; }, getMockedActions: function getMockedActions() { return [].concat(mockedActions); }, reconfigure: function reconfigure(newModel) { modelDefinition = bindReplaceState(newModel); rebindStore(); }, removeModel: function removeModel(key) { if (!modelDefinition[key]) { if (process.env.NODE_ENV !== 'production') { // eslint-disable-next-line no-console console.warn("easy-peasy: The store model does not contain a model definition for \"" + key + "\""); } return; } delete modelDefinition[key]; rebindStore(key); } }); } var StoreProvider = function StoreProvider(_ref) { var children = _ref.children, store = _ref.store; return React__default.createElement(StoreContext.Provider, { value: store }, children); }; /** * The auto freeze feature of immer doesn't seem to work in our testing. We have * explicitly disabled it to avoid perf issues. */ setAutoFreeze(false); function _defineProperty$1(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _extends$1() { _extends$1 = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends$1.apply(this, arguments); } function ownKeys$2(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { keys.push.apply(keys, Object.getOwnPropertySymbols(object)); } if (enumerableOnly) keys = keys.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); return keys; } function _objectSpread2$1(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys$2(source, true).forEach(function (key) { _defineProperty$1(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys$2(source).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; } function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; } function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest(); } function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); } function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i]; return arr2; } } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } function _iterableToArray(iter) { if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter); } function _iterableToArrayLimit(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance"); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } var noop = {value: function() {}}; function dispatch() { for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); _[t] = []; } return new Dispatch(_); } function Dispatch(_) { this._ = _; } function parseTypenames(typenames, types) { return typenames.trim().split(/^|\s+/).map(function(t) { var name = "", i = t.indexOf("."); if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); return {type: t, name: name}; }); } Dispatch.prototype = dispatch.prototype = { constructor: Dispatch, on: function(typename, callback) { var _ = this._, T = parseTypenames(typename + "", _), t, i = -1, n = T.length; // If no callback was specified, return the callback of the given type and name. if (arguments.length < 2) { while (++i < n) if ((t = (typename = T[i]).type) && (t = get$3(_[t], typename.name))) return t; return; } // If a type was specified, set the callback for the given type and name. // Otherwise, if a null callback was specified, remove callbacks of the given name. if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); while (++i < n) { if (t = (typename = T[i]).type) _[t] = set$3(_[t], typename.name, callback); else if (callback == null) for (t in _) _[t] = set$3(_[t], typename.name, null); } return this; }, copy: function() { var copy = {}, _ = this._; for (var t in _) copy[t] = _[t].slice(); return new Dispatch(copy); }, call: function(type, that) { if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); }, apply: function(type, that, args) { if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); } }; function get$3(type, name) { for (var i = 0, n = type.length, c; i < n; ++i) { if ((c = type[i]).name === name) { return c.value; } } } function set$3(type, name, callback) { for (var i = 0, n = type.length; i < n; ++i) { if (type[i].name === name) { type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); break; } } if (callback != null) type.push({name: name, value: callback}); return type; } var xhtml = "http://www.w3.org/1999/xhtml"; var namespaces = { svg: "http://www.w3.org/2000/svg", xhtml: xhtml, xlink: "http://www.w3.org/1999/xlink", xml: "http://www.w3.org/XML/1998/namespace", xmlns: "http://www.w3.org/2000/xmlns/" }; function namespace(name) { var prefix = name += "", i = prefix.indexOf(":"); if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; } function creatorInherit(name) { return function() { var document = this.ownerDocument, uri = this.namespaceURI; return uri === xhtml && document.documentElement.namespaceURI === xhtml ? document.createElement(name) : document.createElementNS(uri, name); }; } function creatorFixed(fullname) { return function() { return this.ownerDocument.createElementNS(fullname.space, fullname.local); }; } function creator(name) { var fullname = namespace(name); return (fullname.local ? creatorFixed : creatorInherit)(fullname); } function none() {} function selector(selector) { return selector == null ? none : function() { return this.querySelector(selector); }; } function selection_select(select) { if (typeof select !== "function") select = selector(select); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { if ("__data__" in node) subnode.__data__ = node.__data__; subgroup[i] = subnode; } } } return new Selection(subgroups, this._parents); } function empty() { return []; } function selectorAll(selector) { return selector == null ? empty : function() { return this.querySelectorAll(selector); }; } function selection_selectAll(select) { if (typeof select !== "function") select = selectorAll(select); for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { subgroups.push(select.call(node, node.__data__, i, group)); parents.push(node); } } } return new Selection(subgroups, parents); } function matcher(selector) { return function() { return this.matches(selector); }; } function selection_filter(match) { if (typeof match !== "function") match = matcher(match); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { if ((node = group[i]) && match.call(node, node.__data__, i, group)) { subgroup.push(node); } } } return new Selection(subgroups, this._parents); } function sparse(update) { return new Array(update.length); } function selection_enter() { return new Selection(this._enter || this._groups.map(sparse), this._parents); } function EnterNode(parent, datum) { this.ownerDocument = parent.ownerDocument; this.namespaceURI = parent.namespaceURI; this._next = null; this._parent = parent; this.__data__ = datum; } EnterNode.prototype = { constructor: EnterNode, appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, querySelector: function(selector) { return this._parent.querySelector(selector); }, querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } }; function constant(x) { return function() { return x; }; } var keyPrefix = "$"; // Protect against keys like “__proto__”. function bindIndex(parent, group, enter, update, exit, data) { var i = 0, node, groupLength = group.length, dataLength = data.length; // Put any non-null nodes that fit into update. // Put any null nodes into enter. // Put any remaining data into enter. for (; i < dataLength; ++i) { if (node = group[i]) { node.__data__ = data[i]; update[i] = node; } else { enter[i] = new EnterNode(parent, data[i]); } } // Put any non-null nodes that don’t fit into exit. for (; i < groupLength; ++i) { if (node = group[i]) { exit[i] = node; } } } function bindKey(parent, group, enter, update, exit, data, key) { var i, node, nodeByKeyValue = {}, groupLength = group.length, dataLength = data.length, keyValues = new Array(groupLength), keyValue; // Compute the key for each node. // If multiple nodes have the same key, the duplicates are added to exit. for (i = 0; i < groupLength; ++i) { if (node = group[i]) { keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); if (keyValue in nodeByKeyValue) { exit[i] = node; } else { nodeByKeyValue[keyValue] = node; } } } // Compute the key for each datum. // If there a node associated with this key, join and add it to update. // If there is not (or the key is a duplicate), add it to enter. for (i = 0; i < dataLength; ++i) { keyValue = keyPrefix + key.call(parent, data[i], i, data); if (node = nodeByKeyValue[keyValue]) { update[i] = node; node.__data__ = data[i]; nodeByKeyValue[keyValue] = null; } else { enter[i] = new EnterNode(parent, data[i]); } } // Add any remaining nodes that were not bound to data to exit. for (i = 0; i < groupLength; ++i) { if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { exit[i] = node; } } } function selection_data(value, key) { if (!value) { data = new Array(this.size()), j = -1; this.each(function(d) { data[++j] = d; }); return data; } var bind = key ? bindKey : bindIndex, parents = this._parents, groups = this._groups; if (typeof value !== "function") value = constant(value); for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { var parent = parents[j], group = groups[j], groupLength = group.length, data = value.call(parent, parent && parent.__data__, j, parents), dataLength = data.length, enterGroup = enter[j] = new Array(dataLength), updateGroup = update[j] = new Array(dataLength), exitGroup = exit[j] = new Array(groupLength); bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); // Now connect the enter nodes to their following update node, such that // appendChild can insert the materialized enter node before this node, // rather than at the end of the parent node. for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { if (previous = enterGroup[i0]) { if (i0 >= i1) i1 = i0 + 1; while (!(next = updateGroup[i1]) && ++i1 < dataLength); previous._next = next || null; } } } update = new Selection(update, parents); update._enter = enter; update._exit = exit; return update; } function selection_exit() { return new Selection(this._exit || this._groups.map(sparse), this._parents); } function selection_join(onenter, onupdate, onexit) { var enter = this.enter(), update = this, exit = this.exit(); enter = typeof onenter === "function" ? onenter(enter) : enter.append(onenter + ""); if (onupdate != null) update = onupdate(update); if (onexit == null) exit.remove(); else onexit(exit); return enter && update ? enter.merge(update).order() : update; } function selection_merge(selection) { for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group0[i] || group1[i]) { merge[i] = node; } } } for (; j < m0; ++j) { merges[j] = groups0[j]; } return new Selection(merges, this._parents); } function selection_order() { for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { if (node = group[i]) { if (next && node.compareDocumentPosition(next) ^ 4) next.parentNode.insertBefore(node, next); next = node; } } } return this; } function selection_sort(compare) { if (!compare) compare = ascending; function compareNode(a, b) { return a && b ? compare(a.__data__, b.__data__) : !a - !b; } for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group[i]) { sortgroup[i] = node; } } sortgroup.sort(compareNode); } return new Selection(sortgroups, this._parents).order(); } function ascending(a, b) { return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; } function selection_call() { var callback = arguments[0]; arguments[0] = this; callback.apply(null, arguments); return this; } function selection_nodes() { var nodes = new Array(this.size()), i = -1; this.each(function() { nodes[++i] = this; }); return nodes; } function selection_node() { for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { var node = group[i]; if (node) return node; } } return null; } function selection_size() { var size = 0; this.each(function() { ++size; }); return size; } function selection_empty() { return !this.node(); } function selection_each(callback) { for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { if (node = group[i]) callback.call(node, node.__data__, i, group); } } return this; } function attrRemove(name) { return function() { this.removeAttribute(name); }; } function attrRemoveNS(fullname) { return function() { this.removeAttributeNS(fullname.space, fullname.local); }; } function attrConstant(name, value) { return function() { this.setAttribute(name, value); }; } function attrConstantNS(fullname, value) { return function() { this.setAttributeNS(fullname.space, fullname.local, value); }; } function attrFunction(name, value) { return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttribute(name); else this.setAttribute(name, v); }; } function attrFunctionNS(fullname, value) { return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttributeNS(fullname.space, fullname.local); else this.setAttributeNS(fullname.space, fullname.local, v); }; } function selection_attr(name, value) { var fullname = namespace(name); if (arguments.length < 2) { var node = this.node(); return fullname.local ? node.getAttributeNS(fullname.space, fullname.local) : node.getAttribute(fullname); } return this.each((value == null ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" ? (fullname.local ? attrFunctionNS : attrFunction) : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); } function defaultView(node) { return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node || (node.document && node) // node is a Window || node.defaultView; // node is a Document } function styleRemove(name) { return function() { this.style.removeProperty(name); }; } function styleConstant(name, value, priority) { return function() { this.style.setProperty(name, value, priority); }; } function styleFunction(name, value, priority) { return function() { var v = value.apply(this, arguments); if (v == null) this.style.removeProperty(name); else this.style.setProperty(name, v, priority); }; } function selection_style(name, value, priority) { return arguments.length > 1 ? this.each((value == null ? styleRemove : typeof value === "function" ? styleFunction : styleConstant)(name, value, priority == null ? "" : priority)) : styleValue(this.node(), name); } function styleValue(node, name) { return node.style.getPropertyValue(name) || defaultView(node).getComputedStyle(node, null).getPropertyValue(name); } function propertyRemove(name) { return function() { delete this[name]; }; } function propertyConstant(name, value) { return function() { this[name] = value; }; } function propertyFunction(name, value) { return function() { var v = value.apply(this, arguments); if (v == null) delete this[name]; else this[name] = v; }; } function selection_property(name, value) { return arguments.length > 1 ? this.each((value == null ? propertyRemove : typeof value === "function" ? propertyFunction : propertyConstant)(name, value)) : this.node()[name]; } function classArray(string) { return string.trim().split(/^|\s+/); } function classList(node) { return node.classList || new ClassList(node); } function ClassList(node) { this._node = node; this._names = classArray(node.getAttribute("class") || ""); } ClassList.prototype = { add: function(name) { var i = this._names.indexOf(name); if (i < 0) { this._names.push(name); this._node.setAttribute("class", this._names.join(" ")); } }, remove: function(name) { var i = this._names.indexOf(name); if (i >= 0) { this._names.splice(i, 1); this._node.setAttribute("class", this._names.join(" ")); } }, contains: function(name) { return this._names.indexOf(name) >= 0; } }; function classedAdd(node, names) { var list = classList(node), i = -1, n = names.length; while (++i < n) list.add(names[i]); } function classedRemove(node, names) { var list = classList(node), i = -1, n = names.length; while (++i < n) list.remove(names[i]); } function classedTrue(names) { return function() { classedAdd(this, names); }; } function classedFalse(names) { return function() { classedRemove(this, names); }; } function classedFunction(names, value) { return function() { (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); }; } function selection_classed(name, value) { var names = classArray(name + ""); if (arguments.length < 2) { var list = classList(this.node()), i = -1, n = names.length; while (++i < n) if (!list.contains(names[i])) return false; return true; } return this.each((typeof value === "function" ? classedFunction : value ? classedTrue : classedFalse)(names, value)); } function textRemove() { this.textContent = ""; } function textConstant(value) { return function() { this.textContent = value; }; } function textFunction(value) { return function() { var v = value.apply(this, arguments); this.textContent = v == null ? "" : v; }; } function selection_text(value) { return arguments.length ? this.each(value == null ? textRemove : (typeof value === "function" ? textFunction : textConstant)(value)) : this.node().textContent; } function htmlRemove() { this.innerHTML = ""; } function htmlConstant(value) { return function() { this.innerHTML = value; }; } function htmlFunction(value) { return function() { var v = value.apply(this, arguments); this.innerHTML = v == null ? "" : v; }; } function selection_html(value) { return arguments.length ? this.each(value == null ? htmlRemove : (typeof value === "function" ? htmlFunction : htmlConstant)(value)) : this.node().innerHTML; } function raise() { if (this.nextSibling) this.parentNode.appendChild(this); } function selection_raise() { return this.each(raise); } function lower() { if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); } function selection_lower() { return this.each(lower); } function selection_append(name) { var create = typeof name === "function" ? name : creator(name); return this.select(function() { return this.appendChild(create.apply(this, arguments)); }); } function constantNull() { return null; } function selection_insert(name, before) { var create = typeof name === "function" ? name : creator(name), select = before == null ? constantNull : typeof before === "function" ? before : selector(before); return this.select(function() { return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); }); } function remove() { var parent = this.parentNode; if (parent) parent.removeChild(this); } function selection_remove() { return this.each(remove); } function selection_cloneShallow() { return this.parentNode.insertBefore(this.cloneNode(false), this.nextSibling); } function selection_cloneDeep() { return this.parentNode.insertBefore(this.cloneNode(true), this.nextSibling); } function selection_clone(deep) { return this.select(deep ? selection_cloneDeep : selection_cloneShallow); } function selection_datum(value) { return arguments.length ? this.property("__data__", value) : this.node().__data__; } var filterEvents = {}; var event = null; if (typeof document !== "undefined") { var element = document.documentElement; if (!("onmouseenter" in element)) { filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; } } function filterContextListener(listener, index, group) { listener = contextListener(listener, index, group); return function(event) { var related = event.relatedTarget; if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { listener.call(this, event); } }; } function contextListener(listener, index, group) { return function(event1) { var event0 = event; // Events can be reentrant (e.g., focus). event = event1; try { listener.call(this, this.__data__, index, group); } finally { event = event0; } }; } function parseTypenames$1(typenames) { return typenames.trim().split(/^|\s+/).map(function(t) { var name = "", i = t.indexOf("."); if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); return {type: t, name: name}; }); } function onRemove(typename) { return function() { var on = this.__on; if (!on) return; for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); } else { on[++i] = o; } } if (++i) on.length = i; else delete this.__on; }; } function onAdd(typename, value, capture) { var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; return function(d, i, group) { var on = this.__on, o, listener = wrap(value, i, group); if (on) for (var j = 0, m = on.length; j < m; ++j) { if ((o = on[j]).type === typename.type && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); this.addEventListener(o.type, o.listener = listener, o.capture = capture); o.value = value; return; } } this.addEventListener(typename.type, listener, capture); o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; if (!on) this.__on = [o]; else on.push(o); }; } function selection_on(typename, value, capture) { var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t; if (arguments.length < 2) { var on = this.node().__on; if (on) for (var j = 0, m = on.length, o; j < m; ++j) { for (i = 0, o = on[j]; i < n; ++i) { if ((t = typenames[i]).type === o.type && t.name === o.name) { return o.value; } } } return; } on = value ? onAdd : onRemove; if (capture == null) capture = false; for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); return this; } function customEvent(event1, listener, that, args) { var event0 = event; event1.sourceEvent = event; event = event1; try { return listener.apply(that, args); } finally { event = event0; } } function dispatchEvent(node, type, params) { var window = defaultView(node), event = window.CustomEvent; if (typeof event === "function") { event = new event(type, params); } else { event = window.document.createEvent("Event"); if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; else event.initEvent(type, false, false); } node.dispatchEvent(event); } function dispatchConstant(type, params) { return function() { return dispatchEvent(this, type, params); }; } function dispatchFunction(type, params) { return function() { return dispatchEvent(this, type, params.apply(this, arguments)); }; } function selection_dispatch(type, params) { return this.each((typeof params === "function" ? dispatchFunction : dispatchConstant)(type, params)); } var root$1 = [null]; function Selection(groups, parents) { this._groups = groups; this._parents = parents; } function selection() { return new Selection([[document.documentElement]], root$1); } Selection.prototype = selection.prototype = { constructor: Selection, select: selection_select, selectAll: selection_selectAll, filter: selection_filter, data: selection_data, enter: selection_enter, exit: selection_exit, join: selection_join, merge: selection_merge, order: selection_order, sort: selection_sort, call: selection_call, nodes: selection_nodes, node: selection_node, size: selection_size, empty: selection_empty, each: selection_each, attr: selection_attr, style: selection_style, property: selection_property, classed: selection_classed, text: selection_text, html: selection_html, raise: selection_raise, lower: selection_lower, append: selection_append, insert: selection_insert, remove: selection_remove, clone: selection_clone, datum: selection_datum, on: selection_on, dispatch: selection_dispatch }; function select(selector) { return typeof selector === "string" ? new Selection([[document.querySelector(selector)]], [document.documentElement]) : new Selection([[selector]], root$1); } function sourceEvent() { var current = event, source; while (source = current.sourceEvent) current = source; return current; } function point(node, event) { var svg = node.ownerSVGElement || node; if (svg.createSVGPoint) { var point = svg.createSVGPoint(); point.x = event.clientX, point.y = event.clientY; point = point.matrixTransform(node.getScreenCTM().inverse()); return [point.x, point.y]; } var rect = node.getBoundingClientRect(); return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop]; } function mouse(node) { var event = sourceEvent(); if (event.changedTouches) event = event.changedTouches[0]; return point(node, event); } function touch(node, touches, identifier) { if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches; for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { if ((touch = touches[i]).identifier === identifier) { return point(node, touch); } } return null; } function noevent() { event.preventDefault(); event.stopImmediatePropagation(); } function dragDisable(view) { var root = view.document.documentElement, selection = select(view).on("dragstart.drag", noevent, true); if ("onselectstart" in root) { selection.on("selectstart.drag", noevent, true); } else { root.__noselect = root.style.MozUserSelect; root.style.MozUserSelect = "none"; } } function yesdrag(view, noclick) { var root = view.document.documentElement, selection = select(view).on("dragstart.drag", null); if (noclick) { selection.on("click.drag", noevent, true); setTimeout(function() { selection.on("click.drag", null); }, 0); } if ("onselectstart" in root) { selection.on("selectstart.drag", null); } else { root.style.MozUserSelect = root.__noselect; delete root.__noselect; } } function define(constructor, factory, prototype) { constructor.prototype = factory.prototype = prototype; prototype.constructor = constructor; } function extend(parent, definition) { var prototype = Object.create(parent.prototype); for (var key in definition) prototype[key] = definition[key]; return prototype; } function Color() {} var darker = 0.7; var brighter = 1 / darker; var reI = "\\s*([+-]?\\d+)\\s*", reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*", reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*", reHex3 = /^#([0-9a-f]{3})$/, reHex6 = /^#([0-9a-f]{6})$/, reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"), reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"), reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"), reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"), reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"), reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$"); var named = { aliceblue: 0xf0f8ff, antiquewhite: 0xfaebd7, aqua: 0x00ffff, aquamarine: 0x7fffd4, azure: 0xf0ffff, beige: 0xf5f5dc, bisque: 0xffe4c4, black: 0x000000, blanchedalmond: 0xffebcd, blue: 0x0000ff, blueviolet: 0x8a2be2, brown: 0xa52a2a, burlywood: 0xdeb887, cadetblue: 0x5f9ea0, chartreuse: 0x7fff00, chocolate: 0xd2691e, coral: 0xff7f50, cornflowerblue: 0x6495ed, cornsilk: 0xfff8dc, crimson: 0xdc143c, cyan: 0x00ffff, darkblue: 0x00008b, darkcyan: 0x008b8b, darkgoldenrod: 0xb8860b, darkgray: 0xa9a9a9, darkgreen: 0x006400, darkgrey: 0xa9a9a9, darkkhaki: 0xbdb76b, darkmagenta: 0x8b008b, darkolivegreen: 0x556b2f, darkorange: 0xff8c00, darkorchid: 0x9932cc, darkred: 0x8b0000, darksalmon: 0xe9967a, darkseagreen: 0x8fbc8f, darkslateblue: 0x483d8b, darkslategray: 0x2f4f4f, darkslategrey: 0x2f4f4f, darkturquoise: 0x00ced1, darkviolet: 0x9400d3, deeppink: 0xff1493, deepskyblue: 0x00bfff, dimgray: 0x696969, dimgrey: 0x696969, dodgerblue: 0x1e90ff, firebrick: 0xb22222, floralwhite: 0xfffaf0, forestgreen: 0x228b22, fuchsia: 0xff00ff, gainsboro: 0xdcdcdc, ghostwhite: 0xf8f8ff, gold: 0xffd700, goldenrod: 0xdaa520, gray: 0x808080, green: 0x008000, greenyellow: 0xadff2f, grey: 0x808080, honeydew: 0xf0fff0, hotpink: 0xff69b4, indianred: 0xcd5c5c, indigo: 0x4b0082, ivory: 0xfffff0, khaki: 0xf0e68c, lavender: 0xe6e6fa, lavenderblush: 0xfff0f5, lawngreen: 0x7cfc00, lemonchiffon: 0xfffacd, lightblue: 0xadd8e6, lightcoral: 0xf08080, lightcyan: 0xe0ffff, lightgoldenrodyellow: 0xfafad2, lightgray: 0xd3d3d3, lightgreen: 0x90ee90, lightgrey: 0xd3d3d3, lightpink: 0xffb6c1, lightsalmon: 0xffa07a, lightseagreen: 0x20b2aa, lightskyblue: 0x87cefa, lightslategray: 0x778899, lightslategrey: 0x778899, lightsteelblue: 0xb0c4de, lightyellow: 0xffffe0, lime: 0x00ff00, limegreen: 0x32cd32, linen: 0xfaf0e6, magenta: 0xff00ff, maroon: 0x800000, mediumaquamarine: 0x66cdaa, mediumblue: 0x0000cd, mediumorchid: 0xba55d3, mediumpurple: 0x9370db, mediumseagreen: 0x3cb371, mediumslateblue: 0x7b68ee, mediumspringgreen: 0x00fa9a, mediumturquoise: 0x48d1cc, mediumvioletred: 0xc71585, midnightblue: 0x191970, mintcream: 0xf5fffa, mistyrose: 0xffe4e1, moccasin: 0xffe4b5, navajowhite: 0xffdead, navy: 0x000080, oldlace: 0xfdf5e6, olive: 0x808000, olivedrab: 0x6b8e23, orange: 0xffa500, orangered: 0xff4500, orchid: 0xda70d6, palegoldenrod: 0xeee8aa, palegreen: 0x98fb98, paleturquoise: 0xafeeee, palevioletred: 0xdb7093, papayawhip: 0xffefd5, peachpuff: 0xffdab9, peru: 0xcd853f, pink: 0xffc0cb, plum: 0xdda0dd, powderblue: 0xb0e0e6, purple: 0x800080, rebeccapurple: 0x663399, red: 0xff0000, rosybrown: 0xbc8f8f, royalblue: 0x4169e1, saddlebrown: 0x8b4513, salmon: 0xfa8072, sandybrown: 0xf4a460, seagreen: 0x2e8b57, seashell: 0xfff5ee, sienna: 0xa0522d, silver: 0xc0c0c0, skyblue: 0x87ceeb, slateblue: 0x6a5acd, slategray: 0x708090, slategrey: 0x708090, snow: 0xfffafa, springgreen: 0x00ff7f, steelblue: 0x4682b4, tan: 0xd2b48c, teal: 0x008080, thistle: 0xd8bfd8, tomato: 0xff6347, turquoise: 0x40e0d0, violet: 0xee82ee, wheat: 0xf5deb3, white: 0xffffff, whitesmoke: 0xf5f5f5, yellow: 0xffff00, yellowgreen: 0x9acd32 }; define(Color, color, { displayable: function() { return this.rgb().displayable(); }, hex: function() { return this.rgb().hex(); }, toString: function() { return this.rgb() + ""; } }); function color(format) { var m; format = (format + "").trim().toLowerCase(); return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00 : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000 : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0) : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%) : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1) : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1) : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%) : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1) : named.hasOwnProperty(format) ? rgbn(named[format]) : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0) : null; } function rgbn(n) { return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1); } function rgba(r, g, b, a) { if (a <= 0) r = g = b = NaN; return new Rgb(r, g, b, a); } function rgbConvert(o) { if (!(o instanceof Color)) o = color(o); if (!o) return new Rgb; o = o.rgb(); return new Rgb(o.r, o.g, o.b, o.opacity); } function rgb(r, g, b, opacity) { return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity); } function Rgb(r, g, b, opacity) { this.r = +r; this.g = +g; this.b = +b; this.opacity = +opacity; } define(Rgb, rgb, extend(Color, { brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); }, rgb: function() { return this; }, displayable: function() { return (-0.5 <= this.r && this.r < 255.5) && (-0.5 <= this.g && this.g < 255.5) && (-0.5 <= this.b && this.b < 255.5) && (0 <= this.opacity && this.opacity <= 1); }, hex: function() { return "#" + hex(this.r) + hex(this.g) + hex(this.b); }, toString: function() { var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a)); return (a === 1 ? "rgb(" : "rgba(") + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", " + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", " + Math.max(0, Math.min(255, Math.round(this.b) || 0)) + (a === 1 ? ")" : ", " + a + ")"); } })); function hex(value) { value = Math.max(0, Math.min(255, Math.round(value) || 0)); return (value < 16 ? "0" : "") + value.toString(16); } function hsla(h, s, l, a) { if (a <= 0) h = s = l = NaN; else if (l <= 0 || l >= 1) h = s = NaN; else if (s <= 0) h = NaN; return new Hsl(h, s, l, a); } function hslConvert(o) { if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity); if (!(o instanceof Color)) o = color(o); if (!o) return new Hsl; if (o instanceof Hsl) return o; o = o.rgb(); var r = o.r / 255, g = o.g / 255, b = o.b / 255, min = Math.min(r, g, b), max = Math.max(r, g, b), h = NaN, s = max - min, l = (max + min) / 2; if (s) { if (r === max) h = (g - b) / s + (g < b) * 6; else if (g === max) h = (b - r) / s + 2; else h = (r - g) / s + 4; s /= l < 0.5 ? max + min : 2 - max - min; h *= 60; } else { s = l > 0 && l < 1 ? 0 : h; } return new Hsl(h, s, l, o.opacity); } function hsl(h, s, l, opacity) { return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity); } function Hsl(h, s, l, opacity) { this.h = +h; this.s = +s; this.l = +l; this.opacity = +opacity; } define(Hsl, hsl, extend(Color, { brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Hsl(this.h, this.s, this.l * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Hsl(this.h, this.s, this.l * k, this.opacity); }, rgb: function() { var h = this.h % 360 + (this.h < 0) * 360, s = isNaN(h) || isNaN(this.s) ? 0 : this.s, l = this.l, m2 = l + (l < 0.5 ? l : 1 - l) * s, m1 = 2 * l - m2; return new Rgb( hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2), hsl2rgb(h, m1, m2), hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2), this.opacity ); }, displayable: function() { return (0 <= this.s && this.s <= 1 || isNaN(this.s)) && (0 <= this.l && this.l <= 1) && (0 <= this.opacity && this.opacity <= 1); } })); /* From FvD 13.37, CSS Color Module Level 3 */ function hsl2rgb(h, m1, m2) { return (h < 60 ? m1 + (m2 - m1) * h / 60 : h < 180 ? m2 : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60 : m1) * 255; } var deg2rad = Math.PI / 180; var rad2deg = 180 / Math.PI; // https://observablehq.com/@mbostock/lab-and-rgb var K = 18, Xn = 0.96422, Yn = 1, Zn = 0.82521, t0 = 4 / 29, t1 = 6 / 29, t2 = 3 * t1 * t1, t3 = t1 * t1 * t1; function labConvert(o) { if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity); if (o instanceof Hcl) return hcl2lab(o); if (!(o instanceof Rgb)) o = rgbConvert(o); var r = rgb2lrgb(o.r), g = rgb2lrgb(o.g), b = rgb2lrgb(o.b), y = xyz2lab((0.2225045 * r + 0.7168786 * g + 0.0606169 * b) / Yn), x, z; if (r === g && g === b) x = z = y; else { x = xyz2lab((0.4360747 * r + 0.3850649 * g + 0.1430804 * b) / Xn); z = xyz2lab((0.0139322 * r + 0.0971045 * g + 0.7141733 * b) / Zn); } return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity); } function lab(l, a, b, opacity) { return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity); } function Lab(l, a, b, opacity) { this.l = +l; this.a = +a; this.b = +b; this.opacity = +opacity; } define(Lab, lab, extend(Color, { brighter: function(k) { return new Lab(this.l + K * (k == null ? 1 : k), this.a, this.b, this.opacity); }, darker: function(k) { return new Lab(this.l - K * (k == null ? 1 : k), this.a, this.b, this.opacity); }, rgb: function() { var y = (this.l + 16) / 116, x = isNaN(this.a) ? y : y + this.a / 500, z = isNaN(this.b) ? y : y - this.b / 200; x = Xn * lab2xyz(x); y = Yn * lab2xyz(y); z = Zn * lab2xyz(z); return new Rgb( lrgb2rgb( 3.1338561 * x - 1.6168667 * y - 0.4906146 * z), lrgb2rgb(-0.9787684 * x + 1.9161415 * y + 0.0334540 * z), lrgb2rgb( 0.0719453 * x - 0.2289914 * y + 1.4052427 * z), this.opacity ); } })); function xyz2lab(t) { return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0; } function lab2xyz(t) { return t > t1 ? t * t * t : t2 * (t - t0); } function lrgb2rgb(x) { return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055); } function rgb2lrgb(x) { return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4); } function hclConvert(o) { if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity); if (!(o instanceof Lab)) o = labConvert(o); if (o.a === 0 && o.b === 0) return new Hcl(NaN, 0 < o.l && o.l < 100 ? 0 : NaN, o.l, o.opacity); var h = Math.atan2(o.b, o.a) * rad2deg; return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity); } function hcl(h, c, l, opacity) { return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity); } function Hcl(h, c, l, opacity) { this.h = +h; this.c = +c; this.l = +l; this.opacity = +opacity; } function hcl2lab(o) { if (isNaN(o.h)) return new Lab(o.l, 0, 0, o.opacity); var h = o.h * deg2rad; return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity); } define(Hcl, hcl, extend(Color, { brighter: function(k) { return new Hcl(this.h, this.c, this.l + K * (k == null ? 1 : k), this.opacity); }, darker: function(k) { return new Hcl(this.h, this.c, this.l - K * (k == null ? 1 : k), this.opacity); }, rgb: function() { return hcl2lab(this).rgb(); } })); var A = -0.14861, B = +1.78277, C = -0.29227, D = -0.90649, E = +1.97294, ED = E * D, EB = E * B, BC_DA = B * C - D * A; function cubehelixConvert(o) { if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity); if (!(o instanceof Rgb)) o = rgbConvert(o); var r = o.r / 255, g = o.g / 255, b = o.b / 255, l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB), bl = b - l, k = (E * (g - l) - C * bl) / D, s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1 h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN; return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity); } function cubehelix(h, s, l, opacity) { return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity); } function Cubehelix(h, s, l, opacity) { this.h = +h; this.s = +s; this.l = +l; this.opacity = +opacity; } define(Cubehelix, cubehelix, extend(Color, { brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Cubehelix(this.h, this.s, this.l * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Cubehelix(this.h, this.s, this.l * k, this.opacity); }, rgb: function() { var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad, l = +this.l, a = isNaN(this.s) ? 