import React, { useState } from 'react'; import ReactFlow, { removeElements, addEdge, isNode, Background } from 'react-flow-renderer'; const onNodeDragStop = (event, node) => console.log('drag stop', node); const onElementClick = (event, element) => console.log('click', element); const initialElements = [ { id: '1', type: 'input', data: { label: 'Node 1' }, position: { x: 250, y: 5 }, className: 'light' }, { id: '2', data: { label: 'Node 2' }, position: { x: 100, y: 100 }, className: 'light' }, { id: '3', data: { label: 'Node 3' }, position: { x: 400, y: 100 }, className: 'light' }, { id: '4', data: { label: 'Node 4' }, position: { x: 400, y: 200 }, className: 'light' }, { id: 'e1-2', source: '1', target: '2', animated: true }, { id: 'e1-3', source: '1', target: '3' }, ]; const BasicFlow = () => { const [rfInstance, setRfInstance] = useState(null); const [elements, setElements] = useState(initialElements); const onElementsRemove = (elementsToRemove) => setElements((els) => removeElements(elementsToRemove, els)); const onConnect = (params) => setElements((els) => addEdge(params, els)); const onLoad = (reactFlowInstance) => setRfInstance(reactFlowInstance); const updatePos = () => { setElements((elms) => { return elms.map((el) => { if (isNode(el)) { el.position = { x: Math.random() * 400, y: Math.random() * 400, }; } return el; }); }); }; const logToObject = () => console.log(rfInstance.toObject()); const resetTransform = () => rfInstance.setTransform({ x: 0, y: 0, zoom: 1 }); const toggleClassnames = () => { setElements((elms) => { return elms.map((el) => { if (isNode(el)) { el.className = el.className === 'light' ? 'dark' : 'light'; } return el; }); }); }; return (
); }; export default BasicFlow;