0 : this.s * l * (1 - l), cosh = Math.cos(h), sinh = Math.sin(h); return new Rgb( 255 * (l + a * (A * cosh + B * sinh)), 255 * (l + a * (C * cosh + D * sinh)), 255 * (l + a * (E * cosh)), this.opacity ); } })); function constant$1(x) { return function() { return x; }; } function linear(a, d) { return function(t) { return a + t * d; }; } function exponential(a, b, y) { return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) { return Math.pow(a + t * b, y); }; } function gamma(y) { return (y = +y) === 1 ? nogamma : function(a, b) { return b - a ? exponential(a, b, y) : constant$1(isNaN(a) ? b : a); }; } function nogamma(a, b) { var d = b - a; return d ? linear(a, d) : constant$1(isNaN(a) ? b : a); } var interpolateRgb = (function rgbGamma(y) { var color = gamma(y); function rgb$1(start, end) { var r = color((start = rgb(start)).r, (end = rgb(end)).r), g = color(start.g, end.g), b = color(start.b, end.b), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.r = r(t); start.g = g(t); start.b = b(t); start.opacity = opacity(t); return start + ""; }; } rgb$1.gamma = rgbGamma; return rgb$1; })(1); function interpolateNumber(a, b) { return a = +a, b -= a, function(t) { return a + b * t; }; } var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g, reB = new RegExp(reA.source, "g"); function zero(b) { return function() { return b; }; } function one(b) { return function(t) { return b(t) + ""; }; } function interpolateString(a, b) { var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b am, // current match in a bm, // current match in b bs, // string preceding current number in b, if any i = -1, // index in s s = [], // string constants and placeholders q = []; // number interpolators // Coerce inputs to strings. a = a + "", b = b + ""; // Interpolate pairs of numbers in a & b. while ((am = reA.exec(a)) && (bm = reB.exec(b))) { if ((bs = bm.index) > bi) { // a string precedes the next number in b bs = b.slice(bi, bs); if (s[i]) s[i] += bs; // coalesce with previous string else s[++i] = bs; } if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match if (s[i]) s[i] += bm; // coalesce with previous string else s[++i] = bm; } else { // interpolate non-matching numbers s[++i] = null; q.push({i: i, x: interpolateNumber(am, bm)}); } bi = reB.lastIndex; } // Add remains of b. if (bi < b.length) { bs = b.slice(bi); if (s[i]) s[i] += bs; // coalesce with previous string else s[++i] = bs; } // Special optimization for only a single match. // Otherwise, interpolate each of the numbers and rejoin the string. return s.length < 2 ? (q[0] ? one(q[0].x) : zero(b)) : (b = q.length, function(t) { for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); return s.join(""); }); } var degrees = 180 / Math.PI; var identity = { translateX: 0, translateY: 0, rotate: 0, skewX: 0, scaleX: 1, scaleY: 1 }; function decompose(a, b, c, d, e, f) { var scaleX, scaleY, skewX; if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX; if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX; if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY; if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX; return { translateX: e, translateY: f, rotate: Math.atan2(b, a) * degrees, skewX: Math.atan(skewX) * degrees, scaleX: scaleX, scaleY: scaleY }; } var cssNode, cssRoot, cssView, svgNode; function parseCss(value) { if (value === "none") return identity; if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView; cssNode.style.transform = value; value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform"); cssRoot.removeChild(cssNode); value = value.slice(7, -1).split(","); return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]); } function parseSvg(value) { if (value == null) return identity; if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g"); svgNode.setAttribute("transform", value); if (!(value = svgNode.transform.baseVal.consolidate())) return identity; value = value.matrix; return decompose(value.a, value.b, value.c, value.d, value.e, value.f); } function interpolateTransform(parse, pxComma, pxParen, degParen) { function pop(s) { return s.length ? s.pop() + " " : ""; } function translate(xa, ya, xb, yb, s, q) { if (xa !== xb || ya !== yb) { var i = s.push("translate(", null, pxComma, null, pxParen); q.push({i: i - 4, x: interpolateNumber(xa, xb)}, {i: i - 2, x: interpolateNumber(ya, yb)}); } else if (xb || yb) { s.push("translate(" + xb + pxComma + yb + pxParen); } } function rotate(a, b, s, q) { if (a !== b) { if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: interpolateNumber(a, b)}); } else if (b) { s.push(pop(s) + "rotate(" + b + degParen); } } function skewX(a, b, s, q) { if (a !== b) { q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: interpolateNumber(a, b)}); } else if (b) { s.push(pop(s) + "skewX(" + b + degParen); } } function scale(xa, ya, xb, yb, s, q) { if (xa !== xb || ya !== yb) { var i = s.push(pop(s) + "scale(", null, ",", null, ")"); q.push({i: i - 4, x: interpolateNumber(xa, xb)}, {i: i - 2, x: interpolateNumber(ya, yb)}); } else if (xb !== 1 || yb !== 1) { s.push(pop(s) + "scale(" + xb + "," + yb + ")"); } } return function(a, b) { var s = [], // string constants and placeholders q = []; // number interpolators a = parse(a), b = parse(b); translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q); rotate(a.rotate, b.rotate, s, q); skewX(a.skewX, b.skewX, s, q); scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q); a = b = null; // gc return function(t) { var i = -1, n = q.length, o; while (++i < n) s[(o = q[i]).i] = o.x(t); return s.join(""); }; }; } var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")"); var rho = Math.SQRT2, rho2 = 2, rho4 = 4, epsilon2 = 1e-12; function cosh(x) { return ((x = Math.exp(x)) + 1 / x) / 2; } function sinh(x) { return ((x = Math.exp(x)) - 1 / x) / 2; } function tanh(x) { return ((x = Math.exp(2 * x)) - 1) / (x + 1); } // p0 = [ux0, uy0, w0] // p1 = [ux1, uy1, w1] function interpolateZoom(p0, p1) { var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], ux1 = p1[0], uy1 = p1[1], w1 = p1[2], dx = ux1 - ux0, dy = uy1 - uy0, d2 = dx * dx + dy * dy, i, S; // Special case for u0 ≅ u1. if (d2 < epsilon2) { S = Math.log(w1 / w0) / rho; i = function(t) { return [ ux0 + t * dx, uy0 + t * dy, w0 * Math.exp(rho * t * S) ]; }; } // General case. else { var d1 = Math.sqrt(d2), b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1), b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1), r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); S = (r1 - r0) / rho; i = function(t) { var s = t * S, coshr0 = cosh(r0), u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0)); return [ ux0 + u * dx, uy0 + u * dy, w0 * coshr0 / cosh(rho * s + r0) ]; }; } i.duration = S * 1000; return i; } var frame = 0, // is an animation frame pending? timeout = 0, // is a timeout pending? interval = 0, // are any timers active? pokeDelay = 1000, // how frequently we check for clock skew taskHead, taskTail, clockLast = 0, clockNow = 0, clockSkew = 0, clock = typeof performance === "object" && performance.now ? performance : Date, setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); }; function now() { return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew); } function clearNow() { clockNow = 0; } function Timer() { this._call = this._time = this._next = null; } Timer.prototype = timer.prototype = { constructor: Timer, restart: function(callback, delay, time) { if (typeof callback !== "function") throw new TypeError("callback is not a function"); time = (time == null ? now() : +time) + (delay == null ? 0 : +delay); if (!this._next && taskTail !== this) { if (taskTail) taskTail._next = this; else taskHead = this; taskTail = this; } this._call = callback; this._time = time; sleep(); }, stop: function() { if (this._call) { this._call = null; this._time = Infinity; sleep(); } } }; function timer(callback, delay, time) { var t = new Timer; t.restart(callback, delay, time); return t; } function timerFlush() { now(); // Get the current time, if not already set. ++frame; // Pretend we’ve set an alarm, if we haven’t already. var t = taskHead, e; while (t) { if ((e = clockNow - t._time) >= 0) t._call.call(null, e); t = t._next; } --frame; } function wake() { clockNow = (clockLast = clock.now()) + clockSkew; frame = timeout = 0; try { timerFlush(); } finally { frame = 0; nap(); clockNow = 0; } } function poke() { var now = clock.now(), delay = now - clockLast; if (delay > pokeDelay) clockSkew -= delay, clockLast = now; } function nap() { var t0, t1 = taskHead, t2, time = Infinity; while (t1) { if (t1._call) { if (time > t1._time) time = t1._time; t0 = t1, t1 = t1._next; } else { t2 = t1._next, t1._next = null; t1 = t0 ? t0._next = t2 : taskHead = t2; } } taskTail = t0; sleep(time); } function sleep(time) { if (frame) return; // Soonest alarm already set, or will be. if (timeout) timeout = clearTimeout(timeout); var delay = time - clockNow; // Strictly less than if we recomputed clockNow. if (delay > 24) { if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew); if (interval) interval = clearInterval(interval); } else { if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay); frame = 1, setFrame(wake); } } function timeout$1(callback, delay, time) { var t = new Timer; delay = delay == null ? 0 : +delay; t.restart(function(elapsed) { t.stop(); callback(elapsed + delay); }, delay, time); return t; } var emptyOn = dispatch("start", "end", "cancel", "interrupt"); var emptyTween = []; var CREATED = 0; var SCHEDULED = 1; var STARTING = 2; var STARTED = 3; var RUNNING = 4; var ENDING = 5; var ENDED = 6; function schedule(node, name, id, index, group, timing) { var schedules = node.__transition; if (!schedules) node.__transition = {}; else if (id in schedules) return; create(node, id, { name: name, index: index, // For context during callback. group: group, // For context during callback. on: emptyOn, tween: emptyTween, time: timing.time, delay: timing.delay, duration: timing.duration, ease: timing.ease, timer: null, state: CREATED }); } function init(node, id) { var schedule = get$4(node, id); if (schedule.state > CREATED) throw new Error("too late; already scheduled"); return schedule; } function set$4(node, id) { var schedule = get$4(node, id); if (schedule.state > STARTED) throw new Error("too late; already running"); return schedule; } function get$4(node, id) { var schedule = node.__transition; if (!schedule || !(schedule = schedule[id])) throw new Error("transition not found"); return schedule; } function create(node, id, self) { var schedules = node.__transition, tween; // Initialize the self timer when the transition is created. // Note the actual delay is not known until the first callback! schedules[id] = self; self.timer = timer(schedule, 0, self.time); function schedule(elapsed) { self.state = SCHEDULED; self.timer.restart(start, self.delay, self.time); // If the elapsed delay is less than our first sleep, start immediately. if (self.delay <= elapsed) start(elapsed - self.delay); } function start(elapsed) { var i, j, n, o; // If the state is not SCHEDULED, then we previously errored on start. if (self.state !== SCHEDULED) return stop(); for (i in schedules) { o = schedules[i]; if (o.name !== self.name) continue; // While this element already has a starting transition during this frame, // defer starting an interrupting transition until that transition has a // chance to tick (and possibly end); see d3/d3-transition#54! if (o.state === STARTED) return timeout$1(start); // Interrupt the active transition, if any. if (o.state === RUNNING) { o.state = ENDED; o.timer.stop(); o.on.call("interrupt", node, node.__data__, o.index, o.group); delete schedules[i]; } // Cancel any pre-empted transitions. else if (+i < id) { o.state = ENDED; o.timer.stop(); o.on.call("cancel", node, node.__data__, o.index, o.group); delete schedules[i]; } } // Defer the first tick to end of the current frame; see d3/d3#1576. // Note the transition may be canceled after start and before the first tick! // Note this must be scheduled before the start event; see d3/d3-transition#16! // Assuming this is successful, subsequent callbacks go straight to tick. timeout$1(function() { if (self.state === STARTED) { self.state = RUNNING; self.timer.restart(tick, self.delay, self.time); tick(elapsed); } }); // Dispatch the start event. // Note this must be done before the tween are initialized. self.state = STARTING; self.on.call("start", node, node.__data__, self.index, self.group); if (self.state !== STARTING) return; // interrupted self.state = STARTED; // Initialize the tween, deleting null tween. tween = new Array(n = self.tween.length); for (i = 0, j = -1; i < n; ++i) { if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) { tween[++j] = o; } } tween.length = j + 1; } function tick(elapsed) { var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1), i = -1, n = tween.length; while (++i < n) { tween[i].call(node, t); } // Dispatch the end event. if (self.state === ENDING) { self.on.call("end", node, node.__data__, self.index, self.group); stop(); } } function stop() { self.state = ENDED; self.timer.stop(); delete schedules[id]; for (var i in schedules) return; // eslint-disable-line no-unused-vars delete node.__transition; } } function interrupt(node, name) { var schedules = node.__transition, schedule, active, empty = true, i; if (!schedules) return; name = name == null ? null : name + ""; for (i in schedules) { if ((schedule = schedules[i]).name !== name) { empty = false; continue; } active = schedule.state > STARTING && schedule.state < ENDING; schedule.state = ENDED; schedule.timer.stop(); schedule.on.call(active ? "interrupt" : "cancel", node, node.__data__, schedule.index, schedule.group); delete schedules[i]; } if (empty) delete node.__transition; } function selection_interrupt(name) { return this.each(function() { interrupt(this, name); }); } function tweenRemove(id, name) { var tween0, tween1; return function() { var schedule = set$4(this, id), tween = schedule.tween; // If this node shared tween with the previous node, // just assign the updated shared tween and we’re done! // Otherwise, copy-on-write. if (tween !== tween0) { tween1 = tween0 = tween; for (var i = 0, n = tween1.length; i < n; ++i) { if (tween1[i].name === name) { tween1 = tween1.slice(); tween1.splice(i, 1); break; } } } schedule.tween = tween1; }; } function tweenFunction(id, name, value) { var tween0, tween1; if (typeof value !== "function") throw new Error; return function() { var schedule = set$4(this, id), tween = schedule.tween; // If this node shared tween with the previous node, // just assign the updated shared tween and we’re done! // Otherwise, copy-on-write. if (tween !== tween0) { tween1 = (tween0 = tween).slice(); for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) { if (tween1[i].name === name) { tween1[i] = t; break; } } if (i === n) tween1.push(t); } schedule.tween = tween1; }; } function transition_tween(name, value) { var id = this._id; name += ""; if (arguments.length < 2) { var tween = get$4(this.node(), id).tween; for (var i = 0, n = tween.length, t; i < n; ++i) { if ((t = tween[i]).name === name) { return t.value; } } return null; } return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value)); } function tweenValue(transition, name, value) { var id = transition._id; transition.each(function() { var schedule = set$4(this, id); (schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments); }); return function(node) { return get$4(node, id).value[name]; }; } function interpolate(a, b) { var c; return (typeof b === "number" ? interpolateNumber : b instanceof color ? interpolateRgb : (c = color(b)) ? (b = c, interpolateRgb) : interpolateString)(a, b); } function attrRemove$1(name) { return function() { this.removeAttribute(name); }; } function attrRemoveNS$1(fullname) { return function() { this.removeAttributeNS(fullname.space, fullname.local); }; } function attrConstant$1(name, interpolate, value1) { var string00, string1 = value1 + "", interpolate0; return function() { var string0 = this.getAttribute(name); return string0 === string1 ? null : string0 === string00 ? interpolate0 : interpolate0 = interpolate(string00 = string0, value1); }; } function attrConstantNS$1(fullname, interpolate, value1) { var string00, string1 = value1 + "", interpolate0; return function() { var string0 = this.getAttributeNS(fullname.space, fullname.local); return string0 === string1 ? null : string0 === string00 ? interpolate0 : interpolate0 = interpolate(string00 = string0, value1); }; } function attrFunction$1(name, interpolate, value) { var string00, string10, interpolate0; return function() { var string0, value1 = value(this), string1; if (value1 == null) return void this.removeAttribute(name); string0 = this.getAttribute(name); string1 = value1 + ""; return string0 === string1 ? null : string0 === string00 && string1 === string10 ? interpolate0 : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1)); }; } function attrFunctionNS$1(fullname, interpolate, value) { var string00, string10, interpolate0; return function() { var string0, value1 = value(this), string1; if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local); string0 = this.getAttributeNS(fullname.space, fullname.local); string1 = value1 + ""; return string0 === string1 ? null : string0 === string00 && string1 === string10 ? interpolate0 : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1)); }; } function transition_attr(name, value) { var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate; return this.attrTween(name, typeof value === "function" ? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value)) : value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname) : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value)); } function attrInterpolate(name, i) { return function(t) { this.setAttribute(name, i(t)); }; } function attrInterpolateNS(fullname, i) { return function(t) { this.setAttributeNS(fullname.space, fullname.local, i(t)); }; } function attrTweenNS(fullname, value) { var t0, i0; function tween() { var i = value.apply(this, arguments); if (i !== i0) t0 = (i0 = i) && attrInterpolateNS(fullname, i); return t0; } tween._value = value; return tween; } function attrTween(name, value) { var t0, i0; function tween() { var i = value.apply(this, arguments); if (i !== i0) t0 = (i0 = i) && attrInterpolate(name, i); return t0; } tween._value = value; return tween; } function transition_attrTween(name, value) { var key = "attr." + name; if (arguments.length < 2) return (key = this.tween(key)) && key._value; if (value == null) return this.tween(key, null); if (typeof value !== "function") throw new Error; var fullname = namespace(name); return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value)); } function delayFunction(id, value) { return function() { init(this, id).delay = +value.apply(this, arguments); }; } function delayConstant(id, value) { return value = +value, function() { init(this, id).delay = value; }; } function transition_delay(value) { var id = this._id; return arguments.length ? this.each((typeof value === "function" ? delayFunction : delayConstant)(id, value)) : get$4(this.node(), id).delay; } function durationFunction(id, value) { return function() { set$4(this, id).duration = +value.apply(this, arguments); }; } function durationConstant(id, value) { return value = +value, function() { set$4(this, id).duration = value; }; } function transition_duration(value) { var id = this._id; return arguments.length ? this.each((typeof value === "function" ? durationFunction : durationConstant)(id, value)) : get$4(this.node(), id).duration; } function easeConstant(id, value) { if (typeof value !== "function") throw new Error; return function() { set$4(this, id).ease = value; }; } function transition_ease(value) { var id = this._id; return arguments.length ? this.each(easeConstant(id, value)) : get$4(this.node(), id).ease; } function transition_filter(match) { if (typeof match !== "function") match = matcher(match); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { if ((node = group[i]) && match.call(node, node.__data__, i, group)) { subgroup.push(node); } } } return new Transition(subgroups, this._parents, this._name, this._id); } function transition_merge(transition) { if (transition._id !== this._id) throw new Error; for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group0[i] || group1[i]) { merge[i] = node; } } } for (; j < m0; ++j) { merges[j] = groups0[j]; } return new Transition(merges, this._parents, this._name, this._id); } function start(name) { return (name + "").trim().split(/^|\s+/).every(function(t) { var i = t.indexOf("."); if (i >= 0) t = t.slice(0, i); return !t || t === "start"; }); } function onFunction(id, name, listener) { var on0, on1, sit = start(name) ? init : set$4; return function() { var schedule = sit(this, id), on = schedule.on; // If this node shared a dispatch with the previous node, // just assign the updated shared dispatch and we’re done! // Otherwise, copy-on-write. if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener); schedule.on = on1; }; } function transition_on(name, listener) { var id = this._id; return arguments.length < 2 ? get$4(this.node(), id).on.on(name) : this.each(onFunction(id, name, listener)); } function removeFunction(id) { return function() { var parent = this.parentNode; for (var i in this.__transition) if (+i !== id) return; if (parent) parent.removeChild(this); }; } function transition_remove() { return this.on("end.remove", removeFunction(this._id)); } function transition_select(select) { var name = this._name, id = this._id; if (typeof select !== "function") select = selector(select); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { if ("__data__" in node) subnode.__data__ = node.__data__; subgroup[i] = subnode; schedule(subgroup[i], name, id, i, subgroup, get$4(node, id)); } } } return new Transition(subgroups, this._parents, name, id); } function transition_selectAll(select) { var name = this._name, id = this._id; if (typeof select !== "function") select = selectorAll(select); for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { for (var children = select.call(node, node.__data__, i, group), child, inherit = get$4(node, id), k = 0, l = children.length; k < l; ++k) { if (child = children[k]) { schedule(child, name, id, k, children, inherit); } } subgroups.push(children); parents.push(node); } } } return new Transition(subgroups, parents, name, id); } var Selection$1 = selection.prototype.constructor; function transition_selection() { return new Selection$1(this._groups, this._parents); } function styleNull(name, interpolate) { var string00, string10, interpolate0; return function() { var string0 = styleValue(this, name), string1 = (this.style.removeProperty(name), styleValue(this, name)); return string0 === string1 ? null : string0 === string00 && string1 === string10 ? interpolate0 : interpolate0 = interpolate(string00 = string0, string10 = string1); }; } function styleRemove$1(name) { return function() { this.style.removeProperty(name); }; } function styleConstant$1(name, interpolate, value1) { var string00, string1 = value1 + "", interpolate0; return function() { var string0 = styleValue(this, name); return string0 === string1 ? null : string0 === string00 ? interpolate0 : interpolate0 = interpolate(string00 = string0, value1); }; } function styleFunction$1(name, interpolate, value) { var string00, string10, interpolate0; return function() { var string0 = styleValue(this, name), value1 = value(this), string1 = value1 + ""; if (value1 == null) string1 = value1 = (this.style.removeProperty(name), styleValue(this, name)); return string0 === string1 ? null : string0 === string00 && string1 === string10 ? interpolate0 : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1)); }; } function styleMaybeRemove(id, name) { var on0, on1, listener0, key = "style." + name, event = "end." + key, remove; return function() { var schedule = set$4(this, id), on = schedule.on, listener = schedule.value[key] == null ? remove || (remove = styleRemove$1(name)) : undefined; // If this node shared a dispatch with the previous node, // just assign the updated shared dispatch and we’re done! // Otherwise, copy-on-write. if (on !== on0 || listener0 !== listener) (on1 = (on0 = on).copy()).on(event, listener0 = listener); schedule.on = on1; }; } function transition_style(name, value, priority) { var i = (name += "") === "transform" ? interpolateTransformCss : interpolate; return value == null ? this .styleTween(name, styleNull(name, i)) .on("end.style." + name, styleRemove$1(name)) : typeof value === "function" ? this .styleTween(name, styleFunction$1(name, i, tweenValue(this, "style." + name, value))) .each(styleMaybeRemove(this._id, name)) : this .styleTween(name, styleConstant$1(name, i, value), priority) .on("end.style." + name, null); } function styleInterpolate(name, i, priority) { return function(t) { this.style.setProperty(name, i(t), priority); }; } function styleTween(name, value, priority) { var t, i0; function tween() { var i = value.apply(this, arguments); if (i !== i0) t = (i0 = i) && styleInterpolate(name, i, priority); return t; } tween._value = value; return tween; } function transition_styleTween(name, value, priority) { var key = "style." + (name += ""); if (arguments.length < 2) return (key = this.tween(key)) && key._value; if (value == null) return this.tween(key, null); if (typeof value !== "function") throw new Error; return this.tween(key, styleTween(name, value, priority == null ? "" : priority)); } function textConstant$1(value) { return function() { this.textContent = value; }; } function textFunction$1(value) { return function() { var value1 = value(this); this.textContent = value1 == null ? "" : value1; }; } function transition_text(value) { return this.tween("text", typeof value === "function" ? textFunction$1(tweenValue(this, "text", value)) : textConstant$1(value == null ? "" : value + "")); } function transition_transition() { var name = this._name, id0 = this._id, id1 = newId(); for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { var inherit = get$4(node, id0); schedule(node, name, id1, i, group, { time: inherit.time + inherit.delay + inherit.duration, delay: 0, duration: inherit.duration, ease: inherit.ease }); } } } return new Transition(groups, this._parents, name, id1); } function transition_end() { var on0, on1, that = this, id = that._id, size = that.size(); return new Promise(function(resolve, reject) { var cancel = {value: reject}, end = {value: function() { if (--size === 0) resolve(); }}; that.each(function() { var schedule = set$4(this, id), on = schedule.on; // If this node shared a dispatch with the previous node, // just assign the updated shared dispatch and we’re done! // Otherwise, copy-on-write. if (on !== on0) { on1 = (on0 = on).copy(); on1._.cancel.push(cancel); on1._.interrupt.push(cancel); on1._.end.push(end); } schedule.on = on1; }); }); } var id = 0; function Transition(groups, parents, name, id) { this._groups = groups; this._parents = parents; this._name = name; this._id = id; } function transition(name) { return selection().transition(name); } function newId() { return ++id; } var selection_prototype = selection.prototype; Transition.prototype = transition.prototype = { constructor: Transition, select: transition_select, selectAll: transition_selectAll, filter: transition_filter, merge: transition_merge, selection: transition_selection, transition: transition_transition, call: selection_prototype.call, nodes: selection_prototype.nodes, node: selection_prototype.node, size: selection_prototype.size, empty: selection_prototype.empty, each: selection_prototype.each, on: transition_on, attr: transition_attr, attrTween: transition_attrTween, style: transition_style, styleTween: transition_styleTween, text: transition_text, remove: transition_remove, tween: transition_tween, delay: transition_delay, duration: transition_duration, ease: transition_ease, end: transition_end }; function cubicInOut(t) { return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2; } var pi = Math.PI; var tau = 2 * Math.PI; var defaultTiming = { time: null, // Set on use. delay: 0, duration: 250, ease: cubicInOut }; function inherit(node, id) { var timing; while (!(timing = node.__transition) || !(timing = timing[id])) { if (!(node = node.parentNode)) { return defaultTiming.time = now(), defaultTiming; } } return timing; } function selection_transition(name) { var id, timing; if (name instanceof Transition) { id = name._id, name = name._name; } else { id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + ""; } for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { schedule(node, name, id, i, group, timing || inherit(node, id)); } } } return new Transition(groups, this._parents, name, id); } selection.prototype.interrupt = selection_interrupt; selection.prototype.transition = selection_transition; function constant$2(x) { return function() { return x; }; } function ZoomEvent(target, type, transform) { this.target = target; this.type = type; this.transform = transform; } function Transform(k, x, y) { this.k = k; this.x = x; this.y = y; } Transform.prototype = { constructor: Transform, scale: function(k) { return k === 1 ? this : new Transform(this.k * k, this.x, this.y); }, translate: function(x, y) { return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y); }, apply: function(point) { return [point[0] * this.k + this.x, point[1] * this.k + this.y]; }, applyX: function(x) { return x * this.k + this.x; }, applyY: function(y) { return y * this.k + this.y; }, invert: function(location) { return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k]; }, invertX: function(x) { return (x - this.x) / this.k; }, invertY: function(y) { return (y - this.y) / this.k; }, rescaleX: function(x) { return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x)); }, rescaleY: function(y) { return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y)); }, toString: function() { return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")"; } }; var identity$1 = new Transform(1, 0, 0); function nopropagation() { event.stopImmediatePropagation(); } function noevent$1() { event.preventDefault(); event.stopImmediatePropagation(); } // Ignore right-click, since that should open the context menu. function defaultFilter() { return !event.button; } function defaultExtent() { var e = this, w, h; if (e instanceof SVGElement) { e = e.ownerSVGElement || e; w = e.width.baseVal.value; h = e.height.baseVal.value; } else { w = e.clientWidth; h = e.clientHeight; } return [[0, 0], [w, h]]; } function defaultTransform() { return this.__zoom || identity$1; } function defaultWheelDelta() { return -event.deltaY * (event.deltaMode ? 120 : 1) / 500; } function defaultTouchable() { return "ontouchstart" in this; } function defaultConstrain(transform, extent, translateExtent) { var dx0 = transform.invertX(extent[0][0]) - translateExtent[0][0], dx1 = transform.invertX(extent[1][0]) - translateExtent[1][0], dy0 = transform.invertY(extent[0][1]) - translateExtent[0][1], dy1 = transform.invertY(extent[1][1]) - translateExtent[1][1]; return transform.translate( dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1), dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1) ); } function zoom() { var filter = defaultFilter, extent = defaultExtent, constrain = defaultConstrain, wheelDelta = defaultWheelDelta, touchable = defaultTouchable, scaleExtent = [0, Infinity], translateExtent = [[-Infinity, -Infinity], [Infinity, Infinity]], duration = 250, interpolate = interpolateZoom, gestures = [], listeners = dispatch("start", "zoom", "end"), touchstarting, touchending, touchDelay = 500, wheelDelay = 150, clickDistance2 = 0; function zoom(selection) { selection .property("__zoom", defaultTransform) .on("wheel.zoom", wheeled) .on("mousedown.zoom", mousedowned) .on("dblclick.zoom", dblclicked) .filter(touchable) .on("touchstart.zoom", touchstarted) .on("touchmove.zoom", touchmoved) .on("touchend.zoom touchcancel.zoom", touchended) .style("touch-action", "none") .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); } zoom.transform = function(collection, transform) { var selection = collection.selection ? collection.selection() : collection; selection.property("__zoom", defaultTransform); if (collection !== selection) { schedule(collection, transform); } else { selection.interrupt().each(function() { gesture(this, arguments) .start() .zoom(null, typeof transform === "function" ? transform.apply(this, arguments) : transform) .end(); }); } }; zoom.scaleBy = function(selection, k) { zoom.scaleTo(selection, function() { var k0 = this.__zoom.k, k1 = typeof k === "function" ? k.apply(this, arguments) : k; return k0 * k1; }); }; zoom.scaleTo = function(selection, k) { zoom.transform(selection, function() { var e = extent.apply(this, arguments), t0 = this.__zoom, p0 = centroid(e), p1 = t0.invert(p0), k1 = typeof k === "function" ? k.apply(this, arguments) : k; return constrain(translate(scale(t0, k1), p0, p1), e, translateExtent); }); }; zoom.translateBy = function(selection, x, y) { zoom.transform(selection, function() { return constrain(this.__zoom.translate( typeof x === "function" ? x.apply(this, arguments) : x, typeof y === "function" ? y.apply(this, arguments) : y ), extent.apply(this, arguments), translateExtent); }); }; zoom.translateTo = function(selection, x, y) { zoom.transform(selection, function() { var e = extent.apply(this, arguments), t = this.__zoom, p = centroid(e); return constrain(identity$1.translate(p[0], p[1]).scale(t.k).translate( typeof x === "function" ? -x.apply(this, arguments) : -x, typeof y === "function" ? -y.apply(this, arguments) : -y ), e, translateExtent); }); }; function scale(transform, k) { k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], k)); return k === transform.k ? transform : new Transform(k, transform.x, transform.y); } function translate(transform, p0, p1) { var x = p0[0] - p1[0] * transform.k, y = p0[1] - p1[1] * transform.k; return x === transform.x && y === transform.y ? transform : new Transform(transform.k, x, y); } function centroid(extent) { return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2]; } function schedule(transition, transform, center) { transition .on("start.zoom", function() { gesture(this, arguments).start(); }) .on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); }) .tween("zoom", function() { var that = this, args = arguments, g = gesture(that, args), e = extent.apply(that, args), p = center || centroid(e), w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]), a = that.__zoom, b = typeof transform === "function" ? transform.apply(that, args) : transform, i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k)); return function(t) { if (t === 1) t = b; // Avoid rounding error on end. else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); } g.zoom(null, t); }; }); } function gesture(that, args) { for (var i = 0, n = gestures.length, g; i < n; ++i) { if ((g = gestures[i]).that === that) { return g; } } return new Gesture(that, args); } function Gesture(that, args) { this.that = that; this.args = args; this.index = -1; this.active = 0; this.extent = extent.apply(that, args); } Gesture.prototype = { start: function() { if (++this.active === 1) { this.index = gestures.push(this) - 1; this.emit("start"); } return this; }, zoom: function(key, transform) { if (this.mouse && key !== "mouse") this.mouse[1] = transform.invert(this.mouse[0]); if (this.touch0 && key !== "touch") this.touch0[1] = transform.invert(this.touch0[0]); if (this.touch1 && key !== "touch") this.touch1[1] = transform.invert(this.touch1[0]); this.that.__zoom = transform; this.emit("zoom"); return this; }, end: function() { if (--this.active === 0) { gestures.splice(this.index, 1); this.index = -1; this.emit("end"); } return this; }, emit: function(type) { customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]); } }; function wheeled() { if (!filter.apply(this, arguments)) return; var g = gesture(this, arguments), t = this.__zoom, k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], t.k * Math.pow(2, wheelDelta.apply(this, arguments)))), p = mouse(this); // If the mouse is in the same location as before, reuse it. // If there were recent wheel events, reset the wheel idle timeout. if (g.wheel) { if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) { g.mouse[1] = t.invert(g.mouse[0] = p); } clearTimeout(g.wheel); } // If this wheel event won’t trigger a transform change, ignore it. else if (t.k === k) return; // Otherwise, capture the mouse point and location at the start. else { g.mouse = [p, t.invert(p)]; interrupt(this); g.start(); } noevent$1(); g.wheel = setTimeout(wheelidled, wheelDelay); g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent, translateExtent)); function wheelidled() { g.wheel = null; g.end(); } } function mousedowned() { if (touchending || !filter.apply(this, arguments)) return; var g = gesture(this, arguments), v = select(event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true), p = mouse(this), x0 = event.clientX, y0 = event.clientY; dragDisable(event.view); nopropagation(); g.mouse = [p, this.__zoom.invert(p)]; interrupt(this); g.start(); function mousemoved() { noevent$1(); if (!g.moved) { var dx = event.clientX - x0, dy = event.clientY - y0; g.moved = dx * dx + dy * dy > clickDistance2; } g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent, translateExtent)); } function mouseupped() { v.on("mousemove.zoom mouseup.zoom", null); yesdrag(event.view, g.moved); noevent$1(); g.end(); } } function dblclicked() { if (!filter.apply(this, arguments)) return; var t0 = this.__zoom, p0 = mouse(this), p1 = t0.invert(p0), k1 = t0.k * (event.shiftKey ? 0.5 : 2), t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments), translateExtent); noevent$1(); if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0); else select(this).call(zoom.transform, t1); } function touchstarted() { if (!filter.apply(this, arguments)) return; var g = gesture(this, arguments), touches = event.changedTouches, started, n = touches.length, i, t, p; nopropagation(); for (i = 0; i < n; ++i) { t = touches[i], p = touch(this, touches, t.identifier); p = [p, this.__zoom.invert(p), t.identifier]; if (!g.touch0) g.touch0 = p, started = true; else if (!g.touch1) g.touch1 = p; } // If this is a dbltap, reroute to the (optional) dblclick.zoom handler. if (touchstarting) { touchstarting = clearTimeout(touchstarting); if (!g.touch1) { g.end(); p = select(this).on("dblclick.zoom"); if (p) p.apply(this, arguments); return; } } if (started) { touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay); interrupt(this); g.start(); } } function touchmoved() { var g = gesture(this, arguments), touches = event.changedTouches, n = touches.length, i, t, p, l; noevent$1(); if (touchstarting) touchstarting = clearTimeout(touchstarting); for (i = 0; i < n; ++i) { t = touches[i], p = touch(this, touches, t.identifier); if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p; else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p; } t = g.that.__zoom; if (g.touch1) { var p0 = g.touch0[0], l0 = g.touch0[1], p1 = g.touch1[0], l1 = g.touch1[1], dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp, dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl; t = scale(t, Math.sqrt(dp / dl)); p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; } else if (g.touch0) p = g.touch0[0], l = g.touch0[1]; else return; g.zoom("touch", constrain(translate(t, p, l), g.extent, translateExtent)); } function touchended() { var g = gesture(this, arguments), touches = event.changedTouches, n = touches.length, i, t; nopropagation(); if (touchending) clearTimeout(touchending); touchending = setTimeout(function() { touchending = null; }, touchDelay); for (i = 0; i < n; ++i) { t = touches[i]; if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0; else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1; } if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1; if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]); else g.end(); } zoom.wheelDelta = function(_) { return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant$2(+_), zoom) : wheelDelta; }; zoom.filter = function(_) { return arguments.length ? (filter = typeof _ === "function" ? _ : constant$2(!!_), zoom) : filter; }; zoom.touchable = function(_) { return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$2(!!_), zoom) : touchable; }; zoom.extent = function(_) { return arguments.length ? (extent = typeof _ === "function" ? _ : constant$2([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent; }; zoom.scaleExtent = function(_) { return arguments.length ? (scaleExtent[0] = +_[0], scaleExtent[1] = +_[1], zoom) : [scaleExtent[0], scaleExtent[1]]; }; zoom.translateExtent = function(_) { return arguments.length ? (translateExtent[0][0] = +_[0][0], translateExtent[1][0] = +_[1][0], translateExtent[0][1] = +_[0][1], translateExtent[1][1] = +_[1][1], zoom) : [[translateExtent[0][0], translateExtent[0][1]], [translateExtent[1][0], translateExtent[1][1]]]; }; zoom.constrain = function(_) { return arguments.length ? (constrain = _, zoom) : constrain; }; zoom.duration = function(_) { return arguments.length ? (duration = +_, zoom) : duration; }; zoom.interpolate = function(_) { return arguments.length ? (interpolate = _, zoom) : interpolate; }; zoom.on = function() { var value = listeners.on.apply(listeners, arguments); return value === listeners ? zoom : value; }; zoom.clickDistance = function(_) { return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2); }; return zoom; } // do not edit .js files directly - edit src/index.jst var fastDeepEqual = function equal(a, b) { if (a === b) return true; if (a && b && typeof a == 'object' && typeof b == 'object') { if (a.constructor !== b.constructor) return false; var length, i, key, keys; if (Array.isArray(a)) { length = a.length; if (length != b.length) return false; for (i = length; i-- !== 0;) if (!equal(a[i], b[i])) return false; return true; } if (a.constructor === RegExp) return a.source === b.source && a.flags === b.flags; if (a.valueOf !== Object.prototype.valueOf) return a.valueOf() === b.valueOf(); if (a.toString !== Object.prototype.toString) return a.toString() === b.toString(); keys = Object.keys(a); length = keys.length; if (length !== Object.keys(b).length) return false; for (i = length; i-- !== 0;) if (!Object.prototype.hasOwnProperty.call(b, keys[i])) return false; for (i = length; i-- !== 0;) { key = keys[i]; if (!equal(a[key], b[key])) return false; } return true; } // true if both NaN, false otherwise return a!==a && b!==b; }; var actions = { setOnConnect: action(function (state, onConnect) { state.onConnect = onConnect; }), setNodes: action(function (state, nodes) { state.nodes = nodes; }), setEdges: action(function (state, edges) { state.edges = edges; }), updateNodeData: action(function (state, _ref) { var id = _ref.id, data = _objectWithoutProperties(_ref, ["id"]); state.nodes.forEach(function (n) { if (n.id === id) { n.__rg = _objectSpread2$1({}, n.__rg, {}, data); } }); }), updateNodePos: action(function (state, _ref2) { var id = _ref2.id, pos = _ref2.pos; state.nodes.forEach(function (n) { if (n.id === id) { n.__rg = _objectSpread2$1({}, n.__rg, { position: pos }); } }); }), setSelection: action(function (state, isActive) { state.selectionActive = isActive; }), setNodesSelection: action(function (state, _ref3) { var isActive = _ref3.isActive, selection = _ref3.selection; if (!isActive) { state.nodesSelectionActive = false; state.selectedElements = []; return; } var selectedNodes = getNodesInside(state.nodes, selection, state.transform); var selectedNodesBbox = getBoundingBox(selectedNodes); state.selection = selection; state.nodesSelectionActive = true; state.selectedNodesBbox = selectedNodesBbox; state.nodesSelectionActive = true; }), setSelectedElements: action(function (state, elements) { var selectedElementsArr = Array.isArray(elements) ? elements : [elements]; var selectedElementsUpdated = !fastDeepEqual(selectedElementsArr, state.selectedElements); var selectedElements = selectedElementsUpdated ? selectedElementsArr : state.selectedElements; state.selectedElements = selectedElements; }), updateSelection: action(function (state, selection) { var selectedNodes = getNodesInside(state.nodes, selection, state.transform); var selectedEdges = getConnectedEdges(selectedNodes, state.edges); var nextSelectedElements = [].concat(_toConsumableArray(selectedNodes), _toConsumableArray(selectedEdges)); var selectedElementsUpdated = !fastDeepEqual(nextSelectedElements, state.selectedElements); state.selection = selection; state.selectedElements = selectedElementsUpdated ? nextSelectedElements : state.selectedElements; }), updateTransform: action(function (state, transform) { state.transform = [transform.x, transform.y, transform.k]; }), updateSize: action(function (state, size) { state.width = size.width; state.height = size.height; }), initD3: action(function (state, _ref4) { var zoom = _ref4.zoom, selection = _ref4.selection; state.d3Zoom = zoom; state.d3Selection = selection; state.d3Initialised = true; }), setConnectionPosition: action(function (state, position) { state.connectionPosition = position; }), setConnectionSourceId: action(function (state, sourceId) { state.connectionSourceId = sourceId; }) }; var store = createStore$1(_objectSpread2$1({ width: 0, height: 0, transform: [0, 0, 1], nodes: [], edges: [], selectedElements: [], selectedNodesBbox: { x: 0, y: 0, width: 0, height: 0 }, d3Zoom: null, d3Selection: null, d3Initialised: false, nodesSelectionActive: false, selectionActive: false, selection: {}, connectionSourceId: null, connectionPosition: { x: 0, y: 0 }, onConnect: function onConnect() {} }, actions)); var isEdge = function isEdge(element) { return element.source && element.target; }; var isNode = function isNode(element) { return !element.source && !element.target; }; var getOutgoers = function getOutgoers(node, elements) { if (!isNode(node)) { return []; } var outgoerIds = elements.filter(function (e) { return e.source === node.id; }).map(function (e) { return e.target; }); return elements.filter(function (e) { return outgoerIds.includes(e.id); }); }; var removeElements = function removeElements(elements, elementsToRemove) { var nodeIdsToRemove = elementsToRemove.filter(isNode).map(function (n) { return n.id; }); return elements.filter(function (e) { return !nodeIdsToRemove.includes(e.id) && !nodeIdsToRemove.includes(e.target) && !nodeIdsToRemove.includes(e.source); }); }; var getEdgeId = function getEdgeId(e) { return "react-graph__edge-".concat(e.source, "-").concat(e.target); }; var pointToRendererPoint = function pointToRendererPoint(_ref, transform) { var x = _ref.x, y = _ref.y; var rendererX = (x - transform[0]) * (1 / [transform[2]]); var rendererY = (y - transform[1]) * (1 / [transform[2]]); return { x: rendererX, y: rendererY }; }; var parseElement = function parseElement(e, transform) { if (isEdge(e)) { return _objectSpread2$1({}, e, { type: e.type || 'default', id: e.id ? e.id.toString() : getEdgeId(e) }); } return _objectSpread2$1({}, e, { id: e.id.toString(), type: e.type || 'default', __rg: { position: pointToRendererPoint(e.position, transform), width: null, height: null, handleBounds: {} } }); }; var getBoundingBox = function getBoundingBox(nodes) { var bbox = nodes.reduce(function (res, node) { var position = node.__rg.position; var x2 = position.x + node.__rg.width; var y2 = position.y + node.__rg.height; if (position.x < res.minX) { res.minX = position.x; } if (x2 > res.maxX) { res.maxX = x2; } if (position.y < res.minY) { res.minY = position.y; } if (y2 > res.maxY) { res.maxY = y2; } return res; }, { minX: Number.MAX_VALUE, minY: Number.MAX_VALUE, maxX: 0, maxY: 0 }); return { x: bbox.minX, y: bbox.minY, width: bbox.maxX - bbox.minX, height: bbox.maxY - bbox.minY }; }; var getNodesInside = function getNodesInside(nodes, bbox) { var transform = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : [0, 0, 1]; var partially = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false; return nodes.filter(function (n) { var bboxPos = { x: (bbox.x - transform[0]) * (1 / transform[2]), y: (bbox.y - transform[1]) * (1 / transform[2]) }; var bboxWidth = bbox.width * (1 / transform[2]); var bboxHeight = bbox.height * (1 / transform[2]); var _n$__rg = n.__rg, position = _n$__rg.position, width = _n$__rg.width, height = _n$__rg.height; var nodeWidth = partially ? -width : width; var nodeHeight = partially ? 0 : height; var offsetX = partially ? width : 0; var offsetY = partially ? height : 0; return position.x + offsetX > bboxPos.x && position.x + nodeWidth < bboxPos.x + bboxWidth && position.y + offsetY > bboxPos.y && position.y + nodeHeight < bboxPos.y + bboxHeight; }); }; var getConnectedEdges = function getConnectedEdges(nodes, edges) { var nodeIds = nodes.map(function (n) { return n.id; }); return edges.filter(function (e) { return nodeIds.includes(e.source) || nodeIds.includes(e.target); }); }; var fitView = function fitView() { var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}, _ref2$padding = _ref2.padding, padding = _ref2$padding === void 0 ? 0 : _ref2$padding; var state = store.getState(); var bounds = getBoundingBox(state.nodes); var maxBoundsSize = Math.max(bounds.width, bounds.height); var k = Math.min(state.width, state.height) / (maxBoundsSize + maxBoundsSize * padding); var boundsCenterX = bounds.x + bounds.width / 2; var boundsCenterY = bounds.y + bounds.height / 2; var transform = [state.width / 2 - boundsCenterX * k, state.height / 2 - boundsCenterY * k]; var fittedTransform = identity$1.translate(transform[0], transform[1]).scale(k); state.d3Selection.call(state.d3Zoom.transform, fittedTransform); }; var zoomIn = function zoomIn() { var state = store.getState(); state.d3Zoom.scaleTo(state.d3Selection, state.transform[2] + 0.2); }; var zoomOut = function zoomOut() { var state = store.getState(); state.d3Zoom.scaleTo(state.d3Selection, state.transform[2] - 0.2); }; function renderNode(d, props, state) { var nodeType = d.type || 'default'; if (!props.nodeTypes[nodeType]) { console.warn("No node type found for type \"".concat(nodeType, "\". Using fallback type \"default\".")); } var NodeComponent = props.nodeTypes[nodeType] || props.nodeTypes["default"]; var selected = state.selectedElements.filter(isNode).map(function (e) { return e.id; }).includes(d.id); return React__default.createElement(NodeComponent, { key: d.id, id: d.id, type: d.type, data: d.data, xPos: d.__rg.position.x, yPos: d.__rg.position.y, onClick: props.onElementClick, onNodeDragStop: props.onNodeDragStop, transform: state.transform, selected: selected, style: d.style }); } var NodeRenderer = React.memo(function (props) { var state = useStoreState(function (s) { return { nodes: s.nodes, transform: s.transform, selectedElements: s.selectedElements }; }); var transform = state.transform, nodes = state.nodes; var transformStyle = { transform: "translate(".concat(transform[0], "px,").concat(transform[1], "px) scale(").concat(transform[2], ")") }; return React__default.createElement("div", { className: "react-graph__nodes", style: transformStyle }, nodes.map(function (d) { return renderNode(d, props, state); })); }); NodeRenderer.displayName = 'NodeRenderer'; NodeRenderer.whyDidYouRender = false; var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function unwrapExports (x) { return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x; } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var classnames = createCommonjsModule(function (module) { /*! Copyright (c) 2017 Jed Watson. Licensed under the MIT License (MIT), see http://jedwatson.github.io/classnames */ /* global define */ (function () { var hasOwn = {}.hasOwnProperty; function classNames () { var classes = []; for (var i = 0; i < arguments.length; i++) { var arg = arguments[i]; if (!arg) continue; var argType = typeof arg; if (argType === 'string' || argType === 'number') { classes.push(arg); } else if (Array.isArray(arg) && arg.length) { var inner = classNames.apply(null, arg); if (inner) { classes.push(inner); } } else if (argType === 'object') { for (var key in arg) { if (hasOwn.call(arg, key) && arg[key]) { classes.push(key); } } } } return classes.join(' '); } if ( module.exports) { classNames.default = classNames; module.exports = classNames; } else { window.classNames = classNames; } }()); }); var ConnectionLine = (function (props) { var _useState = React.useState(null), _useState2 = _slicedToArray(_useState, 2), sourceNode = _useState2[0], setSourceNode = _useState2[1]; var hasHandleId = props.connectionSourceId.includes('__'); var sourceIdSplitted = props.connectionSourceId.split('__'); var nodeId = sourceIdSplitted[0]; var handleId = hasHandleId ? sourceIdSplitted[1] : null; React.useEffect(function () { setSourceNode(props.nodes.find(function (n) { return n.id === nodeId; })); }, []); if (!sourceNode) { return null; } var style = props.connectionLineStyle || {}; var className = classnames('react-graph__edge', 'connection', props.className); var sourceHandle = handleId ? sourceNode.__rg.handleBounds.source.find(function (d) { return d.id === handleId; }) : sourceNode.__rg.handleBounds.source[0]; var sourceHandleX = sourceHandle ? sourceHandle.x + sourceHandle.width / 2 : sourceNode.__rg.width / 2; var sourceHandleY = sourceHandle ? sourceHandle.y + sourceHandle.height / 2 : sourceNode.__rg.height; var sourceX = sourceNode.__rg.position.x + sourceHandleX; var sourceY = sourceNode.__rg.position.y + sourceHandleY; var targetX = props.connectionPositionX * (1 / props.transform[2]) - props.transform[0] * (1 / props.transform[2]); var targetY = props.connectionPositionY * (1 / props.transform[2]) - props.transform[1] * (1 / props.transform[2]); var dAttr = ''; if (props.connectionLineType === 'bezier') { var yOffset = Math.abs(targetY - sourceY) / 2; var centerY = targetY < sourceY ? targetY + yOffset : targetY - yOffset; dAttr = "M".concat(sourceX, ",").concat(sourceY, " C").concat(sourceX, ",").concat(centerY, " ").concat(targetX, ",").concat(centerY, " ").concat(targetX, ",").concat(targetY); } else { dAttr = "M".concat(sourceX, ",").concat(sourceY, " ").concat(targetX, ",").concat(targetY); } return React__default.createElement("g", { className: className }, React__default.createElement("path", _extends$1({ d: dAttr }, style))); }); function getHandlePosition(position, node) { var handle = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null; if (!handle) { switch (position) { case 'top': return { x: node.__rg.width / 2, y: 0 }; case 'right': return { x: node.__rg.width, y: node.__rg.height / 2 }; case 'bottom': return { x: node.__rg.width / 2, y: node.__rg.height }; case 'left': return { x: 0, y: node.__rg.height / 2 }; } } switch (position) { case 'top': return { x: handle.x + handle.width / 2, y: handle.y }; case 'right': return { x: handle.x + handle.width, y: handle.y + handle.height / 2 }; case 'bottom': return { x: handle.x + handle.width / 2, y: handle.y + handle.height }; case 'left': return { x: handle.x, y: handle.y + handle.height / 2 }; } } function getHandle(bounds, handleId) { var handle = null; if (!bounds) { return null; } // there is no handleId when there are no multiple handles/ handles with ids // so we just pick the first one if (bounds.length === 1 || !handleId) { handle = bounds[0]; } else if (handleId) { handle = bounds.find(function (d) { return d.id === handleId; }); } return handle; } function getEdgePositions(_ref) { var sourceNode = _ref.sourceNode, sourceHandle = _ref.sourceHandle, sourcePosition = _ref.sourcePosition, targetNode = _ref.targetNode, targetHandle = _ref.targetHandle, targetPosition = _ref.targetPosition; var sourceHandlePos = getHandlePosition(sourcePosition, sourceNode, sourceHandle); var sourceX = sourceNode.__rg.position.x + sourceHandlePos.x; var sourceY = sourceNode.__rg.position.y + sourceHandlePos.y; var targetHandlePos = getHandlePosition(targetPosition, targetNode, targetHandle); var targetX = targetNode.__rg.position.x + targetHandlePos.x; var targetY = targetNode.__rg.position.y + targetHandlePos.y; return { sourceX: sourceX, sourceY: sourceY, targetX: targetX, targetY: targetY }; } function renderEdge(e, props, state) { var edgeType = e.type || 'default'; var hasSourceHandleId = e.source.includes('__'); var hasTargetHandleId = e.target.includes('__'); var sourceId = hasSourceHandleId ? e.source.split('__')[0] : e.source; var targetId = hasTargetHandleId ? e.target.split('__')[0] : e.target; var sourceHandleId = hasSourceHandleId ? e.source.split('__')[1] : null; var targetHandleId = hasTargetHandleId ? e.target.split('__')[1] : null; var sourceNode = state.nodes.find(function (n) { return n.id === sourceId; }); var targetNode = state.nodes.find(function (n) { return n.id === targetId; }); if (!sourceNode) { throw new Error("couldn't create edge for source id: ".concat(sourceId)); } if (!targetNode) { throw new Error("couldn't create edge for target id: ".concat(targetId)); } var EdgeComponent = props.edgeTypes[edgeType] || props.edgeTypes["default"]; var sourceHandle = getHandle(sourceNode.__rg.handleBounds.source, sourceHandleId); var targetHandle = getHandle(targetNode.__rg.handleBounds.target, targetHandleId); var sourcePosition = sourceHandle ? sourceHandle.position : 'bottom'; var targetPosition = targetHandle ? targetHandle.position : 'top'; var _getEdgePositions = getEdgePositions({ sourceNode: sourceNode, sourceHandle: sourceHandle, sourcePosition: sourcePosition, targetNode: targetNode, targetHandle: targetHandle, targetPosition: targetPosition }), sourceX = _getEdgePositions.sourceX, sourceY = _getEdgePositions.sourceY, targetX = _getEdgePositions.targetX, targetY = _getEdgePositions.targetY; var selected = state.selectedElements.filter(isEdge).find(function (elm) { return elm.source === sourceId && elm.target === targetId; }); return React__default.createElement(EdgeComponent, { key: e.id, id: e.id, type: e.type, onClick: props.onElementClick, selected: selected, animated: e.animated, style: e.style, source: sourceId, target: targetId, sourceHandleId: sourceHandleId, targetHandleId: targetHandleId, sourceX: sourceX, sourceY: sourceY, targetX: targetX, targetY: targetY, sourcePosition: sourcePosition, targetPosition: targetPosition }); } var EdgeRenderer = React.memo(function (props) { var state = useStoreState(function (s) { return { nodes: s.nodes, edges: s.edges, transform: s.transform, selectedElements: s.selectedElements, connectionSourceId: s.connectionSourceId, position: s.connectionPosition }; }); var width = props.width, height = props.height, connectionLineStyle = props.connectionLineStyle, connectionLineType = props.connectionLineType; if (!width) { return null; } var transform = state.transform, edges = state.edges, nodes = state.nodes, connectionSourceId = state.connectionSourceId, position = state.position; var transformStyle = "translate(".concat(transform[0], ",").concat(transform[1], ") scale(").concat(transform[2], ")"); return React__default.createElement("svg", { width: width, height: height, className: "react-graph__edges" }, React__default.createElement("g", { transform: transformStyle }, edges.map(function (e) { return renderEdge(e, props, state); }), connectionSourceId && React__default.createElement(ConnectionLine, { nodes: nodes, connectionSourceId: connectionSourceId, connectionPositionX: position.x, connectionPositionY: position.y, transform: transform, connectionLineStyle: connectionLineStyle, connectionLineType: connectionLineType }))); }); EdgeRenderer.displayName = 'EdgeRenderer'; var initialRect = { startX: 0, startY: 0, x: 0, y: 0, width: 0, height: 0, draw: false }; function getMousePosition(evt) { var containerBounds = document.querySelector('.react-graph').getBoundingClientRect(); return { x: evt.clientX - containerBounds.left, y: evt.clientY - containerBounds.top }; } var UserSelection = React.memo(function () { var selectionPane = React.useRef(null); var _useState = React.useState(initialRect), _useState2 = _slicedToArray(_useState, 2), rect = _useState2[0], setRect = _useState2[1]; var setSelection = useStoreActions(function (a) { return a.setSelection; }); var updateSelection = useStoreActions(function (a) { return a.updateSelection; }); var setNodesSelection = useStoreActions(function (a) { return a.setNodesSelection; }); React.useEffect(function () { function onMouseDown(evt) { var mousePos = getMousePosition(evt); setRect(function (currentRect) { return _objectSpread2$1({}, currentRect, { startX: mousePos.x, startY: mousePos.y, x: mousePos.x, y: mousePos.y, draw: true }); }); setSelection(true); } function onMouseMove(evt) { setRect(function (currentRect) { if (!currentRect.draw) { return currentRect; } var mousePos = getMousePosition(evt); var negativeX = mousePos.x < currentRect.startX; var negativeY = mousePos.y < currentRect.startY; var nextRect = _objectSpread2$1({}, currentRect, { x: negativeX ? mousePos.x : currentRect.x, y: negativeY ? mousePos.y : currentRect.y, width: negativeX ? currentRect.startX - mousePos.x : mousePos.x - currentRect.startX, height: negativeY ? currentRect.startY - mousePos.y : mousePos.y - currentRect.startY }); updateSelection(nextRect); return nextRect; }); } function onMouseUp() { setRect(function (currentRect) { setNodesSelection({ isActive: true, selection: currentRect }); setSelection(false); return _objectSpread2$1({}, currentRect, { draw: false }); }); } selectionPane.current.addEventListener('mousedown', onMouseDown); selectionPane.current.addEventListener('mousemove', onMouseMove); selectionPane.current.addEventListener('mouseup', onMouseUp); return function () { selectionPane.current.removeEventListener('mousedown', onMouseDown); selectionPane.current.removeEventListener('mousemove', onMouseMove); selectionPane.current.removeEventListener('mouseup', onMouseUp); }; }, []); return React__default.createElement("div", { className: "react-graph__selectionpane", ref: selectionPane }, (rect.draw || rect.fixed) && React__default.createElement("div", { className: "react-graph__selection", style: { width: rect.width, height: rect.height, transform: "translate(".concat(rect.x, "px, ").concat(rect.y, "px)") } })); }); /* object-assign (c) Sindre Sorhus @license MIT */ /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } var objectAssign = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; var scheduler_production_min = createCommonjsModule(function (module, exports) { Object.defineProperty(exports,"__esModule",{value:!0});var d=void 0,e=void 0,g=void 0,m=void 0,n=void 0;exports.unstable_now=void 0;exports.unstable_forceFrameRate=void 0; if("undefined"===typeof window||"function"!==typeof MessageChannel){var p=null,q=null,r=function(){if(null!==p)try{var a=exports.unstable_now();p(!0,a);p=null;}catch(b){throw setTimeout(r,0),b;}};exports.unstable_now=function(){return Date.now()};d=function(a){null!==p?setTimeout(d,0,a):(p=a,setTimeout(r,0));};e=function(a,b){q=setTimeout(a,b);};g=function(){clearTimeout(q);};m=function(){return !1};n=exports.unstable_forceFrameRate=function(){};}else{var t=window.performance,u=window.Date,v=window.setTimeout, w=window.clearTimeout,x=window.requestAnimationFrame,y=window.cancelAnimationFrame;"undefined"!==typeof console&&("function"!==typeof x&&console.error("This browser doesn't support requestAnimationFrame. Make sure that you load a polyfill in older browsers. https://fb.me/react-polyfills"),"function"!==typeof y&&console.error("This browser doesn't support cancelAnimationFrame. Make sure that you load a polyfill in older browsers. https://fb.me/react-polyfills"));exports.unstable_now="object"===typeof t&& "function"===typeof t.now?function(){return t.now()}:function(){return u.now()};var z=!1,A=null,B=-1,C=-1,D=33.33,E=-1,F=-1,G=0,H=!1;m=function(){return exports.unstable_now()>=G};n=function(){};exports.unstable_forceFrameRate=function(a){0>a||125D&&(D=8.33));F=c;}E=a;G=a+D;I.postMessage(null);}};d=function(a){A=a;z||(z=!0,x(function(a){L(a);}));};e=function(a,b){C=v(function(){a(exports.unstable_now());},b);};g=function(){w(C); C=-1;};}var M=null,N=null,O=null,P=3,Q=!1,R=!1,S=!1; function T(a,b){var c=a.next;if(c===a)M=null;else{a===M&&(M=c);var f=a.previous;f.next=c;c.previous=f;}a.next=a.previous=null;c=a.callback;f=P;var l=O;P=a.priorityLevel;O=a;try{var h=a.expirationTime<=b;switch(P){case 1:var k=c(h);break;case 2:k=c(h);break;case 3:k=c(h);break;case 4:k=c(h);break;case 5:k=c(h);}}catch(Z){throw Z;}finally{P=f,O=l;}if("function"===typeof k)if(b=a.expirationTime,a.callback=k,null===M)M=a.next=a.previous=a;else{k=null;h=M;do{if(b<=h.expirationTime){k=h;break}h=h.next;}while(h!== M);null===k?k=M:k===M&&(M=a);b=k.previous;b.next=k.previous=a;a.next=k;a.previous=b;}}function U(a){if(null!==N&&N.startTime<=a){do{var b=N,c=b.next;if(b===c)N=null;else{N=c;var f=b.previous;f.next=c;c.previous=f;}b.next=b.previous=null;V(b,b.expirationTime);}while(null!==N&&N.startTime<=a)}}function W(a){S=!1;U(a);R||(null!==M?(R=!0,d(X)):null!==N&&e(W,N.startTime-a));} function X(a,b){R=!1;S&&(S=!1,g());U(b);Q=!0;try{if(!a)for(;null!==M&&M.expirationTime<=b;)T(M,b),b=exports.unstable_now(),U(b);else if(null!==M){do T(M,b),b=exports.unstable_now(),U(b);while(null!==M&&!m())}if(null!==M)return !0;null!==N&&e(W,N.startTime-b);return !1}finally{Q=!1;}}function Y(a){switch(a){case 1:return -1;case 2:return 250;case 5:return 1073741823;case 4:return 1E4;default:return 5E3}} function V(a,b){if(null===M)M=a.next=a.previous=a;else{var c=null,f=M;do{if(bf){c=l;if(null===N)N=a.next=a.previous=a;else{b=null;var h=N;do{if(c= frameDeadline; }; // Since we yield every frame regardless, `requestPaint` has no effect. requestPaint = function () {}; } exports.unstable_forceFrameRate = function (fps) { if (fps < 0 || fps > 125) { console.error('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing framerates higher than 125 fps is not unsupported'); return; } if (fps > 0) { frameLength = Math.floor(1000 / fps); fpsLocked = true; } else { // reset the framerate frameLength = 33.33; fpsLocked = false; } }; var performWorkUntilDeadline = function () { { if (scheduledHostCallback !== null) { var _currentTime = exports.unstable_now(); var _hasTimeRemaining = frameDeadline - _currentTime > 0; try { var _hasMoreWork = scheduledHostCallback(_hasTimeRemaining, _currentTime); if (!_hasMoreWork) { scheduledHostCallback = null; } } catch (error) { // If a scheduler task throws, exit the current browser task so the // error can be observed, and post a new task as soon as possible // so we can continue where we left off. port.postMessage(null); throw error; } } } }; var channel = new MessageChannel(); var port = channel.port2; channel.port1.onmessage = performWorkUntilDeadline; var onAnimationFrame = function (rAFTime) { if (scheduledHostCallback === null) { // No scheduled work. Exit. prevRAFTime = -1; prevRAFInterval = -1; isRAFLoopRunning = false; return; } // Eagerly schedule the next animation callback at the beginning of the // frame. If the scheduler queue is not empty at the end of the frame, it // will continue flushing inside that callback. If the queue *is* empty, // then it will exit immediately. Posting the callback at the start of the // frame ensures it's fired within the earliest possible frame. If we // waited until the end of the frame to post the callback, we risk the // browser skipping a frame and not firing the callback until the frame // after that. isRAFLoopRunning = true; requestAnimationFrame(function (nextRAFTime) { _clearTimeout(rAFTimeoutID); onAnimationFrame(nextRAFTime); }); // requestAnimationFrame is throttled when the tab is backgrounded. We // don't want to stop working entirely. So we'll fallback to a timeout loop. // TODO: Need a better heuristic for backgrounded work. var onTimeout = function () { frameDeadline = exports.unstable_now() + frameLength / 2; performWorkUntilDeadline(); rAFTimeoutID = _setTimeout(onTimeout, frameLength * 3); }; rAFTimeoutID = _setTimeout(onTimeout, frameLength * 3); if (prevRAFTime !== -1 && // Make sure this rAF time is different from the previous one. This check // could fail if two rAFs fire in the same frame. rAFTime - prevRAFTime > 0.1) { var rAFInterval = rAFTime - prevRAFTime; if (!fpsLocked && prevRAFInterval !== -1) { // We've observed two consecutive frame intervals. We'll use this to // dynamically adjust the frame rate. // // If one frame goes long, then the next one can be short to catch up. // If two frames are short in a row, then that's an indication that we // actually have a higher frame rate than what we're currently // optimizing. For example, if we're running on 120hz display or 90hz VR // display. Take the max of the two in case one of them was an anomaly // due to missed frame deadlines. if (rAFInterval < frameLength && prevRAFInterval < frameLength) { frameLength = rAFInterval < prevRAFInterval ? prevRAFInterval : rAFInterval; if (frameLength < 8.33) { // Defensive coding. We don't support higher frame rates than 120hz. // If the calculated frame length gets lower than 8, it is probably // a bug. frameLength = 8.33; } } } prevRAFInterval = rAFInterval; } prevRAFTime = rAFTime; frameDeadline = rAFTime + frameLength; // We use the postMessage trick to defer idle work until after the repaint. port.postMessage(null); }; requestHostCallback = function (callback) { scheduledHostCallback = callback; { if (!isRAFLoopRunning) { // Start a rAF loop. isRAFLoopRunning = true; requestAnimationFrame(function (rAFTime) { if (requestIdleCallbackBeforeFirstFrame$1) { cancelIdleCallback(idleCallbackID); } onAnimationFrame(rAFTime); }); // If we just missed the last vsync, the next rAF might not happen for // another frame. To claim as much idle time as possible, post a // callback with `requestIdleCallback`, which should fire if there's // idle time left in the frame. // // This should only be an issue for the first rAF in the loop; // subsequent rAFs are scheduled at the beginning of the // preceding frame. var idleCallbackID = void 0; if (requestIdleCallbackBeforeFirstFrame$1) { idleCallbackID = requestIdleCallback(function onIdleCallbackBeforeFirstFrame() { frameDeadline = exports.unstable_now() + frameLength; performWorkUntilDeadline(); }); } } } }; requestHostTimeout = function (callback, ms) { taskTimeoutID = _setTimeout(function () { callback(exports.unstable_now()); }, ms); }; cancelHostTimeout = function () { _clearTimeout(taskTimeoutID); taskTimeoutID = -1; }; } /* eslint-disable no-var */ // TODO: Use symbols? var ImmediatePriority = 1; var UserBlockingPriority = 2; var NormalPriority = 3; var LowPriority = 4; var IdlePriority = 5; // Max 31 bit integer. The max integer size in V8 for 32-bit systems. // Math.pow(2, 30) - 1 // 0b111111111111111111111111111111 var maxSigned31BitInt = 1073741823; // Times out immediately var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out var USER_BLOCKING_PRIORITY = 250; var NORMAL_PRIORITY_TIMEOUT = 5000; var LOW_PRIORITY_TIMEOUT = 10000; // Never times out var IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored as a circular, doubly linked list. var firstTask = null; var firstDelayedTask = null; // Pausing the scheduler is useful for debugging. var isSchedulerPaused = false; var currentTask = null; var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy. var isPerformingWork = false; var isHostCallbackScheduled = false; var isHostTimeoutScheduled = false; function scheduler_flushTaskAtPriority_Immediate(callback, didTimeout) { return callback(didTimeout); } function scheduler_flushTaskAtPriority_UserBlocking(callback, didTimeout) { return callback(didTimeout); } function scheduler_flushTaskAtPriority_Normal(callback, didTimeout) { return callback(didTimeout); } function scheduler_flushTaskAtPriority_Low(callback, didTimeout) { return callback(didTimeout); } function scheduler_flushTaskAtPriority_Idle(callback, didTimeout) { return callback(didTimeout); } function flushTask(task, currentTime) { // Remove the task from the list before calling the callback. That way the // list is in a consistent state even if the callback throws. var next = task.next; if (next === task) { // This is the only scheduled task. Clear the list. firstTask = null; } else { // Remove the task from its position in the list. if (task === firstTask) { firstTask = next; } var previous = task.previous; previous.next = next; next.previous = previous; } task.next = task.previous = null; // Now it's safe to execute the task. var callback = task.callback; var previousPriorityLevel = currentPriorityLevel; var previousTask = currentTask; currentPriorityLevel = task.priorityLevel; currentTask = task; var continuationCallback; try { var didUserCallbackTimeout = task.expirationTime <= currentTime; // Add an extra function to the callstack. Profiling tools can use this // to infer the priority of work that appears higher in the stack. switch (currentPriorityLevel) { case ImmediatePriority: continuationCallback = scheduler_flushTaskAtPriority_Immediate(callback, didUserCallbackTimeout); break; case UserBlockingPriority: continuationCallback = scheduler_flushTaskAtPriority_UserBlocking(callback, didUserCallbackTimeout); break; case NormalPriority: continuationCallback = scheduler_flushTaskAtPriority_Normal(callback, didUserCallbackTimeout); break; case LowPriority: continuationCallback = scheduler_flushTaskAtPriority_Low(callback, didUserCallbackTimeout); break; case IdlePriority: continuationCallback = scheduler_flushTaskAtPriority_Idle(callback, didUserCallbackTimeout); break; } } catch (error) { throw error; } finally { currentPriorityLevel = previousPriorityLevel; currentTask = previousTask; } // A callback may return a continuation. The continuation should be scheduled // with the same priority and expiration as the just-finished callback. if (typeof continuationCallback === 'function') { var expirationTime = task.expirationTime; var continuationTask = task; continuationTask.callback = continuationCallback; // Insert the new callback into the list, sorted by its timeout. This is // almost the same as the code in `scheduleCallback`, except the callback // is inserted into the list *before* callbacks of equal timeout instead // of after. if (firstTask === null) { // This is the first callback in the list. firstTask = continuationTask.next = continuationTask.previous = continuationTask; } else { var nextAfterContinuation = null; var t = firstTask; do { if (expirationTime <= t.expirationTime) { // This task times out at or after the continuation. We will insert // the continuation *before* this task. nextAfterContinuation = t; break; } t = t.next; } while (t !== firstTask); if (nextAfterContinuation === null) { // No equal or lower priority task was found, which means the new task // is the lowest priority task in the list. nextAfterContinuation = firstTask; } else if (nextAfterContinuation === firstTask) { // The new task is the highest priority task in the list. firstTask = continuationTask; } var _previous = nextAfterContinuation.previous; _previous.next = nextAfterContinuation.previous = continuationTask; continuationTask.next = nextAfterContinuation; continuationTask.previous = _previous; } } } function advanceTimers(currentTime) { // Check for tasks that are no longer delayed and add them to the queue. if (firstDelayedTask !== null && firstDelayedTask.startTime <= currentTime) { do { var task = firstDelayedTask; var next = task.next; if (task === next) { firstDelayedTask = null; } else { firstDelayedTask = next; var previous = task.previous; previous.next = next; next.previous = previous; } task.next = task.previous = null; insertScheduledTask(task, task.expirationTime); } while (firstDelayedTask !== null && firstDelayedTask.startTime <= currentTime); } } function handleTimeout(currentTime) { isHostTimeoutScheduled = false; advanceTimers(currentTime); if (!isHostCallbackScheduled) { if (firstTask !== null) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } else if (firstDelayedTask !== null) { requestHostTimeout(handleTimeout, firstDelayedTask.startTime - currentTime); } } } function flushWork(hasTimeRemaining, initialTime) { // We'll need a host callback the next time work is scheduled. isHostCallbackScheduled = false; if (isHostTimeoutScheduled) { // We scheduled a timeout but it's no longer needed. Cancel it. isHostTimeoutScheduled = false; cancelHostTimeout(); } var currentTime = initialTime; advanceTimers(currentTime); isPerformingWork = true; try { if (!hasTimeRemaining) { // Flush all the expired callbacks without yielding. // TODO: Split flushWork into two separate functions instead of using // a boolean argument? while (firstTask !== null && firstTask.expirationTime <= currentTime && !(enableSchedulerDebugging && isSchedulerPaused)) { flushTask(firstTask, currentTime); currentTime = exports.unstable_now(); advanceTimers(currentTime); } } else { // Keep flushing callbacks until we run out of time in the frame. if (firstTask !== null) { do { flushTask(firstTask, currentTime); currentTime = exports.unstable_now(); advanceTimers(currentTime); } while (firstTask !== null && !shouldYieldToHost() && !(enableSchedulerDebugging && isSchedulerPaused)); } } // Return whether there's additional work if (firstTask !== null) { return true; } else { if (firstDelayedTask !== null) { requestHostTimeout(handleTimeout, firstDelayedTask.startTime - currentTime); } return false; } } finally { isPerformingWork = false; } } function unstable_runWithPriority(priorityLevel, eventHandler) { switch (priorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: case LowPriority: case IdlePriority: break; default: priorityLevel = NormalPriority; } var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = priorityLevel; try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; } } function unstable_next(eventHandler) { var priorityLevel; switch (currentPriorityLevel) { case ImmediatePriority: case UserBlockingPriority: case NormalPriority: // Shift down to normal priority priorityLevel = NormalPriority; break; default: // Anything lower than normal priority should remain at the current level. priorityLevel = currentPriorityLevel; break; } var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = priorityLevel; try { return eventHandler(); } finally { currentPriorityLevel = previousPriorityLevel; } } function unstable_wrapCallback(callback) { var parentPriorityLevel = currentPriorityLevel; return function () { // This is a fork of runWithPriority, inlined for performance. var previousPriorityLevel = currentPriorityLevel; currentPriorityLevel = parentPriorityLevel; try { return callback.apply(this, arguments); } finally { currentPriorityLevel = previousPriorityLevel; } }; } function timeoutForPriorityLevel(priorityLevel) { switch (priorityLevel) { case ImmediatePriority: return IMMEDIATE_PRIORITY_TIMEOUT; case UserBlockingPriority: return USER_BLOCKING_PRIORITY; case IdlePriority: return IDLE_PRIORITY; case LowPriority: return LOW_PRIORITY_TIMEOUT; case NormalPriority: default: return NORMAL_PRIORITY_TIMEOUT; } } function unstable_scheduleCallback(priorityLevel, callback, options) { var currentTime = exports.unstable_now(); var startTime; var timeout; if (typeof options === 'object' && options !== null) { var delay = options.delay; if (typeof delay === 'number' && delay > 0) { startTime = currentTime + delay; } else { startTime = currentTime; } timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel); } else { timeout = timeoutForPriorityLevel(priorityLevel); startTime = currentTime; } var expirationTime = startTime + timeout; var newTask = { callback: callback, priorityLevel: priorityLevel, startTime: startTime, expirationTime: expirationTime, next: null, previous: null }; if (startTime > currentTime) { // This is a delayed task. insertDelayedTask(newTask, startTime); if (firstTask === null && firstDelayedTask === newTask) { // All tasks are delayed, and this is the task with the earliest delay. if (isHostTimeoutScheduled) { // Cancel an existing timeout. cancelHostTimeout(); } else { isHostTimeoutScheduled = true; } // Schedule a timeout. requestHostTimeout(handleTimeout, startTime - currentTime); } } else { insertScheduledTask(newTask, expirationTime); // Schedule a host callback, if needed. If we're already performing work, // wait until the next time we yield. if (!isHostCallbackScheduled && !isPerformingWork) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } } return newTask; } function insertScheduledTask(newTask, expirationTime) { // Insert the new task into the list, ordered first by its timeout, then by // insertion. So the new task is inserted after any other task the // same timeout if (firstTask === null) { // This is the first task in the list. firstTask = newTask.next = newTask.previous = newTask; } else { var next = null; var task = firstTask; do { if (expirationTime < task.expirationTime) { // The new task times out before this one. next = task; break; } task = task.next; } while (task !== firstTask); if (next === null) { // No task with a later timeout was found, which means the new task has // the latest timeout in the list. next = firstTask; } else if (next === firstTask) { // The new task has the earliest expiration in the entire list. firstTask = newTask; } var previous = next.previous; previous.next = next.previous = newTask; newTask.next = next; newTask.previous = previous; } } function insertDelayedTask(newTask, startTime) { // Insert the new task into the list, ordered by its start time. if (firstDelayedTask === null) { // This is the first task in the list. firstDelayedTask = newTask.next = newTask.previous = newTask; } else { var next = null; var task = firstDelayedTask; do { if (startTime < task.startTime) { // The new task times out before this one. next = task; break; } task = task.next; } while (task !== firstDelayedTask); if (next === null) { // No task with a later timeout was found, which means the new task has // the latest timeout in the list. next = firstDelayedTask; } else if (next === firstDelayedTask) { // The new task has the earliest expiration in the entire list. firstDelayedTask = newTask; } var previous = next.previous; previous.next = next.previous = newTask; newTask.next = next; newTask.previous = previous; } } function unstable_pauseExecution() { isSchedulerPaused = true; } function unstable_continueExecution() { isSchedulerPaused = false; if (!isHostCallbackScheduled && !isPerformingWork) { isHostCallbackScheduled = true; requestHostCallback(flushWork); } } function unstable_getFirstCallbackNode() { return firstTask; } function unstable_cancelCallback(task) { var next = task.next; if (next === null) { // Already cancelled. return; } if (task === next) { if (task === firstTask) { firstTask = null; } else if (task === firstDelayedTask) { firstDelayedTask = null; } } else { if (task === firstTask) { firstTask = next; } else if (task === firstDelayedTask) { firstDelayedTask = next; } var previous = task.previous; previous.next = next; next.previous = previous; } task.next = task.previous = null; } function unstable_getCurrentPriorityLevel() { return currentPriorityLevel; } function unstable_shouldYield() { var currentTime = exports.unstable_now(); advanceTimers(currentTime); return currentTask !== null && firstTask !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost(); } var unstable_requestPaint = requestPaint; exports.unstable_ImmediatePriority = ImmediatePriority; exports.unstable_UserBlockingPriority = UserBlockingPriority; exports.unstable_NormalPriority = NormalPriority; exports.unstable_IdlePriority = IdlePriority; exports.unstable_LowPriority = LowPriority; exports.unstable_runWithPriority = unstable_runWithPriority; exports.unstable_next = unstable_next; exports.unstable_scheduleCallback = unstable_scheduleCallback; exports.unstable_cancelCallback = unstable_cancelCallback; exports.unstable_wrapCallback = unstable_wrapCallback; exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel; exports.unstable_shouldYield = unstable_shouldYield; exports.unstable_requestPaint = unstable_requestPaint; exports.unstable_continueExecution = unstable_continueExecution; exports.unstable_pauseExecution = unstable_pauseExecution; exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode; })(); } }); unwrapExports(scheduler_development); var scheduler_development_1 = scheduler_development.unstable_now; var scheduler_development_2 = scheduler_development.unstable_forceFrameRate; var scheduler_development_3 = scheduler_development.unstable_ImmediatePriority; var scheduler_development_4 = scheduler_development.unstable_UserBlockingPriority; var scheduler_development_5 = scheduler_development.unstable_NormalPriority; var scheduler_development_6 = scheduler_development.unstable_IdlePriority; var scheduler_development_7 = scheduler_development.unstable_LowPriority; var scheduler_development_8 = scheduler_development.unstable_runWithPriority; var scheduler_development_9 = scheduler_development.unstable_next; var scheduler_development_10 = scheduler_development.unstable_scheduleCallback; var scheduler_development_11 = scheduler_development.unstable_cancelCallback; var scheduler_development_12 = scheduler_development.unstable_wrapCallback; var scheduler_development_13 = scheduler_development.unstable_getCurrentPriorityLevel; var scheduler_development_14 = scheduler_development.unstable_shouldYield; var scheduler_development_15 = scheduler_development.unstable_requestPaint; var scheduler_development_16 = scheduler_development.unstable_continueExecution; var scheduler_development_17 = scheduler_development.unstable_pauseExecution; 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var interaction = { __count: 1, id: interactionIDCounter++, name: name, timestamp: timestamp }; var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate. // To do that, clone the current interactions. // The previous set will be restored upon completion. var interactions = new Set(prevInteractions); interactions.add(interaction); exports.__interactionsRef.current = interactions; var subscriber = exports.__subscriberRef.current; var returnValue = void 0; try { if (subscriber !== null) { subscriber.onInteractionTraced(interaction); } } finally { try { if (subscriber !== null) { subscriber.onWorkStarted(interactions, threadID); } } finally { try { returnValue = callback(); } finally { exports.__interactionsRef.current = prevInteractions; try { if (subscriber !== null) { subscriber.onWorkStopped(interactions, threadID); } } finally { interaction.__count--; // If no async work was scheduled for this interaction, // Notify subscribers that it's completed. if (subscriber !== null && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } } } } } return returnValue; } function unstable_wrap(callback) { var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID; var wrappedInteractions = exports.__interactionsRef.current; var subscriber = exports.__subscriberRef.current; if (subscriber !== null) { subscriber.onWorkScheduled(wrappedInteractions, threadID); } // Update the pending async work count for the current interactions. // Update after calling subscribers in case of error. wrappedInteractions.forEach(function (interaction) { interaction.__count++; }); var hasRun = false; function wrapped() { var prevInteractions = exports.__interactionsRef.current; exports.__interactionsRef.current = wrappedInteractions; subscriber = exports.__subscriberRef.current; try { var returnValue = void 0; try { if (subscriber !== null) { subscriber.onWorkStarted(wrappedInteractions, threadID); } } finally { try { returnValue = callback.apply(undefined, arguments); } finally { exports.__interactionsRef.current = prevInteractions; if (subscriber !== null) { subscriber.onWorkStopped(wrappedInteractions, threadID); } } } return returnValue; } finally { if (!hasRun) { // We only expect a wrapped function to be executed once, // But in the event that it's executed more than once– // Only decrement the outstanding interaction counts once. hasRun = true; // Update pending async counts for all wrapped interactions. // If this was the last scheduled async work for any of them, // Mark them as completed. wrappedInteractions.forEach(function (interaction) { interaction.__count--; if (subscriber !== null && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } }); } } } wrapped.cancel = function cancel() { subscriber = exports.__subscriberRef.current; try { if (subscriber !== null) { subscriber.onWorkCanceled(wrappedInteractions, threadID); } } finally { // Update pending async counts for all wrapped interactions. // If this was the last scheduled async work for any of them, // Mark them as completed. wrappedInteractions.forEach(function (interaction) { interaction.__count--; if (subscriber && interaction.__count === 0) { subscriber.onInteractionScheduledWorkCompleted(interaction); } }); } }; return wrapped; } var subscribers = null; { subscribers = new Set(); } function unstable_subscribe(subscriber) { { subscribers.add(subscriber); if (subscribers.size === 1) { exports.__subscriberRef.current = { onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted, onInteractionTraced: onInteractionTraced, onWorkCanceled: onWorkCanceled, onWorkScheduled: onWorkScheduled, onWorkStarted: onWorkStarted, onWorkStopped: onWorkStopped }; } } } function unstable_unsubscribe(subscriber) { { subscribers.delete(subscriber); if (subscribers.size === 0) { exports.__subscriberRef.current = null; } } } function onInteractionTraced(interaction) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onInteractionTraced(interaction); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onInteractionScheduledWorkCompleted(interaction) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onInteractionScheduledWorkCompleted(interaction); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkScheduled(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkScheduled(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkStarted(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkStarted(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkStopped(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkStopped(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } function onWorkCanceled(interactions, threadID) { var didCatchError = false; var caughtError = null; subscribers.forEach(function (subscriber) { try { subscriber.onWorkCanceled(interactions, threadID); } catch (error) { if (!didCatchError) { didCatchError = true; caughtError = error; } } }); if (didCatchError) { throw caughtError; } } exports.unstable_clear = unstable_clear; exports.unstable_getCurrent = unstable_getCurrent; exports.unstable_getThreadID = unstable_getThreadID; exports.unstable_trace = unstable_trace; exports.unstable_wrap = unstable_wrap; exports.unstable_subscribe = unstable_subscribe; exports.unstable_unsubscribe = unstable_unsubscribe; })(); } }); unwrapExports(schedulerTracing_development); var schedulerTracing_development_1 = schedulerTracing_development.__interactionsRef; var schedulerTracing_development_2 = schedulerTracing_development.__subscriberRef; var schedulerTracing_development_3 = schedulerTracing_development.unstable_clear; var schedulerTracing_development_4 = schedulerTracing_development.unstable_getCurrent; var schedulerTracing_development_5 = schedulerTracing_development.unstable_getThreadID; var schedulerTracing_development_6 = schedulerTracing_development.unstable_trace; var schedulerTracing_development_7 = schedulerTracing_development.unstable_wrap; var schedulerTracing_development_8 = schedulerTracing_development.unstable_subscribe; var schedulerTracing_development_9 = schedulerTracing_development.unstable_unsubscribe; var tracing = createCommonjsModule(function (module) { if (process.env.NODE_ENV === 'production') { module.exports = schedulerTracing_production_min; } else { module.exports = schedulerTracing_development; } }); var reactDom_development = createCommonjsModule(function (module) { if (process.env.NODE_ENV !== "production") { (function() { var React = React__default; var _assign = objectAssign; var checkPropTypes = checkPropTypes_1; var Scheduler = scheduler; var tracing$1 = tracing; // Do not require this module directly! Use normal `invariant` calls with // template literal strings. The messages will be converted to ReactError during // build, and in production they will be minified. // Do not require this module directly! Use normal `invariant` calls with // template literal strings. The messages will be converted to ReactError during // build, and in production they will be minified. function ReactError(error) { error.name = 'Invariant Violation'; return error; } /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ (function () { if (!React) { { throw ReactError(Error('ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.')); } } })(); /** * Injectable ordering of event plugins. */ var eventPluginOrder = null; /** * Injectable mapping from names to event plugin modules. */ var namesToPlugins = {}; /** * Recomputes the plugin list using the injected plugins and plugin ordering. * * @private */ function recomputePluginOrdering() { if (!eventPluginOrder) { // Wait until an `eventPluginOrder` is injected. return; } for (var pluginName in namesToPlugins) { var pluginModule = namesToPlugins[pluginName]; var pluginIndex = eventPluginOrder.indexOf(pluginName); (function () { if (!(pluginIndex > -1)) { { throw ReactError(Error('EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `' + pluginName + '`.')); } } })(); if (plugins[pluginIndex]) { continue; } (function () { if (!pluginModule.extractEvents) { { throw ReactError(Error('EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `' + pluginName + '` does not.')); } } })(); plugins[pluginIndex] = pluginModule; var publishedEvents = pluginModule.eventTypes; for (var eventName in publishedEvents) { (function () { if (!publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName)) { { throw ReactError(Error('EventPluginRegistry: Failed to publish event `' + eventName + '` for plugin `' + pluginName + '`.')); } } })(); } } } /** * Publishes an event so that it can be dispatched by the supplied plugin. * * @param {object} dispatchConfig Dispatch configuration for the event. * @param {object} PluginModule Plugin publishing the event. * @return {boolean} True if the event was successfully published. * @private */ function publishEventForPlugin(dispatchConfig, pluginModule, eventName) { (function () { if (!!eventNameDispatchConfigs.hasOwnProperty(eventName)) { { throw ReactError(Error('EventPluginHub: More than one plugin attempted to publish the same event name, `' + eventName + '`.')); } } })(); eventNameDispatchConfigs[eventName] = dispatchConfig; var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames; if (phasedRegistrationNames) { for (var phaseName in phasedRegistrationNames) { if (phasedRegistrationNames.hasOwnProperty(phaseName)) { var phasedRegistrationName = phasedRegistrationNames[phaseName]; publishRegistrationName(phasedRegistrationName, pluginModule, eventName); } } return true; } else if (dispatchConfig.registrationName) { publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName); return true; } return false; } /** * Publishes a registration name that is used to identify dispatched events. * * @param {string} registrationName Registration name to add. * @param {object} PluginModule Plugin publishing the event. * @private */ function publishRegistrationName(registrationName, pluginModule, eventName) { (function () { if (!!registrationNameModules[registrationName]) { { throw ReactError(Error('EventPluginHub: More than one plugin attempted to publish the same registration name, `' + registrationName + '`.')); } } })(); registrationNameModules[registrationName] = pluginModule; registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies; { var lowerCasedName = registrationName.toLowerCase(); possibleRegistrationNames[lowerCasedName] = registrationName; if (registrationName === 'onDoubleClick') { possibleRegistrationNames.ondblclick = registrationName; } } } /** * Registers plugins so that they can extract and dispatch events. * * @see {EventPluginHub} */ /** * Ordered list of injected plugins. */ var plugins = []; /** * Mapping from event name to dispatch config */ var eventNameDispatchConfigs = {}; /** * Mapping from registration name to plugin module */ var registrationNameModules = {}; /** * Mapping from registration name to event name */ var registrationNameDependencies = {}; /** * Mapping from lowercase registration names to the properly cased version, * used to warn in the case of missing event handlers. Available * only in true. * @type {Object} */ var possibleRegistrationNames = {}; // Trust the developer to only use possibleRegistrationNames in true /** * Injects an ordering of plugins (by plugin name). This allows the ordering * to be decoupled from injection of the actual plugins so that ordering is * always deterministic regardless of packaging, on-the-fly injection, etc. * * @param {array} InjectedEventPluginOrder * @internal * @see {EventPluginHub.injection.injectEventPluginOrder} */ function injectEventPluginOrder(injectedEventPluginOrder) { (function () { if (!!eventPluginOrder) { { throw ReactError(Error('EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.')); } } })(); // Clone the ordering so it cannot be dynamically mutated. eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder); recomputePluginOrdering(); } /** * Injects plugins to be used by `EventPluginHub`. The plugin names must be * in the ordering injected by `injectEventPluginOrder`. * * Plugins can be injected as part of page initialization or on-the-fly. * * @param {object} injectedNamesToPlugins Map from names to plugin modules. * @internal * @see {EventPluginHub.injection.injectEventPluginsByName} */ function injectEventPluginsByName(injectedNamesToPlugins) { var isOrderingDirty = false; for (var pluginName in injectedNamesToPlugins) { if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) { continue; } var pluginModule = injectedNamesToPlugins[pluginName]; if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) { (function () { if (!!namesToPlugins[pluginName]) { { throw ReactError(Error('EventPluginRegistry: Cannot inject two different event plugins using the same name, `' + pluginName + '`.')); } } })(); namesToPlugins[pluginName] = pluginModule; isOrderingDirty = true; } } if (isOrderingDirty) { recomputePluginOrdering(); } } var invokeGuardedCallbackImpl = function (name, func, context, a, b, c, d, e, f) { var funcArgs = Array.prototype.slice.call(arguments, 3); try { func.apply(context, funcArgs); } catch (error) { this.onError(error); } }; { // In DEV mode, we swap out invokeGuardedCallback for a special version // that plays more nicely with the browser's DevTools. The idea is to preserve // "Pause on exceptions" behavior. Because React wraps all user-provided // functions in invokeGuardedCallback, and the production version of // invokeGuardedCallback uses a try-catch, all user exceptions are treated // like caught exceptions, and the DevTools won't pause unless the developer // takes the extra step of enabling pause on caught exceptions. This is // unintuitive, though, because even though React has caught the error, from // the developer's perspective, the error is uncaught. // // To preserve the expected "Pause on exceptions" behavior, we don't use a // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake // DOM node, and call the user-provided callback from inside an event handler // for that fake event. If the callback throws, the error is "captured" using // a global event handler. But because the error happens in a different // event loop context, it does not interrupt the normal program flow. // Effectively, this gives us try-catch behavior without actually using // try-catch. Neat! // Check that the browser supports the APIs we need to implement our special // DEV version of invokeGuardedCallback if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') { var fakeNode = document.createElement('react'); var invokeGuardedCallbackDev = function (name, func, context, a, b, c, d, e, f) { // If document doesn't exist we know for sure we will crash in this method // when we call document.createEvent(). However this can cause confusing // errors: https://github.com/facebookincubator/create-react-app/issues/3482 // So we preemptively throw with a better message instead. (function () { if (!(typeof document !== 'undefined')) { { throw ReactError(Error('The `document` global was defined when React was initialized, but is not defined anymore. This can happen in a test environment if a component schedules an update from an asynchronous callback, but the test has already finished running. To solve this, you can either unmount the component at the end of your test (and ensure that any asynchronous operations get canceled in `componentWillUnmount`), or you can change the test itself to be asynchronous.')); } } })(); var evt = document.createEvent('Event'); // Keeps track of whether the user-provided callback threw an error. We // set this to true at the beginning, then set it to false right after // calling the function. If the function errors, `didError` will never be // set to false. This strategy works even if the browser is flaky and // fails to call our global error handler, because it doesn't rely on // the error event at all. var didError = true; // Keeps track of the value of window.event so that we can reset it // during the callback to let user code access window.event in the // browsers that support it. var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event // dispatching: https://github.com/facebook/react/issues/13688 var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event'); // Create an event handler for our fake event. We will synchronously // dispatch our fake event using `dispatchEvent`. Inside the handler, we // call the user-provided callback. var funcArgs = Array.prototype.slice.call(arguments, 3); function callCallback() { // We immediately remove the callback from event listeners so that // nested `invokeGuardedCallback` calls do not clash. Otherwise, a // nested call would trigger the fake event handlers of any call higher // in the stack. fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the // window.event assignment in both IE <= 10 as they throw an error // "Member not found" in strict mode, and in Firefox which does not // support window.event. if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) { window.event = windowEvent; } func.apply(context, funcArgs); didError = false; } // Create a global error event handler. We use this to capture the value // that was thrown. It's possible that this error handler will fire more // than once; for example, if non-React code also calls `dispatchEvent` // and a handler for that event throws. We should be resilient to most of // those cases. Even if our error event handler fires more than once, the // last error event is always used. If the callback actually does error, // we know that the last error event is the correct one, because it's not // possible for anything else to have happened in between our callback // erroring and the code that follows the `dispatchEvent` call below. If // the callback doesn't error, but the error event was fired, we know to // ignore it because `didError` will be false, as described above. var error = void 0; // Use this to track whether the error event is ever called. var didSetError = false; var isCrossOriginError = false; function handleWindowError(event) { error = event.error; didSetError = true; if (error === null && event.colno === 0 && event.lineno === 0) { isCrossOriginError = true; } if (event.defaultPrevented) { // Some other error handler has prevented default. // Browsers silence the error report if this happens. // We'll remember this to later decide whether to log it or not. if (error != null && typeof error === 'object') { try { error._suppressLogging = true; } catch (inner) { // Ignore. } } } } // Create a fake event type. var evtType = 'react-' + (name ? name : 'invokeguardedcallback'); // Attach our event handlers window.addEventListener('error', handleWindowError); fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function // errors, it will trigger our global error handler. evt.initEvent(evtType, false, false); fakeNode.dispatchEvent(evt); if (windowEventDescriptor) { Object.defineProperty(window, 'event', windowEventDescriptor); } if (didError) { if (!didSetError) { // The callback errored, but the error event never fired. error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.'); } else if (isCrossOriginError) { error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://fb.me/react-crossorigin-error for more information.'); } this.onError(error); } // Remove our event listeners window.removeEventListener('error', handleWindowError); }; invokeGuardedCallbackImpl = invokeGuardedCallbackDev; } } var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl; // Used by Fiber to simulate a try-catch. var hasError = false; var caughtError = null; // Used by event system to capture/rethrow the first error. var hasRethrowError = false; var rethrowError = null; var reporter = { onError: function (error) { hasError = true; caughtError = error; } }; /** * Call a function while guarding against errors that happens within it. * Returns an error if it throws, otherwise null. * * In production, this is implemented using a try-catch. The reason we don't * use a try-catch directly is so that we can swap out a different * implementation in DEV mode. * * @param {String} name of the guard to use for logging or debugging * @param {Function} func The function to invoke * @param {*} context The context to use when calling the function * @param {...*} args Arguments for function */ function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) { hasError = false; caughtError = null; invokeGuardedCallbackImpl$1.apply(reporter, arguments); } /** * Same as invokeGuardedCallback, but instead of returning an error, it stores * it in a global so it can be rethrown by `rethrowCaughtError` later. * TODO: See if caughtError and rethrowError can be unified. * * @param {String} name of the guard to use for logging or debugging * @param {Function} func The function to invoke * @param {*} context The context to use when calling the function * @param {...*} args Arguments for function */ function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) { invokeGuardedCallback.apply(this, arguments); if (hasError) { var error = clearCaughtError(); if (!hasRethrowError) { hasRethrowError = true; rethrowError = error; } } } /** * During execution of guarded functions we will capture the first error which * we will rethrow to be handled by the top level error handler. */ function rethrowCaughtError() { if (hasRethrowError) { var error = rethrowError; hasRethrowError = false; rethrowError = null; throw error; } } function hasCaughtError() { return hasError; } function clearCaughtError() { if (hasError) { var error = caughtError; hasError = false; caughtError = null; return error; } else { (function () { { { throw ReactError(Error('clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.')); } } })(); } } /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warningWithoutStack = function () {}; { warningWithoutStack = function (condition, format) { for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } if (format === undefined) { throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument'); } if (args.length > 8) { // Check before the condition to catch violations early. throw new Error('warningWithoutStack() currently supports at most 8 arguments.'); } if (condition) { return; } if (typeof console !== 'undefined') { var argsWithFormat = args.map(function (item) { return '' + item; }); argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it // breaks IE9: https://github.com/facebook/react/issues/13610 Function.prototype.apply.call(console.error, console, argsWithFormat); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); throw new Error(message); } catch (x) {} }; } var warningWithoutStack$1 = warningWithoutStack; var getFiberCurrentPropsFromNode = null; var getInstanceFromNode = null; var getNodeFromInstance = null; function setComponentTree(getFiberCurrentPropsFromNodeImpl, getInstanceFromNodeImpl, getNodeFromInstanceImpl) { getFiberCurrentPropsFromNode = getFiberCurrentPropsFromNodeImpl; getInstanceFromNode = getInstanceFromNodeImpl; getNodeFromInstance = getNodeFromInstanceImpl; { !(getNodeFromInstance && getInstanceFromNode) ? warningWithoutStack$1(false, 'EventPluginUtils.setComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0; } } var validateEventDispatches = void 0; { validateEventDispatches = function (event) { var dispatchListeners = event._dispatchListeners; var dispatchInstances = event._dispatchInstances; var listenersIsArr = Array.isArray(dispatchListeners); var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0; var instancesIsArr = Array.isArray(dispatchInstances); var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0; !(instancesIsArr === listenersIsArr && instancesLen === listenersLen) ? warningWithoutStack$1(false, 'EventPluginUtils: Invalid `event`.') : void 0; }; } /** * Dispatch the event to the listener. * @param {SyntheticEvent} event SyntheticEvent to handle * @param {function} listener Application-level callback * @param {*} inst Internal component instance */ function executeDispatch(event, listener, inst) { var type = event.type || 'unknown-event'; event.currentTarget = getNodeFromInstance(inst); invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event); event.currentTarget = null; } /** * Standard/simple iteration through an event's collected dispatches. */ function executeDispatchesInOrder(event) { var dispatchListeners = event._dispatchListeners; var dispatchInstances = event._dispatchInstances; { validateEventDispatches(event); } if (Array.isArray(dispatchListeners)) { for (var i = 0; i < dispatchListeners.length; i++) { if (event.isPropagationStopped()) { break; } // Listeners and Instances are two parallel arrays that are always in sync. executeDispatch(event, dispatchListeners[i], dispatchInstances[i]); } } else if (dispatchListeners) { executeDispatch(event, dispatchListeners, dispatchInstances); } event._dispatchListeners = null; event._dispatchInstances = null; } /** * @see executeDispatchesInOrderStopAtTrueImpl */ /** * Execution of a "direct" dispatch - there must be at most one dispatch * accumulated on the event or it is considered an error. It doesn't really make * sense for an event with multiple dispatches (bubbled) to keep track of the * return values at each dispatch execution, but it does tend to make sense when * dealing with "direct" dispatches. * * @return {*} The return value of executing the single dispatch. */ /** * @param {SyntheticEvent} event * @return {boolean} True iff number of dispatches accumulated is greater than 0. */ /** * Accumulates items that must not be null or undefined into the first one. This * is used to conserve memory by avoiding array allocations, and thus sacrifices * API cleanness. Since `current` can be null before being passed in and not * null after this function, make sure to assign it back to `current`: * * `a = accumulateInto(a, b);` * * This API should be sparingly used. Try `accumulate` for something cleaner. * * @return {*|array<*>} An accumulation of items. */ function accumulateInto(current, next) { (function () { if (!(next != null)) { { throw ReactError(Error('accumulateInto(...): Accumulated items must not be null or undefined.')); } } })(); if (current == null) { return next; } // Both are not empty. Warning: Never call x.concat(y) when you are not // certain that x is an Array (x could be a string with concat method). if (Array.isArray(current)) { if (Array.isArray(next)) { current.push.apply(current, next); return current; } current.push(next); return current; } if (Array.isArray(next)) { // A bit too dangerous to mutate `next`. return [current].concat(next); } return [current, next]; } /** * @param {array} arr an "accumulation" of items which is either an Array or * a single item. Useful when paired with the `accumulate` module. This is a * simple utility that allows us to reason about a collection of items, but * handling the case when there is exactly one item (and we do not need to * allocate an array). * @param {function} cb Callback invoked with each element or a collection. * @param {?} [scope] Scope used as `this` in a callback. */ function forEachAccumulated(arr, cb, scope) { if (Array.isArray(arr)) { arr.forEach(cb, scope); } else if (arr) { cb.call(scope, arr); } } /** * Internal queue of events that have accumulated their dispatches and are * waiting to have their dispatches executed. */ var eventQueue = null; /** * Dispatches an event and releases it back into the pool, unless persistent. * * @param {?object} event Synthetic event to be dispatched. * @private */ var executeDispatchesAndRelease = function (event) { if (event) { executeDispatchesInOrder(event); if (!event.isPersistent()) { event.constructor.release(event); } } }; var executeDispatchesAndReleaseTopLevel = function (e) { return executeDispatchesAndRelease(e); }; function runEventsInBatch(events) { if (events !== null) { eventQueue = accumulateInto(eventQueue, events); } // Set `eventQueue` to null before processing it so that we can tell if more // events get enqueued while processing. var processingEventQueue = eventQueue; eventQueue = null; if (!processingEventQueue) { return; } forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel); (function () { if (!!eventQueue) { { throw ReactError(Error('processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.')); } } })(); // This would be a good time to rethrow if any of the event handlers threw. rethrowCaughtError(); } function isInteractive(tag) { return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea'; } function shouldPreventMouseEvent(name, type, props) { switch (name) { case 'onClick': case 'onClickCapture': case 'onDoubleClick': case 'onDoubleClickCapture': case 'onMouseDown': case 'onMouseDownCapture': case 'onMouseMove': case 'onMouseMoveCapture': case 'onMouseUp': case 'onMouseUpCapture': return !!(props.disabled && isInteractive(type)); default: return false; } } /** * This is a unified interface for event plugins to be installed and configured. * * Event plugins can implement the following properties: * * `extractEvents` {function(string, DOMEventTarget, string, object): *} * Required. When a top-level event is fired, this method is expected to * extract synthetic events that will in turn be queued and dispatched. * * `eventTypes` {object} * Optional, plugins that fire events must publish a mapping of registration * names that are used to register listeners. Values of this mapping must * be objects that contain `registrationName` or `phasedRegistrationNames`. * * `executeDispatch` {function(object, function, string)} * Optional, allows plugins to override how an event gets dispatched. By * default, the listener is simply invoked. * * Each plugin that is injected into `EventsPluginHub` is immediately operable. * * @public */ /** * Methods for injecting dependencies. */ var injection = { /** * @param {array} InjectedEventPluginOrder * @public */ injectEventPluginOrder: injectEventPluginOrder, /** * @param {object} injectedNamesToPlugins Map from names to plugin modules. */ injectEventPluginsByName: injectEventPluginsByName }; /** * @param {object} inst The instance, which is the source of events. * @param {string} registrationName Name of listener (e.g. `onClick`). * @return {?function} The stored callback. */ function getListener(inst, registrationName) { var listener = void 0; // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not // live here; needs to be moved to a better place soon var stateNode = inst.stateNode; if (!stateNode) { // Work in progress (ex: onload events in incremental mode). return null; } var props = getFiberCurrentPropsFromNode(stateNode); if (!props) { // Work in progress. return null; } listener = props[registrationName]; if (shouldPreventMouseEvent(registrationName, inst.type, props)) { return null; } (function () { if (!(!listener || typeof listener === 'function')) { { throw ReactError(Error('Expected `' + registrationName + '` listener to be a function, instead got a value of `' + typeof listener + '` type.')); } } })(); return listener; } /** * Allows registered plugins an opportunity to extract events from top-level * native browser events. * * @return {*} An accumulation of synthetic events. * @internal */ function extractPluginEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget) { var events = null; for (var i = 0; i < plugins.length; i++) { // Not every plugin in the ordering may be loaded at runtime. var possiblePlugin = plugins[i]; if (possiblePlugin) { var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget); if (extractedEvents) { events = accumulateInto(events, extractedEvents); } } } return events; } function runExtractedPluginEventsInBatch(topLevelType, targetInst, nativeEvent, nativeEventTarget) { var events = extractPluginEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget); runEventsInBatch(events); } var FunctionComponent = 0; var ClassComponent = 1; var IndeterminateComponent = 2; // Before we know whether it is function or class var HostRoot = 3; // Root of a host tree. Could be nested inside another node. var HostPortal = 4; // A subtree. Could be an entry point to a different renderer. var HostComponent = 5; var HostText = 6; var Fragment = 7; var Mode = 8; var ContextConsumer = 9; var ContextProvider = 10; var ForwardRef = 11; var Profiler = 12; var SuspenseComponent = 13; var MemoComponent = 14; var SimpleMemoComponent = 15; var LazyComponent = 16; var IncompleteClassComponent = 17; var DehydratedSuspenseComponent = 18; var SuspenseListComponent = 19; var FundamentalComponent = 20; var randomKey = Math.random().toString(36).slice(2); var internalInstanceKey = '__reactInternalInstance$' + randomKey; var internalEventHandlersKey = '__reactEventHandlers$' + randomKey; function precacheFiberNode(hostInst, node) { node[internalInstanceKey] = hostInst; } /** * Given a DOM node, return the closest ReactDOMComponent or * ReactDOMTextComponent instance ancestor. */ function getClosestInstanceFromNode(node) { if (node[internalInstanceKey]) { return node[internalInstanceKey]; } while (!node[internalInstanceKey]) { if (node.parentNode) { node = node.parentNode; } else { // Top of the tree. This node must not be part of a React tree (or is // unmounted, potentially). return null; } } var inst = node[internalInstanceKey]; if (inst.tag === HostComponent || inst.tag === HostText) { // In Fiber, this will always be the deepest root. return inst; } return null; } /** * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent * instance, or null if the node was not rendered by this React. */ function getInstanceFromNode$1(node) { var inst = node[internalInstanceKey]; if (inst) { if (inst.tag === HostComponent || inst.tag === HostText) { return inst; } else { return null; } } return null; } /** * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding * DOM node. */ function getNodeFromInstance$1(inst) { if (inst.tag === HostComponent || inst.tag === HostText) { // In Fiber this, is just the state node right now. We assume it will be // a host component or host text. return inst.stateNode; } // Without this first invariant, passing a non-DOM-component triggers the next // invariant for a missing parent, which is super confusing. (function () { { { throw ReactError(Error('getNodeFromInstance: Invalid argument.')); } } })(); } function getFiberCurrentPropsFromNode$1(node) { return node[internalEventHandlersKey] || null; } function updateFiberProps(node, props) { node[internalEventHandlersKey] = props; } function getParent(inst) { do { inst = inst.return; // TODO: If this is a HostRoot we might want to bail out. // That is depending on if we want nested subtrees (layers) to bubble // events to their parent. We could also go through parentNode on the // host node but that wouldn't work for React Native and doesn't let us // do the portal feature. } while (inst && inst.tag !== HostComponent); if (inst) { return inst; } return null; } /** * Return the lowest common ancestor of A and B, or null if they are in * different trees. */ function getLowestCommonAncestor(instA, instB) { var depthA = 0; for (var tempA = instA; tempA; tempA = getParent(tempA)) { depthA++; } var depthB = 0; for (var tempB = instB; tempB; tempB = getParent(tempB)) { depthB++; } // If A is deeper, crawl up. while (depthA - depthB > 0) { instA = getParent(instA); depthA--; } // If B is deeper, crawl up. while (depthB - depthA > 0) { instB = getParent(instB); depthB--; } // Walk in lockstep until we find a match. var depth = depthA; while (depth--) { if (instA === instB || instA === instB.alternate) { return instA; } instA = getParent(instA); instB = getParent(instB); } return null; } /** * Return if A is an ancestor of B. */ /** * Return the parent instance of the passed-in instance. */ /** * Simulates the traversal of a two-phase, capture/bubble event dispatch. */ function traverseTwoPhase(inst, fn, arg) { var path = []; while (inst) { path.push(inst); inst = getParent(inst); } var i = void 0; for (i = path.length; i-- > 0;) { fn(path[i], 'captured', arg); } for (i = 0; i < path.length; i++) { fn(path[i], 'bubbled', arg); } } /** * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that * should would receive a `mouseEnter` or `mouseLeave` event. * * Does not invoke the callback on the nearest common ancestor because nothing * "entered" or "left" that element. */ function traverseEnterLeave(from, to, fn, argFrom, argTo) { var common = from && to ? getLowestCommonAncestor(from, to) : null; var pathFrom = []; while (true) { if (!from) { break; } if (from === common) { break; } var alternate = from.alternate; if (alternate !== null && alternate === common) { break; } pathFrom.push(from); from = getParent(from); } var pathTo = []; while (true) { if (!to) { break; } if (to === common) { break; } var _alternate = to.alternate; if (_alternate !== null && _alternate === common) { break; } pathTo.push(to); to = getParent(to); } for (var i = 0; i < pathFrom.length; i++) { fn(pathFrom[i], 'bubbled', argFrom); } for (var _i = pathTo.length; _i-- > 0;) { fn(pathTo[_i], 'captured', argTo); } } /** * Some event types have a notion of different registration names for different * "phases" of propagation. This finds listeners by a given phase. */ function listenerAtPhase(inst, event, propagationPhase) { var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase]; return getListener(inst, registrationName); } /** * A small set of propagation patterns, each of which will accept a small amount * of information, and generate a set of "dispatch ready event objects" - which * are sets of events that have already been annotated with a set of dispatched * listener functions/ids. The API is designed this way to discourage these * propagation strategies from actually executing the dispatches, since we * always want to collect the entire set of dispatches before executing even a * single one. */ /** * Tags a `SyntheticEvent` with dispatched listeners. Creating this function * here, allows us to not have to bind or create functions for each event. * Mutating the event's members allows us to not have to create a wrapping * "dispatch" object that pairs the event with the listener. */ function accumulateDirectionalDispatches(inst, phase, event) { { !inst ? warningWithoutStack$1(false, 'Dispatching inst must not be null') : void 0; } var listener = listenerAtPhase(inst, event, phase); if (listener) { event._dispatchListeners = accumulateInto(event._dispatchListeners, listener); event._dispatchInstances = accumulateInto(event._dispatchInstances, inst); } } /** * Collect dispatches (must be entirely collected before dispatching - see unit * tests). Lazily allocate the array to conserve memory. We must loop through * each event and perform the traversal for each one. We cannot perform a * single traversal for the entire collection of events because each event may * have a different target. */ function accumulateTwoPhaseDispatchesSingle(event) { if (event && event.dispatchConfig.phasedRegistrationNames) { traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event); } } /** * Accumulates without regard to direction, does not look for phased * registration names. Same as `accumulateDirectDispatchesSingle` but without * requiring that the `dispatchMarker` be the same as the dispatched ID. */ function accumulateDispatches(inst, ignoredDirection, event) { if (inst && event && event.dispatchConfig.registrationName) { var registrationName = event.dispatchConfig.registrationName; var listener = getListener(inst, registrationName); if (listener) { event._dispatchListeners = accumulateInto(event._dispatchListeners, listener); event._dispatchInstances = accumulateInto(event._dispatchInstances, inst); } } } /** * Accumulates dispatches on an `SyntheticEvent`, but only for the * `dispatchMarker`. * @param {SyntheticEvent} event */ function accumulateDirectDispatchesSingle(event) { if (event && event.dispatchConfig.registrationName) { accumulateDispatches(event._targetInst, null, event); } } function accumulateTwoPhaseDispatches(events) { forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle); } function accumulateEnterLeaveDispatches(leave, enter, from, to) { traverseEnterLeave(from, to, accumulateDispatches, leave, enter); } function accumulateDirectDispatches(events) { forEachAccumulated(events, accumulateDirectDispatchesSingle); } var canUseDOM = !!(typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined'); // Do not use the below two methods directly! // Instead use constants exported from DOMTopLevelEventTypes in ReactDOM. // (It is the only module that is allowed to access these methods.) function unsafeCastStringToDOMTopLevelType(topLevelType) { return topLevelType; } function unsafeCastDOMTopLevelTypeToString(topLevelType) { return topLevelType; } /** * Generate a mapping of standard vendor prefixes using the defined style property and event name. * * @param {string} styleProp * @param {string} eventName * @returns {object} */ function makePrefixMap(styleProp, eventName) { var prefixes = {}; prefixes[styleProp.toLowerCase()] = eventName.toLowerCase(); prefixes['Webkit' + styleProp] = 'webkit' + eventName; prefixes['Moz' + styleProp] = 'moz' + eventName; return prefixes; } /** * A list of event names to a configurable list of vendor prefixes. */ var vendorPrefixes = { animationend: makePrefixMap('Animation', 'AnimationEnd'), animationiteration: makePrefixMap('Animation', 'AnimationIteration'), animationstart: makePrefixMap('Animation', 'AnimationStart'), transitionend: makePrefixMap('Transition', 'TransitionEnd') }; /** * Event names that have already been detected and prefixed (if applicable). */ var prefixedEventNames = {}; /** * Element to check for prefixes on. */ var style = {}; /** * Bootstrap if a DOM exists. */ if (canUseDOM) { style = document.createElement('div').style; // On some platforms, in particular some releases of Android 4.x, // the un-prefixed "animation" and "transition" properties are defined on the // style object but the events that fire will still be prefixed, so we need // to check if the un-prefixed events are usable, and if not remove them from the map. if (!('AnimationEvent' in window)) { delete vendorPrefixes.animationend.animation; delete vendorPrefixes.animationiteration.animation; delete vendorPrefixes.animationstart.animation; } // Same as above if (!('TransitionEvent' in window)) { delete vendorPrefixes.transitionend.transition; } } /** * Attempts to determine the correct vendor prefixed event name. * * @param {string} eventName * @returns {string} */ function getVendorPrefixedEventName(eventName) { if (prefixedEventNames[eventName]) { return prefixedEventNames[eventName]; } else if (!vendorPrefixes[eventName]) { return eventName; } var prefixMap = vendorPrefixes[eventName]; for (var styleProp in prefixMap) { if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) { return prefixedEventNames[eventName] = prefixMap[styleProp]; } } return eventName; } /** * To identify top level events in ReactDOM, we use constants defined by this * module. This is the only module that uses the unsafe* methods to express * that the constants actually correspond to the browser event names. This lets * us save some bundle size by avoiding a top level type -> event name map. * The rest of ReactDOM code should import top level types from this file. */ var TOP_ABORT = unsafeCastStringToDOMTopLevelType('abort'); var TOP_ANIMATION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationend')); var TOP_ANIMATION_ITERATION = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationiteration')); var TOP_ANIMATION_START = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationstart')); var TOP_BLUR = unsafeCastStringToDOMTopLevelType('blur'); var TOP_CAN_PLAY = unsafeCastStringToDOMTopLevelType('canplay'); var TOP_CAN_PLAY_THROUGH = unsafeCastStringToDOMTopLevelType('canplaythrough'); var TOP_CANCEL = unsafeCastStringToDOMTopLevelType('cancel'); var TOP_CHANGE = unsafeCastStringToDOMTopLevelType('change'); var TOP_CLICK = unsafeCastStringToDOMTopLevelType('click'); var TOP_CLOSE = unsafeCastStringToDOMTopLevelType('close'); var TOP_COMPOSITION_END = unsafeCastStringToDOMTopLevelType('compositionend'); var TOP_COMPOSITION_START = unsafeCastStringToDOMTopLevelType('compositionstart'); var TOP_COMPOSITION_UPDATE = unsafeCastStringToDOMTopLevelType('compositionupdate'); var TOP_CONTEXT_MENU = unsafeCastStringToDOMTopLevelType('contextmenu'); var TOP_COPY = unsafeCastStringToDOMTopLevelType('copy'); var TOP_CUT = unsafeCastStringToDOMTopLevelType('cut'); var TOP_DOUBLE_CLICK = unsafeCastStringToDOMTopLevelType('dblclick'); var TOP_AUX_CLICK = unsafeCastStringToDOMTopLevelType('auxclick'); var TOP_DRAG = unsafeCastStringToDOMTopLevelType('drag'); var TOP_DRAG_END = unsafeCastStringToDOMTopLevelType('dragend'); var TOP_DRAG_ENTER = unsafeCastStringToDOMTopLevelType('dragenter'); var TOP_DRAG_EXIT = unsafeCastStringToDOMTopLevelType('dragexit'); var TOP_DRAG_LEAVE = unsafeCastStringToDOMTopLevelType('dragleave'); var TOP_DRAG_OVER = unsafeCastStringToDOMTopLevelType('dragover'); var TOP_DRAG_START = unsafeCastStringToDOMTopLevelType('dragstart'); var TOP_DROP = unsafeCastStringToDOMTopLevelType('drop'); var TOP_DURATION_CHANGE = unsafeCastStringToDOMTopLevelType('durationchange'); var TOP_EMPTIED = unsafeCastStringToDOMTopLevelType('emptied'); var TOP_ENCRYPTED = unsafeCastStringToDOMTopLevelType('encrypted'); var TOP_ENDED = unsafeCastStringToDOMTopLevelType('ended'); var TOP_ERROR = unsafeCastStringToDOMTopLevelType('error'); var TOP_FOCUS = unsafeCastStringToDOMTopLevelType('focus'); var TOP_GOT_POINTER_CAPTURE = unsafeCastStringToDOMTopLevelType('gotpointercapture'); var TOP_INPUT = unsafeCastStringToDOMTopLevelType('input'); var TOP_INVALID = unsafeCastStringToDOMTopLevelType('invalid'); var TOP_KEY_DOWN = unsafeCastStringToDOMTopLevelType('keydown'); var TOP_KEY_PRESS = unsafeCastStringToDOMTopLevelType('keypress'); var TOP_KEY_UP = unsafeCastStringToDOMTopLevelType('keyup'); var TOP_LOAD = unsafeCastStringToDOMTopLevelType('load'); var TOP_LOAD_START = unsafeCastStringToDOMTopLevelType('loadstart'); var TOP_LOADED_DATA = unsafeCastStringToDOMTopLevelType('loadeddata'); var TOP_LOADED_METADATA = unsafeCastStringToDOMTopLevelType('loadedmetadata'); var TOP_LOST_POINTER_CAPTURE = unsafeCastStringToDOMTopLevelType('lostpointercapture'); var TOP_MOUSE_DOWN = unsafeCastStringToDOMTopLevelType('mousedown'); var TOP_MOUSE_MOVE = unsafeCastStringToDOMTopLevelType('mousemove'); var TOP_MOUSE_OUT = unsafeCastStringToDOMTopLevelType('mouseout'); var TOP_MOUSE_OVER = unsafeCastStringToDOMTopLevelType('mouseover'); var TOP_MOUSE_UP = unsafeCastStringToDOMTopLevelType('mouseup'); var TOP_PASTE = unsafeCastStringToDOMTopLevelType('paste'); var TOP_PAUSE = unsafeCastStringToDOMTopLevelType('pause'); var TOP_PLAY = unsafeCastStringToDOMTopLevelType('play'); var TOP_PLAYING = unsafeCastStringToDOMTopLevelType('playing'); var TOP_POINTER_CANCEL = unsafeCastStringToDOMTopLevelType('pointercancel'); var TOP_POINTER_DOWN = unsafeCastStringToDOMTopLevelType('pointerdown'); var TOP_POINTER_MOVE = unsafeCastStringToDOMTopLevelType('pointermove'); var TOP_POINTER_OUT = unsafeCastStringToDOMTopLevelType('pointerout'); var TOP_POINTER_OVER = unsafeCastStringToDOMTopLevelType('pointerover'); var TOP_POINTER_UP = unsafeCastStringToDOMTopLevelType('pointerup'); var TOP_PROGRESS = unsafeCastStringToDOMTopLevelType('progress'); var TOP_RATE_CHANGE = unsafeCastStringToDOMTopLevelType('ratechange'); var TOP_RESET = unsafeCastStringToDOMTopLevelType('reset'); var TOP_SCROLL = unsafeCastStringToDOMTopLevelType('scroll'); var TOP_SEEKED = unsafeCastStringToDOMTopLevelType('seeked'); var TOP_SEEKING = unsafeCastStringToDOMTopLevelType('seeking'); var TOP_SELECTION_CHANGE = unsafeCastStringToDOMTopLevelType('selectionchange'); var TOP_STALLED = unsafeCastStringToDOMTopLevelType('stalled'); var TOP_SUBMIT = unsafeCastStringToDOMTopLevelType('submit'); var TOP_SUSPEND = unsafeCastStringToDOMTopLevelType('suspend'); var TOP_TEXT_INPUT = unsafeCastStringToDOMTopLevelType('textInput'); var TOP_TIME_UPDATE = unsafeCastStringToDOMTopLevelType('timeupdate'); var TOP_TOGGLE = unsafeCastStringToDOMTopLevelType('toggle'); var TOP_TOUCH_CANCEL = unsafeCastStringToDOMTopLevelType('touchcancel'); var TOP_TOUCH_END = unsafeCastStringToDOMTopLevelType('touchend'); var TOP_TOUCH_MOVE = unsafeCastStringToDOMTopLevelType('touchmove'); var TOP_TOUCH_START = unsafeCastStringToDOMTopLevelType('touchstart'); var TOP_TRANSITION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('transitionend')); var TOP_VOLUME_CHANGE = unsafeCastStringToDOMTopLevelType('volumechange'); var TOP_WAITING = unsafeCastStringToDOMTopLevelType('waiting'); var TOP_WHEEL = unsafeCastStringToDOMTopLevelType('wheel'); // List of events that need to be individually attached to media elements. // Note that events in this list will *not* be listened to at the top level // unless they're explicitly whitelisted in `ReactBrowserEventEmitter.listenTo`. var mediaEventTypes = [TOP_ABORT, TOP_CAN_PLAY, TOP_CAN_PLAY_THROUGH, TOP_DURATION_CHANGE, TOP_EMPTIED, TOP_ENCRYPTED, TOP_ENDED, TOP_ERROR, TOP_LOADED_DATA, TOP_LOADED_METADATA, TOP_LOAD_START, TOP_PAUSE, TOP_PLAY, TOP_PLAYING, TOP_PROGRESS, TOP_RATE_CHANGE, TOP_SEEKED, TOP_SEEKING, TOP_STALLED, TOP_SUSPEND, TOP_TIME_UPDATE, TOP_VOLUME_CHANGE, TOP_WAITING]; function getRawEventName(topLevelType) { return unsafeCastDOMTopLevelTypeToString(topLevelType); } /** * These variables store information about text content of a target node, * allowing comparison of content before and after a given event. * * Identify the node where selection currently begins, then observe * both its text content and its current position in the DOM. Since the * browser may natively replace the target node during composition, we can * use its position to find its replacement. * * */ var root = null; var startText = null; var fallbackText = null; function initialize(nativeEventTarget) { root = nativeEventTarget; startText = getText(); return true; } function reset() { root = null; startText = null; fallbackText = null; } function getData() { if (fallbackText) { return fallbackText; } var start = void 0; var startValue = startText; var startLength = startValue.length; var end = void 0; var endValue = getText(); var endLength = endValue.length; for (start = 0; start < startLength; start++) { if (startValue[start] !== endValue[start]) { break; } } var minEnd = startLength - start; for (end = 1; end <= minEnd; end++) { if (startValue[startLength - end] !== endValue[endLength - end]) { break; } } var sliceTail = end > 1 ? 1 - end : undefined; fallbackText = endValue.slice(start, sliceTail); return fallbackText; } function getText() { if ('value' in root) { return root.value; } return root.textContent; } /* eslint valid-typeof: 0 */ var EVENT_POOL_SIZE = 10; /** * @interface Event * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var EventInterface = { type: null, target: null, // currentTarget is set when dispatching; no use in copying it here currentTarget: function () { return null; }, eventPhase: null, bubbles: null, cancelable: null, timeStamp: function (event) { return event.timeStamp || Date.now(); }, defaultPrevented: null, isTrusted: null }; function functionThatReturnsTrue() { return true; } function functionThatReturnsFalse() { return false; } /** * Synthetic events are dispatched by event plugins, typically in response to a * top-level event delegation handler. * * These systems should generally use pooling to reduce the frequency of garbage * collection. The system should check `isPersistent` to determine whether the * event should be released into the pool after being dispatched. Users that * need a persisted event should invoke `persist`. * * Synthetic events (and subclasses) implement the DOM Level 3 Events API by * normalizing browser quirks. Subclasses do not necessarily have to implement a * DOM interface; custom application-specific events can also subclass this. * * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {*} targetInst Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @param {DOMEventTarget} nativeEventTarget Target node. */ function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) { { // these have a getter/setter for warnings delete this.nativeEvent; delete this.preventDefault; delete this.stopPropagation; delete this.isDefaultPrevented; delete this.isPropagationStopped; } this.dispatchConfig = dispatchConfig; this._targetInst = targetInst; this.nativeEvent = nativeEvent; var Interface = this.constructor.Interface; for (var propName in Interface) { if (!Interface.hasOwnProperty(propName)) { continue; } { delete this[propName]; // this has a getter/setter for warnings } var normalize = Interface[propName]; if (normalize) { this[propName] = normalize(nativeEvent); } else { if (propName === 'target') { this.target = nativeEventTarget; } else { this[propName] = nativeEvent[propName]; } } } var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false; if (defaultPrevented) { this.isDefaultPrevented = functionThatReturnsTrue; } else { this.isDefaultPrevented = functionThatReturnsFalse; } this.isPropagationStopped = functionThatReturnsFalse; return this; } _assign(SyntheticEvent.prototype, { preventDefault: function () { this.defaultPrevented = true; var event = this.nativeEvent; if (!event) { return; } if (event.preventDefault) { event.preventDefault(); } else if (typeof event.returnValue !== 'unknown') { event.returnValue = false; } this.isDefaultPrevented = functionThatReturnsTrue; }, stopPropagation: function () { var event = this.nativeEvent; if (!event) { return; } if (event.stopPropagation) { event.stopPropagation(); } else if (typeof event.cancelBubble !== 'unknown') { // The ChangeEventPlugin registers a "propertychange" event for // IE. This event does not support bubbling or cancelling, and // any references to cancelBubble throw "Member not found". A // typeof check of "unknown" circumvents this issue (and is also // IE specific). event.cancelBubble = true; } this.isPropagationStopped = functionThatReturnsTrue; }, /** * We release all dispatched `SyntheticEvent`s after each event loop, adding * them back into the pool. This allows a way to hold onto a reference that * won't be added back into the pool. */ persist: function () { this.isPersistent = functionThatReturnsTrue; }, /** * Checks if this event should be released back into the pool. * * @return {boolean} True if this should not be released, false otherwise. */ isPersistent: functionThatReturnsFalse, /** * `PooledClass` looks for `destructor` on each instance it releases. */ destructor: function () { var Interface = this.constructor.Interface; for (var propName in Interface) { { Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName])); } } this.dispatchConfig = null; this._targetInst = null; this.nativeEvent = null; this.isDefaultPrevented = functionThatReturnsFalse; this.isPropagationStopped = functionThatReturnsFalse; this._dispatchListeners = null; this._dispatchInstances = null; { Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null)); Object.defineProperty(this, 'isDefaultPrevented', getPooledWarningPropertyDefinition('isDefaultPrevented', functionThatReturnsFalse)); Object.defineProperty(this, 'isPropagationStopped', getPooledWarningPropertyDefinition('isPropagationStopped', functionThatReturnsFalse)); Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', function () {})); Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', function () {})); } } }); SyntheticEvent.Interface = EventInterface; /** * Helper to reduce boilerplate when creating subclasses. */ SyntheticEvent.extend = function (Interface) { var Super = this; var E = function () {}; E.prototype = Super.prototype; var prototype = new E(); function Class() { return Super.apply(this, arguments); } _assign(prototype, Class.prototype); Class.prototype = prototype; Class.prototype.constructor = Class; Class.Interface = _assign({}, Super.Interface, Interface); Class.extend = Super.extend; addEventPoolingTo(Class); return Class; }; addEventPoolingTo(SyntheticEvent); /** * Helper to nullify syntheticEvent instance properties when destructing * * @param {String} propName * @param {?object} getVal * @return {object} defineProperty object */ function getPooledWarningPropertyDefinition(propName, getVal) { var isFunction = typeof getVal === 'function'; return { configurable: true, set: set, get: get }; function set(val) { var action = isFunction ? 'setting the method' : 'setting the property'; warn(action, 'This is effectively a no-op'); return val; } function get() { var action = isFunction ? 'accessing the method' : 'accessing the property'; var result = isFunction ? 'This is a no-op function' : 'This is set to null'; warn(action, result); return getVal; } function warn(action, result) { warningWithoutStack$1(false, "This synthetic event is reused for performance reasons. If you're seeing this, " + "you're %s `%s` on a released/nullified synthetic event. %s. " + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) ; } } function getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) { var EventConstructor = this; if (EventConstructor.eventPool.length) { var instance = EventConstructor.eventPool.pop(); EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst); return instance; } return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst); } function releasePooledEvent(event) { var EventConstructor = this; (function () { if (!(event instanceof EventConstructor)) { { throw ReactError(Error('Trying to release an event instance into a pool of a different type.')); } } })(); event.destructor(); if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) { EventConstructor.eventPool.push(event); } } function addEventPoolingTo(EventConstructor) { EventConstructor.eventPool = []; EventConstructor.getPooled = getPooledEvent; EventConstructor.release = releasePooledEvent; } /** * @interface Event * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents */ var SyntheticCompositionEvent = SyntheticEvent.extend({ data: null }); /** * @interface Event * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105 * /#events-inputevents */ var SyntheticInputEvent = SyntheticEvent.extend({ data: null }); var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space var START_KEYCODE = 229; var canUseCompositionEvent = canUseDOM && 'CompositionEvent' in window; var documentMode = null; if (canUseDOM && 'documentMode' in document) { documentMode = document.documentMode; } // Webkit offers a very useful `textInput` event that can be used to // directly represent `beforeInput`. The IE `textinput` event is not as // useful, so we don't use it. var canUseTextInputEvent = canUseDOM && 'TextEvent' in window && !documentMode; // In IE9+, we have access to composition events, but the data supplied // by the native compositionend event may be incorrect. Japanese ideographic // spaces, for instance (\u3000) are not recorded correctly. var useFallbackCompositionData = canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11); var SPACEBAR_CODE = 32; var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); // Events and their corresponding property names. var eventTypes = { beforeInput: { phasedRegistrationNames: { bubbled: 'onBeforeInput', captured: 'onBeforeInputCapture' }, dependencies: [TOP_COMPOSITION_END, TOP_KEY_PRESS, TOP_TEXT_INPUT, TOP_PASTE] }, compositionEnd: { phasedRegistrationNames: { bubbled: 'onCompositionEnd', captured: 'onCompositionEndCapture' }, dependencies: [TOP_BLUR, TOP_COMPOSITION_END, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN] }, compositionStart: { phasedRegistrationNames: { bubbled: 'onCompositionStart', captured: 'onCompositionStartCapture' }, dependencies: [TOP_BLUR, TOP_COMPOSITION_START, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN] }, compositionUpdate: { phasedRegistrationNames: { bubbled: 'onCompositionUpdate', captured: 'onCompositionUpdateCapture' }, dependencies: [TOP_BLUR, TOP_COMPOSITION_UPDATE, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN] } }; // Track whether we've ever handled a keypress on the space key. var hasSpaceKeypress = false; /** * Return whether a native keypress event is assumed to be a command. * This is required because Firefox fires `keypress` events for key commands * (cut, copy, select-all, etc.) even though no character is inserted. */ function isKeypressCommand(nativeEvent) { return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command. !(nativeEvent.ctrlKey && nativeEvent.altKey); } /** * Translate native top level events into event types. * * @param {string} topLevelType * @return {object} */ function getCompositionEventType(topLevelType) { switch (topLevelType) { case TOP_COMPOSITION_START: return eventTypes.compositionStart; case TOP_COMPOSITION_END: return eventTypes.compositionEnd; case TOP_COMPOSITION_UPDATE: return eventTypes.compositionUpdate; } } /** * Does our fallback best-guess model think this event signifies that * composition has begun? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionStart(topLevelType, nativeEvent) { return topLevelType === TOP_KEY_DOWN && nativeEvent.keyCode === START_KEYCODE; } /** * Does our fallback mode think that this event is the end of composition? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionEnd(topLevelType, nativeEvent) { switch (topLevelType) { case TOP_KEY_UP: // Command keys insert or clear IME input. return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1; case TOP_KEY_DOWN: // Expect IME keyCode on each keydown. If we get any other // code we must have exited earlier. return nativeEvent.keyCode !== START_KEYCODE; case TOP_KEY_PRESS: case TOP_MOUSE_DOWN: case TOP_BLUR: // Events are not possible without cancelling IME. return true; default: return false; } } /** * Google Input Tools provides composition data via a CustomEvent, * with the `data` property populated in the `detail` object. If this * is available on the event object, use it. If not, this is a plain * composition event and we have nothing special to extract. * * @param {object} nativeEvent * @return {?string} */ function getDataFromCustomEvent(nativeEvent) { var detail = nativeEvent.detail; if (typeof detail === 'object' && 'data' in detail) { return detail.data; } return null; } /** * Check if a composition event was triggered by Korean IME. * Our fallback mode does not work well with IE's Korean IME, * so just use native composition events when Korean IME is used. * Although CompositionEvent.locale property is deprecated, * it is available in IE, where our fallback mode is enabled. * * @param {object} nativeEvent * @return {boolean} */ function isUsingKoreanIME(nativeEvent) { return nativeEvent.locale === 'ko'; } // Track the current IME composition status, if any. var isComposing = false; /** * @return {?object} A SyntheticCompositionEvent. */ function extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) { var eventType = void 0; var fallbackData = void 0; if (canUseCompositionEvent) { eventType = getCompositionEventType(topLevelType); } else if (!isComposing) { if (isFallbackCompositionStart(topLevelType, nativeEvent)) { eventType = eventTypes.compositionStart; } } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) { eventType = eventTypes.compositionEnd; } if (!eventType) { return null; } if (useFallbackCompositionData && !isUsingKoreanIME(nativeEvent)) { // The current composition is stored statically and must not be // overwritten while composition continues. if (!isComposing && eventType === eventTypes.compositionStart) { isComposing = initialize(nativeEventTarget); } else if (eventType === eventTypes.compositionEnd) { if (isComposing) { fallbackData = getData(); } } } var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget); if (fallbackData) { // Inject data generated from fallback path into the synthetic event. // This matches the property of native CompositionEventInterface. event.data = fallbackData; } else { var customData = getDataFromCustomEvent(nativeEvent); if (customData !== null) { event.data = customData; } } accumulateTwoPhaseDispatches(event); return event; } /** * @param {TopLevelType} topLevelType Number from `TopLevelType`. * @param {object} nativeEvent Native browser event. * @return {?string} The string corresponding to this `beforeInput` event. */ function getNativeBeforeInputChars(topLevelType, nativeEvent) { switch (topLevelType) { case TOP_COMPOSITION_END: return getDataFromCustomEvent(nativeEvent); case TOP_KEY_PRESS: /** * If native `textInput` events are available, our goal is to make * use of them. However, there is a special case: the spacebar key. * In Webkit, preventing default on a spacebar `textInput` event * cancels character insertion, but it *also* causes the browser * to fall back to its default spacebar behavior of scrolling the * page. * * Tracking at: * https://code.google.com/p/chromium/issues/detail?id=355103 * * To avoid this issue, use the keypress event as if no `textInput` * event is available. */ var which = nativeEvent.which; if (which !== SPACEBAR_CODE) { return null; } hasSpaceKeypress = true; return SPACEBAR_CHAR; case TOP_TEXT_INPUT: // Record the characters to be added to the DOM. var chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled // it at the keypress level and bail immediately. Android Chrome // doesn't give us keycodes, so we need to ignore it. if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { return null; } return chars; default: // For other native event types, do nothing. return null; } } /** * For browsers that do not provide the `textInput` event, extract the * appropriate string to use for SyntheticInputEvent. * * @param {number} topLevelType Number from `TopLevelEventTypes`. * @param {object} nativeEvent Native browser event. * @return {?string} The fallback string for this `beforeInput` event. */ function getFallbackBeforeInputChars(topLevelType, nativeEvent) { // If we are currently composing (IME) and using a fallback to do so, // try to extract the composed characters from the fallback object. // If composition event is available, we extract a string only at // compositionevent, otherwise extract it at fallback events. if (isComposing) { if (topLevelType === TOP_COMPOSITION_END || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) { var chars = getData(); reset(); isComposing = false; return chars; } return null; } switch (topLevelType) { case TOP_PASTE: // If a paste event occurs after a keypress, throw out the input // chars. Paste events should not lead to BeforeInput events. return null; case TOP_KEY_PRESS: /** * As of v27, Firefox may fire keypress events even when no character * will be inserted. A few possibilities: * * - `which` is `0`. Arrow keys, Esc key, etc. * * - `which` is the pressed key code, but no char is available. * Ex: 'AltGr + d` in Polish. There is no modified character for * this key combination and no character is inserted into the * document, but FF fires the keypress for char code `100` anyway. * No `input` event will occur. * * - `which` is the pressed key code, but a command combination is * being used. Ex: `Cmd+C`. No character is inserted, and no * `input` event will occur. */ if (!isKeypressCommand(nativeEvent)) { // IE fires the `keypress` event when a user types an emoji via // Touch keyboard of Windows. In such a case, the `char` property // holds an emoji character like `\uD83D\uDE0A`. Because its length // is 2, the property `which` does not represent an emoji correctly. // In such a case, we directly return the `char` property instead of // using `which`. if (nativeEvent.char && nativeEvent.char.length > 1) { return nativeEvent.char; } else if (nativeEvent.which) { return String.fromCharCode(nativeEvent.which); } } return null; case TOP_COMPOSITION_END: return useFallbackCompositionData && !isUsingKoreanIME(nativeEvent) ? null : nativeEvent.data; default: return null; } } /** * Extract a SyntheticInputEvent for `beforeInput`, based on either native * `textInput` or fallback behavior. * * @return {?object} A SyntheticInputEvent. */ function extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) { var chars = void 0; if (canUseTextInputEvent) { chars = getNativeBeforeInputChars(topLevelType, nativeEvent); } else { chars = getFallbackBeforeInputChars(topLevelType, nativeEvent); } // If no characters are being inserted, no BeforeInput event should // be fired. if (!chars) { return null; } var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget); event.data = chars; accumulateTwoPhaseDispatches(event); return event; } /** * Create an `onBeforeInput` event to match * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. * * This event plugin is based on the native `textInput` event * available in Chrome, Safari, Opera, and IE. This event fires after * `onKeyPress` and `onCompositionEnd`, but before `onInput`. * * `beforeInput` is spec'd but not implemented in any browsers, and * the `input` event does not provide any useful information about what has * actually been added, contrary to the spec. Thus, `textInput` is the best * available event to identify the characters that have actually been inserted * into the target node. * * This plugin is also responsible for emitting `composition` events, thus * allowing us to share composition fallback code for both `beforeInput` and * `composition` event types. */ var BeforeInputEventPlugin = { eventTypes: eventTypes, extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { var composition = extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget); var beforeInput = extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget); if (composition === null) { return beforeInput; } if (beforeInput === null) { return composition; } return [composition, beforeInput]; } }; // Use to restore controlled state after a change event has fired. var restoreImpl = null; var restoreTarget = null; var restoreQueue = null; function restoreStateOfTarget(target) { // We perform this translation at the end of the event loop so that we // always receive the correct fiber here var internalInstance = getInstanceFromNode(target); if (!internalInstance) { // Unmounted return; } (function () { if (!(typeof restoreImpl === 'function')) { { throw ReactError(Error('setRestoreImplementation() needs to be called to handle a target for controlled events. This error is likely caused by a bug in React. Please file an issue.')); } } })(); var props = getFiberCurrentPropsFromNode(internalInstance.stateNode); restoreImpl(internalInstance.stateNode, internalInstance.type, props); } function setRestoreImplementation(impl) { restoreImpl = impl; } function enqueueStateRestore(target) { if (restoreTarget) { if (restoreQueue) { restoreQueue.push(target); } else { restoreQueue = [target]; } } else { restoreTarget = target; } } function needsStateRestore() { return restoreTarget !== null || restoreQueue !== null; } function restoreStateIfNeeded() { if (!restoreTarget) { return; } var target = restoreTarget; var queuedTargets = restoreQueue; restoreTarget = null; restoreQueue = null; restoreStateOfTarget(target); if (queuedTargets) { for (var i = 0; i < queuedTargets.length; i++) { restoreStateOfTarget(queuedTargets[i]); } } } // Gather advanced timing metrics for Profiler subtrees. var enableProfilerTimer = true; // See https://github.com/react-native-community/discussions-and-proposals/issues/72 for more information // This is a flag so we can fix warnings in RN core before turning it on // Experimental React Flare event system and event components support. var enableFlareAPI = false; // Used as a way to call batchedUpdates when we don't have a reference to // the renderer. Such as when we're dispatching events or if third party // libraries need to call batchedUpdates. Eventually, this API will go away when // everything is batched by default. We'll then have a similar API to opt-out of // scheduled work and instead do synchronous work. // Defaults var batchedUpdatesImpl = function (fn, bookkeeping) { return fn(bookkeeping); }; var discreteUpdatesImpl = function (fn, a, b, c) { return fn(a, b, c); }; var flushDiscreteUpdatesImpl = function () {}; var batchedEventUpdatesImpl = batchedUpdatesImpl; var isInsideEventHandler = false; function finishEventHandler() { // Here we wait until all updates have propagated, which is important // when using controlled components within layers: // https://github.com/facebook/react/issues/1698 // Then we restore state of any controlled component. var controlledComponentsHavePendingUpdates = needsStateRestore(); if (controlledComponentsHavePendingUpdates) { // If a controlled event was fired, we may need to restore the state of // the DOM node back to the controlled value. This is necessary when React // bails out of the update without touching the DOM. flushDiscreteUpdatesImpl(); restoreStateIfNeeded(); } } function batchedUpdates(fn, bookkeeping) { if (isInsideEventHandler) { // If we are currently inside another batch, we need to wait until it // fully completes before restoring state. return fn(bookkeeping); } isInsideEventHandler = true; try { return batchedUpdatesImpl(fn, bookkeeping); } finally { isInsideEventHandler = false; finishEventHandler(); } } function batchedEventUpdates(fn, a, b) { if (isInsideEventHandler) { // If we are currently inside another batch, we need to wait until it // fully completes before restoring state. return fn(a, b); } isInsideEventHandler = true; try { return batchedEventUpdatesImpl(fn, a, b); } finally { isInsideEventHandler = false; finishEventHandler(); } } function discreteUpdates(fn, a, b, c) { var prevIsInsideEventHandler = isInsideEventHandler; isInsideEventHandler = true; try { return discreteUpdatesImpl(fn, a, b, c); } finally { isInsideEventHandler = prevIsInsideEventHandler; if (!isInsideEventHandler) { finishEventHandler(); } } } function flushDiscreteUpdatesIfNeeded(timeStamp) { // event.timeStamp isn't overly reliable due to inconsistencies in // how different browsers have historically provided the time stamp. // Some browsers provide high-resolution time stamps for all events, // some provide low-resolution time stamps for all events. FF < 52 // even mixes both time stamps together. Some browsers even report // negative time stamps or time stamps that are 0 (iOS9) in some cases. // Given we are only comparing two time stamps with equality (!==), // we are safe from the resolution differences. If the time stamp is 0 // we bail-out of preventing the flush, which can affect semantics, // such as if an earlier flush removes or adds event listeners that // are fired in the subsequent flush. However, this is the same // behaviour as we had before this change, so the risks are low. if (!isInsideEventHandler && (!enableFlareAPI )) { flushDiscreteUpdatesImpl(); } } function setBatchingImplementation(_batchedUpdatesImpl, _discreteUpdatesImpl, _flushDiscreteUpdatesImpl, _batchedEventUpdatesImpl) { batchedUpdatesImpl = _batchedUpdatesImpl; discreteUpdatesImpl = _discreteUpdatesImpl; flushDiscreteUpdatesImpl = _flushDiscreteUpdatesImpl; batchedEventUpdatesImpl = _batchedEventUpdatesImpl; } /** * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary */ var supportedInputTypes = { color: true, date: true, datetime: true, 'datetime-local': true, email: true, month: true, number: true, password: true, range: true, search: true, tel: true, text: true, time: true, url: true, week: true }; function isTextInputElement(elem) { var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase(); if (nodeName === 'input') { return !!supportedInputTypes[elem.type]; } if (nodeName === 'textarea') { return true; } return false; } /** * HTML nodeType values that represent the type of the node */ var ELEMENT_NODE = 1; var TEXT_NODE = 3; var COMMENT_NODE = 8; var DOCUMENT_NODE = 9; var DOCUMENT_FRAGMENT_NODE = 11; /** * Gets the target node from a native browser event by accounting for * inconsistencies in browser DOM APIs. * * @param {object} nativeEvent Native browser event. * @return {DOMEventTarget} Target node. */ function getEventTarget(nativeEvent) { // Fallback to nativeEvent.srcElement for IE9 // https://github.com/facebook/react/issues/12506 var target = nativeEvent.target || nativeEvent.srcElement || window; // Normalize SVG element events #4963 if (target.correspondingUseElement) { target = target.correspondingUseElement; } // Safari may fire events on text nodes (Node.TEXT_NODE is 3). // @see http://www.quirksmode.org/js/events_properties.html return target.nodeType === TEXT_NODE ? target.parentNode : target; } /** * Checks if an event is supported in the current execution environment. * * NOTE: This will not work correctly for non-generic events such as `change`, * `reset`, `load`, `error`, and `select`. * * Borrows from Modernizr. * * @param {string} eventNameSuffix Event name, e.g. "click". * @return {boolean} True if the event is supported. * @internal * @license Modernizr 3.0.0pre (Custom Build) | MIT */ function isEventSupported(eventNameSuffix) { if (!canUseDOM) { return false; } var eventName = 'on' + eventNameSuffix; var isSupported = eventName in document; if (!isSupported) { var element = document.createElement('div'); element.setAttribute(eventName, 'return;'); isSupported = typeof element[eventName] === 'function'; } return isSupported; } function isCheckable(elem) { var type = elem.type; var nodeName = elem.nodeName; return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio'); } function getTracker(node) { return node._valueTracker; } function detachTracker(node) { node._valueTracker = null; } function getValueFromNode(node) { var value = ''; if (!node) { return value; } if (isCheckable(node)) { value = node.checked ? 'true' : 'false'; } else { value = node.value; } return value; } function trackValueOnNode(node) { var valueField = isCheckable(node) ? 'checked' : 'value'; var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField); var currentValue = '' + node[valueField]; // if someone has already defined a value or Safari, then bail // and don't track value will cause over reporting of changes, // but it's better then a hard failure // (needed for certain tests that spyOn input values and Safari) if (node.hasOwnProperty(valueField) || typeof descriptor === 'undefined' || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') { return; } var get = descriptor.get, set = descriptor.set; Object.defineProperty(node, valueField, { configurable: true, get: function () { return get.call(this); }, set: function (value) { currentValue = '' + value; set.call(this, value); } }); // We could've passed this the first time // but it triggers a bug in IE11 and Edge 14/15. // Calling defineProperty() again should be equivalent. // https://github.com/facebook/react/issues/11768 Object.defineProperty(node, valueField, { enumerable: descriptor.enumerable }); var tracker = { getValue: function () { return currentValue; }, setValue: function (value) { currentValue = '' + value; }, stopTracking: function () { detachTracker(node); delete node[valueField]; } }; return tracker; } function track(node) { if (getTracker(node)) { return; } // TODO: Once it's just Fiber we can move this to node._wrapperState node._valueTracker = trackValueOnNode(node); } function updateValueIfChanged(node) { if (!node) { return false; } var tracker = getTracker(node); // if there is no tracker at this point it's unlikely // that trying again will succeed if (!tracker) { return true; } var lastValue = tracker.getValue(); var nextValue = getValueFromNode(node); if (nextValue !== lastValue) { tracker.setValue(nextValue); return true; } return false; } var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; // Prevent newer renderers from RTE when used with older react package versions. // Current owner and dispatcher used to share the same ref, // but PR #14548 split them out to better support the react-debug-tools package. if (!ReactSharedInternals.hasOwnProperty('ReactCurrentDispatcher')) { ReactSharedInternals.ReactCurrentDispatcher = { current: null }; } if (!ReactSharedInternals.hasOwnProperty('ReactCurrentBatchConfig')) { ReactSharedInternals.ReactCurrentBatchConfig = { suspense: null }; } var BEFORE_SLASH_RE = /^(.*)[\\\/]/; var describeComponentFrame = function (name, source, ownerName) { var sourceInfo = ''; if (source) { var path = source.fileName; var fileName = path.replace(BEFORE_SLASH_RE, ''); { // In DEV, include code for a common special case: // prefer "folder/index.js" instead of just "index.js". if (/^index\./.test(fileName)) { var match = path.match(BEFORE_SLASH_RE); if (match) { var pathBeforeSlash = match[1]; if (pathBeforeSlash) { var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, ''); fileName = folderName + '/' + fileName; } } } } sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')'; } else if (ownerName) { sourceInfo = ' (created by ' + ownerName + ')'; } return '\n in ' + (name || 'Unknown') + sourceInfo; }; // The Symbol used to tag the ReactElement-like types. If there is no native Symbol // nor polyfill, then a plain number is used for performance. var hasSymbol = typeof Symbol === 'function' && Symbol.for; var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7; var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca; var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb; var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc; var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2; var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd; var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; // TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary // (unstable) APIs that have been removed. Can we remove the symbols? var REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf; var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0; var REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1; var REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8; var REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3; var REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4; var REACT_FUNDAMENTAL_TYPE = hasSymbol ? Symbol.for('react.fundamental') : 0xead5; var MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; function getIteratorFn(maybeIterable) { if (maybeIterable === null || typeof maybeIterable !== 'object') { return null; } var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]; if (typeof maybeIterator === 'function') { return maybeIterator; } return null; } var Pending = 0; var Resolved = 1; var Rejected = 2; function refineResolvedLazyComponent(lazyComponent) { return lazyComponent._status === Resolved ? lazyComponent._result : null; } function getWrappedName(outerType, innerType, wrapperName) { var functionName = innerType.displayName || innerType.name || ''; return outerType.displayName || (functionName !== '' ? wrapperName + '(' + functionName + ')' : wrapperName); } function getComponentName(type) { if (type == null) { // Host root, text node or just invalid type. return null; } { if (typeof type.tag === 'number') { warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.'); } } if (typeof type === 'function') { return type.displayName || type.name || null; } if (typeof type === 'string') { return type; } switch (type) { case REACT_FRAGMENT_TYPE: return 'Fragment'; case REACT_PORTAL_TYPE: return 'Portal'; case REACT_PROFILER_TYPE: return 'Profiler'; case REACT_STRICT_MODE_TYPE: return 'StrictMode'; case REACT_SUSPENSE_TYPE: return 'Suspense'; case REACT_SUSPENSE_LIST_TYPE: return 'SuspenseList'; } if (typeof type === 'object') { switch (type.$$typeof) { case REACT_CONTEXT_TYPE: return 'Context.Consumer'; case REACT_PROVIDER_TYPE: return 'Context.Provider'; case REACT_FORWARD_REF_TYPE: return getWrappedName(type, type.render, 'ForwardRef'); case REACT_MEMO_TYPE: return getComponentName(type.type); case REACT_LAZY_TYPE: { var thenable = type; var resolvedThenable = refineResolvedLazyComponent(thenable); if (resolvedThenable) { return getComponentName(resolvedThenable); } break; } } } return null; } var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; function describeFiber(fiber) { switch (fiber.tag) { case HostRoot: case HostPortal: case HostText: case Fragment: case ContextProvider: case ContextConsumer: return ''; default: var owner = fiber._debugOwner; var source = fiber._debugSource; var name = getComponentName(fiber.type); var ownerName = null; if (owner) { ownerName = getComponentName(owner.type); } return describeComponentFrame(name, source, ownerName); } } function getStackByFiberInDevAndProd(workInProgress) { var info = ''; var node = workInProgress; do { info += describeFiber(node); node = node.return; } while (node); return info; } var current = null; var phase = null; function getCurrentFiberOwnerNameInDevOrNull() { { if (current === null) { return null; } var owner = current._debugOwner; if (owner !== null && typeof owner !== 'undefined') { return getComponentName(owner.type); } } return null; } function getCurrentFiberStackInDev() { { if (current === null) { return ''; } // Safe because if current fiber exists, we are reconciling, // and it is guaranteed to be the work-in-progress version. return getStackByFiberInDevAndProd(current); } return ''; } function resetCurrentFiber() { { ReactDebugCurrentFrame.getCurrentStack = null; current = null; phase = null; } } function setCurrentFiber(fiber) { { ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackInDev; current = fiber; phase = null; } } function setCurrentPhase(lifeCyclePhase) { { phase = lifeCyclePhase; } } /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = warningWithoutStack$1; { warning = function (condition, format) { if (condition) { return; } var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; var stack = ReactDebugCurrentFrame.getStackAddendum(); // eslint-disable-next-line react-internal/warning-and-invariant-args for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack])); }; } var warning$1 = warning; // A reserved attribute. // It is handled by React separately and shouldn't be written to the DOM. var RESERVED = 0; // A simple string attribute. // Attributes that aren't in the whitelist are presumed to have this type. var STRING = 1; // A string attribute that accepts booleans in React. In HTML, these are called // "enumerated" attributes with "true" and "false" as possible values. // When true, it should be set to a "true" string. // When false, it should be set to a "false" string. var BOOLEANISH_STRING = 2; // A real boolean attribute. // When true, it should be present (set either to an empty string or its name). // When false, it should be omitted. var BOOLEAN = 3; // An attribute that can be used as a flag as well as with a value. // When true, it should be present (set either to an empty string or its name). // When false, it should be omitted. // For any other value, should be present with that value. var OVERLOADED_BOOLEAN = 4; // An attribute that must be numeric or parse as a numeric. // When falsy, it should be removed. var NUMERIC = 5; // An attribute that must be positive numeric or parse as a positive numeric. // When falsy, it should be removed. var POSITIVE_NUMERIC = 6; /* eslint-disable max-len */ var ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD'; /* eslint-enable max-len */ var ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + '\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040'; var ROOT_ATTRIBUTE_NAME = 'data-reactroot'; var VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$'); var hasOwnProperty = Object.prototype.hasOwnProperty; var illegalAttributeNameCache = {}; var validatedAttributeNameCache = {}; function isAttributeNameSafe(attributeName) { if (hasOwnProperty.call(validatedAttributeNameCache, attributeName)) { return true; } if (hasOwnProperty.call(illegalAttributeNameCache, attributeName)) { return false; } if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) { validatedAttributeNameCache[attributeName] = true; return true; } illegalAttributeNameCache[attributeName] = true; { warning$1(false, 'Invalid attribute name: `%s`', attributeName); } return false; } function shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag) { if (propertyInfo !== null) { return propertyInfo.type === RESERVED; } if (isCustomComponentTag) { return false; } if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) { return true; } return false; } function shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag) { if (propertyInfo !== null && propertyInfo.type === RESERVED) { return false; } switch (typeof value) { case 'function': // $FlowIssue symbol is perfectly valid here case 'symbol': // eslint-disable-line return true; case 'boolean': { if (isCustomComponentTag) { return false; } if (propertyInfo !== null) { return !propertyInfo.acceptsBooleans; } else { var prefix = name.toLowerCase().slice(0, 5); return prefix !== 'data-' && prefix !== 'aria-'; } } default: return false; } } function shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag) { if (value === null || typeof value === 'undefined') { return true; } if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag)) { return true; } if (isCustomComponentTag) { return false; } if (propertyInfo !== null) { switch (propertyInfo.type) { case BOOLEAN: return !value; case OVERLOADED_BOOLEAN: return value === false; case NUMERIC: return isNaN(value); case POSITIVE_NUMERIC: return isNaN(value) || value < 1; } } return false; } function getPropertyInfo(name) { return properties.hasOwnProperty(name) ? properties[name] : null; } function PropertyInfoRecord(name, type, mustUseProperty, attributeName, attributeNamespace, sanitizeURL) { this.acceptsBooleans = type === BOOLEANISH_STRING || type === BOOLEAN || type === OVERLOADED_BOOLEAN; this.attributeName = attributeName; this.attributeNamespace = attributeNamespace; this.mustUseProperty = mustUseProperty; this.propertyName = name; this.type = type; this.sanitizeURL = sanitizeURL; } // When adding attributes to this list, be sure to also add them to // the `possibleStandardNames` module to ensure casing and incorrect // name warnings. var properties = {}; // These props are reserved by React. They shouldn't be written to the DOM. ['children', 'dangerouslySetInnerHTML', // TODO: This prevents the assignment of defaultValue to regular // elements (not just inputs). Now that ReactDOMInput assigns to the // defaultValue property -- do we need this? 'defaultValue', 'defaultChecked', 'innerHTML', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'style'].forEach(function (name) { properties[name] = new PropertyInfoRecord(name, RESERVED, false, // mustUseProperty name, // attributeName null, // attributeNamespace false); } // sanitizeURL ); // A few React string attributes have a different name. // This is a mapping from React prop names to the attribute names. [['acceptCharset', 'accept-charset'], ['className', 'class'], ['htmlFor', 'for'], ['httpEquiv', 'http-equiv']].forEach(function (_ref) { var name = _ref[0], attributeName = _ref[1]; properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty attributeName, // attributeName null, // attributeNamespace false); } // sanitizeURL ); // These are "enumerated" HTML attributes that accept "true" and "false". // In React, we let users pass `true` and `false` even though technically // these aren't boolean attributes (they are coerced to strings). ['contentEditable', 'draggable', 'spellCheck', 'value'].forEach(function (name) { properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty name.toLowerCase(), // attributeName null, // attributeNamespace false); } // sanitizeURL ); // These are "enumerated" SVG attributes that accept "true" and "false". // In React, we let users pass `true` and `false` even though technically // these aren't boolean attributes (they are coerced to strings). // Since these are SVG attributes, their attribute names are case-sensitive. ['autoReverse', 'externalResourcesRequired', 'focusable', 'preserveAlpha'].forEach(function (name) { properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty name, // attributeName null, // attributeNamespace false); } // sanitizeURL ); // These are HTML boolean attributes. ['allowFullScreen', 'async', // Note: there is a special case that prevents it from being written to the DOM // on the client side because the browsers are inconsistent. Instead we call focus(). 'autoFocus', 'autoPlay', 'controls', 'default', 'defer', 'disabled', 'disablePictureInPicture', 'formNoValidate', 'hidden', 'loop', 'noModule', 'noValidate', 'open', 'playsInline', 'readOnly', 'required', 'reversed', 'scoped', 'seamless', // Microdata 'itemScope'].forEach(function (name) { properties[name] = new PropertyInfoRecord(name, BOOLEAN, false, // mustUseProperty name.toLowerCase(), // attributeName null, // attributeNamespace false); } // sanitizeURL ); // These are the few React props that we set as DOM properties // rather than attributes. These are all booleans. ['checked', // Note: `option.selected` is not updated if `select.multiple` is // disabled with `removeAttribute`. We have special logic for handling this. 'multiple', 'muted', 'selected'].forEach(function (name) { properties[name] = new PropertyInfoRecord(name, BOOLEAN, true, // mustUseProperty name, // attributeName null, // attributeNamespace false); } // sanitizeURL ); // These are HTML attributes that are "overloaded booleans": they behave like // booleans, but can also accept a string value. ['capture', 'download'].forEach(function (name) { properties[name] = new PropertyInfoRecord(name, OVERLOADED_BOOLEAN, false, // mustUseProperty name, // attributeName null, // attributeNamespace false); } // sanitizeURL ); // These are HTML attributes that must be positive numbers. ['cols', 'rows', 'size', 'span'].forEach(function (name) { properties[name] = new PropertyInfoRecord(name, POSITIVE_NUMERIC, false, // mustUseProperty name, // attributeName null, // attributeNamespace false); } // sanitizeURL ); // These are HTML attributes that must be numbers. ['rowSpan', 'start'].forEach(function (name) { properties[name] = new PropertyInfoRecord(name, NUMERIC, false, // mustUseProperty name.toLowerCase(), // attributeName null, // attributeNamespace false); } // sanitizeURL ); var CAMELIZE = /[\-\:]([a-z])/g; var capitalize = function (token) { return token[1].toUpperCase(); }; // This is a list of all SVG attributes that need special casing, namespacing, // or boolean value assignment. Regular attributes that just accept strings // and have the same names are omitted, just like in the HTML whitelist. // Some of these attributes can be hard to find. This list was created by // scrapping the MDN documentation. ['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'xmlns:xlink', 'x-height'].forEach(function (attributeName) { var name = attributeName.replace(CAMELIZE, capitalize); properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty attributeName, null, // attributeNamespace false); } // sanitizeURL ); // String SVG attributes with the xlink namespace. ['xlink:actuate', 'xlink:arcrole', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type'].forEach(function (attributeName) { var name = attributeName.replace(CAMELIZE, capitalize); properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty attributeName, 'http://www.w3.org/1999/xlink', false); } // sanitizeURL ); // String SVG attributes with the xml namespace. ['xml:base', 'xml:lang', 'xml:space'].forEach(function (attributeName) { var name = attributeName.replace(CAMELIZE, capitalize); properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty attributeName, 'http://www.w3.org/XML/1998/namespace', false); } // sanitizeURL ); // These attribute exists both in HTML and SVG. // The attribute name is case-sensitive in SVG so we can't just use // the React name like we do for attributes that exist only in HTML. ['tabIndex', 'crossOrigin'].forEach(function (attributeName) { properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty attributeName.toLowerCase(), // attributeName null, // attributeNamespace false); } // sanitizeURL ); // These attributes accept URLs. These must not allow javascript: URLS. // These will also need to accept Trusted Types object in the future. var xlinkHref = 'xlinkHref'; properties[xlinkHref] = new PropertyInfoRecord('xlinkHref', STRING, false, // mustUseProperty 'xlink:href', 'http://www.w3.org/1999/xlink', true); ['src', 'href', 'action', 'formAction'].forEach(function (attributeName) { properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty attributeName.toLowerCase(), // attributeName null, // attributeNamespace true); } // sanitizeURL ); var ReactDebugCurrentFrame$1 = null; { ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame; } // A javascript: URL can contain leading C0 control or \u0020 SPACE, // and any newline or tab are filtered out as if they're not part of the URL. // https://url.spec.whatwg.org/#url-parsing // Tab or newline are defined as \r\n\t: // https://infra.spec.whatwg.org/#ascii-tab-or-newline // A C0 control is a code point in the range \u0000 NULL to \u001F // INFORMATION SEPARATOR ONE, inclusive: // https://infra.spec.whatwg.org/#c0-control-or-space /* eslint-disable max-len */ var isJavaScriptProtocol = /^[\u0000-\u001F ]*j[\r\n\t]*a[\r\n\t]*v[\r\n\t]*a[\r\n\t]*s[\r\n\t]*c[\r\n\t]*r[\r\n\t]*i[\r\n\t]*p[\r\n\t]*t[\r\n\t]*\:/i; var didWarn = false; function sanitizeURL(url) { if ( !didWarn && isJavaScriptProtocol.test(url)) { didWarn = true; warning$1(false, 'A future version of React will block javascript: URLs as a security precaution. ' + 'Use event handlers instead if you can. If you need to generate unsafe HTML try ' + 'using dangerouslySetInnerHTML instead. React was passed %s.', JSON.stringify(url)); } } /** * Get the value for a property on a node. Only used in DEV for SSR validation. * The "expected" argument is used as a hint of what the expected value is. * Some properties have multiple equivalent values. */ function getValueForProperty(node, name, expected, propertyInfo) { { if (propertyInfo.mustUseProperty) { var propertyName = propertyInfo.propertyName; return node[propertyName]; } else { if ( propertyInfo.sanitizeURL) { // If we haven't fully disabled javascript: URLs, and if // the hydration is successful of a javascript: URL, we // still want to warn on the client. sanitizeURL('' + expected); } var attributeName = propertyInfo.attributeName; var stringValue = null; if (propertyInfo.type === OVERLOADED_BOOLEAN) { if (node.hasAttribute(attributeName)) { var value = node.getAttribute(attributeName); if (value === '') { return true; } if (shouldRemoveAttribute(name, expected, propertyInfo, false)) { return value; } if (value === '' + expected) { return expected; } return value; } } else if (node.hasAttribute(attributeName)) { if (shouldRemoveAttribute(name, expected, propertyInfo, false)) { // We had an attribute but shouldn't have had one, so read it // for the error message. return node.getAttribute(attributeName); } if (propertyInfo.type === BOOLEAN) { // If this was a boolean, it doesn't matter what the value is // the fact that we have it is the same as the expected. return expected; } // Even if this property uses a namespace we use getAttribute // because we assume its namespaced name is the same as our config. // To use getAttributeNS we need the local name which we don't have // in our config atm. stringValue = node.getAttribute(attributeName); } if (shouldRemoveAttribute(name, expected, propertyInfo, false)) { return stringValue === null ? expected : stringValue; } else if (stringValue === '' + expected) { return expected; } else { return stringValue; } } } } /** * Get the value for a attribute on a node. Only used in DEV for SSR validation. * The third argument is used as a hint of what the expected value is. Some * attributes have multiple equivalent values. */ function getValueForAttribute(node, name, expected) { { if (!isAttributeNameSafe(name)) { return; } if (!node.hasAttribute(name)) { return expected === undefined ? undefined : null; } var value = node.getAttribute(name); if (value === '' + expected) { return expected; } return value; } } /** * Sets the value for a property on a node. * * @param {DOMElement} node * @param {string} name * @param {*} value */ function setValueForProperty(node, name, value, isCustomComponentTag) { var propertyInfo = getPropertyInfo(name); if (shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag)) { return; } if (shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag)) { value = null; } // If the prop isn't in the special list, treat it as a simple attribute. if (isCustomComponentTag || propertyInfo === null) { if (isAttributeNameSafe(name)) { var _attributeName = name; if (value === null) { node.removeAttribute(_attributeName); } else { node.setAttribute(_attributeName, '' + value); } } return; } var mustUseProperty = propertyInfo.mustUseProperty; if (mustUseProperty) { var propertyName = propertyInfo.propertyName; if (value === null) { var type = propertyInfo.type; node[propertyName] = type === BOOLEAN ? false : ''; } else { // Contrary to `setAttribute`, object properties are properly // `toString`ed by IE8/9. node[propertyName] = value; } return; } // The rest are treated as attributes with special cases. var attributeName = propertyInfo.attributeName, attributeNamespace = propertyInfo.attributeNamespace; if (value === null) { node.removeAttribute(attributeName); } else { var _type = propertyInfo.type; var attributeValue = void 0; if (_type === BOOLEAN || _type === OVERLOADED_BOOLEAN && value === true) { attributeValue = ''; } else { // `setAttribute` with objects becomes only `[object]` in IE8/9, // ('' + value) makes it output the correct toString()-value. attributeValue = '' + value; if (propertyInfo.sanitizeURL) { sanitizeURL(attributeValue); } } if (attributeNamespace) { node.setAttributeNS(attributeNamespace, attributeName, attributeValue); } else { node.setAttribute(attributeName, attributeValue); } } } // Flow does not allow string concatenation of most non-string types. To work // around this limitation, we use an opaque type that can only be obtained by // passing the value through getToStringValue first. function toString(value) { return '' + value; } function getToStringValue(value) { switch (typeof value) { case 'boolean': case 'number': case 'object': case 'string': case 'undefined': return value; default: // function, symbol are assigned as empty strings return ''; } } var ReactDebugCurrentFrame$2 = null; var ReactControlledValuePropTypes = { checkPropTypes: null }; { ReactDebugCurrentFrame$2 = ReactSharedInternals.ReactDebugCurrentFrame; var hasReadOnlyValue = { button: true, checkbox: true, image: true, hidden: true, radio: true, reset: true, submit: true }; var propTypes = { value: function (props, propName, componentName) { if (hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled || props[propName] == null || enableFlareAPI && props.listeners) { return null; } return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.'); }, checked: function (props, propName, componentName) { if (props.onChange || props.readOnly || props.disabled || props[propName] == null || enableFlareAPI && props.listeners) { return null; } return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.'); } }; /** * Provide a linked `value` attribute for controlled forms. You should not use * this outside of the ReactDOM controlled form components. */ ReactControlledValuePropTypes.checkPropTypes = function (tagName, props) { checkPropTypes(propTypes, props, 'prop', tagName, ReactDebugCurrentFrame$2.getStackAddendum); }; } // TODO: direct imports like some-package/src/* are bad. Fix me. var didWarnValueDefaultValue = false; var didWarnCheckedDefaultChecked = false; var didWarnControlledToUncontrolled = false; var didWarnUncontrolledToControlled = false; function isControlled(props) { var usesChecked = props.type === 'checkbox' || props.type === 'radio'; return usesChecked ? props.checked != null : props.value != null; } /** * Implements an host component that allows setting these optional * props: `checked`, `value`, `defaultChecked`, and `defaultValue`. * * If `checked` or `value` are not supplied (or null/undefined), user actions * that affect the checked state or value will trigger updates to the element. * * If they are supplied (and not null/undefined), the rendered element will not * trigger updates to the element. Instead, the props must change in order for * the rendered element to be updated. * * The rendered element will be initialized as unchecked (or `defaultChecked`) * with an empty value (or `defaultValue`). * * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html */ function getHostProps(element, props) { var node = element; var checked = props.checked; var hostProps = _assign({}, props, { defaultChecked: undefined, defaultValue: undefined, value: undefined, checked: checked != null ? checked : node._wrapperState.initialChecked }); return hostProps; } function initWrapperState(element, props) { { ReactControlledValuePropTypes.checkPropTypes('input', props); if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) { warning$1(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type); didWarnCheckedDefaultChecked = true; } if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) { warning$1(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type); didWarnValueDefaultValue = true; } } var node = element; var defaultValue = props.defaultValue == null ? '' : props.defaultValue; node._wrapperState = { initialChecked: props.checked != null ? props.checked : props.defaultChecked, initialValue: getToStringValue(props.value != null ? props.value : defaultValue), controlled: isControlled(props) }; } function updateChecked(element, props) { var node = element; var checked = props.checked; if (checked != null) { setValueForProperty(node, 'checked', checked, false); } } function updateWrapper(element, props) { var node = element; { var _controlled = isControlled(props); if (!node._wrapperState.controlled && _controlled && !didWarnUncontrolledToControlled) { warning$1(false, 'A component is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', props.type); didWarnUncontrolledToControlled = true; } if (node._wrapperState.controlled && !_controlled && !didWarnControlledToUncontrolled) { warning$1(false, 'A component is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', props.type); didWarnControlledToUncontrolled = true; } } updateChecked(element, props); var value = getToStringValue(props.value); var type = props.type; if (value != null) { if (type === 'number') { if (value === 0 && node.value === '' || // We explicitly want to coerce to number here if possible. // eslint-disable-next-line node.value != value) { node.value = toString(value); } } else if (node.value !== toString(value)) { node.value = toString(value); } } else if (type === 'submit' || type === 'reset') { // Submit/reset inputs need the attribute removed completely to avoid // blank-text buttons. node.removeAttribute('value'); return; } { // When syncing the value attribute, the value comes from a cascade of // properties: // 1. The value React property // 2. The defaultValue React property // 3. Otherwise there should be no change if (props.hasOwnProperty('value')) { setDefaultValue(node, props.type, value); } else if (props.hasOwnProperty('defaultValue')) { setDefaultValue(node, props.type, getToStringValue(props.defaultValue)); } } { // When syncing the checked attribute, it only changes when it needs // to be removed, such as transitioning from a checkbox into a text input if (props.checked == null && props.defaultChecked != null) { node.defaultChecked = !!props.defaultChecked; } } } function postMountWrapper(element, props, isHydrating) { var node = element; // Do not assign value if it is already set. This prevents user text input // from being lost during SSR hydration. if (props.hasOwnProperty('value') || props.hasOwnProperty('defaultValue')) { var type = props.type; var isButton = type === 'submit' || type === 'reset'; // Avoid setting value attribute on submit/reset inputs as it overrides the // default value provided by the browser. See: #12872 if (isButton && (props.value === undefined || props.value === null)) { return; } var _initialValue = toString(node._wrapperState.initialValue); // Do not assign value if it is already set. This prevents user text input // from being lost during SSR hydration. if (!isHydrating) { { // When syncing the value attribute, the value property should use // the wrapperState._initialValue property. This uses: // // 1. The value React property when present // 2. The defaultValue React property when present // 3. An empty string if (_initialValue !== node.value) { node.value = _initialValue; } } } { // Otherwise, the value attribute is synchronized to the property, // so we assign defaultValue to the same thing as the value property // assignment step above. node.defaultValue = _initialValue; } } // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug // this is needed to work around a chrome bug where setting defaultChecked // will sometimes influence the value of checked (even after detachment). // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416 // We need to temporarily unset name to avoid disrupting radio button groups. var name = node.name; if (name !== '') { node.name = ''; } { // When syncing the checked attribute, both the checked property and // attribute are assigned at the same time using defaultChecked. This uses: // // 1. The checked React property when present // 2. The defaultChecked React property when present // 3. Otherwise, false node.defaultChecked = !node.defaultChecked; node.defaultChecked = !!node._wrapperState.initialChecked; } if (name !== '') { node.name = name; } } function restoreControlledState(element, props) { var node = element; updateWrapper(node, props); updateNamedCousins(node, props); } function updateNamedCousins(rootNode, props) { var name = props.name; if (props.type === 'radio' && name != null) { var queryRoot = rootNode; while (queryRoot.parentNode) { queryRoot = queryRoot.parentNode; } // If `rootNode.form` was non-null, then we could try `form.elements`, // but that sometimes behaves strangely in IE8. We could also try using // `form.getElementsByName`, but that will only return direct children // and won't include inputs that use the HTML5 `form=` attribute. Since // the input might not even be in a form. It might not even be in the // document. Let's just use the local `querySelectorAll` to ensure we don't // miss anything. var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type="radio"]'); for (var i = 0; i < group.length; i++) { var otherNode = group[i]; if (otherNode === rootNode || otherNode.form !== rootNode.form) { continue; } // This will throw if radio buttons rendered by different copies of React // and the same name are rendered into the same form (same as #1939). // That's probably okay; we don't support it just as we don't support // mixing React radio buttons with non-React ones. var otherProps = getFiberCurrentPropsFromNode$1(otherNode); (function () { if (!otherProps) { { throw ReactError(Error('ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.')); } } })(); // We need update the tracked value on the named cousin since the value // was changed but the input saw no event or value set updateValueIfChanged(otherNode); // If this is a controlled radio button group, forcing the input that // was previously checked to update will cause it to be come re-checked // as appropriate. updateWrapper(otherNode, otherProps); } } } // In Chrome, assigning defaultValue to certain input types triggers input validation. // For number inputs, the display value loses trailing decimal points. For email inputs, // Chrome raises "The specified value is not a valid email address". // // Here we check to see if the defaultValue has actually changed, avoiding these problems // when the user is inputting text // // https://github.com/facebook/react/issues/7253 function setDefaultValue(node, type, value) { if ( // Focused number inputs synchronize on blur. See ChangeEventPlugin.js type !== 'number' || node.ownerDocument.activeElement !== node) { if (value == null) { node.defaultValue = toString(node._wrapperState.initialValue); } else if (node.defaultValue !== toString(value)) { node.defaultValue = toString(value); } } } var eventTypes$1 = { change: { phasedRegistrationNames: { bubbled: 'onChange', captured: 'onChangeCapture' }, dependencies: [TOP_BLUR, TOP_CHANGE, TOP_CLICK, TOP_FOCUS, TOP_INPUT, TOP_KEY_DOWN, TOP_KEY_UP, TOP_SELECTION_CHANGE] } }; function createAndAccumulateChangeEvent(inst, nativeEvent, target) { var event = SyntheticEvent.getPooled(eventTypes$1.change, inst, nativeEvent, target); event.type = 'change'; // Flag this event loop as needing state restore. enqueueStateRestore(target); accumulateTwoPhaseDispatches(event); return event; } /** * For IE shims */ var activeElement = null; var activeElementInst = null; /** * SECTION: handle `change` event */ function shouldUseChangeEvent(elem) { var nodeName = elem.nodeName && elem.nodeName.toLowerCase(); return nodeName === 'select' || nodeName === 'input' && elem.type === 'file'; } function manualDispatchChangeEvent(nativeEvent) { var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent)); // If change and propertychange bubbled, we'd just bind to it like all the // other events and have it go through ReactBrowserEventEmitter. Since it // doesn't, we manually listen for the events and so we have to enqueue and // process the abstract event manually. // // Batching is necessary here in order to ensure that all event handlers run // before the next rerender (including event handlers attached to ancestor // elements instead of directly on the input). Without this, controlled // components don't work properly in conjunction with event bubbling because // the component is rerendered and the value reverted before all the event // handlers can run. See https://github.com/facebook/react/issues/708. batchedUpdates(runEventInBatch, event); } function runEventInBatch(event) { runEventsInBatch(event); } function getInstIfValueChanged(targetInst) { var targetNode = getNodeFromInstance$1(targetInst); if (updateValueIfChanged(targetNode)) { return targetInst; } } function getTargetInstForChangeEvent(topLevelType, targetInst) { if (topLevelType === TOP_CHANGE) { return targetInst; } } /** * SECTION: handle `input` event */ var isInputEventSupported = false; if (canUseDOM) { // IE9 claims to support the input event but fails to trigger it when // deleting text, so we ignore its input events. isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9); } /** * (For IE <=9) Starts tracking propertychange events on the passed-in element * and override the value property so that we can distinguish user events from * value changes in JS. */ function startWatchingForValueChange(target, targetInst) { activeElement = target; activeElementInst = targetInst; activeElement.attachEvent('onpropertychange', handlePropertyChange); } /** * (For IE <=9) Removes the event listeners from the currently-tracked element, * if any exists. */ function stopWatchingForValueChange() { if (!activeElement) { return; } activeElement.detachEvent('onpropertychange', handlePropertyChange); activeElement = null; activeElementInst = null; } /** * (For IE <=9) Handles a propertychange event, sending a `change` event if * the value of the active element has changed. */ function handlePropertyChange(nativeEvent) { if (nativeEvent.propertyName !== 'value') { return; } if (getInstIfValueChanged(activeElementInst)) { manualDispatchChangeEvent(nativeEvent); } } function handleEventsForInputEventPolyfill(topLevelType, target, targetInst) { if (topLevelType === TOP_FOCUS) { // In IE9, propertychange fires for most input events but is buggy and // doesn't fire when text is deleted, but conveniently, selectionchange // appears to fire in all of the remaining cases so we catch those and // forward the event if the value has changed // In either case, we don't want to call the event handler if the value // is changed from JS so we redefine a setter for `.value` that updates // our activeElementValue variable, allowing us to ignore those changes // // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForValueChange(); startWatchingForValueChange(target, targetInst); } else if (topLevelType === TOP_BLUR) { stopWatchingForValueChange(); } } // For IE8 and IE9. function getTargetInstForInputEventPolyfill(topLevelType, targetInst) { if (topLevelType === TOP_SELECTION_CHANGE || topLevelType === TOP_KEY_UP || topLevelType === TOP_KEY_DOWN) { // On the selectionchange event, the target is just document which isn't // helpful for us so just check activeElement instead. // // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire // propertychange on the first input event after setting `value` from a // script and fires only keydown, keypress, keyup. Catching keyup usually // gets it and catching keydown lets us fire an event for the first // keystroke if user does a key repeat (it'll be a little delayed: right // before the second keystroke). Other input methods (e.g., paste) seem to // fire selectionchange normally. return getInstIfValueChanged(activeElementInst); } } /** * SECTION: handle `click` event */ function shouldUseClickEvent(elem) { // Use the `click` event to detect changes to checkbox and radio inputs. // This approach works across all browsers, whereas `change` does not fire // until `blur` in IE8. var nodeName = elem.nodeName; return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio'); } function getTargetInstForClickEvent(topLevelType, targetInst) { if (topLevelType === TOP_CLICK) { return getInstIfValueChanged(targetInst); } } function getTargetInstForInputOrChangeEvent(topLevelType, targetInst) { if (topLevelType === TOP_INPUT || topLevelType === TOP_CHANGE) { return getInstIfValueChanged(targetInst); } } function handleControlledInputBlur(node) { var state = node._wrapperState; if (!state || !state.controlled || node.type !== 'number') { return; } { // If controlled, assign the value attribute to the current value on blur setDefaultValue(node, 'number', node.value); } } /** * This plugin creates an `onChange` event that normalizes change events * across form elements. This event fires at a time when it's possible to * change the element's value without seeing a flicker. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - select */ var ChangeEventPlugin = { eventTypes: eventTypes$1, _isInputEventSupported: isInputEventSupported, extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window; var getTargetInstFunc = void 0, handleEventFunc = void 0; if (shouldUseChangeEvent(targetNode)) { getTargetInstFunc = getTargetInstForChangeEvent; } else if (isTextInputElement(targetNode)) { if (isInputEventSupported) { getTargetInstFunc = getTargetInstForInputOrChangeEvent; } else { getTargetInstFunc = getTargetInstForInputEventPolyfill; handleEventFunc = handleEventsForInputEventPolyfill; } } else if (shouldUseClickEvent(targetNode)) { getTargetInstFunc = getTargetInstForClickEvent; } if (getTargetInstFunc) { var inst = getTargetInstFunc(topLevelType, targetInst); if (inst) { var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget); return event; } } if (handleEventFunc) { handleEventFunc(topLevelType, targetNode, targetInst); } // When blurring, set the value attribute for number inputs if (topLevelType === TOP_BLUR) { handleControlledInputBlur(targetNode); } } }; /** * Module that is injectable into `EventPluginHub`, that specifies a * deterministic ordering of `EventPlugin`s. A convenient way to reason about * plugins, without having to package every one of them. This is better than * having plugins be ordered in the same order that they are injected because * that ordering would be influenced by the packaging order. * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that * preventing default on events is convenient in `SimpleEventPlugin` handlers. */ var DOMEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin']; var SyntheticUIEvent = SyntheticEvent.extend({ view: null, detail: null }); var modifierKeyToProp = { Alt: 'altKey', Control: 'ctrlKey', Meta: 'metaKey', Shift: 'shiftKey' }; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support // getModifierState. If getModifierState is not supported, we map it to a set of // modifier keys exposed by the event. In this case, Lock-keys are not supported. /** * Translation from modifier key to the associated property in the event. * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers */ function modifierStateGetter(keyArg) { var syntheticEvent = this; var nativeEvent = syntheticEvent.nativeEvent; if (nativeEvent.getModifierState) { return nativeEvent.getModifierState(keyArg); } var keyProp = modifierKeyToProp[keyArg]; return keyProp ? !!nativeEvent[keyProp] : false; } function getEventModifierState(nativeEvent) { return modifierStateGetter; } var previousScreenX = 0; var previousScreenY = 0; // Use flags to signal movementX/Y has already been set var isMovementXSet = false; var isMovementYSet = false; /** * @interface MouseEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var SyntheticMouseEvent = SyntheticUIEvent.extend({ screenX: null, screenY: null, clientX: null, clientY: null, pageX: null, pageY: null, ctrlKey: null, shiftKey: null, altKey: null, metaKey: null, getModifierState: getEventModifierState, button: null, buttons: null, relatedTarget: function (event) { return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement); }, movementX: function (event) { if ('movementX' in event) { return event.movementX; } var screenX = previousScreenX; previousScreenX = event.screenX; if (!isMovementXSet) { isMovementXSet = true; return 0; } return event.type === 'mousemove' ? event.screenX - screenX : 0; }, movementY: function (event) { if ('movementY' in event) { return event.movementY; } var screenY = previousScreenY; previousScreenY = event.screenY; if (!isMovementYSet) { isMovementYSet = true; return 0; } return event.type === 'mousemove' ? event.screenY - screenY : 0; } }); /** * @interface PointerEvent * @see http://www.w3.org/TR/pointerevents/ */ var SyntheticPointerEvent = SyntheticMouseEvent.extend({ pointerId: null, width: null, height: null, pressure: null, tangentialPressure: null, tiltX: null, tiltY: null, twist: null, pointerType: null, isPrimary: null }); var eventTypes$2 = { mouseEnter: { registrationName: 'onMouseEnter', dependencies: [TOP_MOUSE_OUT, TOP_MOUSE_OVER] }, mouseLeave: { registrationName: 'onMouseLeave', dependencies: [TOP_MOUSE_OUT, TOP_MOUSE_OVER] }, pointerEnter: { registrationName: 'onPointerEnter', dependencies: [TOP_POINTER_OUT, TOP_POINTER_OVER] }, pointerLeave: { registrationName: 'onPointerLeave', dependencies: [TOP_POINTER_OUT, TOP_POINTER_OVER] } }; var EnterLeaveEventPlugin = { eventTypes: eventTypes$2, /** * For almost every interaction we care about, there will be both a top-level * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that * we do not extract duplicate events. However, moving the mouse into the * browser from outside will not fire a `mouseout` event. In this case, we use * the `mouseover` top-level event. */ extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { var isOverEvent = topLevelType === TOP_MOUSE_OVER || topLevelType === TOP_POINTER_OVER; var isOutEvent = topLevelType === TOP_MOUSE_OUT || topLevelType === TOP_POINTER_OUT; if (isOverEvent && (nativeEvent.relatedTarget || nativeEvent.fromElement)) { return null; } if (!isOutEvent && !isOverEvent) { // Must not be a mouse or pointer in or out - ignoring. return null; } var win = void 0; if (nativeEventTarget.window === nativeEventTarget) { // `nativeEventTarget` is probably a window object. win = nativeEventTarget; } else { // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8. var doc = nativeEventTarget.ownerDocument; if (doc) { win = doc.defaultView || doc.parentWindow; } else { win = window; } } var from = void 0; var to = void 0; if (isOutEvent) { from = targetInst; var related = nativeEvent.relatedTarget || nativeEvent.toElement; to = related ? getClosestInstanceFromNode(related) : null; } else { // Moving to a node from outside the window. from = null; to = targetInst; } if (from === to) { // Nothing pertains to our managed components. return null; } var eventInterface = void 0, leaveEventType = void 0, enterEventType = void 0, eventTypePrefix = void 0; if (topLevelType === TOP_MOUSE_OUT || topLevelType === TOP_MOUSE_OVER) { eventInterface = SyntheticMouseEvent; leaveEventType = eventTypes$2.mouseLeave; enterEventType = eventTypes$2.mouseEnter; eventTypePrefix = 'mouse'; } else if (topLevelType === TOP_POINTER_OUT || topLevelType === TOP_POINTER_OVER) { eventInterface = SyntheticPointerEvent; leaveEventType = eventTypes$2.pointerLeave; enterEventType = eventTypes$2.pointerEnter; eventTypePrefix = 'pointer'; } var fromNode = from == null ? win : getNodeFromInstance$1(from); var toNode = to == null ? win : getNodeFromInstance$1(to); var leave = eventInterface.getPooled(leaveEventType, from, nativeEvent, nativeEventTarget); leave.type = eventTypePrefix + 'leave'; leave.target = fromNode; leave.relatedTarget = toNode; var enter = eventInterface.getPooled(enterEventType, to, nativeEvent, nativeEventTarget); enter.type = eventTypePrefix + 'enter'; enter.target = toNode; enter.relatedTarget = fromNode; accumulateEnterLeaveDispatches(leave, enter, from, to); return [leave, enter]; } }; /** * inlined Object.is polyfill to avoid requiring consumers ship their own * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is */ function is(x, y) { return x === y && (x !== 0 || 1 / x === 1 / y) || x !== x && y !== y // eslint-disable-line no-self-compare ; } var hasOwnProperty$1 = Object.prototype.hasOwnProperty; /** * Performs equality by iterating through keys on an object and returning false * when any key has values which are not strictly equal between the arguments. * Returns true when the values of all keys are strictly equal. */ function shallowEqual(objA, objB) { if (is(objA, objB)) { return true; } if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) { return false; } var keysA = Object.keys(objA); var keysB = Object.keys(objB); if (keysA.length !== keysB.length) { return false; } // Test for A's keys different from B. for (var i = 0; i < keysA.length; i++) { if (!hasOwnProperty$1.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) { return false; } } return true; } var PLUGIN_EVENT_SYSTEM = 1; function createResponderListener(responder, props) { var eventResponderListener = { responder: responder, props: props }; { Object.freeze(eventResponderListener); } return eventResponderListener; } var DiscreteEvent = 0; var UserBlockingEvent = 1; var ContinuousEvent = 2; // Intentionally not named imports because Rollup would use dynamic dispatch for // CommonJS interop named imports. var UserBlockingPriority$1 = Scheduler.unstable_UserBlockingPriority; var runWithPriority$1 = Scheduler.unstable_runWithPriority; /** * `ReactInstanceMap` maintains a mapping from a public facing stateful * instance (key) and the internal representation (value). This allows public * methods to accept the user facing instance as an argument and map them back * to internal methods. * * Note that this module is currently shared and assumed to be stateless. * If this becomes an actual Map, that will break. */ /** * This API should be called `delete` but we'd have to make sure to always * transform these to strings for IE support. When this transform is fully * supported we can rename it. */ function get(key) { return key._reactInternalFiber; } function has(key) { return key._reactInternalFiber !== undefined; } function set(key, value) { key._reactInternalFiber = value; } // Don't change these two values. They're used by React Dev Tools. var NoEffect = /* */0; var PerformedWork = /* */1; // You can change the rest (and add more). var Placement = /* */2; var Update = /* */4; var PlacementAndUpdate = /* */6; var Deletion = /* */8; var ContentReset = /* */16; var Callback = /* */32; var DidCapture = /* */64; var Ref = /* */128; var Snapshot = /* */256; var Passive = /* */512; // Passive & Update & Callback & Ref & Snapshot var LifecycleEffectMask = /* */932; // Union of all host effects var HostEffectMask = /* */1023; var Incomplete = /* */1024; var ShouldCapture = /* */2048; var ReactCurrentOwner$1 = ReactSharedInternals.ReactCurrentOwner; var MOUNTING = 1; var MOUNTED = 2; var UNMOUNTED = 3; function isFiberMountedImpl(fiber) { var node = fiber; if (!fiber.alternate) { // If there is no alternate, this might be a new tree that isn't inserted // yet. If it is, then it will have a pending insertion effect on it. if ((node.effectTag & Placement) !== NoEffect) { return MOUNTING; } while (node.return) { node = node.return; if ((node.effectTag & Placement) !== NoEffect) { return MOUNTING; } } } else { while (node.return) { node = node.return; } } if (node.tag === HostRoot) { // TODO: Check if this was a nested HostRoot when used with // renderContainerIntoSubtree. return MOUNTED; } // If we didn't hit the root, that means that we're in an disconnected tree // that has been unmounted. return UNMOUNTED; } function isFiberMounted(fiber) { return isFiberMountedImpl(fiber) === MOUNTED; } function isMounted(component) { { var owner = ReactCurrentOwner$1.current; if (owner !== null && owner.tag === ClassComponent) { var ownerFiber = owner; var instance = ownerFiber.stateNode; !instance._warnedAboutRefsInRender ? warningWithoutStack$1(false, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(ownerFiber.type) || 'A component') : void 0; instance._warnedAboutRefsInRender = true; } } var fiber = get(component); if (!fiber) { return false; } return isFiberMountedImpl(fiber) === MOUNTED; } function assertIsMounted(fiber) { (function () { if (!(isFiberMountedImpl(fiber) === MOUNTED)) { { throw ReactError(Error('Unable to find node on an unmounted component.')); } } })(); } function findCurrentFiberUsingSlowPath(fiber) { var alternate = fiber.alternate; if (!alternate) { // If there is no alternate, then we only need to check if it is mounted. var state = isFiberMountedImpl(fiber); (function () { if (!(state !== UNMOUNTED)) { { throw ReactError(Error('Unable to find node on an unmounted component.')); } } })(); if (state === MOUNTING) { return null; } return fiber; } // If we have two possible branches, we'll walk backwards up to the root // to see what path the root points to. On the way we may hit one of the // special cases and we'll deal with them. var a = fiber; var b = alternate; while (true) { var parentA = a.return; if (parentA === null) { // We're at the root. break; } var parentB = parentA.alternate; if (parentB === null) { // There is no alternate. This is an unusual case. Currently, it only // happens when a Suspense component is hidden. An extra fragment fiber // is inserted in between the Suspense fiber and its children. Skip // over this extra fragment fiber and proceed to the next parent. var nextParent = parentA.return; if (nextParent !== null) { a = b = nextParent; continue; } // If there's no parent, we're at the root. break; } // If both copies of the parent fiber point to the same child, we can // assume that the child is current. This happens when we bailout on low // priority: the bailed out fiber's child reuses the current child. if (parentA.child === parentB.child) { var child = parentA.child; while (child) { if (child === a) { // We've determined that A is the current branch. assertIsMounted(parentA); return fiber; } if (child === b) { // We've determined that B is the current branch. assertIsMounted(parentA); return alternate; } child = child.sibling; } // We should never have an alternate for any mounting node. So the only // way this could possibly happen is if this was unmounted, if at all. (function () { { { throw ReactError(Error('Unable to find node on an unmounted component.')); } } })(); } if (a.return !== b.return) { // The return pointer of A and the return pointer of B point to different // fibers. We assume that return pointers never criss-cross, so A must // belong to the child set of A.return, and B must belong to the child // set of B.return. a = parentA; b = parentB; } else { // The return pointers point to the same fiber. We'll have to use the // default, slow path: scan the child sets of each parent alternate to see // which child belongs to which set. // // Search parent A's child set var didFindChild = false; var _child = parentA.child; while (_child) { if (_child === a) { didFindChild = true; a = parentA; b = parentB; break; } if (_child === b) { didFindChild = true; b = parentA; a = parentB; break; } _child = _child.sibling; } if (!didFindChild) { // Search parent B's child set _child = parentB.child; while (_child) { if (_child === a) { didFindChild = true; a = parentB; b = parentA; break; } if (_child === b) { didFindChild = true; b = parentB; a = parentA; break; } _child = _child.sibling; } (function () { if (!didFindChild) { { throw ReactError(Error('Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.')); } } })(); } } (function () { if (!(a.alternate === b)) { { throw ReactError(Error('Return fibers should always be each others\' alternates. This error is likely caused by a bug in React. Please file an issue.')); } } })(); } // If the root is not a host container, we're in a disconnected tree. I.e. // unmounted. (function () { if (!(a.tag === HostRoot)) { { throw ReactError(Error('Unable to find node on an unmounted component.')); } } })(); if (a.stateNode.current === a) { // We've determined that A is the current branch. return fiber; } // Otherwise B has to be current branch. return alternate; } function findCurrentHostFiber(parent) { var currentParent = findCurrentFiberUsingSlowPath(parent); if (!currentParent) { return null; } // Next we'll drill down this component to find the first HostComponent/Text. var node = currentParent; while (true) { if (node.tag === HostComponent || node.tag === HostText) { return node; } else if (node.child) { node.child.return = node; node = node.child; continue; } if (node === currentParent) { return null; } while (!node.sibling) { if (!node.return || node.return === currentParent) { return null; } node = node.return; } node.sibling.return = node.return; node = node.sibling; } // Flow needs the return null here, but ESLint complains about it. // eslint-disable-next-line no-unreachable return null; } function findCurrentHostFiberWithNoPortals(parent) { var currentParent = findCurrentFiberUsingSlowPath(parent); if (!currentParent) { return null; } // Next we'll drill down this component to find the first HostComponent/Text. var node = currentParent; while (true) { if (node.tag === HostComponent || node.tag === HostText || node.tag === FundamentalComponent) { return node; } else if (node.child && node.tag !== HostPortal) { node.child.return = node; node = node.child; continue; } if (node === currentParent) { return null; } while (!node.sibling) { if (!node.return || node.return === currentParent) { return null; } node = node.return; } node.sibling.return = node.return; node = node.sibling; } // Flow needs the return null here, but ESLint complains about it. // eslint-disable-next-line no-unreachable return null; } function addEventBubbleListener(element, eventType, listener) { element.addEventListener(eventType, listener, false); } function addEventCaptureListener(element, eventType, listener) { element.addEventListener(eventType, listener, true); } /** * @interface Event * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent */ var SyntheticAnimationEvent = SyntheticEvent.extend({ animationName: null, elapsedTime: null, pseudoElement: null }); /** * @interface Event * @see http://www.w3.org/TR/clipboard-apis/ */ var SyntheticClipboardEvent = SyntheticEvent.extend({ clipboardData: function (event) { return 'clipboardData' in event ? event.clipboardData : window.clipboardData; } }); /** * @interface FocusEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var SyntheticFocusEvent = SyntheticUIEvent.extend({ relatedTarget: null }); /** * `charCode` represents the actual "character code" and is safe to use with * `String.fromCharCode`. As such, only keys that correspond to printable * characters produce a valid `charCode`, the only exception to this is Enter. * The Tab-key is considered non-printable and does not have a `charCode`, * presumably because it does not produce a tab-character in browsers. * * @param {object} nativeEvent Native browser event. * @return {number} Normalized `charCode` property. */ function getEventCharCode(nativeEvent) { var charCode = void 0; var keyCode = nativeEvent.keyCode; if ('charCode' in nativeEvent) { charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`. if (charCode === 0 && keyCode === 13) { charCode = 13; } } else { // IE8 does not implement `charCode`, but `keyCode` has the correct value. charCode = keyCode; } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux) // report Enter as charCode 10 when ctrl is pressed. if (charCode === 10) { charCode = 13; } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them. // Must not discard the (non-)printable Enter-key. if (charCode >= 32 || charCode === 13) { return charCode; } return 0; } /** * Normalization of deprecated HTML5 `key` values * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names */ var normalizeKey = { Esc: 'Escape', Spacebar: ' ', Left: 'ArrowLeft', Up: 'ArrowUp', Right: 'ArrowRight', Down: 'ArrowDown', Del: 'Delete', Win: 'OS', Menu: 'ContextMenu', Apps: 'ContextMenu', Scroll: 'ScrollLock', MozPrintableKey: 'Unidentified' }; /** * Translation from legacy `keyCode` to HTML5 `key` * Only special keys supported, all others depend on keyboard layout or browser * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names */ var translateToKey = { '8': 'Backspace', '9': 'Tab', '12': 'Clear', '13': 'Enter', '16': 'Shift', '17': 'Control', '18': 'Alt', '19': 'Pause', '20': 'CapsLock', '27': 'Escape', '32': ' ', '33': 'PageUp', '34': 'PageDown', '35': 'End', '36': 'Home', '37': 'ArrowLeft', '38': 'ArrowUp', '39': 'ArrowRight', '40': 'ArrowDown', '45': 'Insert', '46': 'Delete', '112': 'F1', '113': 'F2', '114': 'F3', '115': 'F4', '116': 'F5', '117': 'F6', '118': 'F7', '119': 'F8', '120': 'F9', '121': 'F10', '122': 'F11', '123': 'F12', '144': 'NumLock', '145': 'ScrollLock', '224': 'Meta' }; /** * @param {object} nativeEvent Native browser event. * @return {string} Normalized `key` property. */ function getEventKey(nativeEvent) { if (nativeEvent.key) { // Normalize inconsistent values reported by browsers due to // implementations of a working draft specification. // FireFox implements `key` but returns `MozPrintableKey` for all // printable characters (normalized to `Unidentified`), ignore it. var key = normalizeKey[nativeEvent.key] || nativeEvent.key; if (key !== 'Unidentified') { return key; } } // Browser does not implement `key`, polyfill as much of it as we can. if (nativeEvent.type === 'keypress') { var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can // thus be captured by `keypress`, no other non-printable key should. return charCode === 13 ? 'Enter' : String.fromCharCode(charCode); } if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') { // While user keyboard layout determines the actual meaning of each // `keyCode` value, almost all function keys have a universal value. return translateToKey[nativeEvent.keyCode] || 'Unidentified'; } return ''; } /** * @interface KeyboardEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var SyntheticKeyboardEvent = SyntheticUIEvent.extend({ key: getEventKey, location: null, ctrlKey: null, shiftKey: null, altKey: null, metaKey: null, repeat: null, locale: null, getModifierState: getEventModifierState, // Legacy Interface charCode: function (event) { // `charCode` is the result of a KeyPress event and represents the value of // the actual printable character. // KeyPress is deprecated, but its replacement is not yet final and not // implemented in any major browser. Only KeyPress has charCode. if (event.type === 'keypress') { return getEventCharCode(event); } return 0; }, keyCode: function (event) { // `keyCode` is the result of a KeyDown/Up event and represents the value of // physical keyboard key. // The actual meaning of the value depends on the users' keyboard layout // which cannot be detected. Assuming that it is a US keyboard layout // provides a surprisingly accurate mapping for US and European users. // Due to this, it is left to the user to implement at this time. if (event.type === 'keydown' || event.type === 'keyup') { return event.keyCode; } return 0; }, which: function (event) { // `which` is an alias for either `keyCode` or `charCode` depending on the // type of the event. if (event.type === 'keypress') { return getEventCharCode(event); } if (event.type === 'keydown' || event.type === 'keyup') { return event.keyCode; } return 0; } }); /** * @interface DragEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var SyntheticDragEvent = SyntheticMouseEvent.extend({ dataTransfer: null }); /** * @interface TouchEvent * @see http://www.w3.org/TR/touch-events/ */ var SyntheticTouchEvent = SyntheticUIEvent.extend({ touches: null, targetTouches: null, changedTouches: null, altKey: null, metaKey: null, ctrlKey: null, shiftKey: null, getModifierState: getEventModifierState }); /** * @interface Event * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events- * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent */ var SyntheticTransitionEvent = SyntheticEvent.extend({ propertyName: null, elapsedTime: null, pseudoElement: null }); /** * @interface WheelEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var SyntheticWheelEvent = SyntheticMouseEvent.extend({ deltaX: function (event) { return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive). 'wheelDeltaX' in event ? -event.wheelDeltaX : 0; }, deltaY: function (event) { return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive). 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive). 'wheelDelta' in event ? -event.wheelDelta : 0; }, deltaZ: null, // Browsers without "deltaMode" is reporting in raw wheel delta where one // notch on the scroll is always +/- 120, roughly equivalent to pixels. // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size. deltaMode: null }); /** * Turns * ['abort', ...] * into * eventTypes = { * 'abort': { * phasedRegistrationNames: { * bubbled: 'onAbort', * captured: 'onAbortCapture', * }, * dependencies: [TOP_ABORT], * }, * ... * }; * topLevelEventsToDispatchConfig = new Map([ * [TOP_ABORT, { sameConfig }], * ]); */ var eventTuples = [ // Discrete events [TOP_BLUR, 'blur', DiscreteEvent], [TOP_CANCEL, 'cancel', DiscreteEvent], [TOP_CLICK, 'click', DiscreteEvent], [TOP_CLOSE, 'close', DiscreteEvent], [TOP_CONTEXT_MENU, 'contextMenu', DiscreteEvent], [TOP_COPY, 'copy', DiscreteEvent], [TOP_CUT, 'cut', DiscreteEvent], [TOP_AUX_CLICK, 'auxClick', DiscreteEvent], [TOP_DOUBLE_CLICK, 'doubleClick', DiscreteEvent], [TOP_DRAG_END, 'dragEnd', DiscreteEvent], [TOP_DRAG_START, 'dragStart', DiscreteEvent], [TOP_DROP, 'drop', DiscreteEvent], [TOP_FOCUS, 'focus', DiscreteEvent], [TOP_INPUT, 'input', DiscreteEvent], [TOP_INVALID, 'invalid', DiscreteEvent], [TOP_KEY_DOWN, 'keyDown', DiscreteEvent], [TOP_KEY_PRESS, 'keyPress', DiscreteEvent], [TOP_KEY_UP, 'keyUp', DiscreteEvent], [TOP_MOUSE_DOWN, 'mouseDown', DiscreteEvent], [TOP_MOUSE_UP, 'mouseUp', DiscreteEvent], [TOP_PASTE, 'paste', DiscreteEvent], [TOP_PAUSE, 'pause', DiscreteEvent], [TOP_PLAY, 'play', DiscreteEvent], [TOP_POINTER_CANCEL, 'pointerCancel', DiscreteEvent], [TOP_POINTER_DOWN, 'pointerDown', DiscreteEvent], [TOP_POINTER_UP, 'pointerUp', DiscreteEvent], [TOP_RATE_CHANGE, 'rateChange', DiscreteEvent], [TOP_RESET, 'reset', DiscreteEvent], [TOP_SEEKED, 'seeked', DiscreteEvent], [TOP_SUBMIT, 'submit', DiscreteEvent], [TOP_TOUCH_CANCEL, 'touchCancel', DiscreteEvent], [TOP_TOUCH_END, 'touchEnd', DiscreteEvent], [TOP_TOUCH_START, 'touchStart', DiscreteEvent], [TOP_VOLUME_CHANGE, 'volumeChange', DiscreteEvent], // User-blocking events [TOP_DRAG, 'drag', UserBlockingEvent], [TOP_DRAG_ENTER, 'dragEnter', UserBlockingEvent], [TOP_DRAG_EXIT, 'dragExit', UserBlockingEvent], [TOP_DRAG_LEAVE, 'dragLeave', UserBlockingEvent], [TOP_DRAG_OVER, 'dragOver', UserBlockingEvent], [TOP_MOUSE_MOVE, 'mouseMove', UserBlockingEvent], [TOP_MOUSE_OUT, 'mouseOut', UserBlockingEvent], [TOP_MOUSE_OVER, 'mouseOver', UserBlockingEvent], [TOP_POINTER_MOVE, 'pointerMove', UserBlockingEvent], [TOP_POINTER_OUT, 'pointerOut', UserBlockingEvent], [TOP_POINTER_OVER, 'pointerOver', UserBlockingEvent], [TOP_SCROLL, 'scroll', UserBlockingEvent], [TOP_TOGGLE, 'toggle', UserBlockingEvent], [TOP_TOUCH_MOVE, 'touchMove', UserBlockingEvent], [TOP_WHEEL, 'wheel', UserBlockingEvent], // Continuous events [TOP_ABORT, 'abort', ContinuousEvent], [TOP_ANIMATION_END, 'animationEnd', ContinuousEvent], [TOP_ANIMATION_ITERATION, 'animationIteration', ContinuousEvent], [TOP_ANIMATION_START, 'animationStart', ContinuousEvent], [TOP_CAN_PLAY, 'canPlay', ContinuousEvent], [TOP_CAN_PLAY_THROUGH, 'canPlayThrough', ContinuousEvent], [TOP_DURATION_CHANGE, 'durationChange', ContinuousEvent], [TOP_EMPTIED, 'emptied', ContinuousEvent], [TOP_ENCRYPTED, 'encrypted', ContinuousEvent], [TOP_ENDED, 'ended', ContinuousEvent], [TOP_ERROR, 'error', ContinuousEvent], [TOP_GOT_POINTER_CAPTURE, 'gotPointerCapture', ContinuousEvent], [TOP_LOAD, 'load', ContinuousEvent], [TOP_LOADED_DATA, 'loadedData', ContinuousEvent], [TOP_LOADED_METADATA, 'loadedMetadata', ContinuousEvent], [TOP_LOAD_START, 'loadStart', ContinuousEvent], [TOP_LOST_POINTER_CAPTURE, 'lostPointerCapture', ContinuousEvent], [TOP_PLAYING, 'playing', ContinuousEvent], [TOP_PROGRESS, 'progress', ContinuousEvent], [TOP_SEEKING, 'seeking', ContinuousEvent], [TOP_STALLED, 'stalled', ContinuousEvent], [TOP_SUSPEND, 'suspend', ContinuousEvent], [TOP_TIME_UPDATE, 'timeUpdate', ContinuousEvent], [TOP_TRANSITION_END, 'transitionEnd', ContinuousEvent], [TOP_WAITING, 'waiting', ContinuousEvent]]; var eventTypes$4 = {}; var topLevelEventsToDispatchConfig = {}; for (var i = 0; i < eventTuples.length; i++) { var eventTuple = eventTuples[i]; var topEvent = eventTuple[0]; var event = eventTuple[1]; var eventPriority = eventTuple[2]; var capitalizedEvent = event[0].toUpperCase() + event.slice(1); var onEvent = 'on' + capitalizedEvent; var config = { phasedRegistrationNames: { bubbled: onEvent, captured: onEvent + 'Capture' }, dependencies: [topEvent], eventPriority: eventPriority }; eventTypes$4[event] = config; topLevelEventsToDispatchConfig[topEvent] = config; } // Only used in DEV for exhaustiveness validation. var knownHTMLTopLevelTypes = [TOP_ABORT, TOP_CANCEL, TOP_CAN_PLAY, TOP_CAN_PLAY_THROUGH, TOP_CLOSE, TOP_DURATION_CHANGE, TOP_EMPTIED, TOP_ENCRYPTED, TOP_ENDED, TOP_ERROR, TOP_INPUT, TOP_INVALID, TOP_LOAD, TOP_LOADED_DATA, TOP_LOADED_METADATA, TOP_LOAD_START, TOP_PAUSE, TOP_PLAY, TOP_PLAYING, TOP_PROGRESS, TOP_RATE_CHANGE, TOP_RESET, TOP_SEEKED, TOP_SEEKING, TOP_STALLED, TOP_SUBMIT, TOP_SUSPEND, TOP_TIME_UPDATE, TOP_TOGGLE, TOP_VOLUME_CHANGE, TOP_WAITING]; var SimpleEventPlugin = { eventTypes: eventTypes$4, getEventPriority: function (topLevelType) { var config = topLevelEventsToDispatchConfig[topLevelType]; return config !== undefined ? config.eventPriority : ContinuousEvent; }, extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType]; if (!dispatchConfig) { return null; } var EventConstructor = void 0; switch (topLevelType) { case TOP_KEY_PRESS: // Firefox creates a keypress event for function keys too. This removes // the unwanted keypress events. Enter is however both printable and // non-printable. One would expect Tab to be as well (but it isn't). if (getEventCharCode(nativeEvent) === 0) { return null; } /* falls through */ case TOP_KEY_DOWN: case TOP_KEY_UP: EventConstructor = SyntheticKeyboardEvent; break; case TOP_BLUR: case TOP_FOCUS: EventConstructor = SyntheticFocusEvent; break; case TOP_CLICK: // Firefox creates a click event on right mouse clicks. This removes the // unwanted click events. if (nativeEvent.button === 2) { return null; } /* falls through */ case TOP_AUX_CLICK: case TOP_DOUBLE_CLICK: case TOP_MOUSE_DOWN: case TOP_MOUSE_MOVE: case TOP_MOUSE_UP: // TODO: Disabled elements should not respond to mouse events /* falls through */ case TOP_MOUSE_OUT: case TOP_MOUSE_OVER: case TOP_CONTEXT_MENU: EventConstructor = SyntheticMouseEvent; break; case TOP_DRAG: case TOP_DRAG_END: case TOP_DRAG_ENTER: case TOP_DRAG_EXIT: case TOP_DRAG_LEAVE: case TOP_DRAG_OVER: case TOP_DRAG_START: case TOP_DROP: EventConstructor = SyntheticDragEvent; break; case TOP_TOUCH_CANCEL: case TOP_TOUCH_END: case TOP_TOUCH_MOVE: case TOP_TOUCH_START: EventConstructor = SyntheticTouchEvent; break; case TOP_ANIMATION_END: case TOP_ANIMATION_ITERATION: case TOP_ANIMATION_START: EventConstructor = SyntheticAnimationEvent; break; case TOP_TRANSITION_END: EventConstructor = SyntheticTransitionEvent; break; case TOP_SCROLL: EventConstructor = SyntheticUIEvent; break; case TOP_WHEEL: EventConstructor = SyntheticWheelEvent; break; case TOP_COPY: case TOP_CUT: case TOP_PASTE: EventConstructor = SyntheticClipboardEvent; break; case TOP_GOT_POINTER_CAPTURE: case TOP_LOST_POINTER_CAPTURE: case TOP_POINTER_CANCEL: case TOP_POINTER_DOWN: case TOP_POINTER_MOVE: case TOP_POINTER_OUT: case TOP_POINTER_OVER: case TOP_POINTER_UP: EventConstructor = SyntheticPointerEvent; break; default: { if (knownHTMLTopLevelTypes.indexOf(topLevelType) === -1) { warningWithoutStack$1(false, 'SimpleEventPlugin: Unhandled event type, `%s`. This warning ' + 'is likely caused by a bug in React. Please file an issue.', topLevelType); } } // HTML Events // @see http://www.w3.org/TR/html5/index.html#events-0 EventConstructor = SyntheticEvent; break; } var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget); accumulateTwoPhaseDispatches(event); return event; } }; // Intentionally not named imports because Rollup would use dynamic dispatch for // CommonJS interop named imports. var UserBlockingPriority = Scheduler.unstable_UserBlockingPriority; var runWithPriority = Scheduler.unstable_runWithPriority; var getEventPriority = SimpleEventPlugin.getEventPriority; var CALLBACK_BOOKKEEPING_POOL_SIZE = 10; var callbackBookkeepingPool = []; /** * Find the deepest React component completely containing the root of the * passed-in instance (for use when entire React trees are nested within each * other). If React trees are not nested, returns null. */ function findRootContainerNode(inst) { // TODO: It may be a good idea to cache this to prevent unnecessary DOM // traversal, but caching is difficult to do correctly without using a // mutation observer to listen for all DOM changes. while (inst.return) { inst = inst.return; } if (inst.tag !== HostRoot) { // This can happen if we're in a detached tree. return null; } return inst.stateNode.containerInfo; } // Used to store ancestor hierarchy in top level callback function getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst) { if (callbackBookkeepingPool.length) { var instance = callbackBookkeepingPool.pop(); instance.topLevelType = topLevelType; instance.nativeEvent = nativeEvent; instance.targetInst = targetInst; return instance; } return { topLevelType: topLevelType, nativeEvent: nativeEvent, targetInst: targetInst, ancestors: [] }; } function releaseTopLevelCallbackBookKeeping(instance) { instance.topLevelType = null; instance.nativeEvent = null; instance.targetInst = null; instance.ancestors.length = 0; if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) { callbackBookkeepingPool.push(instance); } } function handleTopLevel(bookKeeping) { var targetInst = bookKeeping.targetInst; // Loop through the hierarchy, in case there's any nested components. // It's important that we build the array of ancestors before calling any // event handlers, because event handlers can modify the DOM, leading to // inconsistencies with ReactMount's node cache. See #1105. var ancestor = targetInst; do { if (!ancestor) { var _ancestors = bookKeeping.ancestors; _ancestors.push(ancestor); break; } var root = findRootContainerNode(ancestor); if (!root) { break; } bookKeeping.ancestors.push(ancestor); ancestor = getClosestInstanceFromNode(root); } while (ancestor); for (var i = 0; i < bookKeeping.ancestors.length; i++) { targetInst = bookKeeping.ancestors[i]; var eventTarget = getEventTarget(bookKeeping.nativeEvent); var _topLevelType = bookKeeping.topLevelType; var _nativeEvent = bookKeeping.nativeEvent; runExtractedPluginEventsInBatch(_topLevelType, targetInst, _nativeEvent, eventTarget); } } // TODO: can we stop exporting these? var _enabled = true; function setEnabled(enabled) { _enabled = !!enabled; } function isEnabled() { return _enabled; } function trapBubbledEvent(topLevelType, element) { trapEventForPluginEventSystem(element, topLevelType, false); } function trapCapturedEvent(topLevelType, element) { trapEventForPluginEventSystem(element, topLevelType, true); } function trapEventForPluginEventSystem(element, topLevelType, capture) { var listener = void 0; switch (getEventPriority(topLevelType)) { case DiscreteEvent: listener = dispatchDiscreteEvent.bind(null, topLevelType, PLUGIN_EVENT_SYSTEM); break; case UserBlockingEvent: listener = dispatchUserBlockingUpdate.bind(null, topLevelType, PLUGIN_EVENT_SYSTEM); break; case ContinuousEvent: default: listener = dispatchEvent.bind(null, topLevelType, PLUGIN_EVENT_SYSTEM); break; } var rawEventName = getRawEventName(topLevelType); if (capture) { addEventCaptureListener(element, rawEventName, listener); } else { addEventBubbleListener(element, rawEventName, listener); } } function dispatchDiscreteEvent(topLevelType, eventSystemFlags, nativeEvent) { flushDiscreteUpdatesIfNeeded(nativeEvent.timeStamp); discreteUpdates(dispatchEvent, topLevelType, eventSystemFlags, nativeEvent); } function dispatchUserBlockingUpdate(topLevelType, eventSystemFlags, nativeEvent) { { dispatchEvent(topLevelType, eventSystemFlags, nativeEvent); } } function dispatchEventForPluginEventSystem(topLevelType, eventSystemFlags, nativeEvent, targetInst) { var bookKeeping = getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst); try { // Event queue being processed in the same cycle allows // `preventDefault`. batchedEventUpdates(handleTopLevel, bookKeeping); } finally { releaseTopLevelCallbackBookKeeping(bookKeeping); } } function dispatchEvent(topLevelType, eventSystemFlags, nativeEvent) { if (!_enabled) { return; } var nativeEventTarget = getEventTarget(nativeEvent); var targetInst = getClosestInstanceFromNode(nativeEventTarget); if (targetInst !== null && typeof targetInst.tag === 'number' && !isFiberMounted(targetInst)) { // If we get an event (ex: img onload) before committing that // component's mount, ignore it for now (that is, treat it as if it was an // event on a non-React tree). We might also consider queueing events and // dispatching them after the mount. targetInst = null; } { dispatchEventForPluginEventSystem(topLevelType, eventSystemFlags, nativeEvent, targetInst); } } /** * Summary of `ReactBrowserEventEmitter` event handling: * * - Top-level delegation is used to trap most native browser events. This * may only occur in the main thread and is the responsibility of * ReactDOMEventListener, which is injected and can therefore support * pluggable event sources. This is the only work that occurs in the main * thread. * * - We normalize and de-duplicate events to account for browser quirks. This * may be done in the worker thread. * * - Forward these native events (with the associated top-level type used to * trap it) to `EventPluginHub`, which in turn will ask plugins if they want * to extract any synthetic events. * * - The `EventPluginHub` will then process each event by annotating them with * "dispatches", a sequence of listeners and IDs that care about that event. * * - The `EventPluginHub` then dispatches the events. * * Overview of React and the event system: * * +------------+ . * | DOM | . * +------------+ . * | . * v . * +------------+ . * | ReactEvent | . * | Listener | . * +------------+ . +-----------+ * | . +--------+|SimpleEvent| * | . | |Plugin | * +-----|------+ . v +-----------+ * | | | . +--------------+ +------------+ * | +-----------.--->|EventPluginHub| | Event | * | | . | | +-----------+ | Propagators| * | ReactEvent | . | | |TapEvent | |------------| * | Emitter | . | |<---+|Plugin | |other plugin| * | | . | | +-----------+ | utilities | * | +-----------.--->| | +------------+ * | | | . +--------------+ * +-----|------+ . ^ +-----------+ * | . | |Enter/Leave| * + . +-------+|Plugin | * +-------------+ . +-----------+ * | application | . * |-------------| . * | | . * | | . * +-------------+ . * . * React Core . General Purpose Event Plugin System */ var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map; var elementListeningSets = new PossiblyWeakMap(); function getListeningSetForElement(element) { var listeningSet = elementListeningSets.get(element); if (listeningSet === undefined) { listeningSet = new Set(); elementListeningSets.set(element, listeningSet); } return listeningSet; } /** * We listen for bubbled touch events on the document object. * * Firefox v8.01 (and possibly others) exhibited strange behavior when * mounting `onmousemove` events at some node that was not the document * element. The symptoms were that if your mouse is not moving over something * contained within that mount point (for example on the background) the * top-level listeners for `onmousemove` won't be called. However, if you * register the `mousemove` on the document object, then it will of course * catch all `mousemove`s. This along with iOS quirks, justifies restricting * top-level listeners to the document object only, at least for these * movement types of events and possibly all events. * * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html * * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but * they bubble to document. * * @param {string} registrationName Name of listener (e.g. `onClick`). * @param {object} mountAt Container where to mount the listener */ function listenTo(registrationName, mountAt) { var listeningSet = getListeningSetForElement(mountAt); var dependencies = registrationNameDependencies[registrationName]; for (var i = 0; i < dependencies.length; i++) { var dependency = dependencies[i]; if (!listeningSet.has(dependency)) { switch (dependency) { case TOP_SCROLL: trapCapturedEvent(TOP_SCROLL, mountAt); break; case TOP_FOCUS: case TOP_BLUR: trapCapturedEvent(TOP_FOCUS, mountAt); trapCapturedEvent(TOP_BLUR, mountAt); // We set the flag for a single dependency later in this function, // but this ensures we mark both as attached rather than just one. listeningSet.add(TOP_BLUR); listeningSet.add(TOP_FOCUS); break; case TOP_CANCEL: case TOP_CLOSE: if (isEventSupported(getRawEventName(dependency))) { trapCapturedEvent(dependency, mountAt); } break; case TOP_INVALID: case TOP_SUBMIT: case TOP_RESET: // We listen to them on the target DOM elements. // Some of them bubble so we don't want them to fire twice. break; default: // By default, listen on the top level to all non-media events. // Media events don't bubble so adding the listener wouldn't do anything. var isMediaEvent = mediaEventTypes.indexOf(dependency) !== -1; if (!isMediaEvent) { trapBubbledEvent(dependency, mountAt); } break; } listeningSet.add(dependency); } } } function isListeningToAllDependencies(registrationName, mountAt) { var listeningSet = getListeningSetForElement(mountAt); var dependencies = registrationNameDependencies[registrationName]; for (var i = 0; i < dependencies.length; i++) { var dependency = dependencies[i]; if (!listeningSet.has(dependency)) { return false; } } return true; } function getActiveElement(doc) { doc = doc || (typeof document !== 'undefined' ? document : undefined); if (typeof doc === 'undefined') { return null; } try { return doc.activeElement || doc.body; } catch (e) { return doc.body; } } /** * Given any node return the first leaf node without children. * * @param {DOMElement|DOMTextNode} node * @return {DOMElement|DOMTextNode} */ function getLeafNode(node) { while (node && node.firstChild) { node = node.firstChild; } return node; } /** * Get the next sibling within a container. This will walk up the * DOM if a node's siblings have been exhausted. * * @param {DOMElement|DOMTextNode} node * @return {?DOMElement|DOMTextNode} */ function getSiblingNode(node) { while (node) { if (node.nextSibling) { return node.nextSibling; } node = node.parentNode; } } /** * Get object describing the nodes which contain characters at offset. * * @param {DOMElement|DOMTextNode} root * @param {number} offset * @return {?object} */ function getNodeForCharacterOffset(root, offset) { var node = getLeafNode(root); var nodeStart = 0; var nodeEnd = 0; while (node) { if (node.nodeType === TEXT_NODE) { nodeEnd = nodeStart + node.textContent.length; if (nodeStart <= offset && nodeEnd >= offset) { return { node: node, offset: offset - nodeStart }; } nodeStart = nodeEnd; } node = getLeafNode(getSiblingNode(node)); } } /** * @param {DOMElement} outerNode * @return {?object} */ function getOffsets(outerNode) { var ownerDocument = outerNode.ownerDocument; var win = ownerDocument && ownerDocument.defaultView || window; var selection = win.getSelection && win.getSelection(); if (!selection || selection.rangeCount === 0) { return null; } var anchorNode = selection.anchorNode, anchorOffset = selection.anchorOffset, focusNode = selection.focusNode, focusOffset = selection.focusOffset; // In Firefox, anchorNode and focusNode can be "anonymous divs", e.g. the // up/down buttons on an . Anonymous divs do not seem to // expose properties, triggering a "Permission denied error" if any of its // properties are accessed. The only seemingly possible way to avoid erroring // is to access a property that typically works for non-anonymous divs and // catch any error that may otherwise arise. See // https://bugzilla.mozilla.org/show_bug.cgi?id=208427 try { /* eslint-disable no-unused-expressions */ anchorNode.nodeType; focusNode.nodeType; /* eslint-enable no-unused-expressions */ } catch (e) { return null; } return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset); } /** * Returns {start, end} where `start` is the character/codepoint index of * (anchorNode, anchorOffset) within the textContent of `outerNode`, and * `end` is the index of (focusNode, focusOffset). * * Returns null if you pass in garbage input but we should probably just crash. * * Exported only for testing. */ function getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset) { var length = 0; var start = -1; var end = -1; var indexWithinAnchor = 0; var indexWithinFocus = 0; var node = outerNode; var parentNode = null; outer: while (true) { var next = null; while (true) { if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) { start = length + anchorOffset; } if (node === focusNode && (focusOffset === 0 || node.nodeType === TEXT_NODE)) { end = length + focusOffset; } if (node.nodeType === TEXT_NODE) { length += node.nodeValue.length; } if ((next = node.firstChild) === null) { break; } // Moving from `node` to its first child `next`. parentNode = node; node = next; } while (true) { if (node === outerNode) { // If `outerNode` has children, this is always the second time visiting // it. If it has no children, this is still the first loop, and the only // valid selection is anchorNode and focusNode both equal to this node // and both offsets 0, in which case we will have handled above. break outer; } if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) { start = length; } if (parentNode === focusNode && ++indexWithinFocus === focusOffset) { end = length; } if ((next = node.nextSibling) !== null) { break; } node = parentNode; parentNode = node.parentNode; } // Moving from `node` to its next sibling `next`. node = next; } if (start === -1 || end === -1) { // This should never happen. (Would happen if the anchor/focus nodes aren't // actually inside the passed-in node.) return null; } return { start: start, end: end }; } /** * In modern non-IE browsers, we can support both forward and backward * selections. * * Note: IE10+ supports the Selection object, but it does not support * the `extend` method, which means that even in modern IE, it's not possible * to programmatically create a backward selection. Thus, for all IE * versions, we use the old IE API to create our selections. * * @param {DOMElement|DOMTextNode} node * @param {object} offsets */ function setOffsets(node, offsets) { var doc = node.ownerDocument || document; var win = doc && doc.defaultView || window; // Edge fails with "Object expected" in some scenarios. // (For instance: TinyMCE editor used in a list component that supports pasting to add more, // fails when pasting 100+ items) if (!win.getSelection) { return; } var selection = win.getSelection(); var length = node.textContent.length; var start = Math.min(offsets.start, length); var end = offsets.end === undefined ? start : Math.min(offsets.end, length); // IE 11 uses modern selection, but doesn't support the extend method. // Flip backward selections, so we can set with a single range. if (!selection.extend && start > end) { var temp = end; end = start; start = temp; } var startMarker = getNodeForCharacterOffset(node, start); var endMarker = getNodeForCharacterOffset(node, end); if (startMarker && endMarker) { if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) { return; } var range = doc.createRange(); range.setStart(startMarker.node, startMarker.offset); selection.removeAllRanges(); if (start > end) { selection.addRange(range); selection.extend(endMarker.node, endMarker.offset); } else { range.setEnd(endMarker.node, endMarker.offset); selection.addRange(range); } } } function isTextNode(node) { return node && node.nodeType === TEXT_NODE; } function containsNode(outerNode, innerNode) { if (!outerNode || !innerNode) { return false; } else if (outerNode === innerNode) { return true; } else if (isTextNode(outerNode)) { return false; } else if (isTextNode(innerNode)) { return containsNode(outerNode, innerNode.parentNode); } else if ('contains' in outerNode) { return outerNode.contains(innerNode); } else if (outerNode.compareDocumentPosition) { return !!(outerNode.compareDocumentPosition(innerNode) & 16); } else { return false; } } function isInDocument(node) { return node && node.ownerDocument && containsNode(node.ownerDocument.documentElement, node); } function isSameOriginFrame(iframe) { try { // Accessing the contentDocument of a HTMLIframeElement can cause the browser // to throw, e.g. if it has a cross-origin src attribute. // Safari will show an error in the console when the access results in "Blocked a frame with origin". e.g: // iframe.contentDocument.defaultView; // A safety way is to access one of the cross origin properties: Window or Location // Which might result in "SecurityError" DOM Exception and it is compatible to Safari. // https://html.spec.whatwg.org/multipage/browsers.html#integration-with-idl return typeof iframe.contentWindow.location.href === 'string'; } catch (err) { return false; } } function getActiveElementDeep() { var win = window; var element = getActiveElement(); while (element instanceof win.HTMLIFrameElement) { if (isSameOriginFrame(element)) { win = element.contentWindow; } else { return element; } element = getActiveElement(win.document); } return element; } /** * @ReactInputSelection: React input selection module. Based on Selection.js, * but modified to be suitable for react and has a couple of bug fixes (doesn't * assume buttons have range selections allowed). * Input selection module for React. */ /** * @hasSelectionCapabilities: we get the element types that support selection * from https://html.spec.whatwg.org/#do-not-apply, looking at `selectionStart` * and `selectionEnd` rows. */ function hasSelectionCapabilities(elem) { var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase(); return nodeName && (nodeName === 'input' && (elem.type === 'text' || elem.type === 'search' || elem.type === 'tel' || elem.type === 'url' || elem.type === 'password') || nodeName === 'textarea' || elem.contentEditable === 'true'); } function getSelectionInformation() { var focusedElem = getActiveElementDeep(); return { focusedElem: focusedElem, selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection$1(focusedElem) : null }; } /** * @restoreSelection: If any selection information was potentially lost, * restore it. This is useful when performing operations that could remove dom * nodes and place them back in, resulting in focus being lost. */ function restoreSelection(priorSelectionInformation) { var curFocusedElem = getActiveElementDeep(); var priorFocusedElem = priorSelectionInformation.focusedElem; var priorSelectionRange = priorSelectionInformation.selectionRange; if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) { if (priorSelectionRange !== null && hasSelectionCapabilities(priorFocusedElem)) { setSelection(priorFocusedElem, priorSelectionRange); } // Focusing a node can change the scroll position, which is undesirable var ancestors = []; var ancestor = priorFocusedElem; while (ancestor = ancestor.parentNode) { if (ancestor.nodeType === ELEMENT_NODE) { ancestors.push({ element: ancestor, left: ancestor.scrollLeft, top: ancestor.scrollTop }); } } if (typeof priorFocusedElem.focus === 'function') { priorFocusedElem.focus(); } for (var i = 0; i < ancestors.length; i++) { var info = ancestors[i]; info.element.scrollLeft = info.left; info.element.scrollTop = info.top; } } } /** * @getSelection: Gets the selection bounds of a focused textarea, input or * contentEditable node. * -@input: Look up selection bounds of this input * -@return {start: selectionStart, end: selectionEnd} */ function getSelection$1(input) { var selection = void 0; if ('selectionStart' in input) { // Modern browser with input or textarea. selection = { start: input.selectionStart, end: input.selectionEnd }; } else { // Content editable or old IE textarea. selection = getOffsets(input); } return selection || { start: 0, end: 0 }; } /** * @setSelection: Sets the selection bounds of a textarea or input and focuses * the input. * -@input Set selection bounds of this input or textarea * -@offsets Object of same form that is returned from get* */ function setSelection(input, offsets) { var start = offsets.start, end = offsets.end; if (end === undefined) { end = start; } if ('selectionStart' in input) { input.selectionStart = start; input.selectionEnd = Math.min(end, input.value.length); } else { setOffsets(input, offsets); } } var skipSelectionChangeEvent = canUseDOM && 'documentMode' in document && document.documentMode <= 11; var eventTypes$3 = { select: { phasedRegistrationNames: { bubbled: 'onSelect', captured: 'onSelectCapture' }, dependencies: [TOP_BLUR, TOP_CONTEXT_MENU, TOP_DRAG_END, TOP_FOCUS, TOP_KEY_DOWN, TOP_KEY_UP, TOP_MOUSE_DOWN, TOP_MOUSE_UP, TOP_SELECTION_CHANGE] } }; var activeElement$1 = null; var activeElementInst$1 = null; var lastSelection = null; var mouseDown = false; /** * Get an object which is a unique representation of the current selection. * * The return value will not be consistent across nodes or browsers, but * two identical selections on the same node will return identical objects. * * @param {DOMElement} node * @return {object} */ function getSelection(node) { if ('selectionStart' in node && hasSelectionCapabilities(node)) { return { start: node.selectionStart, end: node.selectionEnd }; } else { var win = node.ownerDocument && node.ownerDocument.defaultView || window; var selection = win.getSelection(); return { anchorNode: selection.anchorNode, anchorOffset: selection.anchorOffset, focusNode: selection.focusNode, focusOffset: selection.focusOffset }; } } /** * Get document associated with the event target. * * @param {object} nativeEventTarget * @return {Document} */ function getEventTargetDocument(eventTarget) { return eventTarget.window === eventTarget ? eventTarget.document : eventTarget.nodeType === DOCUMENT_NODE ? eventTarget : eventTarget.ownerDocument; } /** * Poll selection to see whether it's changed. * * @param {object} nativeEvent * @param {object} nativeEventTarget * @return {?SyntheticEvent} */ function constructSelectEvent(nativeEvent, nativeEventTarget) { // Ensure we have the right element, and that the user is not dragging a // selection (this matches native `select` event behavior). In HTML5, select // fires only on input and textarea thus if there's no focused element we // won't dispatch. var doc = getEventTargetDocument(nativeEventTarget); if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement(doc)) { return null; } // Only fire when selection has actually changed. var currentSelection = getSelection(activeElement$1); if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) { lastSelection = currentSelection; var syntheticEvent = SyntheticEvent.getPooled(eventTypes$3.select, activeElementInst$1, nativeEvent, nativeEventTarget); syntheticEvent.type = 'select'; syntheticEvent.target = activeElement$1; accumulateTwoPhaseDispatches(syntheticEvent); return syntheticEvent; } return null; } /** * This plugin creates an `onSelect` event that normalizes select events * across form elements. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - contentEditable * * This differs from native browser implementations in the following ways: * - Fires on contentEditable fields as well as inputs. * - Fires for collapsed selection. * - Fires after user input. */ var SelectEventPlugin = { eventTypes: eventTypes$3, extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) { var doc = getEventTargetDocument(nativeEventTarget); // Track whether all listeners exists for this plugin. If none exist, we do // not extract events. See #3639. if (!doc || !isListeningToAllDependencies('onSelect', doc)) { return null; } var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window; switch (topLevelType) { // Track the input node that has focus. case TOP_FOCUS: if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') { activeElement$1 = targetNode; activeElementInst$1 = targetInst; lastSelection = null; } break; case TOP_BLUR: activeElement$1 = null; activeElementInst$1 = null; lastSelection = null; break; // Don't fire the event while the user is dragging. This matches the // semantics of the native select event. case TOP_MOUSE_DOWN: mouseDown = true; break; case TOP_CONTEXT_MENU: case TOP_MOUSE_UP: case TOP_DRAG_END: mouseDown = false; return constructSelectEvent(nativeEvent, nativeEventTarget); // Chrome and IE fire non-standard event when selection is changed (and // sometimes when it hasn't). IE's event fires out of order with respect // to key and input events on deletion, so we discard it. // // Firefox doesn't support selectionchange, so check selection status // after each key entry. The selection changes after keydown and before // keyup, but we check on keydown as well in the case of holding down a // key, when multiple keydown events are fired but only one keyup is. // This is also our approach for IE handling, for the reason above. case TOP_SELECTION_CHANGE: if (skipSelectionChangeEvent) { break; } // falls through case TOP_KEY_DOWN: case TOP_KEY_UP: return constructSelectEvent(nativeEvent, nativeEventTarget); } return null; } }; /** * Inject modules for resolving DOM hierarchy and plugin ordering. */ injection.injectEventPluginOrder(DOMEventPluginOrder); setComponentTree(getFiberCurrentPropsFromNode$1, getInstanceFromNode$1, getNodeFromInstance$1); /** * Some important event plugins included by default (without having to require * them). */ injection.injectEventPluginsByName({ SimpleEventPlugin: SimpleEventPlugin, EnterLeaveEventPlugin: EnterLeaveEventPlugin, ChangeEventPlugin: ChangeEventPlugin, SelectEventPlugin: SelectEventPlugin, BeforeInputEventPlugin: BeforeInputEventPlugin }); var didWarnSelectedSetOnOption = false; var didWarnInvalidChild = false; function flattenChildren(children) { var content = ''; // Flatten children. We'll warn if they are invalid // during validateProps() which runs for hydration too. // Note that this would throw on non-element objects. // Elements are stringified (which is normally irrelevant // but matters for ). React.Children.forEach(children, function (child) { if (child == null) { return; } content += child; // Note: we don't warn about invalid children here. // Instead, this is done separately below so that // it happens during the hydration codepath too. }); return content; } /** * Implements an